Jump to content

TerryRed

Content Provider
  • Posts

    448
  • Joined

  • Last visited

  • Days Won

    13

TerryRed last won the day on October 9 2020

TerryRed had the most liked content!

About TerryRed

Recent Profile Visitors

13,747 profile views

TerryRed's Achievements

Proficient

Proficient (10/14)

  • Reacting Well Rare
  • Dedicated Rare
  • Very Popular Rare
  • Week One Done Rare
  • One Month Later Rare

Recent Badges

717

Reputation

  1. Never apologize.... it's all sexy. Doing things the more "correct" way at the start, even if it takes longer, or needs a re-do is always worth it in the long run. I have to ask.... does trying to hold on to VPX backwards compatibility (for exporting to VPX) create more roadblocks and compromises at all? I guess I wonder if it would maybe better to have that as a nice "possible extra" down the line.... but not have it limit what can be done, or used in respect to physics, or any other modern engines / methods being used? The import of course is essential (and awesome).... and the better that function works..... the less work it is for everyone down the line, and the quicker turnaround for authors.
  2. ....and... updated with main site link for the release version. Thanks again freezy, and MrMoose74
  3. Update: ******** Download DMDExt 1.9 (release) ******** - download the x86 (32 bit) version at the DMDExt site (DO NOT use the 64 bit version) https://github.com/freezy/dmd-extensions
  4. With the latest PuP, it's normal for the PUP windows to not show when Alt-Tabbing. Can't remember why this was changed. The PUP Screen are as follows: PUPSCREEN0 = topper PUPSCREEN1 = dmd PUPSCREEN2 = backglass PUPSCREEN3 = playfield PUPSCREEN4 = music PUPSCREEN5 = fulldmd ...and whatever else is used in the pup-pack.
  5. No, you aren't... because it's now included with Pinup Player (latest version).
  6. Looks stunning! Takes me back to when my parents took us to a drive-in for a dusk 'till dawn feature in the 80's. Had Rambo 2, some Tom Selleck movie... and I fell asleep before the 4th movie started. I woke up in the middle of it.... being "Cheech and Chong's Next Movie". "PLEASE..... someone scratch my BALLS!"
  7. This is a table suits my style. This is my new standalone Silent Hill table. (Work in Progress) - Nightmare Alley, Armless Monster Scenes and features Demo This is the first work in progress of my new standalone Silent Hill table for Future Pinball - BAM. For all the years I've been in this hobby... I always told myself, if I was to do my own table... it would have to be Silent Hill... my favorite game series. I think you'll be amazed at how atmospheric and immersive pinball can be, and with Silent Hill this is essential. I really wanted all the key ingredients included. Fog, Darkness, Lighter, Flashlight (dynamic light), Radio static, Otherworld, Rust, Blood, Decay, Siren, Creepy Monsters, visuals and authentic locations, items and music from the classic Silent Hill games The next step...probably my favorite and the most daunting...is creating Scene 3 - Midwich School. This work is purely made for my own enjoyment and education, and is my love letter to Team Silent, and all other Silent Hill dev teams that have poured their heart into this series. I hope, as a fan, I will do them proud.
  8. Silent Hill (Future Pinball - BAM) New Table (Work in Progress) - Nightmare Alley, Armless Monster Scenes and features Demo This is the first work in progress of my new standalone Silent Hill table for Future Pinball - BAM (yes, it's now it's own table). For all the years I've been in this hobby... I always told myself, if I was to do my own table... it would have to be Silent Hill... my favorite game series. Thanks to the amazing recent BAM updates from ravarcade (for Future Pinball), many of my ideas are now possible. So I've taken all I know, and have started to put it all into this fan-made work of passion. I think you'll be amazed at how atmospheric and immersive pinball can be, and with Silent Hill this is essential. I really wanted all the key ingredients included. Fog, Darkness, Lighter, Flashlight (dynamic light), Radio static, Otherworld, Rust, Blood, Decay, Siren, Creepy Monsters, visuals and authentic locations, items and music from the classic Silent Hill games The next step...probably my favorite and the most daunting...is creating Scene 3 - Midwich School. This work is purely made for my own enjoyment and education, and is my love letter to Team Silent, and all other Silent Hill dev teams that have poured their heart into this series. I hope, as a fan, I will do them proud.
  9. Silent Hill (Future Pinball - BAM) New Table (Work in Progress) - Nightmare Alley, Armless Monster Scenes and features Demo This is the first work in progress of my new standalone Silent Hill table for Future Pinball - BAM. For all the years I've been in this hobby... I always told myself, if I was to do my own table... it would have to be Silent Hill... my favorite game series. Thanks to the amazing recent BAM updates from ravarcade (for Future Pinball), many of my ideas are now possible. So I've taken all I know, and have started to put it all into this fan-made work of passion. I think you'll be amazed at how atmospheric and immersive pinball can be, and with Silent Hill this is essential. I really wanted all the key ingredients included. Fog, Darkness, Lighter, Flashlight (dynamic light), Radio static, Otherworld, Rust, Blood, Decay, Siren, Creepy Monsters, visuals and authentic locations, items and music from the classic Silent Hill games The next step...probably my favorite and the most daunting...is creating Scene 3 - Midwich School. This work is purely made for my own enjoyment and education, and is my love letter to Team Silent, and all other Silent Hill dev teams that have poured their heart into this series. I hope, as a fan, I will do them proud. Thanks to: - Rom for the original layout used for the table - Schreibi34 for the gorgeous insert renders - Andrei Maraklov for help with the amazing Armless Monster model - ravarcade for the amazing BAM updates that make this possible - Chris Leathley for Future Pinball - Gimli, GeorgeH, wild, Steve Paradis, shiva, and many others at Pinball Nivanna for great examples and support - SLAMT1LT, and other FP and VP authors for great examples to learn from - the entire VP community, who has been very supportive of my crazy work, despite it not conforming to "realistic" pinball
  10. Not exactly news to anyone reading this thread...but...
  11. If you are using Popper... you can just drag and drop the POV file for each table in Games Manager. Popper will automatically copy it to the Tables folder and rename it to match the table's filename.
  12. Sounds like it's working correctly (video are triggering). Don't assume all videos / sounds will have a video play. Also, you MUST play in English for it to work correctly.
  13. It sounds like you didn't remove the old pup-pack folder. Completely remove any other versions of the pup-pack and only install this one. Be sure you setup the pup Backglass on your backglass monitor.
  14. Not sure what half of what you typed actually means. You would just run the Option 1 BAT file, and the pup-pack would show on your backglass monitor. Make sure you are using a normal proper VPX table of Tron Legacy.... NOT the "Pup Edition" table mod that is no longer used (it was made before pup-packs existed).
×
×
  • Create New...