Jump to content

agentEighty6

Content Provider
  • Posts

    20
  • Joined

  • Last visited

  • Days Won

    2

agentEighty6 last won the day on June 3

agentEighty6 had the most liked content!

3 Followers

About agentEighty6

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

agentEighty6's Achievements

Enthusiast

Enthusiast (6/14)

  • Reacting Well
  • Very Popular
  • Dedicated
  • Week One Done
  • One Month Later

Recent Badges

474

Reputation

  1. Thanks for the feedback. When I put this on vpinball in early 2020 I remember someone noticing that (probably you back then lol).
  2. @paulglum, if you're having trouble adding credits, try using this nvram file. i think, like other bally 6803 tables, it may need to have a pre-initialized nvram file added to your nvram dir to fix that. strngsci.nv
  3. View File Strange Science (Bally 1986) 'Strange Science (Bally 1986) '- Previously uploaded to VPinball.com but now with improvements for VPU ' 'Bally MPU A084-91786-AH06 (6803) ' ' Development by agentEighty6 2020 for Visual Pinball X ' Version 1.1.0 ' ' I would like to send a very special thanks to the following. ' - destruk : For being able to freely use the original table design from VP V9 ' - BrandonLaw : Invaluable contributor of table resources, improvements, and beta testing ' - bord : Creator of those awesome primitives (because i can only use Blender to build ramps!) ' - jturner : LOTS of tear down / reference pics i found in Flickr ' - nFozzy, flupper, ninuzzu - newer VPX routines and techniques ' - Anyone I may have forgotten. Please let me know and I'll add you. ' Release notes: ' Version 1.1.0 - New improved version for VPU. Physics adjustments and table improvements such as sounds, add dampeners, fix nfozzy flippers, etc. ' Version 1.0.3 - Minor changes to some graphical items. ' Version 1.0.2 - Fix incorrect lock ball counter in a very rare scenario. ' Version 1.0.1 - Minor update to side rails for DT users. ' Version 1.0.0 - New VPX version of Strange Science built loosely from the V9 version. ' Most of the script was rewritten, table elements overhauled, and artwork improvements. ' New VPX routines (physics, shadowing, flasher lighting, ball jumping, etc.). Submitter agentEighty6 Submitted 09/15/2021 Category Solid State (SS) Recreations ROM Name Link to B2S https://vpuniverse.com/forums/files/file/2167-strange-sciencebally-1986/ Permission to Mod Contact Author First.  
  4. Version 1.1.0

    671 downloads

    'Strange Science (Bally 1986) '- Previously uploaded to VPinball.com but now with improvements for VPU ' 'Bally MPU A084-91786-AH06 (6803) ' ' Development by agentEighty6 2020 for Visual Pinball X ' Version 1.1.0 ' ' I would like to send a very special thanks to the following. ' - destruk : For being able to freely use the original table design from VP V9 ' - BrandonLaw : Invaluable contributor of table resources, improvements, and beta testing ' - bord : Creator of those awesome primitives (because i can only use Blender to build ramps!) ' - jturner : LOTS of tear down / reference pics i found in Flickr ' - nFozzy, flupper, ninuzzu - newer VPX routines and techniques ' - Anyone I may have forgotten. Please let me know and I'll add you. ' Release notes: ' Version 1.1.0 - New improved version for VPU. Physics adjustments and table improvements such as sounds, add dampeners, fix nfozzy flippers, etc. ' Version 1.0.3 - Minor changes to some graphical items. ' Version 1.0.2 - Fix incorrect lock ball counter in a very rare scenario. ' Version 1.0.1 - Minor update to side rails for DT users. ' Version 1.0.0 - New VPX version of Strange Science built loosely from the V9 version. ' Most of the script was rewritten, table elements overhauled, and artwork improvements. ' New VPX routines (physics, shadowing, flasher lighting, ball jumping, etc.).
  5. @jb71 ah-ha! good catch - i found the problem. try it with the new 1.2.1 version i just uploaded. i used debug and manually triggered it and scored the jackpot so i know it definitely works now.
  6. View File Checkpoint (Data East 1991) 'Checkpoint (Data East 1991) - agentEighty6 MOD (previously uploaded to VPinball) 'v1.2.0 'Updated version for VPU. Physics adjustments, sound adjustments, and table tweaks 'v1.1.0 'VR (and some graphical improvements) has been added courtesy of SixToe 'Playfield mesh and improved kicker compliments of bord 'Updated incorrect flasher assignment 'v1.0.0 'This MOD includes the following changes/enhancements: 'Added flupper flashers. 'Fixed flasher solenoid assignments. 'Added nfozzy flippers. 'Updated physics. 'Corrected various switches. 'Created and added main ramp primitive. 'Added led bulb lighting to signs. 'Improved gi lighting. 'Added car toy headlights. 'Updated lights on back panel. 'Added speaker panel and lights (for DT). 'Cleaned up insert lights. 'Changed inserts to reflect on ball. 'Added subway to left vuk. 'Animated bumpers like real table. 'Updated lights in bumpers. 'Based on VPX version by Goldchicco, 32assassin 'Also based on VP9 version by: 'Bodydump 'Requlem 'Destruk 'Batch Submitter agentEighty6 Submitted 06/03/2021 Category Solid State (SS) Recreations ROM Name Link to B2S Permission to Mod Contact Author First. VP Version v10  
  7. Version v1.2.1

    1,355 downloads

    'Checkpoint (Data East 1991) - agentEighty6 MOD (previously uploaded to VPinball) 'v1.2.0 'Updated version for VPU. Physics adjustments, sound adjustments, and table tweaks 'v1.1.0 'VR (and some graphical improvements) has been added courtesy of SixToe 'Playfield mesh and improved kicker compliments of bord 'Updated incorrect flasher assignment 'v1.0.0 'This MOD includes the following changes/enhancements: 'Added flupper flashers. 'Fixed flasher solenoid assignments. 'Added nfozzy flippers. 'Updated physics. 'Corrected various switches. 'Created and added main ramp primitive. 'Added led bulb lighting to signs. 'Improved gi lighting. 'Added car toy headlights. 'Updated lights on back panel. 'Added speaker panel and lights (for DT). 'Cleaned up insert lights. 'Changed inserts to reflect on ball. 'Added subway to left vuk. 'Animated bumpers like real table. 'Updated lights in bumpers. 'Based on VPX version by Goldchicco, 32assassin 'Also based on VP9 version by: 'Bodydump 'Requlem 'Destruk 'Batch
  8. I was waiting til VPU settled down to continue re-uploading the tables i had on Vpinball. I guess ill re-upload this table next since you put out such a nice new b2s!
  9. Glad you got it figured out!
  10. @Shannon, here is the rom i use. Hopefully this will fix your issue. trucksp3.zip
  11. Sorry to hear you're having issues with the rom sounds. I can't seem to reproduce the problem but I can attach my rom to this post tomorrow when I'm at my pc and we can see if that helps.
  12. View File Mystery Castle (Alvin G 1993) 'Mystery Castle (Alvin G 1993) - agentEighty6 March 2020 (previously uploaded to Vpinball) ' ' Release notes: ' Version 2.1.0 - Updated version for VPU that includes physics adjustments and table tweeks ' '*** Be aware that you need to update your SAMBuild to Rev r4934 or newer in order for this table to work correctly. ' Versions prior to that will have issues with the plunger and the VUK solenoids firing consistently. ' 'Special thanks goes out to: ' gtxjoe - For putting out a good v9 model and supplying a bunch of reference pics (and that terrific pf image) to give me a head start. ' I used some images and primitives from v9 but rebuilt most everything else. ' ' djrobx - Updating the vpinmame dll to fix the VUK switch and plunger issues with alvin g tables. ' * Be sure to update your SAMBuild (vpinmame.dll) to the most current version * ' ' arngrim - Play testing and some great DOF and table suggestions, corrections, and enhancements. ' ' VPX development team - For making and keeping VP up to date and one of the best pinball simulators available. ' ' To anyone I may have forgotten, please let me know and I'll add you. ' ' Known issues: ' Current ROMs incorrectly allow incomplete number of dropdown target hits to activate/increase the multiplier. ' It's NOT a table issue. "mystcasa" ROM requires only 4 dropdowns and "mystcast" requires 5. ' Not sure if a good ROM exists that requires for the correct amount (6) to be dropped. Submitter agentEighty6 Submitted 05/10/2021 Category Solid State (SS) Recreations ROM Name Link to B2S Permission to Mod Contact Author First. VP Version v10  
  13. Version 2.1.0

    563 downloads

    'Mystery Castle (Alvin G 1993) - agentEighty6 March 2020 (previously uploaded to Vpinball) ' ' Release notes: ' Version 2.1.0 - Updated version for VPU that includes physics adjustments and table tweeks ' '*** Be aware that you need to update your SAMBuild to Rev r4934 or newer in order for this table to work correctly. ' Versions prior to that will have issues with the plunger and the VUK solenoids firing consistently. ' 'Special thanks goes out to: ' gtxjoe - For putting out a good v9 model and supplying a bunch of reference pics (and that terrific pf image) to give me a head start. ' I used some images and primitives from v9 but rebuilt most everything else. ' ' djrobx - Updating the vpinmame dll to fix the VUK switch and plunger issues with alvin g tables. ' * Be sure to update your SAMBuild (vpinmame.dll) to the most current version * ' ' arngrim - Play testing and some great DOF and table suggestions, corrections, and enhancements. ' ' vogliadicane and kds70 - Enhancements to pf and plastics images, adding some nice graphical touches, and refining the lighting. ' ' VPX development team - For making and keeping VP up to date and one of the best pinball simulators available. ' ' To anyone I may have forgotten, please let me know and I'll add you. ' ' Known issues: ' Current ROMs incorrectly allow incomplete number of dropdown target hits to activate/increase the multiplier. ' It's NOT a table issue. "mystcasa" ROM requires only 4 dropdowns and "mystcast" requires 5. ' Not sure if a good ROM exists that requires for the correct amount (6) to be dropped.
  14. Yep. I wanted to re-upload it here but add a few features that are in other newer tables. one big thing i added was the dampeners and updated physics to give more realism to bounces and rebounds. i also tweaked a few other things such as gi lighting and flashers.
  15. omg... yes, I totally forgot about the 6803 tables needing an nvram file! i had it in the zip and also in instructions on vpinball but it slipped my mind when i posted it here. i've attached my file to this post.dungdrag.nv @krater9, can you try this?
×
×
  • Create New...