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Ball Rolling Sounds Help


ringorian

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Open a table that has rolling sounds 

1. Open the script. There is a set of script sections that you will need to copy over, look for the RollingSound, vpmCreateBall and the vpm Ball Collision sections.  

2. Export the fx_ballrolling1 and 2 sounds and import them into the table using the Table->Sound Manager

3. In the table script you are adding the sounds to, look for Drain_Hit or DestroyBall, and you will want to add a line containing ClearBallId 

4. If the table you are updating already has a Realtime_Timer routine in the script, add a line containing RollingSound.  

    If not, look for a timer on the table with sounds called Realtime, copy and paste it into the new table and then add this routine

Sub Realtime_Timer
    ' update realtime variables
    RollingSound
End Sub

 

That is essentially it.   Look at page 23/24 of the supertutorial here for details (use Chrome, it will translate for you): http://www.vpforums.org/index.php?showtopic=25665

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