32assassin Posted March 20, 2015 Share Posted March 20, 2015 in case anyone else wants to replace the Euro cards or the yellow ones Link to comment Share on other sites More sharing options...
paulohotline Posted March 20, 2015 Share Posted March 20, 2015 Thanks arngrim for the Family Guy DOF support! You da man! Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted March 20, 2015 Content Provider Share Posted March 20, 2015 thank you too for the drink Link to comment Share on other sites More sharing options...
milin Posted March 20, 2015 Share Posted March 20, 2015 Just sent you a couple of beers arngrim please set your account up groni so I can do the same. Link to comment Share on other sites More sharing options...
Parabolic Posted March 21, 2015 Share Posted March 21, 2015 So aside from the stewie lights...what else is left to do?? Hopefully loaded weapon will do a night mod! Link to comment Share on other sites More sharing options...
etherealmusic478 Posted March 21, 2015 Share Posted March 21, 2015 what about desktop mode I made a desktop version. Read my post earlier in this thread for more info about that. Link to comment Share on other sites More sharing options...
andros Posted March 21, 2015 Share Posted March 21, 2015 can you give me a dektop mode etherealmusic478 Link to comment Share on other sites More sharing options...
grunger106 Posted March 21, 2015 Share Posted March 21, 2015 Great table! 2 issues (I think others have said) The centre post comes up but doesn't drop after the time out, however if you get death again, it will drop correctly the second time The Stewie pinball lights are all dead. Other than that awesome! Edit: Actually the post does drop sometimes, but I can't see the pattern. It may be if you manage to drain the ball while the post is up it doesn't reset at the start of the next ball? Edit2: Nope - can't see the pattern, I've just disabled the centre post for now. Couple of other things - the shot off upper left flipper through the tunnel is like a rocket - SDTM every time if you get the shot 'right' A couple of time Stewie doesn't turn back round after Stewie Pinball. Link to comment Share on other sites More sharing options...
jukedock Posted March 22, 2015 Share Posted March 22, 2015 Reference the desktop mode - is there a point? This is a beta. Why dont you wait until table is finished and then convert to desktop from the FS version? It seems a lot of work when we are (hopefully) going to be getting a finished version.For a laugh I got the Shrek B2S backglass and made a new entry in Pinball X for Shrek/Family guy hybrid. I wish I had the knowledge to change the graphics ! I adjusted the centre post settings in the eprom and now it works better than it previously did. I simply can not remember the real pinball and how much the post was up. Its been at least 5 years since I worked on one. Link to comment Share on other sites More sharing options...
andros Posted March 22, 2015 Share Posted March 22, 2015 thank you etherealmusic478 for great table is so nice table Link to comment Share on other sites More sharing options...
Content Provider edizzle Posted March 24, 2015 Content Provider Share Posted March 24, 2015 Thank you Groni...very fun table and very well done! Hope all is well for you and your family! Link to comment Share on other sites More sharing options...
SPARKY70 Posted March 29, 2015 Share Posted March 29, 2015 hey guys, im getting a message to use sam.vbs 3.43 or higher. anyone know where i can find it? thanks/sparky Link to comment Share on other sites More sharing options...
jukedock Posted March 29, 2015 Share Posted March 29, 2015 http://vpuniverse.com/forums/files/download/2480-vpinmame-sampindmdunity-unified-version/ You need to download: VPinMAME_SAM_UNITY_PINDMD_UNIFIED Link to comment Share on other sites More sharing options...
koolywiz Posted March 30, 2015 Share Posted March 30, 2015 Anyone want to post their backdrop settings if they have this running in a FS Cabinet? Thank you! Link to comment Share on other sites More sharing options...
outhere Posted March 30, 2015 Share Posted March 30, 2015 Or just download the game Link to comment Share on other sites More sharing options...
koolywiz Posted March 30, 2015 Share Posted March 30, 2015 Sorry i should have clarified. I already have the game running in my cabinet. Just was wondering if someone had changed their backdrop settings to expand the playfield size towards the edges without screwing up game play. Thanks Link to comment Share on other sites More sharing options...
etherealmusic478 Posted March 30, 2015 Share Posted March 30, 2015 thank you etherealmusic478 for great table is so nice table No need to thank me for the table, as I'm not involved in creating it, other than that I converted it to a desktop version. That said, you only have to thank me for that! Link to comment Share on other sites More sharing options...
grunger106 Posted March 30, 2015 Share Posted March 30, 2015 @KoolyWiz I have, but I'm not in front of it right now.I just upped the Y scaling slightly though, plays fine. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted March 30, 2015 Content Provider Share Posted March 30, 2015 i just put y scale to 2.1, x scale to 1.45 and it is good for cabs Link to comment Share on other sites More sharing options...
koolywiz Posted March 30, 2015 Share Posted March 30, 2015 Thanks guys, I'll give it a shot! Link to comment Share on other sites More sharing options...
Content Provider Itchigo Posted March 31, 2015 Content Provider Share Posted March 31, 2015 Here's mine. Link to comment Share on other sites More sharing options...
koolywiz Posted March 31, 2015 Share Posted March 31, 2015 Thanks Itchigo! For my particular setup, I ended up using arngrim's as it worked perfect. Now to enjoy this beautiful game. Link to comment Share on other sites More sharing options...
jukedock Posted April 4, 2015 Share Posted April 4, 2015 i just put y scale to 2.1, x scale to 1.45 and it is good for cabs Thanks for the information - looks great! Link to comment Share on other sites More sharing options...
Parabolic Posted April 19, 2015 Share Posted April 19, 2015 Has anyone who knows building tables had a chance to pick up on this where Groni left off? Anyone have a working version with the upper table lights working? Thanks! Link to comment Share on other sites More sharing options...
Content Provider 85vett Posted April 28, 2015 Content Provider Share Posted April 28, 2015 Has anyone who knows building tables had a chance to pick up on this where Groni left off? Anyone have a working version with the upper table lights working? Thanks! I'm not even going to consider making a mod of another builders table and releasing it BUT I will tell you how to make the upper PF lights work and make it as simple as possible. First you need to add the flashers: - Upload the below flasher images - in the lower left hand side click on the "Flasher"icon. Then click on the table. This will place a flasher on the board. - On the right hand side make sure that "visible"is checked as well as ""addaptive alpha blend"is checked. The rest you can leave alone. - assign a flasher image to the flasher (it's one of the ones you uploaded at the start of this). Match the color to the insert. - Now name the flasher for the first light you are working on (light 68 would be F68, light 121 would be F121, etc...) - Line the flasher up to be one or two units higher than the mini playfield's playfield. In this case they should be 147.5 units of height. - (the hardest part which is trial and error. Line up the flasher light with the insert on the miniPF. Since the MiniPF is a primative you'll just have to put it as close as possible and them move it as you test the game (start a game). Be sure to save it once you get it to where you are happy. *** by not adding the scripting in yet the light will stay on lit solid. This makes lining things up easier. - Save the table. I like to save it as a new version incase something gets coruputed. This way you can start with the last good table vs having to start from scratch. It happens more than you would like to think). For instance I may do something like Family Guy 1.01. Next save is Family Guy 1.02 and the next is Family Guy 1.03, etc.. - Repeat this process until you have all your lights on the PF. - You should now have all the lights on the table but they just aren't working. Time to add the script. I'll post it for you so don't worry. - Simply replace this: Sub FlasherTimer_Timer() Flash 191, F31 Flash 192, F32 Flash 193, F23 Flash 195, F25 Flash 196, F26 Flash 197, F27 Flash 198, F28 Flash 199, F29 End Sub With this: Sub FlasherTimer_Timer() Flash 68, F68 Flash 81, F81 Flash 82, F82 Flash 83, F83 Flash 84, F84 Flash 89, F89 Flash 90, F90 Flash 91, F91 Flash 92, F92 Flash 97, F97 Flash 98, F98 Flash 99, F99 Flash 100, F100 Flash 105, F105 Flash 106, F106 Flash 107, F107 Flash 108, F108 Flash 114, F114 Flash 121, F121 Flash 122, F122 Flash 123, F123 Flash 124, F124 Flash 125, F125 Flash 191, F31 Flash 192, F32 Flash 193, F23 Flash 195, F25 Flash 196, F26 Flash 197, F27 Flash 198, F28 Flash 199, F29 End Sub - Save the table again and now start up a game. Your mini playfield lights should be working now. Hope this helps some get this working but I also hope it can also get some people more comfortable with the idea of modding their own tables. *** there are several ways to do this. This is just one way so I am not claiming it to be the best. I just thought this would be the easiest way to explain it for a DIYer.*** Here is the light layout - You can use this image for your orange flashers: You can use this as your yellow: You can use this as your white light. Link to comment Share on other sites More sharing options...
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