ArcadeGamer Posted November 11, 2017 Share Posted November 11, 2017 Hi, I've been stuck on something for a while now and seem to be missing a piece of the puzzle. There are tables out there that seem to have DOF feedback commands, yet are not defined in the dofconfig tool and don't include a dof mapping .xml file in the table. e.g. "Cowboy Eight Ball" from vpforums it has commands like: Const cGameName="cowboy",cCredits="Cowboy Eight Ball" and Sub S33_Hit:vpmTimer.PulseSw 33:S33.IsDropped=1:S33A.IsDropped=0:S33.TimerEnabled=1:End Sub Sub S33_Timer:S33A.TimerEnabled=0:S33A.IsDropped=1:S33.IsDropped=0:End Sub I can get the switches to fire solenoids buy assigning random incorrect table map .xml files, however they are not accurate. I'd assume either a mapping from the dofconfig tool or a specific .xml mapping file would be out there, but without either, there is no DOF working on the table. Is there something I'm missing that is preventing a large number of the VP9 tables to work correctly with DOF which have such commands? Maybe I'm just missing some history here? Thanks Link to comment Share on other sites More sharing options...
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