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Wildman

Cactus Canyon Continued (Bally 1998)

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index.php?app=downloads&module=display&section=screenshot&id=4191

 

File Name: Cactus Canyon Continued (Bally 1998)

File Submitter: Wildman

File Submitted: 12 Jun 2016

File Category: B2S Backglasses

 

Cactus Canyon Continued (Bally 1998) Hi Rez
Thanks to ninuzzu for the Hi Rez BG Scan..

 

This BG is for the P-ROC / VPX version of table

 

1465722301.png

 

Click here to download this file

  • Upvote 4

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The Bad Guys dont flashing like on your first CC, do you want to add it later, maybe ?

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Unfortunately it cant be done on the p-roc version...The db2s server cant read p-roc (rom) like it reads VP roms.

db2s only see's 6 lights so i was lucky to get it as good as i did LOL...Maybe could be scripted but way over my head B)

So if you really like the bad guys flashing you just have to play CC :(

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i think you just need to put the b2sserdata command in the script with the id that matches the id of a light of a b2s and with the state, 1 for on and 0 for off

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from what I saw theres no data even flowing to read, to call a event, p-roc doing all the work...but like i say im no programer..it might work if sombody tries it..ID numbers are easy I have those :rolleyes:

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should be ok with the up coming drop Targets ... ( + B2SSetData ... )

ok maybe its an extra Job later ... no hurry

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example you want a bg effect when solenoid 25 is on or off, then id 25 is used in the example below 

 

Sub Sol25(enabled)
If enabled Then
If B2SOn Then Controller.B2SSetData 25, 1
DOFALT 25, DOFOn
for each ff25 in F25:ff25.State = 1
next
else
If B2SOn Then Controller.B2SSetData 25, 0
DOFALT 25, DOFOff
for each ff25 in F25:ff25.State = 0
next
End If
End Sub
 
and you would just have to have your usual light 25 in the B2S
  • Upvote 1

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