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Showing results for tags 'spider-man'.



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Found 5 results

  1. File Name: Spider-Man(Stern)(2007)(ninuzzu)(v1.1)(VP10) File Submitter: ninuzzu File Submitted: 03 Oct 2015 File Category: Visual Pinball 10 - Tables Link to B2S: Link to Media Pack: Permission to Mod: Yes ROM Name: sman_261 VP Version: v10 Beta Spiderman by Stern, 2007 Table Recreation by ninuzzu for Visual Pinball 10 Credits/Thanks (in no particular order): 85Vett and Alessio for the VP9 script Dark and Zany for some primitive templates I used and edited Javier1515,JPSalas,GTXJoe and Shoopity for some code and sounds effects I borrowed from their tables VPDev Team for the new freaking amazing VPX This one was fun to build and it's very fun to play (at least for me). I found some nice resources for the pf and decided to rebuild/redraw it. Alessio scripted the GI code and it's close to the real one; but sometimes, lights will go down and never go up again, if you encounter this issue, use the center tilt key (hit the spacebar) to fix this. The Sandman and the Doc Ock kicker guides are made collidable, so the ball follows them when kicked out by the 2 kickers. The backwall decal texture is taken from 85Vett's table, I still miss this resource. The villains figurines are not 3D, but maybe they will in the future Click here to download this file
  2. Hi guys, I'm working on Spider-man, here a preview
  3. Version 1.0.0

    281 downloads

    Spider-Man Black Suited (Stern 2007)
  4. Version smanve_100

    266 downloads

    smanve_100.zip
  5. Version v1.1

    5,386 downloads

    Spiderman by Stern, 2007 Table Recreation by ninuzzu for Visual Pinball 10 Credits/Thanks (in no particular order): 85Vett and Alessio for the VP9 script Dark and Zany for some primitive templates I used and edited Javier1515,JPSalas,GTXJoe and Shoopity for some code and sounds effects I borrowed from their tables VPDev Team for the new freaking amazing VPX This one was fun to build and it's very fun to play (at least for me). I found some nice resources for the pf and decided to rebuild/redraw it. Alessio scripted the GI code and it's close to the real one; but sometimes, lights will go down and never go up again, if you encounter this issue, use the center tilt key (hit the spacebar) to fix this. The Sandman and the Doc Ock kicker guides are made collidable, so the ball follows them when kicked out by the 2 kickers. The backwall decal texture is taken from 85Vett's table, I still miss this resource. The villains figurines are not 3D, but maybe they will in the future
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