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1426 files
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Cannes (Segasa 1976) V1.3 VR ROOM Ext2k Conversion
By Ext2k
This VR Room is based on Klodo81 table.
Unzip files at your Tables folder
Thanks to HiRez00 for his Music Mod.
Backglass image based on Monaco image from Wildman, thank you to him
I just added Game Room based on TastyWasps VR Room.
You can change LUT with pressing Left Ctrl+Right Flipper.
You can change activate Jukebox and change Songs with Right Crtl.
This tables requires B2S. Use b2S link
108 downloads
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Masquerade (Gottlieb 1966) VR ROOM Ext2k Conversion
By Ext2k
Hi again, This amazing table is made by JPS Salas I only added the VR ROOM.
This table contains Music and Ambience sounds, you can disable it at the end of the Script
This table requires B2S made by Halen.
The table is set for manual feeding of the ball, using the Right CTRL (right magnasave button), but if you prefer the ball to be fed to the plunger automatically then change the Const AutoBallLoading = False to True.
Thanks to all people involved.
129 downloads
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King Rock (Gottlieb 1972)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
New Backdrop created by Cliffy! Thank you friend.
Adjustments made:
- Playfield touch-ups
- Plastics touch-ups
- cap bumpers
- spinners
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new backdrop
- other small touches
Loserman Description:
VPX conversion
Artwork done by Bodydump
others to thank: GNance, JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
209 downloads
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Thunderbirds original 2022
By drinkcristal
I would like to present to you an original take on the Homepin, Thunderbirds pinball game.
I was going to build from scratch a Thunderbird themed table until I saw Wildman produced a backglass which alerted me to an actual table made to tribute the 60's TV series.
This table is ROM free and an original take to that Homepin table. I have used the Homepin backglass (thanks Wildman) and the playfield but it is not identical to their table or how I see a "re-skin".
I am not a graphic designer so you will see some discrepancies. I am using the original light labels on the playfield but re-purposed for my needs.
I welcome any graphics designers to help by amending the playfield to better align with the tables gameplay or even upscale the graphics.
I would like to thank the VPW group for their excellent example table which I used as the base to build this table and the flexDMD elements.
A big thanks to Rawd for helping me solve the table crashing so frequently once the file was > 500MB (was due to the large number of images with high resolution !!) .
A general thanks to all authors in the community as there are elements from all that make up this table.
This table was made in 10.6 VPVR and works in 10.7 VPX (for desktop/cabinet only). 10.7 VPVR crashes due to flexDMD so please do not use that for this table.
To make the table more interesting, in VR, I have added some interesting video modes paying tribute to some old classical games.
- The TB1 mission is inspired by prop cycle.
- The TB3 mission is inspired by lunar lander
- The TB4 mission is inspired by the Indiana Jones mine shaft video mode.
I think this is quite unique to have a pinball game break out to an immersive video mode but happy to be corrected.
There are 4 main gamemodes:
- gamemode 1 - VR
- gamemode 2 - cabinet
- gamemode 3 - desktop
- gamemode 4 - video game only (VR only)
General options
BallsPerGame - set to 3 or 5
Replay1, 2, 3, 4 - set to whatever score desired
FlexDMD needs to be on to display scores. It can be disabled if required.
For gamemode 1 - VR options
videomission = 1 (enable breakout video modes when ball is captured. set to 0 to disable these breakout missions)
Change the playfield image to "clear"
Change DT image to <none> (not mandatory but just removes backglass image when transitioning games)
There is a difficulty setting for the TB1 & TB4 mission should you want to make it more challenging
If you choose not to have the breakout video modes,
- videomission = 0
- Change the playfield image to "PF-hirez" and
- I suggest you change playfieldmesh.visible to off
For gamemode 2 - cabinet
Use provided directb2s for a backglass. Two are provided - 2 screen and 3 screen variants. You will need to tweak the DMD location to suit your set up.
Change the playfield image to "PF-hirez" and I suggest you change playfieldmesh.visible to off
For gamemode 3 - desktop
Change the playfield image to "PF-hirez" and I suggest you change playfieldmesh.visible to off
For gamemode 4 - video game only (VR only)
Change DT image to <none> (not mandatory but just removes backglass image when transitioning games)
Change the playfield image to "clear"
There is a difficulty setting for the TB1 & TB4 mission should you want to make it more challenging
If you like the game, please give it a like on the web site,
If you have any issues, please raise a comment and I will try to help
If you are happy to write a review, please do. Any feedback and constructive criticism is welcome.
I hope you enjoy 🙂
2171 downloads
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Get Smart (Original)
By drinkcristal
*** Major Update to include basic DOF support, pup pack and artwork *** see change log for details
Get Smart was a 60's TV Series that can still make me laugh today.
I was inspired to develop this original table by seeing what others have done with tables like TNA and UT CTF.
This table uses the AFM layout as the base as I like the mix or ramps/loops and the centre objective which I have re-purposed as Control HQ.
No ROM needed and the game was principally designed for use in VR but has the elements to work in desktop and cabinet (amend in script).
I have coded all the different game modes with some more obvious than others. I have used the advantage that this is virtual to create the Target Practice and Shoot Siegfried game modes. Try the skillshot 😉 The animation is inspired by the Lord of the Rings pinball
I have tried to recreate the ambience of a TV episode especially with the background audio and random callouts from iconic scenes. I hope this brings back memories for those familiar to the TV show and for those not, maybe encourage them to watch a show.
Game rules are on the table with some points to note:
The aim is to complete all tasks and challenges to start Agent Frenzy - a timed unlimited multiball to return agents to Control HQ.
I have introduced a new (I think) concept. Extra Life. Seeing games are free to play, the concept of buying a ball has been changed to earn the ability to buy a ball at the end of the game. This carries from game to game and the player has the choice to play the life or save it for another game. Extra life is earned during game play only and is not easy to earn. There is a small chance to get a random award in Carlsons lab.
I have borrowed table elements from many different sources so would like to thank everyone in the community for their contributions to virtual pinball. I would like to thank leojreimroc for testing the table and providing great suggestions including nudging me to make it desktop compatible. Thanks Rawd for all your tips and guidance on table creation along the way.
The invite/challenge is out there... if you can create some unique playfield artwork and/or plastics that would suit the game (rather than my mugs attempt at amending the AFM artwork), I will work on a pup pack to bring some of the iconic scenes to the DMD. Game lights can be moved around or tweaked to suit a more interesting artwork design 😉
There are a large number or elements that make this game so if you find any bugs, please let me know so I can repair.
If you have any suggestions that would enhance the game play, I am all ears.
Set up in script for various game modes. Please note I don't have a cabinet so I cannot test the game fully in that mode. Apologies in advance if there are some bugs or added instructions required.
Once you change the script as you want, save and play. If you have played a game and change the mode of play, you will likely need to shut VPX completely and re-start (as the controller may be changed).
VR - Just set VRroom = 1 in script and everything else should sort itself out.
Desktop users:
Set VRroom = 0 & desktopmode = 1. You will also need to set up the Backglass/POV to be in desktop mode
FSS users:
Set VRroom = 1 try inclination at 60, FOV 35, layback, XY rotation, X offset, Y offset = 0, Z offset = -700 and X, Y, Z scale at 1.
Cabinet Users:
Set VRroom = 0 , desktopmode = 0 , b2son = 1, form1_off = 0. You will also need to set up the Backglass/POV to be in Fullscreen mode and uncheck "Test Desktop". Some I believe also have the general Video/Graphics set as "Use always FS backdrop settings". That should work I believe.
A directb2s is included in the zip file. Please let me know if there are any issues with it (as I don't have a cabinet to test all aspects of it)
Note, I have placed the DMD onto the bottom right instruction area for cabinet users (as I don't know how to put it on a directb2s or FlexDMD).
Please enjoy
2188 downloads
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8 Ball (Williams 1966) 1.2.1
By JCalhoun
Another community EM table that began with Loserman76.
I recently saw a guy on YouTube who grew up with these old machines, now collects them, praising the relative brevity of the typical game on an electro-mechanical pinball table. Paraphrasing: "Who's got time for a twenty minute game of Medieval Madness? Sometimes you just want to take a break, slap some flipper buttons, and get back to work."
8-Ball is an interesting billiards-style table. Two players makes it a lot of fun ... each of you trying to get all stripes or solids before your opponent does. Clear your balls, loop the 8-ball loop and win another ball. A guy on YouTube that owns an original table says you're doing good if you are able to do this twice in a game.
Saved with VPX 10.8.
File history:
Dec-07-2021, Loserman76
original release https://vpuniverse.com/files/file/8170-8-ball-williams-1966/
Jan-30-2024, teisennew backdrop created by Cliffy
playfield touch-ups cap bumpers added primitive to the base of the bumpers and lighting lighting metals screws new pov other small touches https://vpuniverse.com/files/file/18241-8-ball-williams-1966_teisen_mod/
1.2 Feb-01-2024, JCalhoun
Fleep sounds sound code changes for pan and fade removed orphaned sound resources and sound code
658 downloads
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Fish Tales VPW
By VPinWorkshop
"Gone fishin', leave a message."
The Visual Pinball Workshop proudly presents, Fish Tales by Williams!
This table has been in the VPW development queue since December 20th, 2020. Since then, there have been many contributors. We thank them all!
VPW Fishermen
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Blender Toolkit: Benji, fluffhead
Physics/Scripting: rothbauerw, fluffhead
Artwork: Brad1X (playfield, apron, and decal redraws), Hauntfreaks (backglass)
VR Room: Rawd and DaRdog81
VR Backglass: leojreimroc
Blender advice, Flipper and Plastic Ramp rebuilds: tomate
Editor and scripting assistance, tuning and clean-up: apophis, Sixtoe
Physics calibrations, flipper measurements, and testing: JLou
Other contributions: sheltemke, iaakki, Schlabber34, bord, redbone, Steely
3D modeling and assets (plastics and playfield scans and touch-up): g5k
3D modeling: 3rdaxis
Artwork assistance: EBisLit
Playfield Scan: Clarkkent
Table references: Kevv
Previous authors: Pinball58, Skitso
Testers: Studlygoorite, PinstratsDan, geradg, Primetime5k, DGrimmReaper, Wylte, RIK, somatik, passion4pins, JLou, Dazz, BountyBob, HauntFreaks, redbone, DarthVito, Robby King Pin, CalleVesterdahl, Colvert, HayJay, TastyWasps
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This table is pushing the limits. If you experience performance issues, adjust the refractions probes in the Tweak Menu if you have VPX 10.8 RC1 or later, or follow the recommendations in the Performance Tip PDF attached to the download.
https://github.com/vpinball/vpinball/releases
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All options are in the Tweak Menu (F12):
- Refraction Probe Settings (Available in 10.8 RC1 or later) - used for performance tuning, if needed
- Ramp Cover Decals (enable/disable ramp cover decal mod)
- Playfield Reflections Options (enable/disable static or dynamic reflections)
- Side Blade z-scale for cabinet users
- VR Room options (why would anyone want anything other than the fishing scene?)
- VR Back Box topper toggle
- VR Ambient sound options
- View VR Room in desktop
- Outlane Difficulty
- Flipper Tricks Difficulty
- Volume Dial
- Ball Roll Volume
- Ramp Roll Volume
- Table Brightness
- Ball Brightness
- LUT Options (not applicable in Fishing Scene)
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There is a DMD rom text size patch available here if you want it;
Also check out Fish Tales Altsound package by idigstuff
5809 downloads
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The Sopranos (Stern 2005)
By TastyWasps
Bada Bing!
This Sopranos upgrade project started out with a request from iDigStuff to put some of the modernizations into the older Sopranos table from Freneticamnesic.
The sound on the Sopranos ROM is low quality and iDigStuff has now released a stellar altsound that cleans up all noise and distortion. The link for the altsound is at the end of this description.
Thank you to all the previous authors who worked on this table which include:
JPSalas, Freneticamnesic, 32assassin, randr, zany, dark, bodydump, Sixtoe
If any previous author who contributed to this project was missed, please private message me.
So, just like that, bada bing, these upgrades were added:
* nFozzy/Roth Physics
* Fleep Sounds
* Hybrid Dual VR Rooms with assets from Sixtoe and Senseless
* Flupper Domes
* Dynamic Ball Shadows
* Roth Stand-Ups
* Multi-Ball Cradle Collisions
* LUT Selector
* Playfield / Plastics Upscales by redbone
* Desktop Rails and Lockdown Bar by passion4pins
* Texturized Side Blades by mcarter78
* Play Balance / Lighting Tweaks
Also, a big thank you to the Stern team that created this pinball machine in 2005.
Now, go work your way up that ladder and become "The Boss".
iDigStuff's AltSound Link:
https://vpuniverse.com/files/file/18255-altsound-20-the-sopranos-stern-2005-original-normalized-and-cleaned
4863 downloads
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Monaco (Segasa 1977)V1.4 VR ROOM Ext2k Conversion
By Ext2k
This VR Room is based on Klodo81 table.
Unzip files at your Tables folder
Thanks to HiRez00 for his Music Mod.
I just added Game Room based on TastyWasps VR Room.
You can change LUT with pressing Left Ctrl+Right Flipper.
You can change activate Jukebox and change Songs with Right Crtl.
This tables requires B2S. Use b2S link
Enjoy!
170 downloads
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8 Ball (Williams 1966)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
B2s made by Wildman! Thank you for your work and collaboration
New Backdrop created by Cliffy! Thank you friend. 👍
Adjustments made:
- Playfield touch-ups
- cap bumpers
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- new backdrop
- other small touches
Loserman Description:
8 Ball (Williams 1966)
https://www.ipdb.org...hine.cgi?id=764
Source images provided by Wrd1972
Artwork/redraws by GNance
244 downloads
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Gigi (Gottlieb 1963)_Teisen_MOD_Ext2k_Conversion
By Ext2k
Hi Again Friends! I just added VR ROOM at Teisen Mod Gigi Gottlieb table, the original table are made by Loserman76!
This table have a jukebox with 5 songs, copy gigi folder to your tables folder, for change music use Left Magnasave.
Thanks to HiRez00 for his Music Mod.
I just added Game Room based on TastyWasps VR Room.
You can disable the ambience at the end of the scirpt, put ambience to False.
This table requires b2s to work.
Enjoy!
173 downloads
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Submitted
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Death Proof by Balutito
By balutito
A big thank you to Herweh who did not hesitate a second before giving me his agreement to modify his Mousin Around table.
Thanks also to Mussinger from whom I borrowed some sounds and the car from his excellent Ace Of Speed table.
Death Proof is a 2007 American slasher film written and directed by Quentin Tarantino. It stars Kurt Russell as a stuntman who murders young women with modified cars that he purports to be "death-proof". Rosario Dawson, Vanessa Ferlito, Jordan Ladd, Rose McGowan, Sydney Tamiia Poitier, Tracie Thoms, Mary Elizabeth Winstead, and Zoë Bell co-star as the women he targets.
Have fun
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
2524 downloads
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Lectronamo (Stern 1978)
By DomiKamu
Based on initial stuff (v0.9) by 32assassin
v1.0 (January 3rd, 2024):
- reworked red lights on playfield: now dark red when unlit.
- Fixed the 3rd light near spinner: now white (like real machine), instead of red.
The zip archive provides two .nv (NVRam) files, in order to be coherent with scoring & instruction cards on apron:
- One .nv file is set with high score to date to 0 point.
- Second is set with (realistic) high score to date to 880,000 points.
Beating high score to date gives 3 replays (cannot be disabled on this machine).
Simply copy provided lectrono.nv file you'll want to use (it's optional), to VPinMAME\nvram subfolder.
This table is saved by using VPX v10.7.3 (32-bit).
1295 downloads
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Big Buck Hunter Pro (Stern 2010)
By TastyWasps
"Get Ready for Big Buck Hunter Pro!"
Here is a modern update to Big Buck Hunter Pro (Stern 2010) to improve the play experience and enjoy some upgraded visuals.
Original table by 32assassin, 85vette - 2019
VR Room upgrade by Retro27, Sixtoe - 2021
Modern Upgrade - 2024:
* nFozzy/Roth Physics
* Fleep Sounds
* Hybrid VR "Lodge" Room Integration with Assets from retro27, Hauntfreaks and DarthVito
* Playfield / Plastics Upscales by redbone
* Flupper Domes
* Dynamic Ball Shadows
* Roth Stand-Ups
* Multi-Ball Cradle Collisions
* Plastic Ramp Refractions
* LUT Selector
* Various other tweaks by Hauntfreaks
* Play Balance / Lighting Tweaks
Commendations:
Thanks to the original Stern team listed in the IPDB link.
Thanks to the original authors: 32assassin, 85vette, Retro27 and Sixtoe for a very solid recreation of this table.
Thanks to the VPW team and the following testers: PinStratsDan, BountyBob, DarthVito, bietekwiet, passion4pins, redbone, DGrimmReaper
If any authors were missed in any of the credits, please direct message me and credits will be updated.
Now... Time to Hunt Those Multi-Balls!
2681 downloads
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The X Files (Sega 1997)
By TastyWasps
Deny Everything. Trust No One.
The X Files was released by Sega in 1997 with a production run of only 1500 units.
I noticed that the X Files for VPX was in need of the newer VPW enhancements as this version is based off Sliderpoint's 2016 version (then based off JPSalas version 2011!). There have been many improvements to VPX (from the VPW team) since 2106 to make it play better plus there were a few bugs and gameplay issues to balance.
Additions / Updates:
* nFozzy Physics
* Fleep Sounds
* Flupper Domes
* Dynamic Ball Shadows
* LUT Selector (hold left magna then press right magna)
* Playfield image enhanced for better clarity
* Desktop background updated to a clean, minimal look.
* 2 Hybrid VR Rooms (Deluxe and Minimal) (Thanks Sixtoe, Basti and Rawd for the templates as always)
* Ball Size change to accommodate previous mod's slightly larger table size. (thanks Apophis)
* Many small tweaks and code clean-ups.
The physical X Files pinball machine is known for playing as a difficult shooter with tight shots and some brick shots that can catch you off guard. This digital version replicates those tight shots in the inner orbits and ramps so expect some real satisfaction when you are able to hit those shots!
Commendations:
Thanks to the original Sega team listed in the IPDB link.
Thanks to the original authors, JPSalas and Sliderpoint for a very solid recreation of this table.
Thanks to the VPW team, Studlygoorite (for the original vpx file) and the following testers: PinStratsDan, Apophis, PrimeTime5K, Sixtoe, Lumi, Smaug
Enjoy!
7061 downloads
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Nugent (Stern 1978) VR ROOM Ext2k Conversion.zip
By Ext2k
Hi, this is my first big VR ROOM, thanks to WED21 to give me his permision to upload this table with VR ROOM.
The VR ROOM is based on original Rawd Eight Ball Room, I just added more things for best ambience.
The VR Room contains 3 Rooms you can change it with Right Crtl and LUT control with pressing Left Ctrl+Right Flipper.
At the end off the scrip you can disable ambience and music background if you want only change True to False.
Thanks to all people involved!
218 downloads
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Daredevil and The Defenders 1.2
By ZandysArcade
DAREDEVIL AND THE DEFENDERS MULTIVERSE MAYHEM
Download file and unzip for contents:
Includes:
VPX Table
B2s
Wheel
LoadingVideo
Topper Video
ect.....
====================
Kingpin has taken advantage of the ability to tap into the Multiverse.
Daredevil and the Defenders have to catch all the villains Kingpin has brought to Hell's Kitchen, using a multiverse portal machine stolen by his criminal organization.
Villains are scattered all over and have set up bases in various locations in Hell's Kitchen and the surrounding area.
This is not based on any specific story, but a mix of Comics, Tv Show, games and more.
====================
The goal of the game is to achieve the highest score.
finding bases and catching villains give the highest scores.
Rules are in the Table Info section
This uses 64bit 10.7 or later.
For DOF=
change the cgamename in table script to :
Pokemon_Pinball_daredevil
add a line to vpmalias.txt :
Pokemon_Pinball_daredevil,Pokemon_Pinball
This is a Mod of JP's Pokemon table.
Thank you Jp for letting me mod the table and help with scripting.
This is not to be sold or used for any profit.
1432 downloads
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Jolly Park Oktoberfest oly
By oly2
First of all, I would thank jpsalas, akiles50000, dark and destruk to allow me reskin Jolly Park pinball.
This table works with 10.7.2, I added musics, new sounds during the game and reskin the table.
- The flippers buttons activate the magnets
Magnets can move the ball in upper left of the playfield.
- Rightmagnasave button = next track
- The rom is jolypark.zip
- Extract OFest.rar then put OFest folder in music folder.
enjoy
3797 downloads
- oly
- oktoberfest
- (and 3 more)
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Pro Pool (Gottlieb 1973) 1.3.2
By JCalhoun
Another community VPX table originated by Loserman76 and then affectionately primped by the VPX community.
In addition to the original work done by Loserman76 and GNance, RajoJoey and teisen made changes to add VR support, touchup the plastics, lighting, bumpers, etc. (the complete list of changes is in the table script at the top of the file).
I have a cabinet with SSF (surround sound feedback) support and find many of the EM tables don't do SSF justice. My changes bring in Fleep sounds and enhance the SSF support.
- VR support
- DOF support
- SSF support
- no ROM required (EM table)
- backglass file by hauntfreaks included
- saved with VPX 10.8.
Original table: https://vpuniverse.com/files/file/8389-pro-pool-gottlieb-1973/
RajoJoey's modded table: https://vpuniverse.com/files/file/12699-pro-pool-gottlieb-1973-vr-room/
teisen's modded table: https://vpuniverse.com/files/file/17714-pro-pool-gottlieb-1973-vr-room_teisen_mod/
Also, thanks to Cliffy for the nice, perspective screenshot.
910 downloads
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Cyber Race (Flux Original 2023)
By flux
🚀🕹️ Cyber Race Pinball is Here! 🌃🔥
I’m thrilled to announce the launch of my visual pinball creation: CyberRace! 🎉 Get ready to dive into a neon-drenched,
adrenaline-fueled cyberpunk world like you've never seen before.
👾 What’s Inside?
Futuristic Aesthetics: Immerse yourself in a stunning cyberpunk cityscape, complete with neon lights and retro-futuristic vibes.
High-Octane Gameplay: Experience intense pinball action that keeps you at the edge of your seat with every flipper hit.
🎮 Download and Play!
Ready to race through cyberspace? Download CyberRace now and start your adventure in the virtual pinball world of tomorrow!
Credits
-------------------------
Design
Layout
Coding
Lighting
Blender Toolkit
VR Room
By Flux
-------------------------
-------------------------
Music: Karl Casey @ White Bat Audio
----------------------------------
Direct Contributions:
Sixtoe: VPX Walls and Prims Around Scoop
Primetime5k: Staged Flippers
jsm: Standalone Patches
mcarter78: Ram7p/Fleep Sound Fixes
apophis: Physics material tweaks, ambient ball shadows
Tomate: Ramps Rebuild
AstroNasty: Playfield bottom third redesign, physics tweaks, cyberrace flyer
In-Direct Contributions:
Niwak: VPX Lightmapper AKA Blender Toolkit (https://github.com/vbousquet/vpx_lightmapper)
Apophis: Guidance and Advice
Sixtoe: More Guidance and Advice
eMBee: DMD Gif help
Rawd: VR Room Support
arelyel: Queue Script
fleep: Fleep Sounds
nfozzy: nFozzy Physics
Wylte: Shadow Code / Inlane Slowdown Code
Rothbauerw: Standup Code
Oqqsan: DMD Message Code
Testing:
PinStratsDan, Studlygoorite, passion4pins, mcarter78, bietekwiet , somatik, jsm and the rest of VPW.
REQUIRED:
Visual Pinball 10.8.0 beta 7, 64-bit (or later)
FlexDMD 1.9 +
PLEASE NOTE:
You need 64 bits. Welcome to future.
7532 downloads
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Linkin Park Music Table with PupPack
By darthwhat
Linkin Park Music Table with PupPack!
I plan on redoing most of my music tables so if you have the old version of Linkin Park Pup table please delete everything before installing this one.
The zip file includes the vpx table, wheel image and the pup pack. The puppack comes with a bunch screen options to suit your cabinet needs, just choose your bat file. You can also add your favorite Linkin Park videos to the favorites folder within the LINKINPARKPUP folder.
Shout-outs!!!! I want to thank TeamTuga and JP salas for their work on the original table. If it wasn't for these amazing guys, I wouldn't have been able to create this table. They are the best!
Hope you enjoy!
414 downloads
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Godzilla (Sega 1998) VPW
By VPinWorkshop
"The Meanest, Greenest Game on the Street"
The Godzilla pinball machine was released in August 1998 by SEGA. The game is based on the Godzilla movie released earlier that year by TriStar Pictures. Godzilla was the last pinball machine manufactured by SEGA before shutting down their pinball operations.
This virtual project started out with incredibly detailed specifications of the physical and visual dimensions of the SEGA machine from EBisLit. Of course, who can turn those specifications into gold? Mr. Sixtoe himself, the grandmaster of blueprints, schematics and more.
Next some initial scripting / foundation objects were added by TastyWasps and Apophis which leads into the STUNNING blender toolkit 3D renders from Tomate which highlights the massive Godzilla sculpt in this table that may be one of the largest sculpts ever made in pinball history.
The tail end of the project (no pun intended) consists of laborious detail into each aspect of the machine to play as close to the real thing as possible with help from EBisLit's experience and other play testers' input.
The collaboration of so many passionate authors, creators, scripters, artists, testers, etc. have truly made this project come to life in the digital medium.
VPW TEAM
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TastyWasps - Project Lead, nFozzy, Fleep, toolkit script-side integration, VR room
Apophis - Project Lead, toolkit script-side integration, various scripting tweaks, mentoring
Tomate - Graphics modeling and rendering
Sixtoe - Table full scratch build and various scripting, VR support
Iaakki - Scripting tweaks
EBisLit - Playfield, plastics, inserts & 3d scans with measurements
ClarkKent - Playfield Stitch
Niwak - Blender Toolkit
HauntFreaks – Backglass image
Testing - PinStratsDan, BountyBob, Bietekwiet, Studlygoorite, Smaug, Bord, VPW Team
Toxie - VPX and pushing out the newest 10.8 as a beta so we could release.
Also, a big thanks to the original SEGA team for the original Godzilla pinball machine.
10260 downloads
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Jolly Roger (Williams 1967) v2.0.1
By hauntfreaks
Jolly Roger (Williams 1967) v2.0
Original table build by: N/A
v2.0 (2024) Update:
Redrawn playfield and plastics by: Drybonz Lighting, Object and GI Shadows, Doodads and Tinkering by: HauntFreaks nFozzy Physics (lite), VR Cab/Room Hybrid by: HauntFreaks (help from TastyWasps) NEW VR min-room template created by: Rawd, HauntFreaks Fleep sounds and code by: JCalhoun
I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
1170 downloads
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Gigi (Gottlieb 1963)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
B2s made by Wildman! Thank you for your work and collaboration
Adjustments made:
- Playfield touch-ups
- cap bumpers
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- illumination of lost balls
- new backdrop
- other small touches
Loserman Description:
VPX conversion of Gigi
thanks to GNance, Arngrim
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
277 downloads
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Beat The Clock (Bally 1985) VPW
By VPinWorkshop
It’s about time!
This project started with ArmyAviation’s great playfield redraw and initial table build. Apophis played the table and instantly loved the unique gameplay. Inspired, Apophis decided to use this project as his first serious attempt at fully rendering a table in blender… so it took a while. Thanks to the team for all the help! Enjoy.
VPW TEAM
Apophis - Project lead, 3D modeling/rendering and script integration, physics, sounds, VR room
ArmyAviation - Playfield and plastics redraw, initial table build
TastyWasps - VR backglass scripting
Primetime5k - Extensive testing
HauntFreaks - Backglass assets
DarthVito – VR posters
Thanks to Bord, Flux, and Tomate for providing blender models and support!
Thanks to Destruk and Goldchicco as their previous work on this title was used for reference.
Thanks to all testers: Studlygoorite, PinStratsDan, DGrimmReaper, Ciffy, RetroRitchie, Mikepmcs
2519 downloads