Content Provider arngrim Posted February 8, 2016 Content Provider Share Posted February 8, 2016 ok then i will stop there for proc, for other tables, if no other tables are available Link to comment Share on other sites More sharing options...
HorsePin Posted February 8, 2016 Share Posted February 8, 2016 The video was good , thanks. I will try and get an update out this week. The main part of update is the modes fix - where it would leave the mode timer if you attempt another mode in same ball. Also you can use any core.vbs version & scripts. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted February 8, 2016 Content Provider Share Posted February 8, 2016 Committing the option for vertical DMD flip? Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted February 8, 2016 Content Provider Share Posted February 8, 2016 ok then i will stop there for proc, for other tables, if no other tables are available Well, there is the skeleton table. For a starter table, it's pretty cool. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 8, 2016 Content Provider Share Posted February 8, 2016 is there a b2s for that table? Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 8, 2016 Content Provider Share Posted February 8, 2016 and a wheel? Link to comment Share on other sites More sharing options...
HorsePin Posted February 8, 2016 Share Posted February 8, 2016 Committing the option for vertical DMD flip? Yeah, I'd forgot about that one. I updated it now on the game side, also on the VP table. One problem I had a few weeks ago was during a stacked multiball and this new trough, with an extra ball. I had it all in a couple of balls and was the best game I've had. The ball finished correctly but left me waiting for the next ball. The ball search needs looking at there, so, if this ever happens you can use 'B' to pulse the trough out. As it's not using a stack for the trough you won't get a message asking "Do you want to add to trough?". Optional to use the updated scripts from VP. Replace pinmame trough with custom giraffe type trough. All usual pinmame stacks are manual. Adjust some lampshows to explicitly switch off coils for Blue. Added dislay flipping to config.yaml - dmd_flip: 0 # Flip display - 0 for default Adjusted & fix modes with timers not initializing on the same ball. More logging for time vars. Script change and removing stacks to manual. https://bitbucket.org/horseyhorsey/pyprocgame-evildead/commits/152d2e20efc98c1fca96f22817355db3872ee6da?at=master#chg-VP-Script/EvilDead_Full.vbs Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted February 8, 2016 Content Provider Share Posted February 8, 2016 Thanks, I'm hoping to take a look at your code and see if I can figure out how to add a DMD flip option for CCC. Different graphics library though. We'll see. Link to comment Share on other sites More sharing options...
imagamejunky Posted February 9, 2016 Share Posted February 9, 2016 In the meantime, DOF is almost finished, just one or two things to check with Chepas and then we will provide the table, let's check the vid from my cab, the table is AMAZING!https://www.youtube.com/watch?v=NoIyQb3_ARY&feature=youtu.be I'm very excited about Evil Dead! I hope you guys release this soon. ...... I'll swallow your soul! Junky Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted February 9, 2016 Content Provider Share Posted February 9, 2016 I'm very excited about Evil Dead! I hope you guys release this soon. ...... I'll swallow your soul! Junky Don't have to wait. It's been out for a while: http://www.vpforums.org/index.php?showtopic=24375&page=1#entry275672 But you will have to setup P-Roc first. It's not exactly easy: http://www.vpforums.org/index.php?showtopic=32197&page=3#entry320603 Link to comment Share on other sites More sharing options...
mpad Posted February 9, 2016 Share Posted February 9, 2016 Hey guy's. First: please don't kill me for not reading the whole thread...I came to page 5 and was already lost. so two quick questions: 1. Is there a working CCC VP Version? 2. If yes, where is a good starting point for reading this thread looking for the working solution Link to comment Share on other sites More sharing options...
Parabolic Posted February 10, 2016 Share Posted February 10, 2016 here it hte proc.exe based on the ahk https://www.dropbox.com/s/dh885qdys5g71yr/proc.exe?dl=0 put it wherever you want but in the launch before of your ssytem, you need to let it know where it is and put the reference of it there beware that this solution only works with a tablepath that doesn't contain spaces, that's why i moves my table folder from c:/proc/visual pinball/tables to c:/proc/tables This didnt work for me - just locks up on the loading screen. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 10, 2016 Content Provider Share Posted February 10, 2016 yeah, with the 2.12 it is not working that much, if somebody has a better solution, this is the ahk i have for now #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ;This gets rid of the error message WinWait, Microsoft Visual C++ Runtime Library ahk_class #32770 Send, {Enter Down}{Enter Up} ;Brings display to front WinWaitActive, ahk_class SDL_app WinSet, AlwaysOnTop, On, ahk_class SDL_app WinSet, Top,, ahk_class SDL_app WinActivate, Visual Pinball ExitApp Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted February 10, 2016 Content Provider Share Posted February 10, 2016 here it hte proc.exe based on the ahk https://www.dropbox.com/s/dh885qdys5g71yr/proc.exe?dl=0 put it wherever you want but in the launch before of your ssytem, you need to let it know where it is and put the reference of it there beware that this solution only works with a tablepath that doesn't contain spaces, that's why i moves my table folder from c:/proc/visual pinball/tables to c:/proc/tables For paths with spaces, you need to surround the path name with double quotation marks ("). Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 10, 2016 Content Provider Share Posted February 10, 2016 ah wait, this is not required anymore because i don't pass any param anymore into my ahk, this is not to launch the table anymore but trying to get rid of the popup and focus Link to comment Share on other sites More sharing options...
Parabolic Posted February 11, 2016 Share Posted February 11, 2016 I hate to sound dumb but what is an AHK and where is it located to input that text? Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 11, 2016 Content Provider Share Posted February 11, 2016 did you check on google? you can create it yourself, save what i sent as ahk instead of txt from notepad, if you have autohotkey installed you can compile it and you have an exe as result Link to comment Share on other sites More sharing options...
Parabolic Posted February 11, 2016 Share Posted February 11, 2016 did you check on google? you can create it yourself, save what i sent as ahk instead of txt from notepad, if you have autohotkey installed you can compile it and you have an exe as result Whats this GOOGLE you speak of???? I wasnt sure if it was something to do with the PROC, or PINBALLX or VPX - I guess Ill do some research. Link to comment Share on other sites More sharing options...
HorsePin Posted February 11, 2016 Share Posted February 11, 2016 Whats this GOOGLE you speak of???? I wasnt sure if it was something to do with the PROC, or PINBALLX or VPX - I guess Ill do some research. Is it just running in PinballX you can't do? Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 11, 2016 Content Provider Share Posted February 11, 2016 ok this is &orking all the time #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. WinWait, Microsoft Visual C++ Runtime Library ahk_class #32770 WinClose, Microsoft Visual C++ Runtime Library ahk_class #32770 now the only issue left, cactus canyon dmd is not always on top of the bg, i tried this WinSet, AlwaysOnTop, On, Cactus Canyon Continued ahk_class pygame but it's not working, even with a sleep of some seconds before, if someone has an idea Link to comment Share on other sites More sharing options...
HorsePin Posted February 11, 2016 Share Posted February 11, 2016 I wouldn't rely on sleep like that. Best to use a loop there to check when the error window is there and VP isn't already loaded. _----------------------------------------------------------------_ Put the file in this zip to the CCC/Ep folder ep_desktop_pygame.rar Just use the AHK to clear the message that should put it to the front permanently. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 11, 2016 Content Provider Share Posted February 11, 2016 it seems to be ok except i lost the dmd positioning that is taken from the config.yaml, dmd is on pf screen Link to comment Share on other sites More sharing options...
HorsePin Posted February 11, 2016 Share Posted February 11, 2016 It doesn't read position from config , the settings are in the service That edit should work ^ Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted February 11, 2016 Content Provider Share Posted February 11, 2016 ok i see the setting, i can change the values and it saves, but even after a restart of the table and vp the dmd is at the same position Link to comment Share on other sites More sharing options...
HorsePin Posted February 11, 2016 Share Posted February 11, 2016 Well, I don't know about it not saving or particularly bothered about that working so try manually. UserSettings.yaml Color Display Pixel Size: 4, Color Display X Offset: 0, Color Display Y Offset: 0, Link to comment Share on other sites More sharing options...
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