Content Provider arngrim Posted March 8, 2013 Content Provider Share Posted March 8, 2013 I try to correct the ledwiz configuration for this great updated table, but it's very strange the solenoid don't match the documentation i can find on internet...? So, i managed, with many blind trial and error, to have the left and right bumpers, which are s13 and s15 The slinghsots are not correct either, it seems that they are the s45 and s47, but when i put them to the correct place in my ledcontrol ini line, they are triggered by the flippers instead of the slingshots Here's the temp config Link to comment Share on other sites More sharing options...
Content Provider bent98 Posted March 8, 2013 Content Provider Share Posted March 8, 2013 I tried your settings and they didnt work at all. Mde the knocker fire on left flipper. I went through 3/4 of tables and will be posting a config bug report in a seperate thread. We will need to fix these tables up. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted March 8, 2013 Author Content Provider Share Posted March 8, 2013 Very strange, i have tried a lot of different settings, i have never heard the knocker. It seems this rom is sensitive to the way of mapping the toys, don't know if it is even possible. i have booster boards revised port configuration Just to make sure, do you have the slingshots and bumpers disabled, abd flippers working with the default configuration? Link to comment Share on other sites More sharing options...
Content Provider bent98 Posted March 8, 2013 Content Provider Share Posted March 8, 2013 http://vpuniverse.com/forums/index.php/topic/353-ledwiz-forcefeedback-existing-incomplete-or-broken-table-configs/?p=2635 Check this post I just made and lets move the discussion here. Link to comment Share on other sites More sharing options...
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