Thalamus Posted December 20, 2016 Share Posted December 20, 2016 pindmd3 here - not edited the default config. [1] 2016/12/20 02:20:57.726 INFO | [vpm] Open() [1] 2016/12/20 02:20:57.742 INFO | [vpm] PM_GameSettings(0) [1] 2016/12/20 02:20:57.742 INFO | Disabling game colorization [1] 2016/12/20 02:20:57.742 INFO | Setting game name: twd_156h [1] 2016/12/20 02:20:57.742 INFO | Setting color: #FFBC2C41 [1] 2016/12/20 02:20:57.821 DEBUG | No palette file found at C:\Visual_Pinball\VPinMAME\altcolor\twd_156h\pin2dmd.pal. [1] 2016/12/20 02:20:57.821 INFO | Opening virtual DMD... [8] 2016/12/20 02:20:57.885 DEBUG | PinDMDv1 device not found. [8] 2016/12/20 02:20:57.911 DEBUG | PinDMDv2 device not found. [8] 2016/12/20 02:20:57.911 DEBUG | Checking port COM1 for PinDMDv3... [8] 2016/12/20 02:20:57.992 DEBUG | Error: The parameter is incorrect. [8] 2016/12/20 02:20:57.992 DEBUG | Checking port COM3 for PinDMDv3... [8] 2016/12/20 02:20:58.118 INFO | Found PinDMDv3 device on COM3. [8] 2016/12/20 02:20:58.118 DEBUG | Firmware: REV-vPin-01008 [8] 2016/12/20 02:20:58.119 DEBUG | Resolution: 128x128 [8] 2016/12/20 02:20:58.219 INFO | Added PinDMDv3 renderer. [8] 2016/12/20 02:20:58.232 DEBUG | PIN2DMD device not found. [8] 2016/12/20 02:20:58.232 INFO | Added VirtualDMD renderer. [8] 2016/12/20 02:20:58.232 INFO | Applying color to DMD... [8] 2016/12/20 02:20:58.232 ERROR | Destination "PinDMD v3" is not 2-bit compatible. [8] 2016/12/20 02:20:58.232 ERROR | at LibDmd.RenderGraph.AssertCompatibility(IFrameDestination dest, Object castedDest, String what) in C:\Development\dmd-extensions\LibDmd\RenderGraph.cs:line 335 at LibDmd.RenderGraph.AssertCompatibility(IFrameSource src, Object castedSource, IFrameDestination dest, Object castedDest, String what, String whatDest) in C:\Development\dmd-extensions\LibDmd\RenderGraph.cs:line 323 at LibDmd.RenderGraph.StartRendering(Action onCompleted, Action`1 onError) in C:\Development\dmd-extensions\LibDmd\RenderGraph.cs:line 212 at PinMameDevice.DmdExt.<SetupGraphs>b__21_0(RenderGraph graph) at System.Collections.Generic.List`1.ForEach(Action`1 action) at PinMameDevice.DmdExt.SetupGraphs() at PinMameDevice.DmdExt.<CreateVirtualDmd>b__20_0() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Link to comment Share on other sites More sharing options...
freezy Posted December 20, 2016 Share Posted December 20, 2016 @CarnyPriest: Nope, but good point, will add. @DJRobX: Flexible AR is something I've recently added to dmdext but I haven't enabled it for the DLL yet. Will do for the next build. @Thalamus: Oops. Will fix, thanks for the log. Link to comment Share on other sites More sharing options...
freezy Posted December 20, 2016 Share Posted December 20, 2016 Result of the video streaming feature mtl_164c.avi Link to comment Share on other sites More sharing options...
freezy Posted December 20, 2016 Share Posted December 20, 2016 @Thalamus: That build was really crap, I didn't test PinDMD3 at all. Here's a new binary that should be better. I've just tried the Metallica ROM and it's pretty awesome. Other changes in next build DmdDevice.dll Link to comment Share on other sites More sharing options...
Thalamus Posted December 21, 2016 Share Posted December 21, 2016 @freezy Now it semi-works. If I don't change config I get virtualdmd with correct colors and the real dmd with default orange. change enable = false under [virtualdmd] and this happens. [1] 2016/12/21 01:45:32.715 INFO | [vpm] Open() [1] 2016/12/21 01:45:32.731 INFO | [vpm] PM_GameSettings(0) [1] 2016/12/21 01:45:32.731 INFO | Disabling game colorization [1] 2016/12/21 01:45:32.731 INFO | Setting game name: twd_156h [1] 2016/12/21 01:45:32.731 INFO | Setting color: #FFD90000 [1] 2016/12/21 01:45:32.810 DEBUG | No palette file found at C:\Visual_Pinball\VPinMAME\altcolor\twd_156h\pin2dmd.pal. [1] 2016/12/21 01:45:32.823 DEBUG | PinDMDv1 device not found. [1] 2016/12/21 01:45:32.849 DEBUG | PinDMDv2 device not found. [1] 2016/12/21 01:45:32.849 DEBUG | Checking port COM1 for PinDMDv3... [1] 2016/12/21 01:45:32.930 DEBUG | Error: The parameter is incorrect. [1] 2016/12/21 01:45:32.930 DEBUG | Checking port COM3 for PinDMDv3... [1] 2016/12/21 01:45:33.060 INFO | Found PinDMDv3 device on COM3. [1] 2016/12/21 01:45:33.060 DEBUG | Firmware: REV-vPin-01008 [1] 2016/12/21 01:45:33.060 DEBUG | Resolution: 128x32 [1] 2016/12/21 01:45:33.162 INFO | Added PinDMDv3 renderer. [1] 2016/12/21 01:45:33.182 DEBUG | PIN2DMD device not found. [1] 2016/12/21 01:45:33.182 INFO | Applying color to DMD... [1] 2016/12/21 01:45:33.182 ERROR | Object reference not set to an instance of an object. [1] 2016/12/21 01:45:33.182 ERROR | at PinMameDevice.DmdExt.SetupGraphs() at PinMameDevice.DmdExt.Init() at PinMameDevice.DmdDevice.GameSettings(String gameName, UInt64 hardwareGeneration, IntPtr options) Link to comment Share on other sites More sharing options...
DJRobX Posted December 21, 2016 Share Posted December 21, 2016 21 hours ago, freezy said: Result of the video streaming feature mtl_164c.avi How hard is it to make a color patch version for Metallica LE (mtl170h?) Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted December 21, 2016 Author Content Provider Share Posted December 21, 2016 3 minutes ago, DJRobX said: How hard is it to make a color patch version for Metallica LE (mtl170h?) You just need to add two lines to the pinball browser macro. I plan to have a look at all macros over holidays but first I have to get there Link to comment Share on other sites More sharing options...
DJRobX Posted December 21, 2016 Share Posted December 21, 2016 9 hours ago, lucky1 said: You just need to add two lines to the pinball browser macro. I plan to have a look at all macros over holidays but first I have to get there Where do we get the macros? Or any of the color patches for stern ROMs for that matter? My google fu is bad today. All I can find is a post from you referencing that they exist, but not the actual files. I'm excited to try the colorization feature out. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted December 21, 2016 Content Provider Share Posted December 21, 2016 19 minutes ago, DJRobX said: Where do we get the macros? Or any of the color patches for stern ROMs for that matter? My google fu is bad today. All I can find is a post from you referencing that they exist, but not the actual files. I'm excited to try the colorization feature out. This thread: Link to comment Share on other sites More sharing options...
freezy Posted December 21, 2016 Share Posted December 21, 2016 I patched the ROMs with those files. It's not 1.70 for Metallica but 1.64 works well! Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted December 22, 2016 Author Content Provider Share Posted December 22, 2016 On 19. Dezember 2016 at 6:36 PM, Blashyrk said: Win 7 freshly installed and I tried Carny's build (2.45D) I'm still getting the same error Please try to copy the dmddevice.dll to your %WinDir%\SysWOW64 directory Link to comment Share on other sites More sharing options...
Blashyrk Posted December 23, 2016 Share Posted December 23, 2016 10 hours ago, lucky1 said: Please try to copy the dmddevice.dll to your %WinDir%\SysWOW64 directory I have allready tried, it makes no difference Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted December 23, 2016 Author Content Provider Share Posted December 23, 2016 2 minutes ago, Blashyrk said: I have allready tried, it makes no difference ... and with this patch installed ? http://go.microsoft.com/fwlink/p/?linkid=217865 You can also use that link and choose you OS language https://www.microsoft.com/de-de/download/details.aspx?id=26767 Link to comment Share on other sites More sharing options...
Blashyrk Posted December 23, 2016 Share Posted December 23, 2016 16 minutes ago, lucky1 said: ... and with this patch installed ? http://go.microsoft.com/fwlink/p/?linkid=217865 You can also use that link and choose you OS language https://www.microsoft.com/de-de/download/details.aspx?id=26767 Thanks, I'll try that when I get home from work Link to comment Share on other sites More sharing options...
freezy Posted December 23, 2016 Share Posted December 23, 2016 Here's the latest version of the dmdext DLL. It now supports dynamic DMD resolution, so if you have a physical DMD, Baywatch & co. will properly get scaled down. How it gets resized you can define in the .ini file. The virtual DMD will adapt its size. Valid options are: stretch - Just fill the available space and ignore the aspect ratio fill - Fill it up so the whole DMD is filled while keeping aspect ratio intact. Pixels will be cropped off. fit - Scale it so the whole image fits on the DMD while keeping aspect ratio intact. There will be white space (uh, more like black space). The option is called "resize" under "[global]" in the .ini file. There were a lot of refactorings to make this happen, and I spent more time on testing than last time, but don't expect miracles DmdDevice.dll EDIT: Oh, and h/v flip was added as well. Here the new options with their default values: [global] resize = fit fliphorizontally = false flipvertically = false Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted December 23, 2016 Author Content Provider Share Posted December 23, 2016 2 hours ago, Blashyrk said: Thanks, I'll try that when I get home from work The patch adresses a problem with Windows7 and LoadLibraryEx which we use to load the DLL which may be the root of your problem. Find attached a version of vpinmame which uses old LoadLibray command alternatively if LoadLibraryEx fails. Problem with that is that you have to copy your dmddevice.dll to the current working directory (e.g. tables folder for vpx) to make it work. For a first test copy your dmddevice.dll in the vpinmame folder and use setup->test to see if you still get dmddevice not found error. VPinMAME.dll Link to comment Share on other sites More sharing options...
Thalamus Posted December 23, 2016 Share Posted December 23, 2016 @freezy This must be a x-mas release. So many lovely colors , like a x-mas tree. Thank you ;-) 1) Can't turn off the virtualdmd from ini file. 2) virtual now stays default orange color., before it had the color I told it to use. 3) pindmd3 seems to cycle through all its. colors, slowly.. 4) If i try to start pindmdconfig.exe - I do get a Unhandeled exception, expected I guess. To me it seems the color cycle might match what I've set in this tool. 5%.. Ah - yes, the scale is an awesome hack, looked to be working for the pindmd3 as well, DmdDevice.ini DmdDevice.log Link to comment Share on other sites More sharing options...
freezy Posted December 23, 2016 Share Posted December 23, 2016 Interesting, seems only one device gets colored on multiple outputs. Hmm... I just got the alpha numeric rendering working. Will need to fiddle some more with it, but it looks good so far. Will try to reproduce the "enabled = false" for the virtual DMD. Thanks for testing! Link to comment Share on other sites More sharing options...
jweber Posted December 23, 2016 Share Posted December 23, 2016 10 hours ago, lucky1 said: The patch adresses a problem with Windows7 and LoadLibraryEx which we use to load the DLL which may be the root of your problem. Find attached a version of vpinmame which uses old LoadLibray command alternatively if LoadLibraryEx fails. Problem with that is that you have to copy your dmddevice.dll to the current working directory (e.g. tables folder for vpx) to make it work. For a first test copy your dmddevice.dll in the vpinmame folder and use setup->test to see if you still get dmddevice not found error. VPinMAME.dll Having done the updates and trying to get the new modulated flashers to work has been unsuccessful for me. I have tried many of the new VpinMame.dll's but always seem to get the "No DmdDevice found" error. The table will work with the new flashers but just no PinDMD3 support. So I just saw this and tried this new VpinMame.dll and everything works great! Just finished playing the new Medieval Madness and wow! Also just tried the new Tron v1.3f and the ramp lighting is amazing. So if you have a PinDMD3 this is the new VpinMame.dll you need, well atleast for me anyway. Thank you very much lucky Link to comment Share on other sites More sharing options...
freezy Posted December 23, 2016 Share Posted December 23, 2016 @Thalamus In your .ini you have the virtual DMD enabled? I tried setting it to enabled false and it seems work? There must be a way to turn the color cycling off. It's when 2-bit frames are sent to the display. I've released a new version of dmdext at GitHub. It includes alphanumeric rendering as well: https://github.com/freezy/dmd-extensions/releases/tag/v1.4.0 If someone with a PinDMD1 or PinDMD2 happens to read this, please take a minute and just try "dmdext test" to see if everything still runs correctly. Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted December 23, 2016 Author Content Provider Share Posted December 23, 2016 57 minutes ago, jweber said: Having done the updates and trying to get the new modulated flashers to work has been unsuccessful for me. I have tried many of the new VpinMame.dll's but always seem to get the "No DmdDevice found" error. The table will work with the new flashers but just no PinDMD3 support. So I just saw this and tried this new VpinMame.dll and everything works great! Just finished playing the new Medieval Madness and wow! Also just tried the new Tron v1.3f and the ramp lighting is amazing. So if you have a PinDMD3 this is the new VpinMame.dll you need, well atleast for me anyway. Thank you very much lucky I think you should also install the patch because that is the reason why the other versions are not working. My modified dll ist just there to proof that Win7 has a problem without the patch. Link to comment Share on other sites More sharing options...
jweber Posted December 23, 2016 Share Posted December 23, 2016 Thanks for the reply. I did not know that was the reason it wasn't working for me, I will give the patch a try. Link to comment Share on other sites More sharing options...
jweber Posted December 23, 2016 Share Posted December 23, 2016 16 hours ago, lucky1 said: ... and with this patch installed ? http://go.microsoft.com/fwlink/p/?linkid=217865 You can also use that link and choose you OS language https://www.microsoft.com/de-de/download/details.aspx?id=26767 Thanks lucky, I installed this patch .. rebooted Downloaded the 2.45 zip from first post and installed the dmddevice for pindmd3 and the vpinmame.dll from the package and it works now ..loading tables works great manually and from PBX although from PBX the DMD does not show while browsing tables anymore. Maybe an update i missed for PBX recently. **updating PBX to v2.28 fixed the pinDMD3 not displaying in PBX during the tables selection. All is up to date and working now Really appreciate the direction, thanks again. Link to comment Share on other sites More sharing options...
Administrators Dazz Posted December 23, 2016 Administrators Share Posted December 23, 2016 So this now supports virtual DMD like on a 3rd LCD screen? Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted December 23, 2016 Content Provider Share Posted December 23, 2016 25 minutes ago, Dazz said: So this now supports virtual DMD like on a 3rd LCD screen? YES! And that means being able to run the patched full color code that used to run only on pin2dmd (in a future update). But right now it means running outside of the VPM renderer (dots instead of square pixels, > 4 shades, etc.) Really good stuff! Link to comment Share on other sites More sharing options...
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