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Everything posted by MydknyteStyrm

    A perfect hit out of the park! I have always been a huge fan of your work. The music you've chosen for previous tables like Charlie's Angles and Capt. Fantastic are personal favorites. This Tiki soundtrack has made your game an immediate keeper. The artwork is elegant, the physics and lanes are smooth like butter and anyone would be insane not to include this one on their cabinet. Highly original.
  1. Nice PupPack! Really enjoy the visuals and its a welcome addition to a overall good table. Noticed one issue. Whenever I get THOR, the pup pack brings up a CGI version of Thor swinging a hammer, but the screen and border cover the existing screen. Sort of like a double up. Are you able to recreate that? Thanks!
  2. Thanks for making my cab even more complete. I have been doing this for a while in a roughshod way, manipulating pupPack assignments, and sometimes getting okay results. Thanks for making it streamlined and even better than I could've imagined.
  3. Has there been any development in regards to Freezy.dll accepting 64 colors yet? I put a request in the Freezy GitHub as well. Just curious. Thanks!
  4. Here's the first taste of Big Bang Bar in color. More to come soon!
  5. So happy VPUniverse is back online. Cirqus Voltaire is now available for virtual pins.
  6. Version 1.0.0


    After almost eleven months, I have finally gotten to a 1.0 version of my coloring of Bally's Cirqus Voltaire. Harder than Tales or Batman, my third outing took a lot of time to get right. There are still some transitions that aren't colored due to the randomness of the DMD, but I'd say it's at least 98 percent done. Due to the blurry effect of this DMD, I had to redraw numerous scenes from scratch and change the layout of a few more just to make the hashtags work. ?Install the pin2dmd files in the cv_20h folder of your Altcolor folder in VPinMame ?Turn off the Playfield DMD in the Cirqus script. I haven't played with it on, but it could cause a lot of sync issues. I did this coloring using the Knorr version of the table as well as the cv_20h rom. Known issues (that I may redo later) ?The Match Game clown coloring only works with 2 players. Three or Four players will not color due to mapping and score masking. ?Some transitions are not colored ?The Spot Marvel with the Girl isn't colored due to not finding all the Spot marvel frames. Will do that sometime later. ?There may be some sync issues near the end of the game in Step 2 of the Wizard Mode. I hope you all enjoy this. It took a lot of time and effort, and I can't thank Martin Knoppke for the incredible advice and time he gave to me. If you see any issues please write them here and I'll tackle them someday. I'm a bit burned out on the Cirqus, so I'll step back and see what you all think. Thanks again!
  7. As I finish up Cirqus Voltaire, I already have my sights set on the next project, and I decided to go astronomical and tackle Capcom's BIG BANG BAR. Way too early to show anything but here's a taste. This game definitely deserves a color DMD. Stay tuned!
  8. Here's a 2021 update. Cant believe I started this in May of last year, and with the pandemic it took a few months to even pick it up again. I'm starting to near the finish line! This DMD is full of random transitions so it has been quite the task. I've even had to redraw full animations to make it clear.
    Thanks for this! It was the one eyesore for my TFTC table.
  9. Here are a few images to whet your appetite. Its slow going with the amount of work in this DMD, but its happening.
  10. Got it. I found one txt.gz and all my scenes loaded up. Thankfully I still had the .ani file. Thanks for the quick reply!
  11. Update. Still going slow on this colorization. Life has gotten in the way. Patience is a virtue, and I am shooting for November release.
  12. I lost my txt.gz files from my project and when I load it, I get error messages that the captured video from the DMD is missing. When I choose proceed or remove, I get nothing in the Scenes. How can I salvage this project or do I have to capture everything again and start anew?
  13. Here's a taste of things to come. There is a TON of stuff in this DMD.
  14. Looks like I am going down the rabbit hole for this one. If you've played CV, you know the DMD is quite elaborate. Looking forward to the challenge, and stay tuned for updates! Here's an appetizer!
  15. If you are using VPinMame's DMD instead of Freezys DMDext, then you wont see color, let alone the correct aspect ratio.
  16. In regards to the crashing problem people are having, I am using: FreezyDMD 1.7.1 VPX 10.6 btmn_106 the 1.3 table by Javier i will be uploading a new version soon as I have found some timing issues and color issues so perhaps that would fix the crash issues. Not sure as to why that would happen.
  17. The DMD for this game, Turtles and Hook have a different aspect ration than a normal size. They’re more slender height wise. They come in at 128x16.
  18. I am using btmn_106 for my table. I would check the script and see which rom your table is running. In regards to the PupPack, did you rename the "Batman_ColorDMD" files to "pin2dmd". Thanks for the feedback!
  19. Now available in the Downloads section! Sent from my iPhone using Tapatalk Pro
  20. Version 1.0.2


    Batman Color DMD version 1.0.2 It is an older DMD so the transitions are rough, and I had to reanimate a bunch of scenes to get them to flow better, but overall I like it. Hope you do too! Rename Batman_ColorDMD_v1.02 pal and vni files to pin2dmd.pal and pin2dmd.vni and place in your altcolor/btmn_106 folder in VPinMame. This DMD used vpx 10.6, FreezyDMD 1.7.1 and now 1.8, btmn_106 rom, and Javier's 1.3 table. Pin2DMD Real table files now available! PM me directly for information.
  21. Here's update one for Batman. This DMD is a bit more troublesome than I expected with the tearing in the animations, but it has resulted in freshly redrawn animations and images. Hope you like!
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