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VPX VR Launcher 4.15

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Hi, great app but can't get 'Beatles, The (Original) vpx' to show up. vpx works fine launched from vp (not a vr table but works ok). Named table same as in visual pinball.xml, resaved but won't show up? What is logic used to determine display?

 

Also any way to turn off sound when tabbing between tables?

 

TIA

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2 hours ago, BeemanDev said:

can't get 'Beatles, The (Original) vpx' to show up. 

It's missing in the tablearray.  Version 3.29 will recognise it.

 

2 hours ago, BeemanDev said:

Also any way to turn off sound when tabbing between tables?

 

Not yet. You are the first asking for this.

 

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No pic for Masters of the Universe in the table selection room. Great otherwise.

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On 4/12/2021 at 8:55 AM, BeemanDev said:

Hi, great app but can't get 'Beatles, The (Original) vpx' to show up.

 

is there a VR room with beatles?? I had no idea

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36 minutes ago, furry131 said:

is there a VR room with beatles?? I had no idea

no it's just a vpx - i don't have it

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4 minutes ago, b4ast1 said:

 

no it's just a vpx - i don't have it

awwww that makes  sense. Then yes the vpx one does work in vr. i tested earlier. looks ok

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Please add selection room artwork for Popeye Saves the Earth. Thank you very much for the Launcher I use it almost everyday!

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@b4ast1 Grabbed the latest v3.36 with autoupdater... set the checkbox to do the update on start... on next startup, it found v3.37 and gave choice to either PATCH or START. When I choose PATCH, it gets 'mismatch'/'checksum errors. Can't seem to update

VRLaunchError.png

 

EDIT: Ok, seems that the download may have been corrupt... originally downloaded from VPF. Others had also experienced same behavior. I suspect the version of VPF may be bad. Re-downloaded from VPU and all is good; patched to v3.39.

Edited by dondi
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I can confirm having the same error as stated above.
Re-downloaded it from here and it got updated just fine.
Thanx a lot for this perfect vr-frontend! 😎

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Version 3.46 is online

autoB2S is a new option to auto toggle "forcedirectB2s" if a table has a *.directb2s-file.
 

A user at vpforums wrote:

Quote

 

I have one more proposal for further improving the launcher:

Some tables require DisableDirectB2s to be enabled and some tables require it to be disabled. This is very annoying and I think it would be awesome if the launcher could take care of this setting automatically. I wrote some lines of code that check if a directb2s file exists for the current table and sets the b2s settings accordingly.

 

 

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With version 3.70 to 3.73 I'm currently getting "Script Error Line 2092 Type Mismatch: 'UBound'" Don't know what I'm doing wrong

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First of all, thank you for the v4.👍
I could now test it for the first time. It is easy to configure and works very fast. Looks great.


But unfortunately I have two problems.
I use the Valve Index and have therefore set as device openvr. When tracking is set as default 1. I start the launcher, I see the tables always left of me at 90 degrees.
If I set the tracking to 0, the table overview starts as it should; directly in front of me. However, this view makes me slightly dizzy. 🤪
The second problem that also makes me slightly nauseous, is the display of the table names, because they are only shown to me on the left eye; on the right I only see the tables.
Maybe you can see if something can be done about these two things. 😉

 

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Just tested the v4.0.4. and all I can say: Perfect.

 

Everything works as it should.

 

The recenter-key has to be pressed each time when returning to the menu, but that is not a problem. Maybe as a option the possibility of an automatic press of the recenter key after the return?
I could not use the escape button, because after leaving a table I was only in the homescreen of Steam. I have used "q" and it works.
The filter functions are great.
Is it possible to show the number of tables in addition?
That would be a nice addition.
I know: as soon as you give your little finger, I like to take your whole hand. 😉
Thanks in any case for the frontend. It's fast, works perfectly and is easy to configure.

Great work. 👍

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