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loserman76

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loserman76 last won the day on December 23 2017

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  1. View File Wizard! (Bally 1975) directB2S This is for use with pinball58's excellent version of Wizard! Hi-rez image provided by Wildman (thank you) ZIP file includes an updated script to address a couple of items the original script lacks along with addressing the notorious issue with the Player Up lights and backglass images larger than 1280x1280. Submitter loserman76 Submitted 07/21/2021 Category B2S Backglasses  
  2. Version 1.0.0

    176 downloads

    This is for use with pinball58's excellent version of Wizard! Hi-rez image provided by Wildman (thank you) ZIP file includes an updated script to address a couple of items the original script lacks along with addressing the notorious issue with the Player Up lights and backglass images larger than 1280x1280.
  3. Honestly, now that I've done a "poor man's" conversion of PBecker's tables to VPX for myself, this table was on my short list.
  4. Sweet. A very nice surprise indeed.
  5. Would still love to see a Flicker come from this, but I know it is a longshot...
  6. My rule: no betas period. All the "10.7" tables are sitting in a folder unopened and remain so until 10.7 is final. BTW, looks like they are in RC mode now with VPX 10.7, so release is getting a lot closer. So that means I'm going to wait on 10.7 to make sure it doesn't break any of my tables before I go posting them all. Not wasting my time only to have to fix them all because 10.7 breaks something I did in my code. Sorry folks, a little bit longer before you get all the updates.
  7. Any possibility of Paddock the sister table of Post Time? Probably wouldn't take much to do that one since you did this one already...
  8. Yeah, I've got the code that the guy used for Hot Rod so I'm slowly going through figuring out what it does and how the table plays and all. Someday I'll have this thing scripted up...
  9. Believe me, I'm motivated to get my nearly 200 tables posted - here and @ VPF - simply because so many of them have better gameplay thanks to the primitive playfields. Nice to be able to ditch that mathmatical crap for trying to simulate the kicker hole behavior. I'm only pausing at the moment because there was an individual that actually reached out to me on VPF asking if he could upload them to some non-english looking site. I figure I give him a few days and then drop the updates - doubles his work and all. And besides the primitive playfields, I've got some with way better images (think Firecracker, Duotron's backglass, to name a couple) and there are some gameplay fixes that never got caught in the move from VPX 10.4 to 10.5 (think timer behavior). And as for these table leeches - been dealing with them all my time with computers. From the days I ran a BBS sharing Apple II warez to now, it's all the same and I really couldn't care less. I know who the "good" folks are and all and they are the ones I do this shit for. As for the folks like 3rdaxis and knorr, it sucks with the extra stuff they have to deal with regarding their tables, but I totally understand where they are coming from. I mean if Gottlieb were to suddenly get a hair up their ass and come after me for all the EMs I've done of theirs, I'd be doing the same thing...
  10. Let's see, I have upwards of 170 tables that need refreshing on the sites after I added things like primitive playfields and updated/fixed scriptings, some physics changes, etc (plus I've got some more changes to do thanks to some newer primitives to incorporate). Magic City/Magic Town are both in a playable state currently, just need to replace the flipper prims with the "metal look" ones. LNM is on my list, but it's slow going because this was originally scripted by someone else and lots of extra stuff was put into place without that scripting being updated to use those changes. And then finally, I'm still looking at getting all of PBecker's VP9 tables to VPX as well (there's like another 40+ that I'm looking at).
  11. I can use the one I have, but its 1024x2048. If we go with that, I just need to ask permissions for releasing it since the playfield image isn't mine.
  12. @ARMYAVIATION- those 3 plus that little one in the center - so 4 in all. The others will work.
  13. @ARMYAVIATION-the "good ones" are the girl jumping rope, the bottom center plastic with the football players, the upper plastic with the jockey/horse, and the one with the drummer and guy playing the clarinet. So upon closer inspections it's not most of them that need re-scanning.
  14. @ARMYAVIATION-were these files scans or are they photos? I ask because most of them have odd "out of focus" sections especially when you zoom to 100%.
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