Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'ledstrip'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to the VPUniverse
    • VPU General Discussion
    • Site News & Announcements
    • The Big Bang
    • VPU Classifieds - Buy / Sell / Trade
    • Pinball Festivals, Groups & Gatherings
  • VPUniverse.com Online Virtual Pinball League
    • League Discussion
  • New Releases
    • B2S New Releases
    • Visual Pinball New Releases
    • Future Pinball New Releases
    • Front End & Support Files New Releases
  • Digital Pinball Cabinets
    • Cabinet Builds
    • Cabinet Discussion
    • PinCab/Pinball Hardware Development
  • Pin2DMD Forums
    • Pin2DMD General Discussion
    • Pin2DMD DMD Colorization Works in Progress
    • Pin2DMD Research & Ideas
  • Planet Visual Pinball
    • Visual Pinball Support
    • Visual Pinball General Discussion
    • Visual Pinball Development
    • Table Development and Releases
  • Planet Future Pinball
    • Future Pinball General Discussion
    • Table Development and Releases
    • Future Pinball Support
  • Artwork
    • Backglass Artwork
    • Feature Requests
    • Playfield Artwork
  • Pinball Front-Ends
    • HyperPin Support
    • Installation Support
    • Pinball X Support
    • Pinup Popper
  • PinMAME
    • Current PinMAME Source
    • PinMAME Development
    • PinMAME Support
  • Real Pinball & Arcade Gaming Discussion
    • Real Pinball Discussion
    • Arcade Gaming Discussion
  • Direct Output Framework
    • Direct Output Announcements
    • Direct Output General Discussion
    • Direct Output Support
  • B2S Development
    • B2S Development Support
  • Console & PC Virtual Pinball
    • Other Virtual Pinball & Gaming Discussion
    • Pinball Arcade
    • Console & PC Gaming Discussion
    • ProPinball

Categories

  • Backglass Downloads
    • B2S - For Players
    • B2S - For Developers
    • Animated Backglasses
    • Backglass Resources
  • PinMAME
    • PinMAME Source
    • PinMAME Roms
    • ROM Colorizations
  • Visual Pinball
    • VPU Patching System
    • Visual Pinball - 10.x.x
    • Visual Pinball - 9.x.x
  • VR - Virtual Reality Pinball
    • VR Pinball Install Required Files
    • VR - Visual Pinball X VR Conversions
    • VR - Room Templates
  • Pin2DMD Files
    • Pin2DMD Documentation
    • Pin2DMD Firmware
    • Table Support Files
    • ROM Frame Dumps
    • Pin2DMD Tools
    • Pin2DMD Color Palettes
  • Future Pinball
    • Future Pinball Files
    • Future Pinball Tables
  • Direct Output Framework
  • Pinball Frontend Downloads
    • HyperPin Support Files
    • Frontend Artwork
    • Plugins
    • Media Managers
    • Loading Animations
  • Development Resources
    • Table Resources
    • Table Creation Resources
    • Cabinet Resources

Categories

  • Cabinet Building & Configurations
  • DMD Colorization Tutorials
  • VpinMAME
  • Installing PinMAME for SAM Emulation
  • Game Specific Tips & Tricks
  • Future Pinball
  • B2S Tutorials

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 3 results

  1. Hello I need some help to isolate my problem. I'ven running A LOT of testing, reading, testing, etc but I can't understand what's wrong. I have Teensy + one strip 156 addressable LED's running right+back+left side. If I load Medieval Madness in DirectOutputConfigTester.exe, I get solenoid and switches list. While sending pulse or activation all my LED's respond nicely. BUT when I start the exact same table in VP nothing happens??! No blink, nothing... Plugins are activated, DOF is running, table is running, no lag, etc etc. What could cause this behavior?
  2. To illuminate my game room I created 3D printed lights, designed similar to pinball bumpers/towers. Inside they have ledstrips, connected via Wifi to the pinball cabinet (avoiding cables through the room) controlled with DOF. The lamps are a combination of background light and game actions. The video shows typical animations and background lights for several games: https://www.youtube.com/watch?v=zvUSc_3gUc8 If you do not have a 3D printer, you might use purchased lamps, etc. I'm using two bumpers mounted on a plate, two of these, one each side of the room. As I could run a (hidden) cable between both I needed only one Wifi controller + power supply for both. Of course you could use one controller/power supply per lamp, if needed. To build it, you need access to a 3D printer, material need is < 1 kg ($20) Two wood plates to mount it. 1 x Wemos D1 mini (ESP8266) ($4 in China via ebay) 1 x 2 channel relais board (for Arduino) ($1 in China) 1 x 5V 15A power supply ($20) 4 x "8x5-40-LED-Matrix-WS2812-LED-5050-RGB-Full-Color-Driver-Board-For-Arduino" ($8 China) 1 x IC 74HCT245 (20 Cent) some cables, some resistors... Build the controller on a breadboard, when working you might want to solder it on a prototyping board to get it small and fit into a case. 3D files to download and print are here: https://www.thingiverse.com/thing:2781747 There are some picture how the printed part looks and how to mount the LED's as well. Here is the source for the controller. You need to download and install Arduino IDE to upload the firmware. If you never did so before, search for "wemos arduino tutorial" example: http://www.instructables.com/id/Programming-the-WeMos-Using-Arduino-SoftwareIDE/ Start with a "blink" example. When ready, open the source. Enter your Wifi data to allow it to connect. Either check your router or use the serial monitor to learn the IP address of the device (and check if Wifi connection worked). If the ledstrips, relais, power are connected correctly, it will start by enabling the relais and run a green LED through the strip. BTW, the relais are used to shutdown the power supply. The Wemos (using a Power/USB adapter, 1Ah is fine) is always connected to power. It will "wakeup" as soon you start playing pinball. Then it will power on via the relais the 5V power supply, avoiding that this thing is always connected to power and burn energy (or burn your house on failure). After 60 seconds without signal it will shutdown the power supply automatically. The controller responds to Artnet universe 1+2 for pinball. If you have an Artnet controller on your smartphone (or your smart house, such as Homematic or Siri with Homebridge), it will respond to Universe 0. The first 3 lamps represent RGB, so you can setup a background light for your room even if you don't play. Finally you need to setup DOF. The cabinet.xml is huge, as you need to define all lamps, for each color. I upload mine as example, if you use the same number of LED's, you can just copy&paste. Finally you need to setup DOF and download the directoutputconfig100.ini file. An example how from my setup is enclosed. Good luck - and much fun. Artnetpinballlamp.ino cabinet.xml
  3. This tutorial should help beginners to create their own RGB led strip configurations. I started making notes for myself and thought sharing could help others. You should already have led strips installed and DOF configuration working. Use http://configtool.vpuniverse.com to setup and download your directoutputconfig.ini file. After some trial&error, doing changes on Notebook in living room, running down to cabinet to test, going back, etc, I’ve created a mini matrix, just to see how effects work. This mini matrix is here used for the videos: The matrix has 24 pixel on left and right side, with 4 x 12 for the center matrix. I’ve used one meter of 96/m strip to build that. The tutorial will be published step by step, each handling a topic.
×
×
  • Create New...