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Found 377 results

  1. View File Super Mario Bros (Gottlieb 1992) SMB-TT-NZ_1.3 Submitter Wildman Submitted 03/10/2019 Category Visual Pinball 10 - Tables ROM Name Link to B2S http://vpuniverse.com/forums/files/file/4233-super-mario-bros-gottlieb-1992/ Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  2. View File Class of 1812 Class of 1812 - NZ&TT 1.0 Submitter Wildman Submitted 03/10/2019 Category Visual Pinball 10 - Tables ROM Name Link to B2S http://vpuniverse.com/forums/files/file/2693-class-of-1812-gottlieb-1991/ Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  3. Version 3.0

    1,537 downloads

    The Incredible Hulk (Gottlieb 1979)
  4. Version 3.0

    857 downloads

    Lights Camera Action (Gottlieb 1989)
  5. Version 1.0.0

    485 downloads

    Street Fighter II (Gottlieb 1993) Alternate BG HI REZ
  6. Version 1.0.0

    863 downloads

    Night of the Living Dead '68 (Original 2018) B2S Backglass files. In order to accommodate just about everyone playing new table "mod" creation, we decided it would be best to make backglass files that would suit everyone's setup. There are 2 version of the backglass, a 4x3 version scaled to the size originally used for the Out of Sight (Gottlieb 1974) table which this mod was based on, but also include a 16x9 version in the correct aspect ratio for "cabinet" players using 16x9 monitors. Thanks to Loserman76 for the original table / backglass and to my collaborator Xenonph who without his help these new table(s) wouldn't have been possible.
  7. Version 1.0

    797 downloads

    WaterWorld (Gottlib 1995)
  8. hi, I started a colorization project for the Gottlieb SYS3 "Barbwire", but I am having some difficulty understanding the logic of the Pin2DMD editor. Either I did something wrong, or there is a bug because the result does not correspond to the programmed behavior. I use the latest firmware (Colorprism v3.08) and the latest editor release (v2.5.0.6 dated 02-07-2020 - so very recent). I've created a simple project: only two palettes (one default with green shades, and one with normal colors red/orange/yellow/blue) only two scenes, the startup screen and the "replay at screen", using colormask mode the two scenes are triggered by two keyframe, using a little mask M0 (same for both, but of course, with different values) The project can be downloaded here :Barbwire.zip When testing with VpinMame, it's works, but not exactly as expected. The first scene is well detected, the palette is loaded and the areas (lines) are well colorized (BARB*WIRE ... Gprom checksum) ✔️OK. The next sequence is an error message, not triggered, and colorized with the default palette. ✔️OK, that look normal. The scores/game_over is displayed. Same as above, not triggered, and colorized with the default palette. ✔️OK, that look normal too. The "Replay At" sequence is displayed. Triggered, so use the correct palette and the areas are also well colorized. ✔️OK, till now, the behavior is normal and logic. The score/game_over is displayed again. But this time, the palette/areas is ❌ WRONG. Use blue/orange, but as there is nothing triggered here, it should use the default palette (green) The sequence continue, with high scores. As nothing is triggered, the default palette is used. ✔️OK, we return here to something logical. I'm newbie in colorization and try to understand how to use Pin2DMD editor. I've read documentation and watched tutorials, but I can't understand this behavior. What I'm doing wrong? Why the score/game displayed after the "Replay At" still use the same palette? I will be glad if someone could explain me, why this behaviour. Here is the video of what happen at startup: Barbwire_test.mp4 Barbwire_test.mp4
  9. Version 1.0

    1,669 downloads

    Operation Thunder (Gottlieb) (1992)
  10. Version 1.0.0

    211 downloads

    Full rebuild from scratch New HD translite resolution : 2560 x 2048 px For 2 and 3 screens, no DMD Image Authentic lamps placement, Rom ID "G.E.N.I.E" letters random animation (look authentic as possible) Authentic translite mask Photoshop lighting Special thank to @Bord for this amazing table recreation (and all the other authors as well). Video Preview here : Cheers Blacksad
  11. View File Deadly Weapon Gottlieb (1990) Needs VP 10.6 rev. 3696 or higher!! After almost 8 months it's finally done! A very special thanks goes out to Herweh!! Withou him this table wouldn't be half as good!! Thanks my friend! Don't miss Herwehs "Additional GI" switchable in the script! More GI-OFF for those who enjoy it! I hope you guys have fun while playing! Credits: - Herweh for scripting everything on this table, including kickers, animations, airball, additional GI and SSF sounds. He also fixed stuff like the trough and the tilt script! Without him this table wouldn't be half as good!!! One of the best and a great guy!! This is also your table!! Thanks!!! - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base. - Kiwi and Destruk for a great hint when 'Tilt' didn't want to work the way it should - RothbauerW for some code of his manuel trough in 'No Good Gofers' - Bord and BorgDog for images, testing and all kinds of help! - BorgDog for moving spinner rod - Flupper - cycles insert material - Thalamus for playtesting and screenshots - Ninuzzu - BallShadow - Whoever made the flipper shadow - Last, and definetly not least the VPX devs!! Thanks guys! Changelog: v 1.0.1 - Herweh fixed a crash caused ba a glass hit - fixed the "bleeding" of the flipper textures - better DT background image v1.0.2 - Herweh fixed two hickups in the script. Flickering of the GI when hitting the flipper button is now gone. Thanks to Thalamus for finding both issues and providing a quick fix! Submitter Schreibi34 Submitted 06/09/2019 Category Visual Pinball 10 - Tables ROM Name deadweap.zip Link to B2S Link to Media Pack Permission to Mod No VP Version v10  
  12. View File Genie (Gottlieb 1979) 2 & 3 screens directb2s b2s db2s Full rebuild from scratch New HD translite resolution : 2560 x 2048 px For 2 and 3 screens, no DMD Image Authentic lamps placement, Rom ID "G.E.N.I.E" letters random animation (look authentic as possible) Authentic translite mask Photoshop lighting Special thank to @Bord for this amazing table recreation (and all the other authors as well). Video Preview here : Cheers Blacksad Submitter Blacksad Submitted 12/29/2019 Category B2S Backglasses  
  13. Version 1.0

    362 downloads

    AUTHENTIC Backglass (mostly) for Genie
  14. Version 2.0

    748 downloads

    Genie (Gottlieb 1979)
  15. Version 1.0.0

    1,241 downloads

    Cactus Jack's (Gottlieb 1991)
  16. Version 1.1

    1,121 downloads

    Counterforce(Gottlieb 1980)
  17. Version 1.0.0

    1,100 downloads

    Rocky (Gottlieb 1982) this is the movie backglass ...ENJOY 😎
  18. View File Rocky (Gottlieb 1982) Rocky (Gottlieb 1982) this is the movie backglass ...ENJOY 😎 Submitter Wildman Submitted 06/09/2019 Category B2S Backglasses  
  19. Version 1.0.2

    675 downloads

    Needs VP 10.6 rev. 3696 or higher!! After almost 8 months it's finally done! A very special thanks goes out to Herweh!! Withou him this table wouldn't be half as good!! Thanks my friend! Don't miss Herwehs "Additional GI" switchable in the script! More GI-OFF for those who enjoy it! I hope you guys have fun while playing! Credits: - Herweh for scripting everything on this table, including kickers, animations, airball, additional GI and SSF sounds. He also fixed stuff like the trough and the tilt script! Without him this table wouldn't be half as good!!! One of the best and a great guy!! This is also your table!! Thanks!!! - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base. - Kiwi and Destruk for a great hint when 'Tilt' didn't want to work the way it should - RothbauerW for some code of his manuel trough in 'No Good Gofers' - Bord and BorgDog for images, testing and all kinds of help! - BorgDog for moving spinner rod - Flupper - cycles insert material - Thalamus for playtesting and screenshots - Ninuzzu - BallShadow - Whoever made the flipper shadow - Last, and definetly not least the VPX devs!! Thanks guys! Changelog: v 1.0.1 - Herweh fixed a crash caused ba a glass hit - fixed the "bleeding" of the flipper textures - better DT background image v1.0.2 - Herweh fixed two hickups in the script. Flickering of the GI when hitting the flipper button is now gone. Thanks to Thalamus for finding both issues and providing a quick fix!
  20. View File Ready Aim Fire (Gottlieb 1983) This is a VPX recreation of a 1983 Gottlieb Ready Aim Fire pinball machine. It needs the rom "raimfire .zip" to run, you will have to find that yourself. Don't let the music drive you crazy. Thanks to Tab and Destruk for the earlier version to work off of. Thanks to Gaston for the emreel script correction. Thanks to BorgDog for his awesome Gottlieb EM 42" Template table where I got most of the playfield parts, Thanks to Rawd for the physics overhaul. Thanks to Arngrim and Thalamus for injecting DOF and SSF into this table. Submitter Rascal Submitted 04/01/2019 Category Visual Pinball 10 - Tables ROM Name raimfire.zip Link to B2S Link to Media Pack Permission to Mod Yes VP Version v10  
  21. Version 1.1

    309 downloads

    This is a VPX recreation of a 1983 Gottlieb Ready Aim Fire pinball machine. It needs the rom "raimfire .zip" to run, you will have to find that yourself. Don't let the music drive you crazy. Thanks to Tab and Destruk for the earlier version to work off of. Thanks to Gaston for the emreel script correction. Thanks to BorgDog for his awesome Gottlieb EM 42" Template table where I got most of the playfield parts, Thanks to Rawd for the physics overhaul. Thanks to Arngrim and Thalamus for injecting DOF and SSF into this table.
  22. Version 1.4

    681 downloads

    This is a VPX conversion of TAB and Destruk's 1996 Gottlieb Premier Barb Wire table. Big thanks to TAB and Destruk for their work. It can use some 3D models, but it doesn't look too bad as it is. Feel free to fix it up or modify it, after all I'm a newbie to the VP scene. It needs the rom named "barbwire.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled for all of the VP sites.
  23. 360 downloads

    image rebuilt from a low res file. backglass has no flashing lamps. I did not like the default locations to the "Always ON" lamps, I moved the lamps around to match the objects in the image.
  24. View File Barb Wire (Gottlieb 1996) This is a VPX conversion of TAB and Destruk's 1996 Gottlieb Premier Barb Wire table. Big thanks to TAB and Destruk for their work. It can use some 3D models, but it doesn't look too bad as it is. Feel free to fix it up or modify it, after all I'm a newbie to the VP scene. It needs the rom named "barbwire.zip". Hopefully you have a friend who has it, because the Gottlieb roms were pulled for all of the VP sites. Submitter Rascal Submitted 12/12/2018 Category Visual Pinball 10 - Tables ROM Name barbwire.zip Link to B2S Link to Media Pack Permission to Mod Yes VP Version v10  
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