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A while back I mentioned I was going to rebuild/redo Trigon and the very first video is now up and running, featuring the work as it stands right now. This table is roughly 50% complete, a lot of things are missing, or needs to be worked on (like plastics, new lens system etc) This demonstrates the table as it stands right now, but several new things I have created just for this release, featuring a new dynamic playfield and lighting system. It's really hard to describe, but the video should give you a real good idea of what I have done. Note that the PF itself isn't finished, it still needs to be darkened and lit with the table yet, that is down the road The video shows the attract mode, is running the original script, and is fully playable. It also shows the FPS counter, so you can see the amount of stress that is on the cpu, especially during the "extreme" rapidly blinking portions. The recording software takes a large amount of the FPS, the actual average FPS on a i core 7 with 8 gigs and GTX960 is 525 FPS with a 25 - 40 fps drop when everything is flashing rapidly. Please note that there is still a lot of optimization yet to be done for both the table objects and modification of the script to reduce the load. The more I save, the more I can use later on... This table is completely rebuilt with new layout and graphics, and is running under the old script. The dynamic systems are switchable On and Off, and also adjustable with the light intensity. This is roughly medium settings. Here is the roadmap for the rest of the build pretty much in the order I will be doing it: 1. script work and fix all the timing issues and other things due to all the changes within VP. 2. Continue work on the pf art, set the lens locations 3. custom light lens system 4. custom physics system 5. Finish the pf with remaining artwork, line work, ornaments and text, add more lighting and shadows to lighting system 6. Finish the small scale graphics 7. plastics artwork 8. Replace the text based display system with a better one 9. New audio work 10. Add a menu system 11. change and expand the rules 12. add some more stuff, anything else I think of while doing the table. sorry, forgot to turn the sound back on... You can view the video right here: https://youtu.be/bxibnNu1oUc Also included is the raw/unlit playfield art, also at 50% completion. As you can tell, a lot has changed since the last time I showed it, but I never could leave anything alone. The WIP thread can be found here: http://www.pinballnirvana.com/forums/showthread.php?t=12991