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VPinmame SAM for Desktop, Cab, Pindmd1, Pindmd2, Pin2dmd 2.40


CarnyPriest

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Full series of builds updated to official revision 4028

includes the latest updates to the sound cores and DMD brightness fixes

includes fixes for SAM LE Aux board; SAM playfield LED support, JIT compiler, and improved timings [DJRobX]

everything up to but not including the development work on SAM flasher RGB dimming. Developers can go here for the DJRobX beta:

 

PLAYERS NOTE:

To align with official VPinMAME set naming from driver.c, the following were renamed:

Iron Man & Iron Man Vault Edition im2 -> im
X-Men xmen -> xmn
The Avengers avg -> avs
 

This will also require renaming the rom in VP table scripts

 

Approved!

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2 hours ago, CarnyPriest said:

 


No, I assume he'll send a patch to PinMAMEdev when he's ready.


Sent from my iPad using Tapatalk

 

Already done. I think it will be added as soon as they find the time to do so.

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On 21. Oktober 2016 at 11:41 AM, toxie said:

Yes, sorry..   :/

Too many things going on at once..

Is the modular DMD code stable already? Or other planned changes missing?

None I know of right now. pindmd2, pin2dmd and pindmd3 successfully tested in all modes (4 shades, 16 shades, alphanumeric)
No report from pindmd1 users. 

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