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Found 65 results

  1. View File OXO (Williams 1973) OXO (Williams 1973) OXO is a Williams tic-tac-toe game that has fun game play and excellent shots coupled with awesome Christian Marche artwork. The basic premise is to achieve a tic-tac-toe with either X s or O's and then land the ball in either saucer for a 5000 point bonus and an extra ball. Lighting all of the tic-tac-toe squares will enable a replay special with either the left or right middle roll overs. HauntFreaks has pulled out all of the stops on this one! His artwork is incredible and the details that he added like primitive cut outs for the targets and leaf switches really enhance the table. He has also made a new B2S backglass for the table that will also be available to download and that backglass also has third monitor DMD artwork. This table has a few new features to it that include full integration of DOF for those who have chime units as well as a new (at least for my tables) post-it note with the ablility to enter initials. There are three user variables that can be altered to change the playing epxperience. They are all located near the top of the script and include: FreePlay - set to True for free play or False if you want to coint up ShowBallShadow - set to True to turn on to enable ball shadows or to False to to deactivate them PinkFLipperColor- set to True to use pink rubbers on the flippers or set to False to use white rubbers. Here's the tean that brought you this table Script: Scottacus Artwork: Hauntfreaks Beta Testing: Xenonph and Thalamus Chime Testing: Bord Special thanks to Fren for his excellent VP9 OXO table that got this whole project started! HauntFreaks has released a new directb2s backglass and wheel logo that goes along with the new artwork for this table Submitter scottacus Submitted 10/08/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  2. Version 1.0.0

    49 downloads

    OXO (Williams 1973) OXO is a Williams tic-tac-toe game that has fun game play and excellent shots coupled with awesome Christian Marche artwork. The basic premise is to achieve a tic-tac-toe with either X s or O's and then land the ball in either saucer for a 5000 point bonus and an extra ball. Lighting all of the tic-tac-toe squares will enable a replay special with either the left or right middle roll overs. HauntFreaks has pulled out all of the stops on this one! His artwork is incredible and the details that he added like primitive cut outs for the targets and leaf switches really enhance the table. He has also made a new B2S backglass for the table that will also be available to download and that backglass also has third monitor DMD artwork. This table has a few new features to it that include full integration of DOF for those who have chime units as well as a new (at least for my tables) post-it note with the ablility to enter initials. There are three user variables that can be altered to change the playing epxperience. They are all located near the top of the script and include: FreePlay - set to True for free play or False if you want to coint up ShowBallShadow - set to True to turn on to enable ball shadows or to False to to deactivate them PinkFLipperColor- set to True to use pink rubbers on the flippers or set to False to use white rubbers. Here's the tean that brought you this table Script: Scottacus Artwork: Hauntfreaks Beta Testing: Xenonph and Thalamus Chime Testing: Bord Special thanks to Fren for his excellent VP9 OXO table that got this whole project started! HauntFreaks has released a new directb2s backglass and wheel logo that goes along with the new artwork for this table
  3. View File Capersville (Bally 1966) 2.8.7 Capersville is a fun Bally table from 1966 that features Zipper Flippers, Multiple Modes of Play and a Three Ball Multiball, all pretty heavy duty for 1966! Feel free to change the variable "FreePlay" to "False" for credit play. Also feel free to change the variable "STAT" to "True" to view bumper caps with "10 Points" on them rather than the stock blank caps. Thanks to HaunfFreaks for his awesome lighting and graphics magic. Also to BorgDog and Loserman76 for coding help, Arngrim for looking over my DOF and Xenonph and Thalamus for helping find coding bugs. Please Note: To get the graphics and lighting to work properly you must run this table with VP 10.4 rev 3209 or higher Enjoy! Submitter scottacus Submitted 09/22/2017 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod Contact Author First. VP Version v10  
  4. Version 3.1.3

    64 downloads

    Capersville is a fun Bally table from 1966 that features Zipper Flippers, Multiple Modes of Play and a Three Ball Multiball, all pretty heavy duty for 1966! Feel free to change the variable "FreePlay" to "False" for credit play. Also feel free to change the variable "STAT" to "True" to view bumper caps with "10 Points" on them rather than the stock blank caps. Thanks to HaunfFreaks for his awesome lighting and graphics magic. Also to BorgDog and Loserman76 for coding help, Arngrim for looking over my DOF and Xenonph and Thalamus for helping find coding bugs. Please Note: To get the graphics and lighting to work properly you must run this table with VP 10.4 rev 3209 or higher Enjoy!
  5. View File Gridiron (Gottlieb 1977) Gridiron was a two player version of Gottlieb's "Pro Football." Pinuck wrote the original b2s exe table and I updated the table to directb2s and DOF. There is a FreePlay variable in the script that can be changed to "False" if you want to make the table require coin up. Thanks to Loserman76 for his help in making the table. Thanks to Xenonph for his hours of testing to make sure that I didn't bugger up the code. Thanks to Pinuck for making such a great table in the first place and giving me the green light to update it. Submitter scottacus Submitted 08/27/2017 Category Recreations ROM Name Link to B2S Link to Media Pack Permission to Mod VP Version  
  6. Version 1.0.0

    28 downloads

    Gridiron was a two player version of Gottlieb's "Pro Football." This is a new directb2s backglass that goes along with a newly updated table that I just released.
  7. View File Gridiron (Gottlieb 1977) directb2s backglass Gridiron was a two player version of Gottlieb's "Pro Football." This is a new directb2s backglass that goes along with a newly updated table that I just released. Submitter scottacus Submitted 08/27/2017 Category B2S Backglasses  
  8. Gridiron (Gottlieb 1977)

    Version 1.0.0

    26 downloads

    Gridiron was a two player version of Gottlieb's "Pro Football." Pinuck wrote the original b2s exe table and I updated the table to directb2s and DOF. There is a FreePlay variable in the script that can be changed to "False" if you want to make the table require coin up. Thanks to Loserman76 for his help in making the table. Thanks to Xenonph for his hours of testing to make sure that I didn't bugger up the code. Thanks to Pinuck for making such a great table in the first place and giving me the green light to update it.
  9. View File Capersville (Bally 1966) This is a directB2S update of Starman's B2S exe table. There is a new directB2S backglass that is available for this table and the table has incorporated DOF. Capersville is a great Bally table from 1966 that features zipper flippers, four different modes and a three ball multiball. Change the variable "FreePlay" in the script to set the game for freeplay or credit play. I have added an additional mode for the game called "EBMode" that can be selected in the script. The "Deep 4 Caper" involves locking a ball into the trap just to the left of the shooter lane and then hitting the white mushroom target four times to finally release the captured ball back into the launch lane. The way Starman's original exe table played, this ball acts as an extra ball should you loose the active ball on the table. If the active ball is captured by the Deep 4 Caper trap or falls into either of the top two ball captures, the extra ball is lost because the ball in the shooter lane becomes the next ball released. My "EBMode" makes sure that the player receives an extra ball for completing the Deep 4 Caper regardless of what happens to the active ball. I have been unable to contact any owners of the table to find how the actual table plays the "Deep 4 Caper" so I leave it to you to choose how you want the table to play. To activate this set EBMode to True in the script. Thanks to Loserman76 and Arngrim for their help editing the table. Thanks also to Xenoph for his hours of testing the table Lastly thanks to Starman for making the excellent exe in the first place Submitter scottacus Submitted 08/25/2017 Category Recreations ROM Name Link to B2S Link to Media Pack Permission to Mod VP Version  
  10. View File Capersville (Bally 1966) This is a B2S backglass for my edit of Starman's B2S exe table which I have updated to directb2s and added DOF to. Submitter scottacus Submitted 08/25/2017 Category B2S Backglasses  
  11. Capersville (Bally 1966)

    Version 2.0

    71 downloads

    This is a B2S backglass for both my VP9 and VPX versions of Capersville (Bally 1966).
  12. Capersville (Bally 1966)

    Version 1.5

    19 downloads

    This is a directB2S update of Starman's B2S exe table. There is a new directB2S backglass that is available for this table and the table has incorporated DOF. Capersville is a great Bally table from 1966 that features zipper flippers, four different modes and a three ball multiball. Change the variable "FreePlay" in the script to set the game for freeplay or credit play. I have added an additional mode for the game called "EBMode" that can be selected in the script. The "Deep 4 Caper" involves locking a ball into the trap just to the left of the shooter lane and then hitting the white mushroom target four times to finally release the captured ball back into the launch lane. The way Starman's original exe table played, this ball acts as an extra ball should you loose the active ball on the table. If the active ball is captured by the Deep 4 Caper trap or falls into either of the top two ball captures, the extra ball is lost because the ball in the shooter lane becomes the next ball released. My "EBMode" makes sure that the player receives an extra ball for completing the Deep 4 Caper regardless of what happens to the active ball. I have been unable to contact any owners of the table to find how the actual table plays the "Deep 4 Caper" so I leave it to you to choose how you want the table to play. To activate this set EBMode to True in the script. Thanks to Loserman76 and Arngrim for their help editing the table. Thanks also to Xenoph for his hours of testing the table Lastly thanks to Starman for making the excellent exe in the first place
  13. File Name: The Rosve EM FS Collection File Submitter: rosve File Submitted: 22 Jul 2013 File Category: Recreations Permission to Mod: YesVP Version: v9.12 A compilation of EM recreations that I made over the last couple of years. They are all fullscreen cabinet versions. Big Valley Captain Fantastic Central Park Dipsy Doodle Flash Gordon (re-themed 1965 Gottlieb pin "Ice Revue") Mars Trek See Saw Skyrocket Click here to download this file
  14. File Name: Spanish Eyes (Williams 1972) FS/DT VP10.1 File Submitter: jbg4208 File Submitted: 23 Apr 2016 File Category: Visual Pinball 10 - Tables Link to B2S: Permission to Mod: Yes VP Version: v10 Spanish Eyes a Williams EM table from 1972. Spent a couple or five dollars playing this table in the City Museum in St. Louis a few weeks back. I loved the layout with the bumper between the flippers. So here is a ground up VPX build. Can thank these below enough!! Without them this table would not be possible at all. Popotte - Artwork from the FP version. Eala Dubh Sidhe - Original script from 2001 vp table. Borgdog - Modification of the original script to work with VPX, Db2s backglass, and testing. Hauntfreaks - Graphics mods, sounds, materials, and table testing. Thank you all again. Hope everyone enjoys it as much as I do. If you notice any issues let me know. Here are the rules of play. -5 ball play -Light all lanes A-E for extra ball. -Light all targets 1-6 to light special loop, hit loop for extra ball and out lanes for 5000 pts. -Hole hit is 1000 pts for every target lit or 500 pts with none. -Top rollover lights all bumpers for 100 pts per hit. Click here to download this file
  15. Version 1.3

    243 downloads

    Spanish Eyes a Williams EM table from 1972. Spent a couple or five dollars playing this table in the City Museum in St. Louis a few weeks back. I loved the layout with the bumper between the flippers. So here is a ground up VPX build. Can thank these below enough!! Without them this table would not be possible at all. Popotte - Artwork from the FP version. Eala Dubh Sidhe - Original script from 2001 vp table. Borgdog - Modification of the original script to work with VPX, Db2s backglass, and testing. Hauntfreaks - Graphics mods, sounds, materials, and table testing. Thank you all again. Hope everyone enjoys it as much as I do. If you notice any issues let me know. Here are the rules of play. -5 ball play -Light all lanes A-E for extra ball. -Light all targets 1-6 to light special loop, hit loop for extra ball and out lanes for 5000 pts. -Hole hit is 1000 pts for every target lit or 500 pts with none. -Top rollover lights all bumpers for 100 pts per hit.
  16. File Name: Gemini (Gottlieb) (1978) (BorgDog)(1.0)(VP10) File Submitter: BorgDog File Submitted: 28 Oct 2015 File Category: Visual Pinball 10 - Tables Permission to Mod: Yes VP Version: v10 Beta Found an image of a very dirty stripped playfield and decided to run with it, grunge, dirty, dark, rusty, broken yellowed plastics etc. thanks to hauntfreaks for dirtying it up some more. db2s is also included. borrowed an options menu from loserman76 and gnance, open options before starting a game by pressing [, allows you to change number of balls and replay levels. thanks to arngrim for the dof coding Click here to download this file
  17. Version 1.0

    439 downloads

    Found an image of a very dirty stripped playfield and decided to run with it, grunge, dirty, dark, rusty, broken yellowed plastics etc. thanks to hauntfreaks for dirtying it up some more. db2s is also included. borrowed an options menu from loserman76 and gnance, open options before starting a game by pressing [, allows you to change number of balls and replay levels. thanks to arngrim for the dof coding
  18. Gottlieb BUCCANEER

    Version 1.0

    93 downloads

    GOTTLIEB BUCCANEER First of All I would like to Thank the Master table builder Popotte for all the info about the Rules and for the adjustment of the Wheel\Spin System. A Special Thank to Allknowing2012 (that owns real table) for all the instructions This is the second Custom-Physic table released, with a huge physic improvement. Table has: -my new Dynamic Flipper Shadows (hopefully bugfree) -the Highest-Score Post-it (a simple paper on the apron) HERE ARE SOME PICS OF THE TABLE: A SHORT PRESENTATION VIDEO:
  19. Nip-It Bally 1972

    this is something I've been looking for a for a while now, as well as many others i'm sure... I did a deep search and I mean DEEP search for "NIP-IT" (bally 1972)... I came across a VP file that had creation date of 1996? (is this even possible?)... anyway it was a very crude version, but a starting point none the less... so the search for images began... over a couple weeks of collecting images I had enough to do a "OK" redraw of the PF and %99 of the plastics (I still need one piece)... so I threw together a rough playable VP version, with working "Balligator" ... my VP scripting and table building skills are subpar at best,...so who would be interested in make this a modern VP EM table?.... ORIGINAL VP version credits: 1996? XtremeMAME: Table layout, Gator Grabber Warrior : Scripting Destruk : Gator Grabber Help
  20. Version 1.0

    279 downloads

    Media Pack for Road Race by Gottlieb 1969 recreation by loserman76
  21. File Name: Road Race (Gottlieb 1969) Media Pack File Submitter: Dazz File Submitted: 05 Jan 2015 File Category: B2S Backglasses Media Pack for Road Race by Gottlieb 1969 recreation by loserman76 Click here to download this file
  22. Fast Draw Wip Freneticamnesic

    Been a while since I had a WIP on VPU! With the release of a scripted version of Fast Draw by Loserman over on VPF, I can finally begin this project. To begin, this is THE pinball machine that got me into this hobby. Back in the day, my dad had one of these in the garage and I played the hell out of it. We eventually sold it and I kind of forgot about pinball. Then almost 2 years ago I went searching for the machine and found that it had been recreated in two fine pieces of pinball software... from there I discovered everything else that all these great author have to author. Once I started to understand VP I realized what all was wrong with the (otherwise admittedly great) VP version - it was using a ROM. I already tried to do an EM table, I can't script, forget that. Now that there's script available I'd like to start to update the table that got me here. Rawd showed me Triple Strike tonight and the reflections blew my mind. It looked complicated but now with primitive support in VP everything is pretty easy... apparently this was all Rascal's idea but I think he's been getting too much credit lately I just started to build tonight, shouldn't take too long, I'll be using FP resources and objects for almost everything. I need to get permission from Popotte before I can release - I doubt he'll say no - but this one should be pretty smooth and I hope it turns out looking real cool. Just a few objects placed... this is going to be similar to my WWF build, it's going to look finished well before it's even playable! I suppose this build is a transition... I wanted to do something but I didn't want to do everything. My other 2 builds are exhausting.
  23. Rogo

    File Name: Rogo File Submitter: Itchigo File Submitted: 22 Nov 2013 File Category: Recreations Permission to Mod: Yes VP Version: v9.16 This is the Full Screen Direct B2s version for cabinets. It was modded from the vp9 version of Humid's mod of Ash's table. I stretched it to Full Screen, made a Directb2s for it, and did some clean up work in the center, and at the top. Thanks to Bodydump for the backglass image. Direct B2s is in the zip. Enjoy. Click here to download this file
  24. File Name: Cowboys and Indians (Desktop) File Submitter: Itchigo File Submitted: 12 May 2013 File Category: Original Creations Permission to Mod: No VP Version: v9.12 A one player EM. Looks like it could've been a "Home Game", but I assure you- it's not! It's 100% completely original! You get two versions in the zip. The EM version, and the "Wild West" version with all western sounds. Click here to download this file
  25. File Name: Hot Line Williams 1966 File Submitter: Itchigo File Submitted: 20 May 2014 File Category: Recreations Link to B2S: Permission to Mod: Yes ROM Name: None VP Version: v9.2.1 Hot Line came out in July of 1966 the summer between my Sophomore and Junior years in College. Hot Line was Designed by Steve Kordek and Williams produced 3,600 units.. I probably spent more time in the pinball parlor that year than any other. This game was a challenge to play, but the early dot matrix of letters done in lighted buttons was something very new and intriguing to say the least. This machine ate a lot of my change that year. Hot Line was made at the beginning of the transition from 5 Ball to 3 Ball games, but it is really a 5 Ball game with a 3 Ball mode. So while I've provided the ability to switch between 3 and 5 ball mode, I suggest playing it in 5 Ball mode to understand what it was like to play Hot Line in 1966 in the arcades. As with all of my games, pressing the "R" key will display the game rules and feature keys. Table by Pbecker1946 of Roguepinball Mod to FS and Backglass by Itchigo Table and backglass are in the zip. Needs a mediapack, anyone?.... Click here to download this file
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