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Popular Content

Showing most liked content since 08/18/2021 in all areas

  1. Version 1.0.0

    1,372 downloads

    Have You Ever Danced With the Devil in the Pale Moonlight? The VPin Workshop members present Batman by Data East! This is actually a really fun table that benefitted from a lot from a proper rebuild from the ground up and conversion to it's correct widebody dimensions, its definitely worth a play even if you didn't enjoy it before Includes a built in VR mode and numerous options which you can enable in the script. • Main table overhaul: Cyberpez • Visuals: Skitso • Inserts: iaaki • nFozzy physics: fluffhead35 • Fleep Sounds: baldgeek • VR Stuff: Sixtoe • Miscellaneous fixes and tweaks: Entire VPW team inc. Sixtoe, iaakki, Skitso, apophis, wylte, fluffhead35, oqqsan • Apron Primitive: tomate • Testing: Rik, VPW team This release would not have been possible without the legacy of those who came before us including, in this case, Javiers VPX version, some 3D models from Dark and the original playfield by 85vett. Thank you to Rothbauerw and nFozzy for the physics. Thanks to Fleep for sounds. We recommend that you run this with the fabulous altsound from iDigStuff, which, like most Data East licensed tables, truly enhances the experience! ** VPW Mod V1.0 - CHANGE LOG ** ************************************** VPin Workshop Revisions ************************************** ' Started from Skitso mod of Javiers VPX version. ' 002 cyberpez - All table objects and playfield re-aligned, altered and resized to correct proportions. ' 003 skitso - visual pass ' 003 cyberpez - Added primitive playfield, Reworked Joker Ramp and trough (Primitives - got rid of fall through kickers) also reworked musuim kicker. Chanaged playfield image to one without transparent holes. ' 006 baldgeek - Added Fleep Sounds ' 007 fluffhead35 - nFozzy physics ' 008 skitso - repositioned and tweaked lower playfield GI lights, remade gangster inserts, batman face and logo inserts and moon insert with skitso style, removed primitive playfield that was of wrong size. ' 009 skitso - repositioned rest of the GI lights, made bat cave toy opaque, made flugelheim toy disable light from behind, fixed ton of depth bias issues around right plastic ramp. Cyberpez added mesh playfield back. ' 010 cyberpez - added nFozzy lighting script. Primitive inserts. Flupper Flasher Domes, sixtoe-tweaked plastic ramp. Probably other things. ' 011 skitso - redone joker ramp lighting and flashers, improved left side dome flashers, improved top flashers, added proper bumper lights, tweaked insert primitive material colors, slight tone tweak to PF, improved skitso style inserts (moon, batman face and bat logo), Added shadow to plunger lane and bat mobile. ' 013 skitso - improved backwall flashers (better color, a tad thicker font for better readability), improved left flashers, tweaked gangster inserts, small tweak to top bumper light ' 014 gtxjoe - add debug shot tester (Press 2 for outlane blocker, Press and hold key to test shots: w e r y u i p a s f g h. While holding a key, use flippers to adjust shot angle ) ' 014b cyberpez - reworked museum again. I think its working. ' 015 skitso - remade bat cave flasher, tweaked blue insert_on material ' 017 iaakki - 3 prim insert rework ' 018 iaakki - 3 prim insert rework continued ' 019 iaakki - 3 prim insert rework continued... ' 020 skitso - tweaked Joker ramp decals to have more pink tone. (warm lighting subdues the change though), improved right hand gangster insert (skitso style) and flasher, tweaked bumper lights more more accuracy, moved Flugelheim walls to more correct position and added shadow. ' 021c tomate - collidable ramp fixed, alternative apron adedd ' 022 skitso - tweaked iaakki's middle PF square 3 prim flashers. Added 2 arrow 3 prim flashers (first try, please be gentle) ' 023 iaakki - apron scaled, rubberizer added, targetbouncer added to posts and sleeves, live catch fixed, rubbers hit treshold fixed, slings tuned, flipper angles and sizes fixed, batcave texture swap disabled ' 024 Sixtoe - Fixed left flasher flare positions, added VR cabinet, room and modes, added blocker wall for left middle plastic as ball can jump over and behind it, aligned a couple of handful of metals, aligned top middle left flasher decal, removed collidable from a handful of things, aligned batmobile in shooter lane, aligned and resized batcave a bit (it was very tall in VR), adjusted triggers (dropped and lengthened), adjusted apron wall and made visible for VR, adjusted apron guard prim, adjusted depth bias of shooter land plastic to -1000 ' 025 skitso - added skitso style insert "see through" effect around center playfield square bat tv inserts, 'joker's mouth 4 million' insert, green multiplier inserts and 'shoot again' insert at the bottom of the table. ' 026 skitso - remade the two green lamps on top of the joker ramp, repositioned orange flasher domes. ' 027 cyberpez - started to change out nut bolts and things. Fixed plunger lane. Added ramp tweak to cave entrance . Started changing diverter. ' 028 skitso - set slope to 5.2, bumper force set to 9. Tweaked left dome flashers, moved multiplier insert prims to z-1, fixed million plus and batlogo flashers on top of the batcave, improved bat logo lamp on flugelheim front, improved plunger lane red bulb, resized all GI lights to new table measurements, fixed texture swap for bumpers and Flugelheim flashers, improved Flugelheim flashers, tweaked bumper off texture, made Flugelheim and dome flashers reflect from batcave, small tweaks, iaakki improved batcave fading and fixed flipper nudge values. ' 029 cyberpez - Changed plunger release speed to 90. Change slings to 4. Lowered back wall flashes. Added rails and primitive flasher bulbs under Joker. ' 030 iaakki - Flugelgugel flashers reworked to have own timer. Made it swap PF flash to different depending to port state. Levels to be adjusted ' 031 skitso - further tweaked Flugelheim flashers and added side blade reflection, tweaked Joker ramp flashers, improved Flugelheim rising wall texture, fixed sticky plungerlane ' 032 cyberpez - Adjusted clear plastics. More nuts / bolts / screws. Made top left gate/bracket custom primitive and animated. Maybe rotated left orage domes to line up with holes. Shifted Museum back and left a bit. Adjusted Museum trough, hope it fixed 3ball multiball. Adjusted rubber on the small random posts by bumpers. Adjusted top side of lane guides. ' 033 skitso - fixed museum flasher locations, fixed top right ramp/protector depth bias issue, removed ball reflection status from few GI bulbs, fixed jackpot insert below Flugelheim. Added a slideblade reflection to left dome flashers (code missing) ' 034 iaakki - flugelheim pTrough primitive adjusted to work better for 3-ball mb, bar hit sound added, left domereflection added to code ' 035 skitso - tweaked left dome reflection ' 036 skitso - fixed minor flasher clipping under Joker ramp, fixed clipping decal on top skill shot flasher dome, improved w/lit insert flasher ' 037 cyberpez - shrunk museum a bit. More nuts and bolts and things. adjusted switch 28 and 29 posistion, animated primitive gates. Animated switches for Joker Eye's and Mouth. Tweaks to diverter. ' 038 skitso - resized and moved museum flashers once more. Removed one stray peg inside museum, made Joker mouth flasher visible through the mouth hole. ' 039 iaakki - rtx ball shadow code included with ramp rolling etc. Some depth bias or z-order issues visible. Shadows are too dark on purpose. Should be reduced once it work ' 040 skitso - resized insert prims to correct size and shape. Removed playfield reflections from insert prims and a bunch of other crap that didn't need it for a hefty performance boost ' 041 iaakki - NormalMapped inserts only in VR mode, right ramp sleeves fixed, shadow depth bias debugged etc ' 042 cyberpez - orginization baby. Also tweaked bumper "ring drop offset. changed out "random" posts on either side of bumper area. ' 043 apophis - Fixed the Fleep installation. Fixed some ballshadow issues...shadows are still bugging on insert primitives. Cleaned up the script a bit. ' 044 Wylte - Fixed shadows, with update to latest primitive/image/materials. Updated RollingUpdate sub with latest shadow code. Thinned shadows slightly ' 045 fluffhead35 - Added BallPitchV Function and used for Plastic Ramp Sounds. Changed TargetBouncerFactor to 1.5. Added RubbersD point to make microbounces happen ' 046 fluffhead35 - Updated PlasticRamp Sound and amplified the volume of the sound. ' 047 fluffhead35 - Updated BallRoll Sound and amplified the volume of the sound. Fixed BallPitchV as it was on a BallRoll sound and put it on plastic ramp sound. Added in ligic by oqqsan to stop ball rolling sound at no balls in play. ' 048 fluffhead35 - Reverted TargetBouncer Logic to iaakki version. Changed BallRoll Sound to use version with lower amplification. Enabled sw14 for BIPL ' 049 oqqsan - Fix for poltergeist ball at plunger (forgot to save?) ' 050 Wylte - Implemented ". Commented out dynamic shadow z live updates, left ambient for ramps. Changed recommended TargetBouncerFactor maximum to 1.5 ' 051 fluffhead35 - Implemented option BallRollAmpFactor to set amplification factor for BallRoll Sounds. ' 052 cyberpez - added a couple stragic walls to help stop stuck balls. Added wall under Flugelgugel to stop clipping of plastic. Stop ball collison bellow 0 Z. Started adding options. ' 053 Sixtoe - New playfield mesh, adjusted playfield hole primitives and added new playfield edge texture, fixed lots of VR depth bias issues, hooked up plunger, changed black nut material to black powdercoat to make it slightly mmore visible, adjusted primtives to line up better in 3D, adjusted collidable primtivies so they line up correctly, adjusted sideblade flashers to light orange-ish so it doesn't blow out with pure white anymore, added cut down museum flasher so it doesn't stick out of the cabinet. Split rubber collidables where they have a post in the middle, probably some other stuff I've forgotten... ' 054 cyberpez - copied LUT swapper from tftc, JokerRampFlasher mod. halfpost mod. rubber color mod. added a couple missing screws and adjusted floating rubbers. ' 055 tomate - New apron added, cab POV changed ' 056 Skitso - fixed default LUT (vpx original) to what it was earlier, tweaked apron texture and disable lighting. Added subtle shadow to the plunger lane, below bat mobile/apron. Set white rubbers as default. Made final visual pass with tiny tweaks here and there. ' 057/8 Sixtoe - Various tweaks and fixed, desktop pov fixed, script cleaned, rails fixed in desktop, playfield mesh error fixed, lights cut to shape
    195 likes
  2. Version 1.6

    2,031 downloads

    This is a tribute to the Coen Brother's 2000 film from Touchstone Pictures, and the Grammy Award winning soundtrack produced by T-Bone Burnett. This does NOT include the music files. See below for instructions. This was developed and tested in Ver. 10.6. Users of 10.7 report issues with the game. It is a collaboration with Scottacus (hours of scripting and adjusting, and game improvements) and bord (physics and game improvements). I'm grateful to both, and Loserman76 for some early scripting proof of concepts, for their time and patience. I appreciate all comments good and bad, and bringing issues to light. Thanks also to the beta testers: Thalamus (who also recommended a key improvement to multiball), JFR1, mlager. Also to Arngrim for DOF in v1.5. Hold left flipper button for option menu. GAME PLAY: It's tough, but, I hope, sort of addicting. You are on a journey to find the treasure, your score is your take of the loot. You must first lock Everett's, Delmar's, and Pete's saucers with balls to escape the chain gang. Multiball is a mad scramble to get away. The center "Skedaddle" saucer (behind the DTs) scores $5000 per hit in multiball Then you must collect objects on the playfield. Once you have the object(s) for that stage, ball lock for multiball begins again, and you shoot the 3 saucers. Repeat until you reach the treasure. Don't forget backflips. NOTE: Your progress through the journey does not reset on each ball, but other goals do. When more than one player, players are amassing their individual take of the treasure, but they are working together to complete the journey. O Brother Where Art Thou Zoss Pinball Co., 2021 1. Follow the Flashing Inserts! Seek the Treasure! 2. First, escape the chain gang! Lock balls in Everett, Pete & Delmar Saucers to start Multiball. 3. When one ball remains in play, the next stage of your journey will begin. 4. Shoot for targets/triggers with flashing lights. 5. Once flashing targets are hit, the Trio’s Saucers will lock balls for Multiball. 6. Shoot for SKEDADDLE for big payout: $5000 per hit during multiball. 7. Drop Targets: BONA earns 2X. FIDE earns 3x 8. Collect 5 Rollover Keys to double Multipliers. Each 5 Keys collected lights a Lock. 3 locks = extra ball. 9. Dapper Dan target lights bumpers, FOP target turns ‘em off. 10. Sling hits sell records. Get 20 per ball and get a "big fat contract." 11. The blue "Light Fingers" light behind the DTs is a skill shot with a good payoff. But it only comes on when you have a shot. Hope you enjoy it. Onevox A note about SLOPE. Some folks have reported a floaty ball in VPX 10.7. If you are using 10.7 and this is your only issue, try increasing the PF slope to 6.5 or 6.75. If you are on 10.6 and the ball isn't fast enough for your tastes, try playing the game for a while before changing the slope. The game is supposed to be slow, then frenetic (multiball), then slow, just like the scenes in the movie. NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of "all in one" package installation via Mega (or similar sites) or via a file transfer process is not allowed. Add music: Buy the soundtrack, or grab the songs from your music library, convert to .mp3 and rename them as shown below . Place them in an unzipped folder named "OBWAT" and put that folder in your VPX Music folder. Here are the songs used: OBWAT1.mp3 Man of Constant Sorrow, studio version OBWAT2.mp3 Man of Constant Sorrow, rally version OBWAT3.mp3 In the Jailhouse Now OBWAT4.mp3 Keep on the Sunny Side OBWAT5.mp3 I'll Fly Away OBWAT6.mp3 Big Rock Candy Mountain OBWAT7.mp3 Hard Time Killing Floor Blues OBWAT8.mp3 Angel Band OBWAT9.mp3 You Are My Sunshine OBWAT11.mp3 In The Highways OBWAT13.mp3 I Am Weary
    146 likes
  3. Version 1.1

    1,491 downloads

    Hello everyone today I offer you a remix of the excellent table of 32assassin that I thank. Elvira Bally versus Stern. I know that some people will be criticized (see youtube) but we do not force anyone to download the table in addition the tables are free and here the community is nicer. here you have fun or not. new playfield new plastic new 3D elements new lighting new backglass Pack Full : table , Backglass , media
    135 likes
  4. Version 1.1.3

    2,466 downloads

    1.0.1 This is a mod of Ninuzzu table ( thanks to him). Improve the playfield for another 4k one. Thanks to Extra Ball is Lit! (ebislit.com) for the 4k scaner pf. There is a lots of 4k scaner pf, stick, plastics there if anyone want to mod a table. 1.0.2 Added Lut option. Just copy "GlobalPlugIn.vbs" to visual pinball scritpt folder and delete " ' " in line 141 on scritpt table . To change lut, just press " ." or "," in game. Fire button is launch ball too. 1.0.3 Added Fastflips, Thanks to JeanDrEaD, who did it. 1.0.4 Solved the bounce in left flipper Lut is disable as default. If you want to enable, delete " ' " in line 141, and copy vbs file to script folder ( back up your original file) 1.1 New lights by JasonDH, New upscale and clean PF by Brandonlaw, Big thanks to them 1.1.2 Solved bugs in two targets "access jet bumpers" and "lite mnemonic recovey", they doesn't function in some hits. Thanks Jpsalas who help me.
    132 likes
  5. Version 1.2a

    1,462 downloads

    This is a rebuilt of 32assassin table ver 1.0 Artwork by Tomasaco at GoPinball.com Table build in 10.6 Special thanks to MydknyteStyrm for adding the music to the table New backglass included in the zip thanks @chucky87 Music folder "Superman" must be put inside the Music Folder Music can be muted in the script Decal can be removed from the script What's New: ' New lights, new lighting ' Added Flippers Shadows and Ball Shadows ' New table physics ' Added nFozzy flippers physics ' Added Fleep Sounds ' New script ' Playfield image reworked ' Reworked all the images, cleaned and upscaled ' Changed Drop Targets height so they don't disappear when down ' Corrected Bumpers Height ' Repositioned Bumpers correctly ' Tuned Bumpers force ' Corrected kicker position\angle ' Corrected metal wired height ' Adjusted playfield lights, now all working ' Tuned Slingshots rubbers ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound ' Reworked the GI ' Tuned Slingshots force ' Corrected Rubbers Hit Height ' Added JP's LUT code ' New instruction Cards in the apron ' Adjusted table elements physics Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once) To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    126 likes
  6. Version 1.1.1

    1,038 downloads

    My first memory of pinball is playing Space Shuttle. I still love it. Built in 2019, updated in 2021 with fleep sounds, roth drop target physics, minor visual and physics tweaks. Thanks to @rothbauerw who initially set up the physics and rubber dampeners for me.
    117 likes
  7. Version 1.1.0

    670 downloads

    'Strange Science (Bally 1986) '- Previously uploaded to VPinball.com but now with improvements for VPU ' 'Bally MPU A084-91786-AH06 (6803) ' ' Development by agentEighty6 2020 for Visual Pinball X ' Version 1.1.0 ' ' I would like to send a very special thanks to the following. ' - destruk : For being able to freely use the original table design from VP V9 ' - BrandonLaw : Invaluable contributor of table resources, improvements, and beta testing ' - bord : Creator of those awesome primitives (because i can only use Blender to build ramps!) ' - jturner : LOTS of tear down / reference pics i found in Flickr ' - nFozzy, flupper, ninuzzu - newer VPX routines and techniques ' - Anyone I may have forgotten. Please let me know and I'll add you. ' Release notes: ' Version 1.1.0 - New improved version for VPU. Physics adjustments and table improvements such as sounds, add dampeners, fix nfozzy flippers, etc. ' Version 1.0.3 - Minor changes to some graphical items. ' Version 1.0.2 - Fix incorrect lock ball counter in a very rare scenario. ' Version 1.0.1 - Minor update to side rails for DT users. ' Version 1.0.0 - New VPX version of Strange Science built loosely from the V9 version. ' Most of the script was rewritten, table elements overhauled, and artwork improvements. ' New VPX routines (physics, shadowing, flasher lighting, ball jumping, etc.).
    103 likes
  8. Version 1.1

    682 downloads

    Strike! A perfect score! Presenting Gottlieb’s “300” Team-Scampa123 Mod 1.0 This is a major update to Loserman76’s (and team!) recreation of Gottlieb’s 300 Bowling Themed Table This table is a hybrid containing the cabinet, desktop, and VR all in one. This mod was a true team effort, and the number of enhancements wouldn’t have been possible without the help of some great folks!! I’ve learned so much in working with them and reviewing their contributions to this release! Huge thanks to: - @Loserman76 for permission to enhance the table! - @HauntFreaks for all the graphical work on the playfield and the traditional b2s, guidance and collaboration - @Rawd for the VR backglass animation work and for the VR coaching, guidance, and tweaking! - @Leojreimroc for the amazing VR reels and VR backglass lighting work - @Pritch33 for his wonderful animated wheel work - @Apophis for the coaching on nFozzy and Fleep… and extra eyes on my work - @VR Community for all the resources VR Video Demo: https://www.youtube.com/watch?v=In1j-V3s4YU/ The team hopes you enjoy it!! Table Instructions: * Changing LUT: To rotate and select between the 16 LUT files press the Left MagnaSave * Changing VR Carpets: To select one of 5 different VR carpets press the Right MagnaSave * Game settings: Hold the Left Flipper for 3+ seconds to launch the game changes menu (left flipper to change and right to select) What's New in Version 1.0 * Physics and Sounds: * Added nFozzy physics (scampa123) * Added nFozzy flippers (scampa123) * Added Fleep sounds (scampa123) * Playfield, Desktop and Traditional Backglass: * Complete redraw of playfield (thanks @Hauntfreaks) * Complete redraw of plastics (thanks @Hauntfreaks) * New Backdrop image for DT users (thanks @Hauntfreaks) * Enhanced Lighting and shadows (thanks @Hauntfreaks) * Cleaned up Backglass a bit (thanks @Hauntfreaks) * Game Enhancements: * Added missing triggers on the left side for additional scoring to match the real table (scampa123) * Added JP's LUT code * VR Room and Enhancements * Added Minimal VR Room (scampa123, thanks @Rawd) * VR Animated backglass created from scratch (thanks @Rawd and @Leojreimroc) * New Gottlieb VR Coin Door model (scampa123 and George H.) * New Gottlieb 300 VR backbox model (scampa123) * Customize your VR Room's Carpet!! 5 carpets to choose from! * Included Animated Wheels: * Animated Wheels for Front ends (thanks @Pritch33) * …And so much more!! This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products.
    98 likes
  9. Version 1.1

    653 downloads

    This is a complete rebuilt of Walamab table 10.6 TABLE Big thank you to you to: Apophis for helping me in this project What's new: * New lights, new lighting * New GI * New table physics * New Backdrop image for DT users (thanks @batch) * Added nFozzy flippers (thanks @Apohpis) * Added Fleep Sounds (thanks @Apohpis) * Reworked all the images, cleaned and upscaled * Added missing mechanical sounds and replaced ball rolling sound * Tuned Slingshots and Bumpers force * Corrected Rubbers Hit Height * Added JP's LUT code * New instruction Cards in the apron * Adjusted general table physics (thanks @Apohpis) * Adjusted numerous table elements physics properties (thanks @Apohpis) * Added dampeners (thanks @Apohpis) * Few other adjustments that I can't remember anymore To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    94 likes
  10. Version 1.0.0

    394 downloads

    One of the all-time greatest Kordek/Stenholm collaborations, Heat Wave has a unique layout with a center drop target, two swinging targets, and an advancing thermometer in the backbox. This is Williams pinball at its absolute best. Hold the left flipper before the game for the option menu. 1 or right magna save operates the ball lift. Special thanks to Scottacus for the script and the B2S and Shannon for the playfield and apron redraw. Thanks also to DarthMarino for permission to use his backglass images and to the beta testers.
    89 likes
  11. Version 1.0.1

    492 downloads

    Star Light is Space Shuttle's rarely seen cousin and an excellent example of what Williams did best in the mid-80's. Originally uploaded to vpinball, this version has only minor physics tweaks. Images courtesy of The Loafer. Switch & lamp assignments courtesy of 32assassin Thanks to testers. Photos graciously accommodated by Honey Badger
    89 likes
  12. Version 1.0.1

    624 downloads

    Ramones (HauntFreaks 2021) based on Fireball (Bally 1972) EM VPX 10.7 Required!! PUT Ramones FOLDER in MUSIC FOLDER!!! Table Features: Zipper-Flippers Disc Spinner Kicker Holes Left outlane kicker Skill-Shot Multi-Ball Music Credits: Pinball58 - VPX EM original recreation (fireball) Arngrim - DOF HauntFreaks - Modified Layout, Custom Playfield and Plastics Graphics, Lighting, Object and GI Shadows Borgdog - Spinner Logic, Full Rubbers Animation (not just slings), Coding Fluffhead35 - Added nfozzy Physics, Fleep sound, Music Changer and Code (left magnasave or left control key) Apophis - Fixed Zipper Flipper and Ball Shadows Disclaimer: Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS" Reason for disclaimer: do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
    87 likes
  13. Version 1.2.0

    443 downloads

    Cross Town is a great Gottlieb game from 1966. It features an award ladder sucker shot at the center of the playfield and a beautiful pop art package, including sliding subway doors on the backglass. This was a team effort with Scottacus, who did all of the scripting and sound work.
    84 likes
  14. Version 2.0.0

    964 downloads

    Deadpool TABBLE Update Version 1.06 This is the Last version of JPsalas table converted to work with this pup pack. YOU DON'T NEED TO DOWNLOAD THE PUP PACK AGAIN IF YOU ALREADY HAVE THE 2.0 VERSION A special Thanks to VPFIENDS that jumped right away to help with the conversion (You Rock Man) Deadpool PupPack 2.0 #####please read this##### Do not copy paste this puppack with the old one .. Please just delet the 1.0 puppack and use this one !!! Thanks####### All videos were improved , the difference from the previous version is tremendous. New call outs design. A Lot of new videos. More screen Options. Videos for all the 7 battles. Table fixed to keep the highscores. and much more. Extra Screens with call outs on Apron make all the table look really good. You need VPX 10.7 and you should run the table in exclusive fullscreen if you gonna use the apron screens (options to turn ON and OFF on the top of the script) Slow PC recommended OFF, as default it's OFF ====Check Pictures above===== Thanks to my TeamMate Tuga Pedro Peres Credits inside Enjoy Custom Options for screens in the Table Script As default it's OFF Run the Bat file you want inside the Pupack Folder
    77 likes
  15. Version 1.0.0

    424 downloads

    This is a complete rebuilt of 32assassin table ver 1.0 Artwork by Hi-Rez00 10.6 TABLE based on releases by 32assassin & BorgDogs Big thank you to you to: @markrock76 for the playfield mesh and playfield shadow image @HiRez00 for the new scans of playfield and plastics. What's new: * New lights, new lighting * New table physics * Added nFozzy flippers * Added Fleep Sound * Correct few elements position on the table * New script * Reworked all the images, cleaned and upscaled * Added Flippers Shadows and Ball Shadows * Added playfield mesh (thanks @markrock76) * New Playfield and Plastics images (thanks @HIRez00) * Tuned Slingshots and Bumpers force * Corrected Rubbers Hit Height * Added JP's LUT code * New instruction Cards in the apron * Repositioned Bumpers correctly * Corrected Bumpers Height * Changed Drop Targets height so they don't disappear when down * Adjusted numerous table elements physics properties * Adjusted general table physics (added dampeners) * Other small tuning Press F6 and configure the Dip switches to select 5 balls and other features (need to do this only once) To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    76 likes
  16. Version 1.2.6

    571 downloads

    This table works for desktop, cab, and VR Room. V1.0: Added the VR conversions to this table that was done by DJRobX, 32assassin and francisco666 . Sixtoe provided a once over and did a couple additional tweaks. V1.1: Fleep Sounds Added. V1.2.4: Implemented nFozzy / Roth's physics and flipper updates and tricks. I've also done additional VR and material updates. Thanks to nFozzy, Roth, Sixtoe, as well as Bord for the great video tutorials on how to implement. Also, the VPW team for all the work they do, I've been able to learn from them, and ensure that everything that's been added is done correctly! V1.2.5: Thanks to tomate for making some modifications to the LUT, ramps, bumpers, and a few other edits! V1.2.6 - Added a 2nd rubberizer effect based off the VPW taxi table, per request. - Tomate added a playfield shadow flasher to add depth to playfield. Option to turn on and off in the script. *** NOTE: The table will default to desktop/cabinet mode the first time you play. Magna Save / Control buttons will toggle the rooms. *** VR Users - YOU NEED TO toggle the room to the view you want. I've added a VR Clock (thanks to Rajo Joey for letting me use a clock from his room, and to the original clock developer/s). You can turn it off in the script. I've added 6 VR Room environments. Magna save / control buttons toggle them. 3 minimal rooms, and 3 sphere rooms. (Thanks to Rajo for letting me use the sphere objects from his rooms. And thanks to the original sphere developer/s).
    76 likes
  17. Version 1.0.2

    730 downloads

    1950 Gottlieb classic with the Marketing Slogan:"Uproarious Slam-Bang Animation in a Real Ring on the Playfield" Thanks to @loserman76 for his incredible scripting skills and knowledge about these old tables @bordfor his talents with blender and overall table building skills. This table would not have been created without the help and patience of these two talented table builders! I hope everyone enjoys!
    75 likes
  18. Version 1.1

    639 downloads

    This is a rebuilt of 32assassin table ver 1.3 Table build in 10.6 Table ready also for VR users Big thank you to: @BuffaloPinBro for adding the VR What's New: ' New lights, new lighting ' Added Flippers Shadows and Ball Shadows ' New table physics ' Added nFozzy flippers physics ' Added Fleep Sounds ' Added VR Room (Thanks @BuffaloPinBro) ' New script ' Playfield image reworked ' Reworked all the images, cleaned and upscaled ' Changed Drop Targets height so they don't disappear when down ' Corrected Bumpers Height ' Repositioned Bumpers correctly ' Tuned Bumpers force ' Added Bumpers Caps missing screws primitives ' Corrected kicker position\angle ' Corrected metal wired height ' Adjusted playfield lights, now all working ' Tuned Slingshots rubbers ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound ' Reworked the GI ' Tuned Slingshots force ' Corrected Rubbers Hit Height ' Added JP's LUT code ' New instruction Cards in the apron ' Adjusted table elements physics ' Added dampeners Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once) To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    73 likes
  19. Version 1.2.0

    395 downloads

    Star-Jet is the first game with a 3 ball multiball, no surprise coming from designer Ted Zale. It also has some of the most stunning art direction in pinball history. This game, although rare to find in the wild, is great fun (especially with two players) and a great look at Ted Zale's early work. Art by bord, script and VR by rothbauerw Right magna save operates the ball lift. Check the top of the script for: Balls per game Volume dial Rolling sound volume Assign lift key VR on/off
    72 likes
  20. Version 1.0.3

    477 downloads

    evidently I missed re-uploading this one in my upload binge after the vpinball demise. nothing changed, original description below. scantily clad amazon warrior women playing nuclear tic-tac-toe with a laser wielding time traveling robot evidently made sense to someone for a pinball machine theme in 1980, because here it is. basically hit target banks and rollovers to place X's on the tic-tac-toe board, for each X you place the computer places an O. plunge to the mini playfield in the upper left, clear 7 drop targets there to get the center X, you have 10 or so seconds to do so once you hit one before the flippers die. you can return to the shooter lane through the small gap to the loop at the top then any of the drops you hit on the main playfield prior to that point count towards the 7. the 2 digit display on the backglass is your bonus count. most of the info on what to hit to get what square is printed on the playfield. scratch built from a scan of the playfield and plastics and new db2s from a photo. thanks to @bord, @scottacus, and @Thalamus for play testing, extra thanks to bord for instructing me on blender shadow making (I almost understand what I'm doing now), and extra thanks to thalamus for the included nvram that sets the replay levels and options as well as the landscape POV file, table comes setup for playfield in portrait orientation which is how I have my cabs setup.
    71 likes
  21. Version 1.1 - 3 screen

    697 downloads

    Elvira re-mix (original 2021) b2s fun re-mix of the table needed a fun re-mix of the backglass.... pick 2 or 3 screen version added the BAR-B-Q BONUS element from Party Monsters into theis glass (works with rom) used the stern grill I made for dead pool lighting rom ID's from party monsters Form1 2021-08-22 22-43-11.mp4 Disclaimer: Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS" Reason for disclaimer: do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
    71 likes
  22. Version 1.0.0

    433 downloads

    Superman (Atari 1979) b2s 2k image authentic bulb placement and translight mask faux mirror effect DMD image for 3rd screen (must have your screenres.txt setup correctly to work) Disclaimer: Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS" Reason for disclaimer: do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
    68 likes
  23. Version 1.0a

    423 downloads

    This is a complete rebuilt of 32assassin table 10.6 TABLE Big thank you to you to: @markrock76 for the playfield mesh and playfield shadow image @batch for the new scans Backdrop image for DT Users @apophis for tuning the flashers What's new: * New lights, new lighting * New table physics * Added nFozzy flippers * Added Fleep Sound * Correct few elements position on the table * New script * Reworked all the images, cleaned and upscaled * Added Flippers Shadows and Ball Shadows * Added playfield mesh (thanks @markrock76) * Added Flupper's flashers * Tuned Slingshots force * Corrected Rubbers Hit Height * Added JP's LUT code * Changed Drop Targets height so they don't disappear when down * Adjusted numerous table elements physics properties * Adjusted general table physics (added dampeners) * Other small tuning To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    67 likes
  24. Version 2.1

    408 downloads

    OK, OK, OK! take three ! Sometimes Leo Getz way more than he asked for I GOT THE FLAG PINBALL ! Godlike Edition Fixed on everything since v1.0 DMD is now fully flex'ed ! Check out the Options at top of script Media included in the download ! Big thanks to everyone tested this and given feedback and ideas Perhaps you will find out for yourself what it is like to be a champion ! '* Changes from v1: '* Pure Flex DMD 1.8 ( no crappy ultraDMD "simulation" anymore ) '* SuperSnake v2 - DMD game, activate with plunger in attract mode.. fps will get very low on this '* 2 new flashers '* New insert "Room of champions" '* Room of champions = extra missions wizard mode : 7 ramps on level 4 to activate '* animated the droptargets '* easier to get 2 droptargets at the same time '* bouncy targets, added to droptargets and a few posts '* alittle shorter levels '* ramp is tiny bit easier to get up '* more sounds added, its getting heavy over there at F2 '* mechtilt added, i did not know about this... thanks Thalamus '* fixed 3 headshots in a row for double headshots rest of the ball( was not working at all on v1.0 ) '* added animations doubleheadshots and invisibility minigamE, now you will know if you get them '* DMD will show more info '* new failsafe for lost balls '* bouncy targets, added it to some other elements too '* even more animation for the DMD '* gi improvments for the cost of 5 MB on the sideblades ( later saved almost all back by splitting the big cab primitive ) '* more blink blink stuff added '* 10 extra backwall lights, Sixtoe had the idea and added those, me I just adjust for hours o.0 '* extraball added for winning first map '* new "ballimages", apophis wanted a brighter one and then i changed it up, quite nice and lucky result on this one '* veryshiny "Disco Balls" '* crazy good ball trails ! added a few options to turn off some ball effects 0.o '* pwnage update, will give out more goodies '* added new prizes on pwnage : includes minigames on special "jackpot" and "multiball" '* new insert for the doubletrouble pwnage '* lights adjusted for the millionth time '* GI has a finger on most elements now.. 0.o '* beveled edges playfield mesh for 2 kicker holes, ball behavior gets a thumbs up.. adjusted several times, the behavior is super nice now almost fails is great '* new tripple primitives for same 2 kickers, and animated kicker arms '* added 2 smal blinkers at top of 2 gates '* Ramp ends modified with new primitive, blinks with GI/flashers and animated when Hit '* rubber sleeved posts animated when Hit '* remade the red/blue base signs, the old ones bugged me in desktop mode '* New liandri minigame added, with new sign '* new insert for the pwnage inhuman jackpot '* another insert for the double trouble, need 2 you know '* Liandri minigame sign now turns 360 with blinking text on the backside aswell '* godlike insert added, not easy to get many of those Lit '* 25 ramps on same ball = extra life ... only once/game '* tri godlike, 25 lights, 25 ramps , ultra pwnage... each not completed will reset on next ball/extra life '* added "sparks" on collisions with many rubber objects on playfield ' option to turn them off.Will look like you squeeze them alittle more on top of the rubber movment added earlier '* Progress bar on backwall(x16), +7 collectables, some of them are very hard to get.. only to show you have gotten them '* smal gates on each ramp with Lights.. '* ramp do now move abit when ball rolling on them. '* New layer on some plastics check out the slingshots and laneguides '* updated all posts with new material and lights up with GI. Individual BDLighting to some of them '* bumpercaps move just a little bit when hit, and put on some new transparent material. you see the ring go off under them now! '* Tournament Mode : RIK wanted hardcore and here it is! Game too easy, too long games ? try setting this to ON ! ExtraLife is no more but so are level 1 and 2 ! '* Fixed som respawn timer possible problems. Reduced all respawn timers alittle ( invisibility is unchanged, possible need a downgrade ? ) '* Gameover turns into a thunderstorm ! '* Foggystuff goes away in snakegame, Playfieldlights too go off. '* SlamTilt added : Hold LeftFlipper 1 second and press startgame for a "quick" restart '* Bumpers deluxe, Ripper for the Win ! '* New primitive cannons ontop of slings '* ReverseShadows added with option to turn off, 4 sizes to choose from. TeamColors + whiteish for the silverballs '* TodaysBest do not reset until next day. Even when restarting table ! '* Optimized many 3d mesh and made a few new ones to make the game run faster Removed reflection from many. '* '* 109472 minor adjustments and bug fixes '* bigger rotating throphy ! And its more shiny and has more sparkle ! '* '* '* '* OK, OK, OK! take two ! '* Sometimes Leo Getz more than he asked for ! '* '* I GOT THE FLAG PINBALL ! '* '* Based on Lethal Weapon 3 vpw modv1.02 '* no ROM is needed nor used for this table '* db2s included '* '* UT99DMD - Move folder to the TablesFolder '* UnrealTournament - Move folder to "Visual Pinball/Music/" '* '* FlexDMD is needed so go get: '* https://github.com/freezy/dmd-extensions/releases '* Download the installer and run it. '* '* https://github.com/vbousquet/flexdmd/releases '* copy files to vpinmame dir and run the flexDMDUI to register dlls '* '* Oqqsan First King Of Morpheus ! Full Script, new ramps, inserts, a finger on everything '* Major Frenchy Playfield flippers and laneguides gfx '* SiXtoe VR-room '* Tomate, iaakki Nfozzy physics '* Apophis DOF + FleepPackage '* '* Testing: Hard to manage without ! '* Apophis '* fluffhead35 '* RIK '* VPW team '* '* '* Features: '* 1-4 Players '* 750 Different Sound Files ' wrong nr on v1 '* FlexDMD '* FlupperDomes 2 '* Nfozzy phsics '* FleepSounds '* OrbitalScoreBoard '* press "R" Will magnify Instructions '* left magnasave - select player TEAM color '* right magnesave - select player main taunt voice '* '* '* Playd alot on LW3 vpw mod and saw the potential, this table is very good ! '* If you havent still playd that one go get it, you will not be disapointed ! '* '* '* OK, OK, OK! '* Lethal Weapon 3 table Tune-Up by VPin Workshop. '* It all started by again by just thinking about adding nFozzy’s physics and some missing textures in the original table, '* then we started replacing some primitives and reworking the existing ones, then the apron, cabinet, metal ramp, bats and a few other things were replaced. '* Totally new 3d inserts. Then different lamps were added to have a better lighting of all the new baked textures and finally adding a built in VR room... '* '* - New/reworked primitives: tomate '* - Baked ON/OFF textures: tomate '* - Inserts: Sheltemke, oqqsan '* - Scripting: oqqsan '* - nFozzys physics: Tomate, iaakki '* - Fleep sounds: apophis '* - Flashes & Lighting Overhaul: tomate, Sixtoe '* - VR Room and fixes: Sixtoe, 360 Room by pattyg234. '* - Miscellaneous tweaks: Sixtoe, tomate, oqqsan '* - Testing: Bord, Rik, oqqsan, VPW team '* '* This release would not have been possible without the legacy of those who came before us, including most notably, Javier for the original vpx table, EBisLit for the new playfield image and 32Assassin for the rework. Thank you. '* Thanks to Flupper for his beautiful domes and Bumpers caps, Rothbauerw for nFozzy physics and Fleep for sounds. '* '* '* Enjoy!
    67 likes
  25. Version 3.0

    2,212 downloads

    Strange Science(Bally 1986) HI REZ
    66 likes
  26. Version 0.7

    451 downloads

    Re-upload from VPinball (November 2020) Original Description: Here is my heavy Mod of Cueball Wizard. For me it is still a WIP, so I'll keep up working on it, but at the moment I'm a bit tired of it and thought, it's in a good shape to release as v0.7. I have a thousand more ideas. maybe later. See changelog for details, what I did. ---------------------------------------------------------------------------------------- Change LUT (=lighting) with left and right Magna Save keys. Results are saved. Change look of upper acrylic playfield in script options (glass like, worn out, grunge) ---------------------------------------------------------------------------------------- Credits: I started with Bigus' version. Table history: JPSalas (VP9 version) -> Rascal (conversion to VPX) -> Bigus (BigusMod) -> My version So all credits go to these guys. ---------------------------------------------------------------------------------------- Big thanks go to: - @Schreibi34 for his awsome insert images https://vpinball.com...-insert-images/ - and most for creating all 8-Ball unit primitives for this table it was a great pleasure to work with you, mate! - @kds70 for some great help with scripting Thanks a lot my friend! - @jipeji16 for letting me steal his code for LUT changing and saving. All LUTs used are from me, but you better look at the code, where he stole from (with permission.. at least he calimed so ) - @Thalamus for checking and updating the script for SSF ---------------------------------------------------------------------------------------- hope you enjoy!
    63 likes
  27. Version 1.1

    357 downloads

    This is a rebuilt of 32assassin table ver 1.0 Artwork rebuilt from Martin Brunker resources Table build in 10.6 Table ready also for VR users Big thank you to: @BuffaloPinBro for adding the VR @movieguru for upscaling the plastics image What's New: ' New lights, new lighting ' Added Flippers Shadows and Ball Shadows ' New table physics ' Added nFozzy flippers physics ' Added Fleep Sounds ' Added VR Room (Thanks @BuffaloPinBro) ' New script ' Playfield image reworked ' Reworked all the images, cleaned and upscaled ' Changed Drop Targets height so they don't disappear when down ' Corrected Bumpers Height ' Repositioned Bumpers correctly ' Tuned Bumpers force ' Added Bumpers Caps missing screws primitives ' Corrected kicker position\angle and images ' Corrected metal wired height ' Adjusted playfield lights, now all working ' Tuned Slingshots rubbers ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound ' Reworked the GI ' Tuned Slingshots force ' Corrected Rubbers Hit Height ' Added JP's LUT code ' New instruction Cards in the apron ' Adjusted table elements physics ' Added dampeners Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once) To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    59 likes
  28. Version 3

    435 downloads

    Big update to previous version from VPinball.. thanks to Skitso for the permission to do the BW Mod of his table Original authors and credit for this amazing table are: Skitso, Ninuzzo, coindropper, nFozzy, JPSalas, Tom Tower, Hauntfreaks, Flupper and Zany B2S, Wheel and DMD images included in the Download Table option at the top of the script for cabinet (default) or desktop view Changes Include Lighting Flippers Apron Colours PF Shadows Physics Script Sounds Enjoy!
    55 likes
  29. Version 1.0.0

    427 downloads

    Ramones (HauntFreaks 2021) b2s Disclaimer: Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS" Reason for disclaimer: do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
    55 likes
  30. Version 2.0

    943 downloads

    Elvira and the Party Monsters (Bally 1989) authentic and FANTASY
    52 likes
  31. Version 1.0c

    336 downloads

    Big Chief (Williams 1965) This release wouldn't be possible without the following: user42 for the artwork Wildman for the excellent backglass image Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options. ZIP includes a wheel image and directB2S This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work. Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
    52 likes
  32. Version 1.0.0

    331 downloads

    Star Trek the next Generation PuP Pack and another must have PupPack, for a great table , now with fulldmd option this Puppacks comes with a altsoundfile , that mutes the tables sounds. so you can enjoy the high quality sound from the PuPPack. unzip the STTNG2021 folder , copy the sttng_I7 into your PuPVideos folder, copy the content from the altsound folder into your altsoundfolder. choose one of the options .bat files that match your setup.thats it Here a example how this PupPacks work correct Have fun with this Pack.
    51 likes
  33. Version 1.2.2

    2,917 downloads

    This mod was originally supposed to be a small one, with just adding updated physics, sound and a VR room, then everyone got carried away and the table ended up being rendered and redone and tweaked to infinity Big thanks to ICPJuggla, Mfuegemann, Dark & Ben Logan for the original table. VR and other options are all in the script. Enjoy! *** V-Pin Workshop Taxi Drivers *** Tomate - Project Manager, including new primitives, textures. Bord - nFozzy flippers and physics apophis - Fleep sound, rtx shadows, general tweaks. Sixtoe - VR Stuff, lots of fiddling about. oqqsan - Playfield inserts and fading GI. UnclePaulie - VR backbox improvements & fixes. iaakki & fluffhead35 - misc tweaks and debugging Rik - Testing and feedback VPW Crew - Playtesting and suggestions **CHANGE LOG ** ' 001 - bord - Added nFozzy flippers and physics ' 002 - apophis - Added Fleep sound package ' 003 - apophis - Added missing knockerposition prim ' 004 - tomate - New flippers prims added ' 005 - tomate - Shadows flippers size fixed ' 006 - Sixtoe - VR stuff, fully operational built in backbox / dmd / backglass, fixed loads of light and glow weirdness, unified timers, added cabinet mode. ' 007 - tomate - upper left VUK direction corrected, exits of collidable wireRamps fixed, metal wall near express lane2 fixed, cab POV corrected ' 009 - tomate - new giOn baked textures added, warm lut added, plastic Ramps textures retouched with a warm photo filter to match ' 010 - tomate - some giOff textures aded, slingshots missing sounds fixed, deformed slings rubbers replaced by prims ' 011 - oqqsan - inserts and 4step sidewalls and pf .. needs adjustments ' 012 - tomate - rest of giOff textures added, plastics textures added to 4 steps fade, some GI lights repositioned, textures size optimized ' 013 - Sixtoe - Removed one set of GI, hooked it all back up and dropped under playfield, tidied up assets, set old walls to non-visible to stop clashes, played with loads of lights, removed redundant scripts and images. ' 014 - iaakki - fiddled with GI steps and PF flasher. Fixed flip shadow DP and Z issues. tied some prims to gi steps ' 015 - apophis - Replaced the ringing_bell sound effect. Increased alpha mask on PF images to get rid of insert jaggies. Increased inserts DL. Fixed BS DB. ' 016 - apophis - Added RTX BS. Fixed GI lights so that ball reflection work now. ' 017 - UnclePaulie - Animated the VR backglass flasher Lights. Fixed the jackpot displays. Hid the desktop / cabinet mode backbox lights. Moved ball shadow primatives. Added a VRCab bottom so you can't see the floor through cab. ' 018 - apophis - Updated RTX BS. Added target bouncer, flipper rubberizer, and flipper coil ramp up options. Fixed ball bouncing out left outlane after ramp drop. ' 019 - Sixtoe - Fixed playfield rendering weirdly, numerous other tweaks and adjustments, adjusted some lights, put the roof back on the spinout ' 020 - apophis - Fixed RTX shadow DB issue. Chnaged rampsDecals DL from below to 0 and DB to -100. Added a differnt ball HDR. Messed with the DT mode backglass. ' 021 - fluffhead35 - Updated Flipper Physics to be inline with nfozzy ' 022 - Sixtoe - Added physical wires under flippers and outlanes, hooked up bumpers to GI system, adjust shooter lane gate, messed around the table lights again including materials, set height walls to non-collidable. ' 023 - Sixtoe - Fixed GI, added bumper bulbs to GI system, some small tweaks and fixes here and there. ' 024 - apophis - Revered the DT backglass object positions. Force GI on at table initialization. Changed flipper DB. Increased plunger strength/speed. Increased target hit volume. ' 025 - iaakki - flip trigger areas reworked, rdampen 10ms timer added, rubberizer options added, catapult timer improved, tied drop target DL to GI, fixed insert fading for few inserts ' 026 - apophis - finished up fixing inserts fading ' 027 - Sixtoe - Target bounce set to 1.5
    48 likes
  34. Version 2.0

    819 downloads

    Joker Poker (Gottlieb 1978) hi rez
    48 likes
  35. Version 1.0.0

    305 downloads

    This is my first table, it's a complete rebuilt of Fire power By Anthias then Iron Maiden Siggi Mod (thank's to them for permission to Mod) Thank's to WED21's for initiale table GTXJoe for primative collection Walamba for script help on fire power Flupper for Physics THank's to my soon for help 10.6 TABLE This is a tribute to new album of Iron Maiden Senjutsu You Will need Music Here: https://fromsmash.com/O.DD1~hACZ-ct My friend Nesta78 should not delay in offering you media for this table thank you to him Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    47 likes
  36. Version 1.0.0

    158 downloads

    This table made possible by the following: Halen for the redraws Editoy for the score reels bord for the many primitives I use of his $20 for the schematics to know how this thing works ZIP includes backglass and wheel image. This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work. Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
    46 likes
  37. Version 4.0

    2,830 downloads

    The Simpsons(Data East 1990) Hi Rez 2scr and 3scr
    46 likes
  38. Version 4.0

    1,771 downloads

    Whirlwind (Williams 1990) New Rebuild Hi Rez Pic 2 and 3 screen Enjoy? BG lights work after 1 game is played has something to do with db2s and rom
    43 likes
  39. Version 2.0

    2,541 downloads

    Car Hop(Premier 1991)
    42 likes
  40. Version 1.0.0

    130 downloads

    This is my take on Black Gold (I had a lot of help thanks to the schematics). Honestly, I can see why it got cancelled, but it is still fun to play. Made possible by: Halen for the redraws $20 for the schematics ZIP includes backglass and wheel image. Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options. And this table has a bunch of options to change the gameplay. This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work. Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
    40 likes
  41. Version 1.0.0

    356 downloads

    Huge thanks goes out to Phenom for his table, approval to release on VPU and ideas with this one! How have we not had a Married With Children Themed Tables yet? Thanks as always to the "Guru's" Opeckie, David and Peter for always lending a hand. Joey is always the man for the artwork too! One link has it all. If you were fortunate enough to get the table prior - you need this and must replace it, and the vpx music too. Normal PuPPack instructions - Married is your folder :).
    38 likes
  42. Version 1.0.0

    280 downloads

    Huge thanks goes out to MPT3K for his crazy idea on this to do it in the likes of Caddyshack!?? Can you get a hole in one and get the high score?? Thanks as always to the "Guru's" Opeckie, David and Peter for always lending a hand. Joey is always the man for the artwork too! *****ADULT SITUATION***** The high score clips do have some brief nudity in them. If you've seen the movie, you know the scenes I'm talking about. You can delete these clips without hurting any of the functionality.
    37 likes
  43. Version 1.1a

    972 downloads

    This is a complete rebuilt of 32assassin table ver 2.0 Big thank you to you to: Vogliadicane for the Plastics image/ agentEighty6 for adding the nFozzy flippers What's new: * New lights, new lighting * New table physics * Added nFozzy flippers (thanks @agentEighty6) * Reworked all the images, cleaned and upscaled * New Plastics image (thanks @Vogliadicane) * Added Flippers Shadows and Ball Shadows * Added light bulbs primitives for GI * Added missing mechanical sounds and replaced ball rolling sound * Tuned Slingshots and Bumpers force * Corrected Rubbers Hit Height * Added JP's LUT code * New instruction Cards in the apron * Repositioned Bumpers correctly * Changed Drop Targets height so they don't disappear when down To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave. Backglass can be found here: https://www.vpforums.org/index.php?app=downloads&showfile=12209 or https://vpuniverse.com/forums/files/file/2912-fathom-bally-1981/ Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    37 likes
  44. Version 1.1.0

    5,249 downloads

    First time colorization attempt of one of my favorite tables. I was always a huge fan of Tales From The Crypt, and my career as a makeup effects artist led me to wanting this in color more than anything. Special thanks to Martin Knoppe, Malenko and Lucky1 for all thier assistance and advice. Also, if anything looks strange, please let me know here. I may have missed a frame or two in the coloring, and it was difficult to find every single one. Enjoy! Install: Rename TFTC_ColorDMD pal and vni files to pin2dmd.pal / pin2dmd.vni and place in your tftc_303 or tftc_400 folder in VPinMame/altcolor folder. Real Pin2DMD Files now available. PM me for details.
    36 likes
  45. Version 2.0

    1,059 downloads

    Sinbad(Gottlieb 1978) HI REZ
    36 likes
  46. Version 1.1

    791 downloads

    This is a rebuilt of 32assassin table ver 1.3 Big thank you to you to Andypc for getting Russell Stewart to rebuild a new set of plastics from photos provided by Jeff Ladder.. Made some changes and improvements. What's New: * New lights, new lighting * New physics * Reworked all the images, cleaned and upscaled * Added Flippers Shadows and Ball Shadows * Added missing mechanical sounds and replaced ball rolling sound * Tuned Slingshots and Bumpers force * Corrected Rubbers Hit Height * Added JP's LUT code * Apron light fixed * Added Apron Light Primitive * New instruction Cards images placed in the apron If you like to adjust any DIP settings, - download Scapinos VP8 version - run the vp 8 table - Press 9 - adjust the DIP switches - the DIP switch settings will be saved on your PC and will be applied to this table. To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
    34 likes
  47. Version 2.0

    1,484 downloads

    Laser Cue(Williams 1984) HI REZ
    31 likes
  48. Version 1.0.0

    198 downloads

    RE-UPLOAD from Vpinball.com [ 20/12/2020 ] • Full rebuild from scratch • New HD translite : 2560 x 2048 • For 2 and 3 screens (NO DMD Image) • Placement of the bulbs like the authentic • Respecting the authentic ROM ID addressing. • Photoshop lighting Special thank to all the VP tables authors and VPX developpers). Cheers Blacksad Disclaimer : Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author. Please respect our hobby and keep it free. 💖
    31 likes
  49. Version 1.0.0

    337 downloads

    Ramones (HauntFreaks 2021) ani/static wheel
    30 likes
  50. Version 1.0.0

    126 downloads

    Star Pool (Williams 1974) This release wouldn't be possible without the following: Darth Marino for the artwork Halen who brokered the permissions to use Darth Marino's prior work JPSalas for his implementation and code related to the spinner flupper for the primitive used for the spinner Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options. ZIP includes a wheel image and directB2S This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work. Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
    30 likes
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