ArcadiusMaximus Posted May 9, 2016 Share Posted May 9, 2016 Hello, I have been trying to configure a real machine ( Fish Tales) to use pin2dmd with palette changing. I have everything setup using the editor but when I go to test the setup in my machine, none of my palettes work and the default colors are completely off. I have attached a link to my project files and also a video of the actual color output. Does anyone have any idea what could be wrong? My first guess was I was choosing colors the panels don't know how to reproduce so they were just using the default palette. Thanks ! Pin2DMD Fish Tales Issue Project Files Link to comment Share on other sites More sharing options...
Jodannar Posted May 9, 2016 Share Posted May 9, 2016 Are any of the colours correct? Does the startup logo show correctly? May be a grb rather than rgb panel? Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ArcadiusMaximus Posted May 9, 2016 Author Share Posted May 9, 2016 Are any of the colours correct? Does the startup logo show correctly? May be a grb rather than rgb panel? Sent from my iPhone using Tapatalk According to the editor, none of the colors on the DMD really match what I chose. The First panel I ordered was GRB (mislabeled sale link), but this one is definitely RGB. Link to comment Share on other sites More sharing options...
Jodannar Posted May 9, 2016 Share Posted May 9, 2016 The pin2dmd logo colours are definitely off, so I'd say it's not the palettes you have set Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
ArcadiusMaximus Posted May 9, 2016 Author Share Posted May 9, 2016 I know its hard to see, but are my ribbon cables connected properly? Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted May 9, 2016 Content Provider Share Posted May 9, 2016 I had a quick look at your project, but first you should upgrade your firmware to 2.10 since there was a bug related to the colors used by the editor and firmware. 1. You don´t set any palette to default. Controller doesn´t know which palette to choose after duration. 3. logo - I hope the bubbles in the FT Logo are not random. If they are, it is hard to detect without mask beeing set. 4. scores, grabgear, monfis,highsco,match - You try to detect scenes with dynamic content (score etc) but don´t use the mask. Link to comment Share on other sites More sharing options...
ArcadiusMaximus Posted May 9, 2016 Author Share Posted May 9, 2016 Thanks for checking out my project Lucky. I assumed that the "0 - default " palette was the default palette. Do I actually have to set that somewhere or call it out? I assumed since it said default, it would automatically be used when a key frame had not been called. The bubbles during the logo animation appear to be scripted ( I believe). I'm a little fuzzy on the whole mask layer concept. Are you saying any frame with dynamic data cannot have a palette associated with it unless a mask is used? What happens when an animation passes through the mask? Are the colors affected? Isn't there a limitation to one mask per project? If So how do you tackle a project where dynamic data changes position constantly such as this? ***Edit*** OK, I think I see where you set the DEFAULT palette. My bad I thought just having it called '0-default' was enough. Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted May 9, 2016 Content Provider Share Posted May 9, 2016 Have you read this http://pin2dmd.com/editor/ ? Link to comment Share on other sites More sharing options...
ArcadiusMaximus Posted May 9, 2016 Author Share Posted May 9, 2016 I have, unfortunately it reads like stereo instructions. Not very in depth at the moment. Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted May 9, 2016 Content Provider Share Posted May 9, 2016 You have to make sure that the plane you want to switch colors with is always the same, no matter which player or which score you have. You can have this by leaving out the dynamic parts during detection using a mask. Currently only one mask can be defined per project. Link to comment Share on other sites More sharing options...
ArcadiusMaximus Posted May 9, 2016 Author Share Posted May 9, 2016 OK, now I'm even more confused. I just thought thought it was a simple as choosing a color for one of the 4 brightness levels for a given sequence and being done with it. I guess I'll wait for a more in depth tutorial. Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted May 9, 2016 Content Provider Share Posted May 9, 2016 I just thought thought it was a simple as choosing a color for one of the 4 brightness levels for a given sequence and being done with it.It is as simple as that, but you have to choose the starting point (keyframe) wisely that the result is 100% reproduceable. Link to comment Share on other sites More sharing options...
ArcadiusMaximus Posted May 9, 2016 Author Share Posted May 9, 2016 OK so I got the colors all sorted out. Palettes are working so so. But it seems like some of the timings might be off. I will continue to mess with things a bit more. Thanks everyone for the help thus far ! Sent from my Nexus 5X using Tapatalk Link to comment Share on other sites More sharing options...
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