slippifishi Posted March 8, 2019 Share Posted March 8, 2019 8 hours ago, cb3 said: I could never get the editor to work correctly, I just create my own gifs and upload. @malenko that's why they are animated on my xmen posts. You MUST set the dotsize value every time you export, even if it a looks like a value is already selected! Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted March 8, 2019 Content Provider Share Posted March 8, 2019 You can even see the filesize change if you click on edit after submitting the post. Link to comment Share on other sites More sharing options...
JustAnotherRat Posted April 7, 2019 Author Share Posted April 7, 2019 If anyone is interested, the link below is where the project currently sits. I believe that some things I am having difficulties correcting may be due to beginning this project on an early version of Pin2DMD Editor but it may just be that I don't know how to use it will enough. You can by all means grab it, tinker with it or just have a look and see what you think. There were a number of complications I ran into and with advancements there are better methods used now so I am not sure whether fixing/finishing this one or starting fresh would be best. https://www.dropbox.com/sh/nkqk9cqn2xnvtmp/AADUemnJvokAoHfuRkkqGb32a?dl=0 Link to comment Share on other sites More sharing options...
Pinballuser Posted April 7, 2019 Share Posted April 7, 2019 I fixed most of your attract mode sequence see if you can figure out the rest I re cut Ace Driver into multiple scenes you cannot cut a full scene when you have dynamic content each scene was cut into individual frames Ace Driver Gran Champion Loop Champion I did not have to make a trigger for each frame given that some of the frames under the Mask did not change. this brings me to your Red Car left/right and Policedrive right/left. You will have to do the same for each frame found on this animations if the Contents under your (Trigger) mask change, then you need to make a new trigger and you can only make a new trigger if you cut the scene Tunnel Shots, have dynamic content (8) under the mask, if that number changes the trigger will not work I re cut the Insert Coin (Credits) to remove the dynamic content that was under the mask similar match animation needs to be cut into single frames as the color mask and dynamitc content will change from one scene to the next I re cut Williams to Presents animation Some times you have to make sure that the animation does not duplicate its self with different scenes their are are two similar animations on recording gw_l5_nogame first starts at frame 858 and the other starts at frame 119 it seems like the same animation but they both have their own unique keyframe they both need to be cut and they both need triggers for their unique keyframe https://mega.nz/#!h8NGFQra!j1EKR3vuoy0lY07W0eP6Ql9tHfDTdjeyXJwzmorK9_Q Link to comment Share on other sites More sharing options...
Content Provider malenko Posted April 7, 2019 Content Provider Share Posted April 7, 2019 This is where having numerous projects running at once cause overlap. I think I'll start a new thread. Link to comment Share on other sites More sharing options...
MrTantrum Posted April 7, 2019 Share Posted April 7, 2019 Please link us to the new thread if/when you start it. Link to comment Share on other sites More sharing options...
Content Provider malenko Posted April 7, 2019 Content Provider Share Posted April 7, 2019 Link to comment Share on other sites More sharing options...
JustAnotherRat Posted April 8, 2019 Author Share Posted April 8, 2019 20 hours ago, Pinballuser said: I fixed most of your attract mode sequence see if you can figure out the rest I re cut Ace Driver into multiple scenes you cannot cut a full scene when you have dynamic content each scene was cut into individual frames Ace Driver Gran Champion Loop Champion I did not have to make a trigger for each frame given that some of the frames under the Mask did not change. this brings me to your Red Car left/right and Policedrive right/left. You will have to do the same for each frame found on this animations if the Contents under your (Trigger) mask change, then you need to make a new trigger and you can only make a new trigger if you cut the scene Tunnel Shots, have dynamic content (8) under the mask, if that number changes the trigger will not work I re cut the Insert Coin (Credits) to remove the dynamic content that was under the mask similar match animation needs to be cut into single frames as the color mask and dynamitc content will change from one scene to the next I re cut Williams to Presents animation Some times you have to make sure that the animation does not duplicate its self with different scenes their are are two similar animations on recording gw_l5_nogame first starts at frame 858 and the other starts at frame 119 it seems like the same animation but they both have their own unique keyframe they both need to be cut and they both need triggers for their unique keyframe https://mega.nz/#!h8NGFQra!j1EKR3vuoy0lY07W0eP6Ql9tHfDTdjeyXJwzmorK9_Q Thanks.... I'm pretty much exhausted from this... trying to learn and do etc. and I haven't got there yet... I know that Malenko said that I didn't have much, but that not much was literally well over a hundred hours of effort but I stopped counting. A lot of what you have said will help. I couldn't find enough information when I started and it seems the methods used now are different to what was suggested was the only way I could do things back then. I would like to see it completed, but I'm running on empty at the moment. Link to comment Share on other sites More sharing options...
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