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Found 9 results

  1. Version 1.0.0

    46 downloads

    Centaur wheel image
  2. Version centaurj

    142 downloads

    centaurj.zip
  3. Version centauri

    127 downloads

    centauri.zip
  4. File Name: Centaur_(Bally)_(1981)_VP921_FS_v2.1 (JimmyFingers - Fuzzel) File Submitter: fuzzel File Submitted: 03 May 2014 File Category: Recreations Link to B2S: Permission to Mod: Contact Author First. ROM Name: centaur VP Version: v9.2.1 This is a complete rework of the old 1.2 version. A big thank you to JimmyFingers who did the majority of changes to this table. That was changed: - Implemented and tuned new BMPR routine which uses an updated formula for a better / smoother momentum curve, higher table friction settings (for better ball weight appearance), and new corresponding BMPR parameters - Implemented additional custom physics routines for dampening, positional slingshot strength, flipper tap code, and a new / experimental one for “X” cushioning / ball jumping for the ORBS targets as well as the soft targets behind them - Adjusted size of the ball accordingly to compensate for wide build dimensions - Added a variety of sounds and sound processing (speed based) routines - Created new alpha full sized fading GI plastics with transparent edges / sections - Created new individual alpha ramp fading GI bulb Halos for incandescent and LED based lights (for PF lighting but at height to affect interaction / lighting on the ball) and choice can be selected via script options - Created Chamber section GI Halos for independent control / coding - Created new bumper fading GI images for 3D meshes - Added back metal and back wall GI interaction / images - Created basic PF GI for when all GI lights / independent sections off or on - Updated GI scripting for above components and corrected sections to be authentic (Chamber and slings isolated from rest of GI) - Created and coded new individual lamp halos for added lighting effects on most table lamps / light inserts (can be disabled in script) - Added Bonus rollover lights reflections in back metal - Re-scripted / architected captured ball in chamber so now it is totally natural and does not jerkily land back into kicker position (removed original / extra coding and is now simply a ball trapped in that area that can be collided with as would be on a real table) - Fixed Orbs Release target magnet area, modified operation to be better timed with that of a real machine, and incorporated animations for the sub-PF ball launch / metal door (some tricks to make ball appear hidden / look like it comes up from beneath the table) - Added code for allowing simultaneous / two target hits on ORBS and Sequence drop targets - Modified images / added metal textures to all posts and gate housings (some were previously just solid colours / no images mapped) - Adjusted some images for lighting aspects - Adjusted behaviour of Outlane pegs for ball save / nudging based on some previous feedback by Mukuste - A complete new set of 3D meshes This version needs the latest official VP 9.2.1 or VP9.9.0. Click here to download this file
  5. Version 2.1

    566 downloads

    This is a complete rework of the old 1.2 version. A big thank you to JimmyFingers who did the majority of changes to this table. That was changed: - Implemented and tuned new BMPR routine which uses an updated formula for a better / smoother momentum curve, higher table friction settings (for better ball weight appearance), and new corresponding BMPR parameters - Implemented additional custom physics routines for dampening, positional slingshot strength, flipper tap code, and a new / experimental one for “X” cushioning / ball jumping for the ORBS targets as well as the soft targets behind them - Adjusted size of the ball accordingly to compensate for wide build dimensions - Added a variety of sounds and sound processing (speed based) routines - Created new alpha full sized fading GI plastics with transparent edges / sections - Created new individual alpha ramp fading GI bulb Halos for incandescent and LED based lights (for PF lighting but at height to affect interaction / lighting on the ball) and choice can be selected via script options - Created Chamber section GI Halos for independent control / coding - Created new bumper fading GI images for 3D meshes - Added back metal and back wall GI interaction / images - Created basic PF GI for when all GI lights / independent sections off or on - Updated GI scripting for above components and corrected sections to be authentic (Chamber and slings isolated from rest of GI) - Created and coded new individual lamp halos for added lighting effects on most table lamps / light inserts (can be disabled in script) - Added Bonus rollover lights reflections in back metal - Re-scripted / architected captured ball in chamber so now it is totally natural and does not jerkily land back into kicker position (removed original / extra coding and is now simply a ball trapped in that area that can be collided with as would be on a real table) - Fixed Orbs Release target magnet area, modified operation to be better timed with that of a real machine, and incorporated animations for the sub-PF ball launch / metal door (some tricks to make ball appear hidden / look like it comes up from beneath the table) - Added code for allowing simultaneous / two target hits on ORBS and Sequence drop targets - Modified images / added metal textures to all posts and gate housings (some were previously just solid colours / no images mapped) - Adjusted some images for lighting aspects - Adjusted behaviour of Outlane pegs for ball save / nudging based on some previous feedback by Mukuste - A complete new set of 3D meshes This version needs the latest official VP 9.2.1 or VP9.9.0.
  6. File Name: Centaur (Bally 1981)(db2s) File Submitter: darquayle File Submitted: 25 Mar 2013 File Category: B2S Backglasses Backglass for Bally's Centaur Click here to download this file
  7. Version 1

    613 downloads

    Backglass for Bally's Centaur
  8. Version 1.0

    316 downloads

    Centaur (Bally 1981)
  9. File Name: Centaur (Bally 1981) File Submitter: Wildman File Submitted: 22 Mar 2013 File Category: B2S Backglasses Centaur (Bally 1981) Click here to download this file
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