coolball Posted February 4, 2015 Share Posted February 4, 2015 Looks perfect fren. Link to comment Share on other sites More sharing options...
Content Provider 85vett Posted February 4, 2015 Content Provider Share Posted February 4, 2015 I see you figured out how to put end caps on the ramps. Any tips on that part? Always wondered why the model didn't export with them already on there. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 4, 2015 Content Provider Share Posted February 4, 2015 I see you figured out how to put end caps on the ramps. Any tips on that part? Always wondered why the model didn't export with them already on there. Ah that was a whole ordeal....this is completely re-modeled in blender. It's simple in idea but not in execution (user error lol)......I am still trying to perfect it, right now it's way too high poly (should be about 1/4th the size I have them at currently) - once I have a good method I will share my .blend file and post a video showing how to use it. I start with the imported FP ramps in Blender, then remove the 3d object associate with them so I just have the curves, then I trace those curves with a new bezier curve, like the tool in Photoshop but X/Y/Z Then I create the cutaway shape of the ramp (like a U) using another curve, and I assign that shape as a bevel to the ramp trace bezier curve and tweak it from there. I use a modified version of that for the end cap (they're two objects merged as one) and then join and sphere map....... I think I do have a good way to reduce mesh size though and I'll try it out when I get home this evening. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 7, 2015 Content Provider Share Posted February 7, 2015 Link to comment Share on other sites More sharing options...
Blashyrk Posted February 7, 2015 Share Posted February 7, 2015 looks great Link to comment Share on other sites More sharing options...
andros Posted February 7, 2015 Share Posted February 7, 2015 god work fren. Link to comment Share on other sites More sharing options...
coolball Posted February 7, 2015 Share Posted February 7, 2015 Very good fren, I like the asteroidsfield and the whole table. Link to comment Share on other sites More sharing options...
Loafmeister Posted February 7, 2015 Share Posted February 7, 2015 Tabernak! (French Canadian swear word). That looks incredible Link to comment Share on other sites More sharing options...
Content Provider Itchigo Posted February 7, 2015 Content Provider Share Posted February 7, 2015 Tabernak indeed! Link to comment Share on other sites More sharing options...
etherealmusic478 Posted February 7, 2015 Share Posted February 7, 2015 Stunning work! This will be a blast to play once it's finished!! Cant wait! Link to comment Share on other sites More sharing options...
Content Provider gtxjoe Posted February 7, 2015 Content Provider Share Posted February 7, 2015 Live Long and Prosper! Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 7, 2015 Content Provider Share Posted February 7, 2015 Live Long and Prosper! I was looking on pinside for mods people had done and saw that, decided it needed to be included since I'm doing some other mods here as well... Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 8, 2015 Content Provider Share Posted February 8, 2015 god damn man I'm loving vp10 lighting finished up the warp ramp primitive, that was a task..such a steep incline to get over the left ramp. increased the GI lighting intensity....vp10 bug right now causing the posts to turn black in desktop mode (see previous picture) but fine in cabinet mode. right now the magnet is black, though. small issue but frustrating trying to figure it out ....now the scripting begins here's a side by side, GI on and GI off. No photoshop here.... just VP light objects Link to comment Share on other sites More sharing options...
Loafmeister Posted February 8, 2015 Share Posted February 8, 2015 Wow Klingon multiball is going to be off the charts with vpx! Excellent lights fren! Link to comment Share on other sites More sharing options...
Content Provider gtxjoe Posted February 8, 2015 Content Provider Share Posted February 8, 2015 Nice. So how are you lighting the sling/lane plastics. Only from below or do you have lighting above the plastics? Link to comment Share on other sites More sharing options...
coolball Posted February 8, 2015 Share Posted February 8, 2015 The lights are cool. Link to comment Share on other sites More sharing options...
etherealmusic478 Posted February 8, 2015 Share Posted February 8, 2015 Stunning lightshow!! Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 8, 2015 Content Provider Share Posted February 8, 2015 Nice. So how are you lighting the sling/lane plastics. Only from below or do you have lighting above the plastics? light below as done in the vpx default table, and light above, intensity 50, modulate 1 Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 9, 2015 Content Provider Share Posted February 9, 2015 Man..without severe performance improvements with vp10, this is not playable. I may have pushed vp to the limit. Link to comment Share on other sites More sharing options...
randr Posted February 9, 2015 Share Posted February 9, 2015 Not good. Maybe a glitch in vp build version? What version you at as I noticed latest build performs much worse than earlier version Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted February 9, 2015 Content Provider Share Posted February 9, 2015 all builds unfortunately. i can get it up to about 90fps but as soon as another ball enters play...it's all downhill Link to comment Share on other sites More sharing options...
randr Posted February 9, 2015 Share Posted February 9, 2015 Maybe it's your hardware... Link to comment Share on other sites More sharing options...
astromark3000 Posted February 9, 2015 Share Posted February 9, 2015 Maybe it's your hardware... I don't think its frens hardware at all... VPX is in beta testing... what more needs to be said. Link to comment Share on other sites More sharing options...
randr Posted February 9, 2015 Share Posted February 9, 2015 Was just a joke. I'm a hardware guy Link to comment Share on other sites More sharing options...
ClarkKent Posted February 9, 2015 Share Posted February 9, 2015 Great work! I hope this table is as good as it's predecessor STTNG also from Richie... Link to comment Share on other sites More sharing options...
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