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X3r2A6

Adventures of Rocky and Bullwinkle and Friends WiP

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Hi everybody.

As an inexperienced beginner I thought it would be an easy start and started some time ago with the Pin2DMD project "Adventures of Rocky and Bullwinkle and Friends".
I have used the ROM "rab_320", I think that the ROM "rab_130" is nearly the same, maybe it gonna work to.
At the moment I'm desperately looking for the last bugs, maybe one of you likes to help me out.

To my knowledge, I have captured all animations, but unfortunately I am not a good pinball player and therefore I have a little chance to confirm this.
Although there are still about 80 missing puzzle options, but ... well ... as I said, I'm not a good pinball player and it seams for me this progress is enough for me 😉 

Because I transfer the project now to the community, I remain with:

1x export for real pinball machines.
1x export for Vpins.
1x whole project.

Permission to process the project: confirmed.
Permission to modify the project: confirmed.
Permission to do whatever U wanna with the project: confirmed.

Have fun and peach out.
Your
X3r2A6

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Projekt AoRaBaF.zip Real Pin Export.zip VPin Export.zip

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The work that is completed  so far is Really well done., Thank you for this. It fits this game really nicely . I hope that you pick this back up  

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This is AWESOME!!  Been waiting for a long time for someone to take this one on.  Thanks for doing it.  This may be the motivation I need to get down to the cab and call my table done enough!!!!

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On 8/14/2019 at 10:48 AM, X3r2A6 said:

To my knowledge, I have captured all animations, but unfortunately I am not a good pinball player and therefore I have a little chance to confirm this.
Although there are still about 80 missing puzzle options, but ... well ... as I said, I'm not a good pinball player and it seams for me this progress is enough for me 😉

 

Very nice work!    Thank you for sharing the project so others can build upon it if needed.

In case you weren't aware, VPX has a ball control option so you can manually move the ball around with the mouse, so you can get to modes without being a good player.      Hit "D" (or esc and enable debug mode) and check the ball control box.   Now you can click on the table to grab the ball and drag it around.     Cheers! 

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Moin together,

thanks for the kind replys.


At the moment, beef279 is testing the project, ever thank you for the already found bugs.
Maybe next week I gonna start to eliminate them.

@DJRobX: Thanks 4 the info, of the ball control. So far, I used the ball rolling script, but unfortunately it always crash down, when the ball is destroyed.

@Pinballuser: Jap, after this page, I have all the scenes. As I said, there are still missed a few Puzzel possibilities, as they are unfortunately selected randomly.

Tanks to you all.
We hear from each other and have a nice weekend.

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