Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Recommended Posts

Slippi sent me the source to look at, I've made some changes (very minor, he does great work) and I'll be sending them to him in the next couple of days. Everything is going to be saved separately so he isn't committed to any of my changes. Im going to try and get some of the chopping and triggering sorted for him more than any coloring. I definitely need to get better at this game cause there are a myriad of animations I've never seen before.   I needed a break from TMNT 😛 

Share this post


Link to post
Share on other sites

Here is a video in a DemoMan machine using a real pin2dmd:

I like the icy blue color used for some of the fonts, it looks really well in contrast with the display bezel. I must say, even though this is a beta, the colors and scenes are VERY well done! It is a great value add for this machine!

The display itself is a lot brighter than the video shows but it is impossible to capture it in full contrast. I tried different cameras at different angles, lots of light settings but the above video is the best I got from it. It's a shame because it looks amazing IRL.

Good work SlippyFishy!!!

Share this post


Link to post
Share on other sites

Awesome! I see a few obvious issues there and some scenes not firing that will need to be resolved (not sure what's going on with the laser millions at 4:54, it's like the mask stops running in the middle? I now appreciate this should be a replace scene anyway so I will redo it, but curious as to whats going on there). The free play text broke the score mask as well so I will have to get that added, the red ball and credit count really shines :) I have got the files back from Malenko now so the ball is in my court and I will make some tweaks and look into the final missing scenes in the coming days.

BTW hit launch during ACMAG mode for a cheeky jackpot!

Share this post


Link to post
Share on other sites

free play for the score is easy, same mask just add a trigger to the free play text. That's why I usually trigger the text "BALL" for score masks.  If you trigger ball and the number you can make the score change based on what ball is in play ;) 

If he can record a play through on video and record the dmd output at the same time, that makes tracking down triggering issues a lot easier. If you want my chopped up files without triggers I can upload them tonight, or you can just use the files I sent previously with the reworked chopper jump without my chops.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×