Jump to content

leojreimroc

Content Provider
  • Posts

    32
  • Joined

  • Last visited

About leojreimroc

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

leojreimroc's Achievements

Explorer

Explorer (4/14)

  • Reacting Well Rare
  • Very Popular Rare
  • Dedicated Rare
  • First Post Rare
  • Collaborator Rare

Recent Badges

168

Reputation

  1. I'm beyond words about how good this looks. This is going to look incredible in VR.
  2. Great job on all of these Rajo. I finally got around to downloading them all.
  3. Regarding performance, it's most likely the B2S. Running a B2S in VR is very resource intensive so if you're running a B2S, and you find the performance suffers, you can try lowering the Supersampling, or other graphic options.
  4. View File VR Room Dungeons & Dragons (Bally 1987) (VR 1.0).vpx This is a VR Room conversion of AgentEighty6's Dungeons and Dragons table. Many thanks for permission to Mod! I hope you have your magnasave buttons ready, because you'll need them for this table. It takes a bit to get used to, but once you get a feel for it, it's actually a very fun table. VR Room options in script : 0 = dragon room (default) 1= Minimal room A special thanks to: AgentEighty6 for making the table Dillman for making the topper backbox asset UnclePaulie for making the Alphanumerics, constant advice, and for testing the table (and for pointing out a few flaws) Raud for testing out the table and pointing out a few things Arvid for the 360 sphere and the guide on how to use it 3rdAxis for the Rock floor assets Sixtoe for his templates V 1.0 Release - Added all VR Cabinet primatives, 360 and minimal room - Updated the backglass displays for use in VR (Alphanumerics by UnclePaulie) - Added topper, backglass and flashers on both (including flashing dragon) - The original apron was showing artifacts in VR. Redone - Added Animated Slingshots - The ball was getting stuck at the end of the right dragon lair rail, fixed. - Readjusted back panel flashers - Adjusted a few table lights Submitter leojreimroc Submitted 06/08/2021 Category VR - Virtual Reality Pinball ROM Name Modified by Original Table Author AgentEighty6  
  5. Version 1.0.0

    154 downloads

    This is a VR Room conversion of AgentEighty6's Dungeons and Dragons table. Many thanks for permission to Mod! I hope you have your magnasave buttons ready, because you'll need them for this table. It takes a bit to get used to, but once you get a feel for it, it's actually a very fun table. VR Room options in script : 0 = dragon room (default) 1= Minimal room A special thanks to: AgentEighty6 for making the table Dillman for making the topper backbox asset UnclePaulie for making the Alphanumerics, constant advice, and for testing the table (and for pointing out a few flaws) Rawd for testing out the table and pointing out a few things Arvid for the 360 sphere and the guide on how to use it 3rdAxis for the Rock floor assets Sixtoe for his templates V 1.0 Release - Added all VR Cabinet primatives, 360 and minimal room - Updated the backglass displays for use in VR (Alphanumerics by UnclePaulie) - Added topper, backglass and flashers on both (including flashing dragon) - The original apron was showing artifacts in VR. Redone - Added Animated Slingshots - The ball was getting stuck at the end of the right dragon lair rail, fixed. - Readjusted back panel flashers - Adjusted a few table lights
  6. Well....Actually, when I looked again, the code was not copied wrong, but I did try your other idea. It hasn't happened yet, so hopefully that fixed it.
  7. I just checked and on my end it's running just fine. I'd like to know if anyone else is experiencing this. It seems like that part of the script is responsible for saving high scores and writing it on the little post-it. It's not something that I touched at all and was part of the original table. Out of curiosity, are you able to run Bord's original table?
  8. Strange, I didn't notice that when I open it. I'll check it out again when I get home tonight.
  9. View File VR Room Centigrade 37 (Gottlieb 1977) This is a VR conversion of Bord's Centigrade 37 table (Thanks for permission to make this conversion). 1.1 Changes -New backglass and working reels. (no more need for B2S) A huge thank you to Arconovum for use of his code and reels, and for teaching me how to incorporate it on this table. -New wedge backbox. Thanks to Drinkcristal for finding/making it Submitter leojreimroc Submitted 05/13/2021 Category VR - Visual Pinball X VR Conversions ROM Name Modified by Original Table Author Bord Original Table Version 1.0 Link to B2S Permission to Mod Contact Author First. VP Version  
  10. Version 1.1.1

    211 downloads

    This is a VR conversion of Bord's Centigrade 37 table (Thanks for permission to make this conversion). 1.1 Changes -New backglass and working reels. (no more need for B2S) A huge thank you to Arconovum for use of his code and reels, and for teaching me how to incorporate it on this table. -New wedge backbox. Thanks to Drinkcristal for finding/making it 1.1.1 Changes -Reels were not resetting when starting a new game - fixed -Slightly re-positioned the credit reel
  11. I haven't posted anything on the subject, but I've been thinking about it for a while. Before I make my thoughts known, I'd like to start, like Terry, with a few disclaimers. First, of course, people can take down their own content if they choose to, and I'm not going to say that people should keep their projects up if they want it down. I'm also relatively still very new to the scene, so I'm not as invested as some of the veterans that are on here who have spent over a decade working on these things. My opinions are not set in stone, and I'm willing to discuss anything with anyone. With that out of the way, on to my thoughts. 1-Taking down tables only hurts the community and helps the people with the packs. These people get the tables when they come out and keep them. Normal people are not in a rush: "I'll download it later". Then it gets taken and there's a big feeling like you missed out and a feeling of loss. Meanwhile, the pack sellers are laughing because they not have the only available version. It becomes more valuable and more likely that it will be sold. Making something freely available and very easy to get makes it much less likely to be sold. Only the truly lazy or tech illiterate will buy them. More people from the community will have be able to access the tables and the community will be healthier and stronger as a result. Creating droughts and the feeling of being rushed to get content (FOMO) does the complete opposite. 2- VPX is complicated. Yes, there are guides, yes "anyone" can make it work. But the simple fact is, that it can be very complicated and finicky. Most of us here are very proficient with a PC. Myself, I'm not a IT person, and I don't work in computers. However, I'm skilled with googling issues, I know how to find the right forums to ask questions if I have problems, I know what a registry is and how to change it, etc etc. More importantly, I enjoy tinkering with PCs and software. I'm confident that if I encounter a problem, there is a solution somewhere and I can eventually find it with the right keyword on google, or by asking in the right place. The great majority of people do not have those skills or do not enjoy that kind of work. I have not checked out the VPD guy, so I'm not sure what he does specifically. Just for the record, he sounds like complete asshole and I'm not going to defend his character at all. However, I'm under the impression that he builds tables and packages tables with them. If that's the case, in my opinion, he is not selling tables. He is selling the cabinet and his time in setting up vpx with the tables. I think some people just want to play pinball and don't want the hassle in setting everything up, and I don't think there's anything wrong with them. I don't want to build my own car, I just want to drive. I don't want to build my own house, I just want a place to live. We all only have so many hours in a day, and if you don't enjoy working with computers, does that mean that you don't get to enjoy these fantastic tables? I just don't agree with the argument that if you don't learn how to setup the software, you don't deserve to play these tables. Pinball is a very niche hobby, and if someone just wants to play, I see no problem in limiting that. Because if they start with a table pack and a really cool table comes out, they'll have to learn how to download and add it, and the community grows. 3-Piracy sucks but it's a reality of life. But companies don't stop making content because some people pirate their content. The same should be the case with us. The pack sellers are really just the people with the same mentality as people who pirate software. It sucks, but it's just the way it is. Stopping something you enjoy doing, or taking away content that you've already offered to the community only makes them more visible and puts them in a better position.
×
×
  • Create New...