affie42 Posted January 6, 2017 Share Posted January 6, 2017 I was hoping i could attach one of my solenoids to a "New-Ball-In-Game" toy/operation... but i did not find such a toy/operation that could be mapped. I would like to have a characteristic sound whenever a new ball is transported from the pinball's internal ball store/queue to the "plunger trough" (or however its called) so it can then be launched. I played around with items that seemed to me to be related to this (like launch, start button) but nothing works in that regard. So either i havent fully understood this or such a toy/operation is simply missing...? Can anybody help? or is this on the to-do list? All other assignments work perfectly and i am very happy about this DOF development and what you guys have provided here!!! Thanks a lot in advance, Affie Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted January 6, 2017 Content Provider Share Posted January 6, 2017 the new ball solenoid was on the flipper contactor for all tables and since months i move that effect to the right slingshot for the new or updated configs, each table has its own sol number effect for that event, it is not standalone to a configtool toySent from tapatalk Link to comment Share on other sites More sharing options...
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