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Found 27 results

  1. Version 1.0.0

    572 downloads

    Now all my toppers in one place
  2. View File Batman (Data East 1991) Author: Javier Lighting,Physics,layout,coding. 3D/Art: Dark Ramps,batmobile,batcave etc Ben Logan: Additional sound effects and beta testing. Graphics clean ups. PF redraw: Internet (https://www.facebook.com/groups/pinballsargentinos) Resources thanks to: 85vett, Jawdax, cyberprez and flupper1, Daniel Ivan Special Thanks: I want to thank Eric (Dark) for the predisposition he has had over these years for me in helping in most of my tables, as I already mentioned somewhere ... he is 50% of my work, Now for good reasons and makes me very happy is going to look VP from a side of the road, so I want to thank you friend for accompanying me in these good years. I wish you the best of luck in your new projects. Submitter Javier15 Submitted 04/01/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod VP Version  
  3. Version 1.2

    230 downloads

    Author: Javier Lighting,Physics,layout,coding. 3D/Art: Dark Ramps,batmobile,batcave etc Ben Logan: Additional sound effects and beta testing. Graphics clean ups. PF redraw: Internet (https://www.facebook.com/groups/pinballsargentinos) Resources thanks to: 85vett, Jawdax, cyberprez and flupper1, Daniel Ivan Special Thanks: I want to thank Eric (Dark) for the predisposition he has had over these years for me in helping in most of my tables, as I already mentioned somewhere ... he is 50% of my work, Now for good reasons and makes me very happy is going to look VP from a side of the road, so I want to thank you friend for accompanying me in these good years. I wish you the best of luck in your new projects.
  4. Version 1.0.0

    15 downloads

    Back to the Future Virtual Topper
  5. Hi, I did do a search online, and re-read instrucitons on the Pin2DMD and DMDExt sites. I'm having a bit of trouble with my Pin2DMD install with Visual Pinball. Here is what the situation is: I have a Pin2DMD installed in my cab for the DMD screen. Its running V2.37 I believe. - Windows 10 (64) - Installed Pin2DMD to C:\Pin2DMD - Installed DMDExt to C:\DMDExt Both tested and working ok. (btw - I just updated DMDExt to the 1.51 version ) Pin2DMD when run without params will give a warning about firmware being outdated, but then starts the Pin2DMD GUI ok. I believe this is a know issue with a timeout occuring and will be fixed in a future release from what i read in another thread., I installed PinballFX2 and tested by running DMDExt from the commandline with parameters as requires, then started PinballFX2. DMD works during game play. I installed Visual Pinbal 10.2.0 All-In-One installer and I also installed PinballX. PinballX Menu plays the PinballX logo animation on the DMD when scrolling through games. I copied a ROM to the VPINMAME/ROM folder and a twilightzone table to the Visual Pinball\tables\VPX folder I created ( Set up the path in PinballX as well) I copied the dmddevice.dll and dmddevice.ini to the VPinMame folder where the existing dmddevice.dll exists. (I renamed the existing one to dmddevice,dll.old) . I also noticed that there were folders in the Visual Pinball folder for PinDMD1, PinDMD2, PinDMD3 and PIN2DMD. I figure possibly this is where the installer copies the support files from to the VPINMAME folder?? In any case, I also replaced the DLL in that folder with the one from DMDExt. The problem is that when I start Visual Pinball via PinballX or directly by clicking on a table, when the game loads, it plays fine, except I Don't see anything on my DMD. The virtual DMD is shown on the main playfield screen. I have run setup.exe in the VPINMAME folder and set it to use external DMD, and also to show DMD. Still no luck. Have I missed something? Do a Need a special build of Visual Pinball? I didnt think so from what I have read? thanks in advance for any help.. I was up to the wee hours this morning trying to solve this.
  6. View File 4x4 Atari Here is 4x4 pinball 1.0 for Visual Pinball 10.0. Game has sound effects and has been tested. Game is for slower PC's If you want to enable all 8 playfield knock balls open scripts and remove the 'Line 1093, 1094,1095,1096. the color should change from green to dark. Then Save the file. If your pc stutters you will have to removethe 4 top balls by putting back the ' in the front of the script lines.Having all the balls on the playfield caused my pc to stutter and run slow. Submitter theGhost787 Submitted 01/13/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod VP Version  
  7. View File RollerGames (Williams 1990) Table based on Williams RollerGames of 1990. Thank you: Dark: 3d models and various arrangements. Zany: Resouces ClarkKent: arrangements in physics. Batch: Resouces and arrangements in the DT version And to all those involved in the development of VP, so that this Hobby is more beautiful every day Submitter Javier15 Submitted 01/23/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod VP Version  
  8. Version 1.0.1a

    192 downloads

    Table based on Williams RollerGames of 1990. Thank you: Dark: 3d models and various arrangements. Zany: Resouces ClarkKent: arrangements in physics. Batch: Resouces and arrangements in the DT version And to all those involved in the development of VP, so that this Hobby is more beautiful every day
  9. Hi, I like the physics on this table and the way it has been recreated but am I the only one to have this bug with the lower captive ball ? Sometimes when the captive ball has been hit too hard it passes through the rubber and falls, then you have to press B (by default) to choose "No" in order to removes the ball from the through when it drains since the table will think you loose your playing ball. https://zippy.gfycat.com/LimitedAnyDonkey.webm Is there anyway to fix it ? Thanks guys and have fun ! LimitedAnyDonkey-mobile.mp4
  10. Hi all, Just registered. I'm working on a small promotional project, and part of that project involves creating a flat pinball table image (not a working game, just a representation of it). What I would like to do is create a simple working VP game using the same imagery. It doesn't have to be fully gamified (scoring, multiball, etc not needed), just 'work' as a pinball table for demo purposes, with plunger, bumper flippers etc matching (more or less) the image design. Can anyone point me in the direction of someone who could take on this project for me?
  11. Friday the 13th VPX.. UPLOADS January Friday the 13th
  12. Version 1.0.1

    172 downloads

    In tribute to the mythical game MKII created by Ed Boon in 1993. installation: To run the table you need vp10.2 rev2830 onwards. Enter the Music folder where you have VP installed. Rules: Multiples ramps for combos 8 16 or 24 ramps for extraballs Defeat all characters for multiballs Complete MK Targets for Multiball etc.. It's my first original table, so please do not be hard on me jajjajaj Thanks.. JPSalas, DevTeam and all those who work hard every day so that VP keeps growing more and more.
  13. Just some previews of next years pinball games in the works.
  14. Expect it next year. Build has begun. Crane is from Last Action Hero. Same bat time, same bat channel.
  15. Hope everyone has a good New Year and Christmas. Just a small preview of Next Years Work in Progress games. Up First is Bart VS. the Space Mutants. Just finished the apron art. Follow this thread to see more. I found some very funny sounds for it as well. Game should be done sometime January.
  16. for vpx. Rob Zombie's Spookshow. I re textured playfield from 2 images. and got some sides and apron. This wont be done anytime soon. PUBLIC NOTICE. This game will not contain any of Rob Zombie or White Zombie music. or voice. However will include instrumental mixes made on keyboards and instruments. will not incude copyright music. This is just out of respect for the artist. All images obtained legally.
  17. After Months of work, Mortal Kombat for VPX coming soon. Playfield will also release.
  18. I tried to play Spider Man on VPX today. The RAR file is corrupt. here is the proof. You should remove it and put a file that works.
  19. Anyone who wants to get into making games. In Visual Pinball. I have a link for you where I am also learning Scripts and how to do things the right way. Nice step by step guide on VP. http://www.armuco.ch/bubble/VisualGuidehtml/collectionmanager.htm
  20. File Name: Swords of Fury (Williams 1988)(FS-DT)(VP10) File Submitter: takut File Submitted: 28 Mar 2016 File Category: Visual Pinball 10 - Tables Link to B2S: Permission to Mod: Yes ROM Name: swrds_l1 VP Version: v10 Swords of Fury (Williams 1988) DT and FS version for VPX. Here is my first official Visual Pinball X release. Complete redraw of the playfield and of the plastics and creation of the big starter ramp (all that’s needs really a very long time ). Enjoy the table and please give some feedbacks. Thanks to all Visual Pinball Developers. Click here to download this file
  21. File Name: Kiss (Bally)(1979)(jbg4208)((FS/DT)(VPX) File Submitter: jbg4208 File Submitted: 04 Feb 2016 File Category: Visual Pinball 10 - Tables Permission to Mod: Yes ROM Name: kissc VP Version: v10 Hey all. I’ve been waiting for a Bally Kiss version for VPX for a while. So instead of asking for someone to make it, I tried my hand at table converting\building. My parents have this table and it is what I grew up playing as a kid. So it is near and dear to me. I’ve logged many of hours standing at this pin. This is my first attempt at anything, building wise with VP ever… So give me you opinions and thoughts. Let me know what you think or what needs to be changed. I’m open to criticism even. I tried to get the physics as close as possible to our table. Seems pretty good to me, but let me know what you think. Special thanks to 32assassin, Batch, JP, and arngrim Click here to download this file
  22. File Name: Spanish Eyes (Williams 1972) FS/DT VP10.1 File Submitter: jbg4208 File Submitted: 23 Apr 2016 File Category: Visual Pinball 10 - Tables Link to B2S: Permission to Mod: Yes VP Version: v10 Spanish Eyes a Williams EM table from 1972. Spent a couple or five dollars playing this table in the City Museum in St. Louis a few weeks back. I loved the layout with the bumper between the flippers. So here is a ground up VPX build. Can thank these below enough!! Without them this table would not be possible at all. Popotte - Artwork from the FP version. Eala Dubh Sidhe - Original script from 2001 vp table. Borgdog - Modification of the original script to work with VPX, Db2s backglass, and testing. Hauntfreaks - Graphics mods, sounds, materials, and table testing. Thank you all again. Hope everyone enjoys it as much as I do. If you notice any issues let me know. Here are the rules of play. -5 ball play -Light all lanes A-E for extra ball. -Light all targets 1-6 to light special loop, hit loop for extra ball and out lanes for 5000 pts. -Hole hit is 1000 pts for every target lit or 500 pts with none. -Top rollover lights all bumpers for 100 pts per hit. Click here to download this file
  23. Version 1.3

    178 downloads

    Spanish Eyes a Williams EM table from 1972. Spent a couple or five dollars playing this table in the City Museum in St. Louis a few weeks back. I loved the layout with the bumper between the flippers. So here is a ground up VPX build. Can thank these below enough!! Without them this table would not be possible at all. Popotte - Artwork from the FP version. Eala Dubh Sidhe - Original script from 2001 vp table. Borgdog - Modification of the original script to work with VPX, Db2s backglass, and testing. Hauntfreaks - Graphics mods, sounds, materials, and table testing. Thank you all again. Hope everyone enjoys it as much as I do. If you notice any issues let me know. Here are the rules of play. -5 ball play -Light all lanes A-E for extra ball. -Light all targets 1-6 to light special loop, hit loop for extra ball and out lanes for 5000 pts. -Hole hit is 1000 pts for every target lit or 500 pts with none. -Top rollover lights all bumpers for 100 pts per hit.
  24. I have previously had VP 9 and PhysMod 5 set up just fine and able to play many games, so I was very excited when VPX was released. I built my own Virtual Pinball machine around Halloween and have since been struggling to set up VPX correctly. I have followed guides, watched You Tube videos, and even gone the trial and error route. At this point, I am done and just want to play some pinball. It seems like every table I try to play has some sort of error that will not allow me to play it, whether that be some sort of sound error on AMH or countless Trough Errors. I was most excited about the newer Stern Tables, but can't seem to set my ROMs up correctly. So here I am...at my wits end. I just want to play some pinball and am willing to PAY to do so! Is anyone out there willing to send me a file folder with all the correct set ups, scripts, VPinMame, and ROMs? I would be happy to throw $20 or $40 your way just for your copying/uploading troubles. Any takers?
  25. Version 1.3

    405 downloads

    Swords of Fury (Williams 1988) DT and FS version for VPX. Here is my first official Visual Pinball X release. Complete redraw of the playfield and of the plastics and creation of the big starter ramp (all that’s needs really a very long time ). Enjoy the table and please give some feedbacks. Thanks to all Visual Pinball Developers.