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Missing toy/action for New-Ball-In-Game


affie42

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I was hoping i could attach one of my solenoids to a "New-Ball-In-Game" toy/operation... but i did not find such a toy/operation that could be mapped. I would like to have a characteristic sound whenever a new ball is transported from the pinball's internal ball store/queue to the "plunger trough" (or however its called) so it can then be launched.

I played around with items that seemed to me to be related to this (like launch, start button) but nothing works in that regard.

So either i havent fully understood this or such a toy/operation is simply missing...? Can anybody help? or is this on the to-do list?

All other assignments work perfectly and i am very happy about this DOF development and what you guys have provided here!!!

Thanks a lot in advance,

Affie

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the new ball solenoid was on the flipper contactor for all tables and since months i move that effect to the right slingshot for the new or updated configs, each table has its own sol number effect for that event, it is not standalone to a configtool toy

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