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Hyperpin 2.0 Feature Requests

HyperPin Feature Requests 2.0

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#1 Dazz

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Posted 21 March 2013 - 07:25 PM

BBB and I have been discussing HyperPin 2.0.  HyperPin has always been a free application, but it's the primary reason as to why this hobby is where it is right now. If it weren't for HyperPin we wouldn't be seeing any of the advancements in Virtual Pinball that we are seeing today.  I have been trying to talk BBB into creating an updated HyperPin with new features.  Unfortunately, BBB has very little motivation to put the necessary time and effort into creating a new version of HyperPin.  

 

 

We are looking into creating a Kickstarter for HyperPin 2.0 development. However, before we do that we need to get a feel of what kind of features we want to see in HyperPin 2.0.

 

At this time we would like to open up HyperPin feature requests.

 

Below are a couple of the features that I would like to see.

 

Update to Flash 10 to take advantage of hardware acceleration

Zipped Media Packs

Fully customizable menus

 


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#2 Zarquon

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Posted 21 March 2013 - 09:07 PM

What I would like to see is mostly in the database XMLs:

  • A single XML file for all tables regardless of system and a system node
  • A node for Extended Description or note for each table.
  • The ability to disable a table without removing it from the database
  • Node for Author
  • Note for Category
  • Separate the "description" from the file name used for Media files.  So an additional node for the media name.
  • A node that allows for alternate EXEs to be launched.  This would allow for easily adding things like DWJukeBox or Alternate versions of FP or VP.
  • Support comments in the XML

 

Other features:

  • Just like table videos I would like to see back glass videos.
  • Ability to reload the databases (i.e. visualpinball.xml and futurepinball).


#3 Dazz

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Posted 21 March 2013 - 09:30 PM

I really like the XML ideas. 

 

It's a little secret, but Backglass Videos can already be done.


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#4 ressof

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Posted 22 March 2013 - 01:57 AM

It would be great to have something to show in the 3rd-screen. For esample a picture of the DMD or a animated DMD.



#5 freezy

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Posted 22 March 2013 - 02:07 AM

I hope that Flash is not mandatory? I've started coding up a POC a few months ago in C#, using Game Studio. It makes use of DirectX, so I could use pixel shaders that render fun things like motion blur when spinning fast, etc.

 

I'll throw it on Github if someone is interested.



#6 shimoda

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Posted 22 March 2013 - 05:17 AM

I really like the XML ideas. 

 

It's a little secret, but Backglass Videos can already be done.

 

Well, if it's a secret, let it out of the bag!

 

I actually would like a simple way to switch between running HyperSpin and HyperPin on my arcade cabinet.  It's being built for arcade, but I was enjoying pinball so much and can't afford a full pin build now so I am adding a second monitor (and monitor switch so I can load it on one monitor for the Taito games to run).  I realize I can just run HyperSpin and have it launch VP an FP tables, but it seems that HyperPin is more suited with the media packs for launching tables.  I'd like a simple way to switch between running the two.



#7 open6l

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Posted 22 March 2013 - 01:36 PM

Not too difficult to figure out :)


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#8 bent98

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Posted 22 March 2013 - 02:39 PM

1)Letter Jump - like Hyperspin  as I have almost 400 pins loaded.

2) Wheel smoothing

3) More menu Flexablity - able to add additonal pinemulators if they ever come out

4) Native Ledblinky support to Control HP Buttons and allow for flasher animations during attract mode

5) Animated wheels -so wheel image can flip or turn (Like what is planned for HS 2.0)

6) intergration of some features in FPlaunch into core of HP ie Hi score, Hyperdmd(With pindmd 2 support), forcefeedback disable, etc ...

7) Animated Instruction cards or attract mode

8) Intergration of Network support to play with others online

 

I am sure I can think of more



#9 shimoda

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Posted 22 March 2013 - 02:40 PM

Not too difficult to figure out :)

Which is that, figure out an easy way to switch between the two or backglass videos?  I've thought about a simple executable that just has two icons, may HS and HP or a pic of an arcade cab and a pic of a pincab.  Use the joystick (keypress) to select one and a button to start and it launches with a third option to shut down the computer.  I could then just have Windows just open up to that executable.  Problem is I don't know a simple way to make this simple executable, how's that for not knowing how to program!



#10 kanario40

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Posted 22 March 2013 - 04:29 PM

I would like a if you can to add a menu to search games would be very important because each time we have more tables.I refer to a menu like this:

 

http://www.hyperspin...10-17-Searching



#11 Aurich

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Posted 22 March 2013 - 06:26 PM

I want better 1080p support. Right now for instance you can't do a custom wheel image above 720p, so it looks pixelated and crummy on a 1080p screen.



#12 unclewilly

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Posted 23 March 2013 - 04:42 AM

Id like native feature to add othe emulators or pc apps.

In anticipation of tpa and pro pinball and pinball fx in the future.

Also because I know some people like grizz for instance also runs mame vertical games on his pin cab

#13 koadic

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Posted 23 March 2013 - 05:03 AM

Id like native feature to add othe emulators or pc apps.

In anticipation of tpa and pro pinball and pinball fx in the future.

Also because I know some people like grizz for instance also runs mame vertical games on his pin cab

As well as custom Genres... and a built in gui configuration to add/remove tables, add/remove emulators, add/remove genres, etc. :)

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#14 blur

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Posted 23 March 2013 - 05:15 AM

i would like just few features (actually bug fixes)

- memory leak when run on win7 in xp comp mode or any other comp mode

- black and white screens flashing while loading and exiting tables

- long loading and exiting times for tables



#15 Loafmeister

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Posted 23 March 2013 - 08:17 AM

I would like the hiscores to be integrated and be viewable in the table selection area, not just when you pause the game. I would also like this enabled via a button so the beauty of the table is not hidden unless I want to view the hiscore. Ie, press a button on the cab while viewing AFM pops up the highscore, thus giving me incentive to play the table.

#16 shimoda

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Posted 23 March 2013 - 01:19 PM

Regarding my post earlier about a Hyper Selection program.  Downloaded Visual Studio Express and made one this afternoon using Visual Basic, vector files from HyperSpin/HyperPin and a couple of images I made in Illustrator.  Off-this-topic a bit, but fun to make and realize I now can just have that program load at startup and not worry about the rest, just select what I want to run and when I exit HS or HP it'll come back to my selection program to shutdown or go to windows if I need to config anything.



#17 Itchigo

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Posted 25 March 2013 - 06:59 PM

Definitely customizeable menu, with the option to replace the wheel. I want to view more choices.


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#18 Zarquon

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Posted 25 March 2013 - 09:18 PM

Another XML request.

A Node for IPD Number from ipdb.org  This could then be used to load content from ipdb or as an identifier for pinsync content.


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#19 slydog43

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Posted 26 March 2013 - 12:09 PM

multiple favorite options, so my girl can have her own favorite list and I can have mine



#20 arngrim

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Posted 28 March 2013 - 02:11 AM

switch from normal to night mode (use the ledcontrolnofeedback.ini instead of the usual one), directly from the table choice menu, and if the color of hyperpin, blue, can be darkened, so we know if in which mode we currently are.

Check out my vpinmame builds, currently unified version

 

Check out ledwiz DOF configurations on the ledwiz configtool

 

 




Also tagged with one or more of these keywords: HyperPin, Feature, Requests, 2.0

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