AndersE Posted May 19, 2016 Share Posted May 19, 2016 I have noticed on some tables in vp10 that the ball sometimes does not follow the path i anticipated. Example, if a ball is just dropping down it suddenly as it had hit an obstacle or glue on the table changes direction. Think of it like those tables that have magnets to divert balls. If you have a trajectory that should throw it at the flipper but suddenly changes path to between the flippers. Could it be connected to friction in the table setting? Link to comment Share on other sites More sharing options...
stefanaustria Posted May 19, 2016 Share Posted May 19, 2016 10.0 or 10.1 ? Link to comment Share on other sites More sharing options...
slydog43 Posted May 20, 2016 Share Posted May 20, 2016 I did notice this weird ball path behavior earlier much more than I do now. I think the problem was friction setting of 0 on objects that can interact with the ball. (I might be wrong) Link to comment Share on other sites More sharing options...
AndersE Posted May 20, 2016 Author Share Posted May 20, 2016 this is in vp10.0. where do i change the friction on tables? and should i up or down the value? and how much? Link to comment Share on other sites More sharing options...
toxie Posted June 14, 2016 Share Posted June 14, 2016 The "problem" is that every created table is free to do whatever it wants with the physics parameters. And some tables even feature some table elements with friction 0, which is extremely bad (usually, if you do not know what you're doing ). So, basically, you need to go over -all- table elements and check their physics settings. A good start is 0.3 for the friction. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 21, 2016 Content Provider Share Posted June 21, 2016 so the easier way that i know to go through all elements is the first dropbox down menu in the script and browse there, but it would be great that when passing from one to another element that the sub menu on the right that we opened for one element, that we stay on that sub menu, that we don't need to unhide it every time, if that can be fixed in the future Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 21, 2016 Content Provider Share Posted June 21, 2016 sometimes the same menu stays unhidden sometimes not, it's working now, could be ok then the playfield friction also needs to be set to at least 0.3? Link to comment Share on other sites More sharing options...
Content Provider gtxjoe Posted June 21, 2016 Content Provider Share Posted June 21, 2016 Hey Arngrim, Take a look at the PhysicsValues.txt file in the VP folder for guidelines Playfield Friction : 0.075+ Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 22, 2016 Content Provider Share Posted June 22, 2016 hey Joe, i didn't have that file, i downloaded vpx official 0.1 and it's there now, thanks for the info Link to comment Share on other sites More sharing options...
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