Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'coin door'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome to the VPUniverse
    • VPU General Discussion
    • Site News & Announcements
    • The Big Bang
    • VPU Classifieds - Buy / Sell / Trade
    • Pinball Festivals, Groups & Gatherings
  • VPUniverse.com Online Virtual Pinball League
    • League Discussion
  • New Releases
    • B2S New Releases
    • Visual Pinball New Releases
    • Future Pinball New Releases
    • Front End & Support Files New Releases
  • Digital Pinball Cabinets
    • Cabinet Builds
    • Cabinet Discussion
    • PinCab/Pinball Hardware Development
  • Pin2DMD Forums
    • Pin2DMD General Discussion
    • Pin2DMD DMD Colorization Works in Progress
    • Pin2DMD Research & Ideas
  • Planet Visual Pinball
    • Visual Pinball Support
    • Visual Pinball General Discussion
    • Visual Pinball Development
  • Planet Future Pinball
    • Future Pinball General Discussion
    • Future Pinball Support
  • Artwork
    • Backglass Artwork
    • Playfield Artwork
  • Pinball Front-Ends
    • HyperPin Support
    • Pinball X Support
    • Pinup Popper
  • PinMAME
    • PinMAME Development
    • PinMAME Support
  • Real Pinball & Arcade Gaming Discussion
    • Real Pinball Discussion
    • Arcade Gaming Discussion
  • Table Development and Releases
    • Works in Progress
    • Table Requests
  • Table Development and Releases
    • Works in Progress
    • Table Requests
    • Resources
  • Direct Output Framework
    • Direct Output Announcements
    • Direct Output General Discussion
    • Direct Output Support
  • B2S Development
    • B2S Development Support
  • Console & PC Virtual Pinball
    • Other Virtual Pinball & Gaming Discussion
    • Pinball Arcade
    • Console & PC Gaming Discussion
    • ProPinball


  • Backglass Downloads
    • B2S - For Players
    • B2S - For Developers
    • Animated Backglasses
    • Backglass Resources
  • PinMAME
    • PinMAME Source
    • PinMAME Roms
    • ROM Colorizations
  • Visual Pinball
    • VPU Patching System
    • Visual Pinball - 10.x.x
    • Visual Pinball - 9.x.x
  • Pin2DMD Files
    • Pin2DMD Documentation
    • Pin2DMD Firmware
    • Table Support Files
    • ROM Frame Dumps
    • Pin2DMD Tools
    • Pin2DMD Color Palettes
  • Future Pinball
    • Future Pinball Files
    • Future Pinball Tables
  • Direct Output Framework
  • Pinball Frontend Downloads
    • HyperPin Support Files
    • Frontend Artwork
    • Plugins
    • Media Managers
  • Development Resources
    • Table Resources
    • Table Creation Resources
    • Cabinet Resources

Product Groups

There are no results to display.


  • Cabinet Building & Configurations
  • DMD Colorization Tutorials
  • VpinMAME
  • Installing PinMAME for SAM Emulation
  • Game Specific Tips & Tricks
  • Future Pinball
  • B2S Tutorials

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 2 results

  1. Cannot believe I didn't think of this earlier....... *facepalm* Was chatting to neohusky about his cab and he asked me about the coin door circuit. I explained that I am working on some other hardware that will incorporate it and real life is getting in the way of free time.. blah blah blah, but to keep you going for the time being, install a microswitch on the inside of your coin door. Then it hit me. Install a microswitch with 12 volts going to the common, and one wire from both the normally open and normally closed soldered together. When the switch is operated, either on or off, it gives a pulse off output while the common is inbetween outputs. Feed this onto a 12 volt relay and wire Ipac common to the common of the relay and an Ipac input to the normally closed. I tested it with an LED and I was getting a pulse flash so it should work perfectly with an Ipac. The image above is using a car relay, but any 12 volt relay will work. Anyone with a cabinet able to give this a test run? I know some microswitches were too quick between switching but that is the only problem I can see. Youtube clip of it in action connected to an Ipac
  2. Hi guys, I found a way to run the END key exactly how the switch of a pinball cab, ie it remains ON until it is pressed and goes OFF when released (at this time it becomes ON when pressed and returns to OFF at the next pressure). May be an idea to put it in the official version of VPM (maybe mapped in another key as suggested by Arngrim)? To activate this you need to edit these lines wpc\alvg.h(35): COREPORT_BITTOG( 0x0400, "Ticket", KEYCODE_END) wpc\bowlgames.c(479): COREPORT_BITTOG( 0x0100, "Coin Door", KEYCODE_END) wpc\gts3.h(69): COREPORT_BITTOG( 0x0040, "Coin Door", KEYCODE_END) wpc\taito.h(16): COREPORT_BITTOG( 0x0020, "Coin Door", KEYCODE_END) wpc\vd.c(141): COREPORT_BITTOG(0x8000, DEF_STR(Unknown),KEYCODE_END) wpc\wpc.h(20): COREPORT_BITTOG( 0x0100, "Coin Door", KEYCODE_END) wpc\zacproto.c(177): COREPORT_BITTOG(0x0002, "Coin Door", KEYCODE_END) wpc\zacproto.c(278): COREPORT_BITTOG(0x0002, "Coin Door", KEYCODE_END) wpc\zacproto.c(381): COREPORT_BITTOG(0x0002, "Coin Door", KEYCODE_END) by replacing COREPORT_BITTOG with COREPORT_BIT. If you want to try this patch easily here you can find the latest build recompiled. What do you think about this? VPinMAME_notoggle.zip
  • Create New...