Jump to content

Cactus Canyon Continued - Proc In Vp?


Dazz

Recommended Posts

not yet good for 2 screen setup, i don't know if chepas is looking at it now

 

Haha you're joking right? :D

 

I spent a good 15-20 minutes adding it into the game earlier. I don't think you downloaded the edited post that I told you about with ^^^^^^.

 

You probably will have to make sure AHK is not doing any window management on pygame. I could not tell you if it works with PinballX but it basically removes the need for AHK to move the window to the front.

 

I have tested this and it's positioning more than once, so I'm putting it down to user error.

Link to comment
Share on other sites

  • Content Provider

i confirm it &orks, thanks chepas :)

 

here's my setup for 2 screens

 

  Color Display Pixel Size: 8, Color Display X Offset: 2375, Color Display Y Offset: 817,

 

and the final exe to put at launch before, of the proc system in pinballx:

 

https://www.dropbox.com/s/ci6sq7do7vvecw9/proc.exe?dl=0

 

make sure you set it as admin

Link to comment
Share on other sites

  • Content Provider

thank you, just tried that

 

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
WinWait, Microsoft Visual C++ Runtime Library ahk_class #32770 
WinClose, Microsoft Visual C++ Runtime Library ahk_class #32770
;Brings display to front
WinWaitActive, ahk_class SDL_app
WinSet, AlwaysOnTop, On, ahk_class SDL_app
WinSet, Top,, ahk_class SDL_app
WinActivate, Visual Pinball
ExitApp
 
but it didn't &ork in one of the t&o shots
Link to comment
Share on other sites

Didn't know it was possible to close and load that way.

 

It's never failed sending keys. It will be a better way but the difference is really non existent in speed surely if it works anyway.

 

I don't need you coming back and saying it was faster by 0.1337.6969 :) Going to be minimal differences.

 

The only other thing you may not get is the big "CHUNG" sound , which would be nice without.

Link to comment
Share on other sites

  • 2 weeks later...

Awesome job guys. I got Skeleton, JD, CCC and ED to work w/ PinballX. Piece of cake.

 

 

Ok ok just kidding. I'll better change my clothes they are all bloody from the goat I had to sacrifice.

 

One thing, on CCC after adding Horsey's game.py code I got a "local variable referenced before assignment" error message when running "python game.py".

I resolved this by declaring "game" as global.

def main():
    try:
        global game
        game = CCGame()
        game.run_loop()
    finally:
        del game

if __name__ == '__main__': main()

I just removed that line again so I can post the full error message here but the error stays gone :/

 

Whatever. Posting it anyway, perhaps somebody else gets the same problem while installing CCC.

 

 

Has somebody made a wheel logo for it yet? If not I'll put something together.

 

@Stefan Can you send me your modified dB2S?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...