Jump to content

Combined Triggers


Timog2179

Recommended Posts

Hello,

I've got following problem:

I was bulding build a matrix effect that should be triggert only when one  specific solenoid is on and another specific solenoid is on too. I used following trigger: (S35 = 1 and S25 = 1). The first trigger is the vanish magnet from totan an the second trigger is the so called "start tale flasher". Unfortunately my toys does'nt react at all when I use combined triggers. To test this I tried to turn on a simple led flasher by using the solenoid numbers from the flippers (S"flipperleft" = 1 and S"flipperright" = 1) but nothing happens if i press both flipper buttons. Under normal circumstances dof and all toys are working fine, I can create own effects too but Its not possible for me to use combined triggers for triggering effects only in specific game situations. The effect above is working fine too if I use just one trigger.  Does anyone know what this could be about?

Heres the effect in detail:

Pf left effects (used for backbox left):  (S35 = 1 and S25 = 1) Aqua AL0 AT0 AH80 AW100 ADU AS100 W1250

Pf right effects (used for backbox right):  (S35 = 1 and S25 = 1) Aqua AL0 AT0 AH80 AW100 ADU AS100 W1250

Magnasave left (used for a speaker ring):  (S35 = 1 and S25 = 1) Gold AL95 AT0 F300 W750/(S25  = 1 and S35 = 1) Gold AL0 AT0 AW70 AH100 F300 W750

Magnasave right (speaker ring too): (S25 = 1 and S35 = 1) Gold AL95 AT0 F300 W750/(S25 = 1 and S35 = 1) Gold AL0 AT0 AW70 AH100 F300 W750

Custom Rgb output (flashers on backbox):  (S35 = 1 and S25 = 1) Aqua F250 W2500

Thank you in advance.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
  • Create New...