Timelord is a rollicking fun game designed for player of all levels, with hard and easy mode 3 ball or 5 ball options that are selected at the start of the game. Included in the downloads section are the game file, 2 screen and 3 screen back glasses & media pac.
Select your LUT preference at any time during the game by holding down the left magna save and selecting with the right magna save. The VPX lighting is set for the Basseige LUT which is my preference. You can lower the scene lighting in the VPX editor if you prefer a darker or lighter playfield and there is not enough adjustability from the LUTs for your preferred lighting. Scenic is Currently set at 0.1 in the vPX editor.
If you are playing VR set the VRRoom=1 at line 116 of the script.
3.1.1b is a major update with new DMD screens fitting the table character design and less cartoony. There are also change to skill shot gameplay and skill shot value increases for consecutive skill shots. The playfield lighting is much more dynamic with lighting affects for activation of all major and minor awards. The jackpot and super jackpot bug is also fixed in this update so jackpot scores continue to increase then hold at maximum value for the duration of the ball There is a new apron design in 3.1.1a and the major fixes are for the rolling ramp bug, redesign of the opening shot area and the dragon nebula. There is fix for the hologram to sit flat on the table and a nice use of flashing playfield images at the start of the game and end of ball. It makes the game feel more dynamic. See the Changelog for all changes.
You will need VPinballX 10.8 RC4, Freezy DMD 2.2.2 & FlexDMD 1.9.1 to play the game.
This is a link to the game overview and rules are provided in the download. Check it out and improve your enjoyment of the game.😊
This game is based on an original story stemming from two fellahs spitballing ideas and try to make each other laugh. When you venture into the bizarre world of Kevin, aka Q-Man you have to remember that would much rather hang out in seedy bars with dodgy chicks than take control of the Universe.😁 To add to your torment you a tagged by Luigi the stray Robot who was cast aside by Mario the grape farmer because he kept draining the tractor gearbox for his favourite drink....used sump oil😂. He's like the donkey in Shrek, unwanted and a serial pest and indelibly connected to Q-man.
To be the TimeLord you must complete 5 incredible dangerous tasks. You traverse the universe, reverse time ,navigate the wormholes and meteor showers must slay the dragon. Upon completion of the tasks you venture to the glory table, (Wizard mode) . The Glory table gives 80 seconds to shoot the spiral ramp for Glory Billions and reveal the real hero of the story.
I was very fortunate to work with some talented people in the production TimeLord through 6 generations of the game. FrankyT does the gangster style Robot Luigi and the TimeLord. Tomate did the translucent ramps, Oqqsan lighting, ball affects and clock animations, DOF is done by Outhere, Fleep sounds and nfozzy physics are done by Gedankekojote and Rawd did the Virtual reality. JPSalas is a huge part of the TimeLord project, providing the game framework, many explanations of scripting and he made changes to get a very clunky game to work. It goes with out saying my old mate Crackers advised and checked all the game iterations and changes over 2 years while the game went through 6 iterations. Of course there are many others who have help shaped the game including Sixtoes, Apophis, Remdwass & Wylte from PinHelp and Rajo Joey who helped shape the game in the early days. Without these people and Smaugs encouragement there would be no TimeLord 2 & 3.
I hope you like it and honest reviews and comments are always appreciated.
This game is not for sale or for distribution on other download platforms.
Incorporated into the game are
SSF audio and sound production
DOF
NFozzy Physics
Fleep Sounds
Virtual reality
Light Inserts
Luts
Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0
This is a link to the gameplay overview
This is Link to a game played by pezima77 showing how to complete the tasks to get to the glory table
You will need the latest version of VPinballX10.7, VPinPame 3.5 and latest Freezy DMD is a must although I don't recommend that you select it in the script. I recommend that JPs DMD flashers are used for cabs, Desktop and VR. These have maximum definition for DMD's and can be used with Pin2DMD's.
The game is designed surround sound feedback.
For people with DOF TimeLord 2.0 uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.
VR players have the option for a basic room or Rawds room which is selectable in script.
Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.
Avago are;
JP Salas-Game framework, scripting and mentoring
Rawd- Virtual Reality
Oqqan- Lighting, light sequences, plastic scripting
FrankyT-Callouts
RajoJoey-Game Adviser
Smaug-Game Promotion Video.
Aphophis-Mecahnical tilt, scripting and support
Gedankekojote-NFozzy Physics, Fleet Sounds, Luts
Ramps-Tomate
Whylte- Final physics & dynamic ball shadow.
Outhere-DOF
Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers
Game Ideas & support- Sixtoe & Remdwass
Game Design & concept- RusstyT & HP
GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT
This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2.0
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