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leojreimroc

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    It keeps on getting better! Great Work!
  1. I'm beyond words about how good this looks. This is going to look incredible in VR.
  2. Great job on all of these Rajo. I finally got around to downloading them all.
  3. Regarding performance, it's most likely the B2S. Running a B2S in VR is very resource intensive so if you're running a B2S, and you find the performance suffers, you can try lowering the Supersampling, or other graphic options.
  4. View File VR Room Dungeons & Dragons (Bally 1987) (VR 1.0).vpx This is a VR Room conversion of AgentEighty6's Dungeons and Dragons table. Many thanks for permission to Mod! I hope you have your magnasave buttons ready, because you'll need them for this table. It takes a bit to get used to, but once you get a feel for it, it's actually a very fun table. VR Room options in script : 0 = dragon room (default) 1= Minimal room A special thanks to: AgentEighty6 for making the table Dillman for making the topper backbox asset UnclePaulie for making the Alphanumerics, constant advice, and for testing the table (and for pointing out a few flaws) Raud for testing out the table and pointing out a few things Arvid for the 360 sphere and the guide on how to use it 3rdAxis for the Rock floor assets Sixtoe for his templates V 1.0 Release - Added all VR Cabinet primatives, 360 and minimal room - Updated the backglass displays for use in VR (Alphanumerics by UnclePaulie) - Added topper, backglass and flashers on both (including flashing dragon) - The original apron was showing artifacts in VR. Redone - Added Animated Slingshots - The ball was getting stuck at the end of the right dragon lair rail, fixed. - Readjusted back panel flashers - Adjusted a few table lights Submitter leojreimroc Submitted 06/08/2021 Category VR - Virtual Reality Pinball ROM Name Modified by Original Table Author AgentEighty6  
  5. Version 1.0.0

    184 downloads

    This is a VR Room conversion of AgentEighty6's Dungeons and Dragons table. Many thanks for permission to Mod! I hope you have your magnasave buttons ready, because you'll need them for this table. It takes a bit to get used to, but once you get a feel for it, it's actually a very fun table. VR Room options in script : 0 = dragon room (default) 1= Minimal room A special thanks to: AgentEighty6 for making the table Dillman for making the topper backbox asset UnclePaulie for making the Alphanumerics, constant advice, and for testing the table (and for pointing out a few flaws) Rawd for testing out the table and pointing out a few things Arvid for the 360 sphere and the guide on how to use it 3rdAxis for the Rock floor assets Sixtoe for his templates V 1.0 Release - Added all VR Cabinet primatives, 360 and minimal room - Updated the backglass displays for use in VR (Alphanumerics by UnclePaulie) - Added topper, backglass and flashers on both (including flashing dragon) - The original apron was showing artifacts in VR. Redone - Added Animated Slingshots - The ball was getting stuck at the end of the right dragon lair rail, fixed. - Readjusted back panel flashers - Adjusted a few table lights
  6. Well....Actually, when I looked again, the code was not copied wrong, but I did try your other idea. It hasn't happened yet, so hopefully that fixed it.
  7. Amazing work on this table!
  8. I just checked and on my end it's running just fine. I'd like to know if anyone else is experiencing this. It seems like that part of the script is responsible for saving high scores and writing it on the little post-it. It's not something that I touched at all and was part of the original table. Out of curiosity, are you able to run Bord's original table?
  9. Strange, I didn't notice that when I open it. I'll check it out again when I get home tonight.
  10. View File VR Room Centigrade 37 (Gottlieb 1977) This is a VR conversion of Bord's Centigrade 37 table (Thanks for permission to make this conversion). 1.1 Changes -New backglass and working reels. (no more need for B2S) A huge thank you to Arconovum for use of his code and reels, and for teaching me how to incorporate it on this table. -New wedge backbox. Thanks to Drinkcristal for finding/making it Submitter leojreimroc Submitted 05/13/2021 Category VR - Visual Pinball X VR Conversions ROM Name Modified by Original Table Author Bord Original Table Version 1.0 Link to B2S Permission to Mod Contact Author First. VP Version  
  11. Version 1.1.1

    228 downloads

    This is a VR conversion of Bord's Centigrade 37 table (Thanks for permission to make this conversion). 1.1 Changes -New backglass and working reels. (no more need for B2S) A huge thank you to Arconovum for use of his code and reels, and for teaching me how to incorporate it on this table. -New wedge backbox. Thanks to Drinkcristal for finding/making it 1.1.1 Changes -Reels were not resetting when starting a new game - fixed -Slightly re-positioned the credit reel
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