tjc02002 37 Posted February 4, 2018 I was thinking about this and thought I would mention it here. If you could set a trigger based on a key frame that could actually interact with an external device, that would be pretty cool. Like if you wanted to add a lighting effect or control a shaker motor or add something to a topper animation it would be pretty cool. This feature probably wouldn’t get used all that often but it seems like it might be pretty easy to implement in the future. 1 Share this post Link to post Share on other sites
lucky1 789 Posted February 5, 2018 Already implemented but not used by anybody. Use the "Add Event" button together with a DeviceID and EventID assigned to a Keyframe. Two bytes will be sent out over RS232 connection to the external device. Share this post Link to post Share on other sites
tjc02002 37 Posted February 5, 2018 Ah interesting. That’s cool. Is that the only thing the add event button is for in the editor? I was wondering. Share this post Link to post Share on other sites
Rappelbox 129 Posted February 7, 2018 I already have a small Programm for rpi3 programmed... does some nice stuff but is in the testing actually... more info will follow when it’s done. If you want to participate or have some nice additions/ suggestions let me have a look Contact in the footer below Share this post Link to post Share on other sites
psmmacker 5 Posted February 9, 2018 Rpi3 is the raspberry pi 3 so u using some i/o control from the Mini computer Share this post Link to post Share on other sites
Tiberium 0 Posted April 14, 2018 How I can link STM32 and arduino to receive these informations? Which pin do I connect? My project is to make interactive led in saucers on attack from mars like the remake and I need to get informations of game sequence to play the correct animation in saucers. Animations are already done. Now, I need to connect these 2 cards. regards, Share this post Link to post Share on other sites
lucky1 789 Posted April 14, 2018 6 hours ago, Tiberium said: How I can link STM32 and arduino to receive these informations? Which pin do I connect? My project is to make interactive led in saucers on attack from mars like the remake and I need to get informations of game sequence to play the correct animation in saucers. Animations are already done. Now, I need to connect these 2 cards. regards, You can use the serial interface and receive events from the pin2dmd. A event consists of 2bytes. The first byte is the device ID and the second is the event number. Transmission speed 57600 baud. You can assign a event keyframe to a scene using the pin2dmd editor. Share this post Link to post Share on other sites
dpannell2 26 Posted September 13, 2018 Hey Lucky1, I'm playing around with this capability. Can you look at my screenshot and confirm that I have a correct understanding of where to set Device ID and Event Number? Also, are there any start or end markers for the 2 byte packet of data? In my serial read, I'm trying to make sure I'm reading the correct byte as device ID vs. event number. Thanks. eventtrig.bmp Share this post Link to post Share on other sites
lucky1 789 Posted September 16, 2018 Should work like that. Share this post Link to post Share on other sites
SpaceGambler 7 Posted January 5, 2019 So has anyone managed to use this? Never used Arduino before so looking for some hints on how to set it all up. Share this post Link to post Share on other sites
lucky1 789 Posted January 5, 2019 This Mod uses the same protocol https://github.com/sker65/serial-media-srv Share this post Link to post Share on other sites