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Found 54 results

  1. Version

    103 downloads

    Bone Busters Inc. / IPD No. 347 / August, 1989 / 4 Players Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb] Model Number: 719 Common Abbreviations: BB MPU: Gottlieb System 80B Type: Solid State Electronic (SS) Production: 2,000 units (confirmed) Theme: Haunted, Skeletons, Supernatural Notable Features: Flippers (4), Pop bumper (1), Messenger ball (1), Kick-out hole (1). Opening skill shot through habitrail. The smallerflipper on upper right ramp is controlled by an extra button above right flipper button. Speech during game play and in Attract Mode. 4-ball multiball with multiplier bonus. Extended Play timer. Toys: Moving/Talking Skeleton Head Topper (during game and in attract mode), Light Up "Ghostbusters" Guns. Design by: Ray Tanzer Art by: Constantino Mitchell, Brian R. Johnson Music by: Dave Zabriskie, Craig Beierwaltes Software by: Allen Edwall Marketing Slogans: "Let the game talk for itself!!!"
  2. Bow and Arrow (Bally 1974)

    Version

    60 downloads

    Bow and Arrow / IPD No. 4770 / 1974 / 4 Players Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally] Model Number: 1033 MPU: Bally MPU AS-2518-17 Type: Solid State Electronic (SS) Production: 17 units (approximate) Theme: American West Notable Features: The lights for the center target and the top kick-out hole rotate even in Game Over mode, unlike the EM version. Plays a tune at start-up known in professional horseracing as "The Call to the Post". Design by: Greg Kmiec Art by: Christian Marche Notes: Uses the same CPU as the standard MPU-17, but is clocked at twice the speed.
  3. Version

    100 downloads

    Asteroid Annie and the Aliens / IPD No. 98 / December, 1980 / 1 Player Manufacturer:D. Gottlieb & Company, a Columbia Pictures Industries Company (1977-1983) [Trade Name: Gottlieb] Model Number: 442 MPU: Gottlieb System 1 Type: Solid State Electronic (SS) Production: 211 units (confirmed) Theme: Aliens - Outer Space - Fantasy - Playing Cards - Poker Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), 5-bank drop targets (2), Spinning target (1), Standup target (1), Kick-out hole (1). Design by: John Buras Art by: Gordon Morison Marketing Slogans: "ONE-DERFUL DEAL!"
  4. Version

    48 downloads

    Frank Thomas' Big Hurt™ / IPD No. 3591 / June, 1995 / 4 Players Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb] Model Number: 745 MPU: Gottlieb System 3 Type: Solid State Electronic (SS) Production: 1,985 units (confirmed) Theme: Sports - Baseball Notable Features: Flippers (3), Pop bumpers (2), Slingshots (2), 3-bank drop targets (1), 4-ball multiball, Ramps (3), Captive ball (1). Toys: Moving baseball glove Design by: Bill Parker Art by: Scott Melchionda, Susan O'Reilly, Constantino Mitchell Dots/Animation by: Rand Paulin, Alycen Hareas, Vecennia Jordan, Scott Melchionda Mechanics by: Marion Czyz, Wesley Chang Sound by: Craig Beierwaltes, Duane Decker Software by: Allen Edwall, Jon Norris
  5. Big Town (Playmatic 1978)

    Version

    55 downloads

    Big Town / IPD No. 3607 / April, 1978 / 4 Players Manufacturer: Playmatic, of Barcelona, Spain (1968-1987) Type: Solid State Electronic (SS) Theme: City Skyline Notable Features: Flippers (3), Pop bumper (1), Slingshot (1), 5-bank drop targets (2), Kick-out hole (1), Dual right inlanes. Unusual opening shot propels ball across playfield towards upper left lanes. Notes: Reportedly, the ROMs used for "Big Town" are the same as for Playmatic's 1978 'Last Lap' and Playmatic's 1979 'Party'.
  6. Arena (Premier 1987)

    Version

    99 downloads

    Arena / IPD No. 82 / June, 1987 / 4 Players Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb] Model Number: 709 MPU: Gottlieb System 80B Type: Solid State Electronic (SS) Production: 3,099 units (confirmed) Theme: Fantasy Notable Features: Flippers (2), 4-bank drop targets (1). Three ball multiball. Right outlane detour gate (between outlane and inlane). Shooter lane detour gate (between shooter lane and outlane). No pop bumpers on this game. An aerial habitrailreturns ball to shooter alley. Sometimes, a detour gate opens into the shooter alley to catch this ball at the same time that the right outlane detour gate opens, creating a path to return this ball directly to the right flipper. Factory-installed illumination: Backbox - one fluorescent tube. Playfield - 10 LEDs in skill shot lane, all other lamps are incandescent. Cabinet - front has all incandescent lamps. Design by: Ray Tanzer Art by: Constantino Mitchell Notes: The opening skill shot is known as "The Pit", a feature used again on Premier's 1990 'Bell Ringer' and Premier's 1994 'Bullseye'.
  7. Version

    218 downloads

    Atlantis / IPD No. 106 / April, 1989 / 4 Players Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated, of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally] Model Number: 2006 MPU: Bally MPU A084-91786-AH06 (6803) Type: Solid State Electronic (SS) Production: 1,501 units (approximate) Theme: Myth and Legend - Water Sports Notable Features: Flippers (2), Pop bumpers (3), Mechanically raised/lowered ramp, Loop Shot, 4-bank drop targets, 3-bankstandup targets (3), Rollunder spinner, Vertical up-kicker (1), Center up-post, 3-ball Multiball. Submarine on the upper left playfield saves 3 "divers" (balls locked) then kicks them onto playfield at the start of multiball. Design by: Peter Perry Art by: Pat McMahon Mechanics by: Tony Pugh Music by: Robin Seaver Sound by: Robin Seaver, Dan Forden Software by: Rehman Merchant Notes: This Bally game uses Williams' System 11 audio board (D-11581) for its sounds and music. This was the last game distributed to Germany via Bally Wulff. Marketing Slogans: "Discover the Wealth of Atlantis!" "Oceans of Profits Waiting to be Found."
  8. Blackwater 100 (Bally 1988)

    Version

    93 downloads

    Blackwater 100 / IPD No. 319 / March, 1988 / 4 Players Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally] Model Number: 0H07 Common Abbreviations: BW 100 MPU: Bally MPU A084-91786-AH06 (6803) Type: Solid State Electronic (SS) Production: 3,000 units (confirmed) Theme: Sports - Motorcycles/Motocross Notable Features: Flippers (5), 5-bank drop targets (1), Kick-out holes (2). No pop bumpers. Multi-level playfield includes the area located behind and above the lower flippers, where the traditional card holder would be. Each play begins with 3-ball multi-ball. Design by: Dennis Nordman Art by: Tony Ramunni Sound by: Neil Falconer, Greg Freres, Dennis Nordman Software by: Gary Oglesby Notes: The last game introduced by Bally before it was purchased by WMS Industries Inc. Dennis Nordman said 'Blackwater 100' was inspired by Bally Midway's 1988 'Escape from the Lost World' and that its name is licensed. He and Greg Freres went on location to record many of the sounds used on this game. Marketing Slogans: "Don't get left behind!" "Bally puts you out in front with.BLACKWATER 100" "Mud, sweat and tears!" "Add BLACKWATER 100 to your collection and watch your earnings accelerate! The non-stop action makes BLACKWATER 100 a high-intensity game from start to finish."
  9. Version

    173 downloads

    Amazon Hunt / IPD No. 66 / September, 1983 / 4 Players Manufacturer: D. Gottlieb & Company, a Columbia Pictures Industries Company (1977-1983) [Trade Name: Gottlieb] Model Number: 684 MPU: Gottlieb System 80A Type: Solid State Electronic (SS) Production: 1,515 units (confirmed) Notable Features: Compare playfield layout to Gottlieb's 1975 'Fast Draw'. Design by: Ed Krynski Art by: Larry Day
  10. Bounty Hunter (Premier 1985)

    Version

    80 downloads

    Bounty Hunter / IPD No. 361 / July, 1985 / 4 Players Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb] Model Number: 694 MPU: Gottlieb System 80B Type: Solid State Electronic (SS) Production: 1,220 units (confirmed) Theme: American West Notable Features: Flippers (3), Pop bumpers (2), Kickout hole (1), Drop target (1). Design by: John Buras Art by: Larry Day
  11. Version

    40 downloads

    Bell Ringer / IPD No. 3602 / December, 1990 / 4 Players Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb] Model Number: N103 MPU: Gottlieb System 3 Type: Solid State Electronic (SS) Production: 160 units (approximate) Theme: Circus/Carnival Specialty: Redemption Game Flipperless Notable Features: Uses two 20-digit, alpha-numeric (with commas), blue Futaba displays. Plays circus-style music, and talks in the attract mode, saying "Hey kids, step right up". Has no flippers or bumpers. The object of the game is to shoot the ball and watch it go around, then drop into a hole. If you hit the center hole, a captive ball is fired at the playfield bell. Notes: Compare the playfield with Premier's 1994 'Bullseye'. The bullseye skill shot was first used on Premier's 1987 'Arena'.
  12. Black Belt (Bally 1986)

    Version

    66 downloads

    Black Belt / IPD No. 303 / June, 1986 / 4 Players Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally] Model Number: 0E52 MPU: Bally MPU A084-91786-AH06 (6803) Type: Solid State Electronic (SS) Production: 600 units (confirmed) Theme: Martial Arts Notable Features: Flippers (4), Pop bumpers (2), Mushroom bumper (1), 3-bank standup targets (4), 3-bank drop targets (2), Rollunders(3), Kick-out holes (2), Spinning target (1), Ball kicker (1), Right outlane detour gate. The drop targets havestandup targets behind them. Design by: Dan Langlois Art by: Greg Freres Sound by: Michael Bartlow Software by: Howard Shere Notes: This game was also produced as Bally Midway's 1986 'Karate Fight'. Artist Greg Freres had to change the name on the backglass from Black Belt to Karate Fight at the request of a European distributor. We do not know if this became a permanent change in the production run, or was only a backglass substitution occurring before games designated for export went out the door. Freres does not recall the distributor's specific reason for the name change or how it actually affected the Black Belt production run, and offers the possibility that all games shipped as Black Belt and then Bally shipped the new glasses later.
  13. Version

    69 downloads

    Agents 777 / IPD No. 26 / November, 1984 / 4 Players Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan] Model Number: 770 MPU: Game Plan MPU-2 Type: Solid State Electronic (SS) Production: 400 units (confirmed) Theme: Cartoon - Crime Design by: Ed Cebula Art by: Dick White
  14. Version

    52 downloads

    Aqualand / IPD No. 3935 / 1986 / 4 Players Manufacturer: Juegos Populares, of Spain (1986) Type: Solid State Electronic (SS) Theme: Amusement Park - Water Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), 3-bank drop targets (1), Standup target (1), Vari-target (1), Kick-out hole (1), Rollunder spinner (1). The left outlane has a gate that, when activated, changes the outlane into aninlane, returning the ball to the flipper.
  15. Version

    245 downloads

    Airborne / IPD No. 3783 / March, 1996 / 4 Players Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom] Common Abbreviations: AB MPU: Capcom A0015405 Type: Solid State Electronic (SS) Production: 1,350 units (confirmed) Notable Features: 2 Flippers, Tons of Ramps/Wireforms, 1 Automatic Kickback, "Injector" to push ball down ramps Toys: An "Injector" at the top of the ramp system to help you choose the ball's path. An airport tower that you can buzz with the ball. Design by: Claude Fernandez Art by: Hugh Van Zanten Marketing Slogans: "Pilot, You're Cleared for Takeoff!!"
  16. Black Fever (Playmatic 1980)

    Version

    38 downloads

    Black Fever / IPD No. 3645 / December, 1980 / 4 Players Manufacturer: Playmatic, of Barcelona, Spain (1968-1987) Type: Solid State Electronic (SS) Theme: Dancing - Music - Women Notable Features: Flippers (3, the bottom two are asymmetrical), Pop bumper (1), 5-bank drop targets (1), 4-bank drop targets (1). Electronic sounds, plus a CPU-controlled 8-track tape cartridge player provides some speech and disco music. Maximum credits displayed: 99 Maximum coined credits: 39 Tilt penalty: ball in play only.
  17. Andromeda (Game Plan 1985)

    Version

    90 downloads

    Andromeda / IPD No. 73 / September, 1985 / 4 Players Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan] Model Number: 850 MPU: Game Plan MPU-2 Type: Solid State Electronic (SS) Production: 500 units (confirmed) Theme: Fantasy - Women Notable Features: Flippers (2), Pop bumpers (4), Standup targets (4), 6-bank drop targets (1), Solitary drop target (1), Spinning target(1). Design by: Ed Cebula, Mike Kubin Art by: Paul Faris
  18. Big House (Premier 1989)

    Version

    55 downloads

    Big House / IPD No. 256 / April, 1989 / 4 Players Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb] Model Number: 713 MPU: Gottlieb System 80B Type: Solid State Electronic (SS) Production: 1,977 units (confirmed) Theme: Cops and Robbers Notable Features: Flippers (2), Pop bumpers (3), Kicking target (1), 4-bank drop targets (1), Kick-out hole (1). Includes drill auger to lift ball and has a "blow the bridge" feature to create a ramp for multiball mode. 2 and 3 ball multiball. Design by: Ray Tanzer Art by: Constantino Mitchell, Pam Erickson Software by: Bob Wilson, Allen Edwall
  19. Airborne Avenger

    Version aavenger

    109 downloads

    Airborne Avenger / IPD No. 33 / September, 1977 / 4 Players Manufacturer: Atari, Incorporated (1976-1983) MPU: Atari Generation/System 1 Type: Solid State Electronic (SS) Production: 350 units (confirmed) Theme: Adventure - Combat Specialty: Widebody Notable Features: Flippers (2), Pop bumpers (3), Kick-out holes (2), Rollunder spinner (1), Captive ball (1), Left kickback lane. Design by: Steve Ritchie Art by: George Opperman Software by: Eugene Jarvis
  20. Apollo 13 (Sega 1995)

    Version

    539 downloads

    Apollo 13 / IPD No. 3592 / October, 1995 / 6 Players Manufacturer: Sega Pinball, Incorporated, of Chicago, Illinois, USA (1994-1999) [Trade Name: Sega] Model Number: 44 Common Abbreviations: A13 MPU: Sega/Stern Whitestar Type: Solid State Electronic (SS) Theme: Disaster - Space Notable Features: Multiball, 13 balls at once - the largest multiball of any pinball machine! Pop-up post between flippers prevents balldrains for the first 30 seconds of the multiball. Pop bumpers (3), Slingshots (2), Flippers (2), Ramp (1), Lanes (2), Spinner (1), Kickout Holes (2), Spot Targets (9), Orbit (1). Rotating moon grabs balls via an electromagnet and carries the ball up to the playfield glass and down into a hole where it is dropped beneath the playfield. Shaker motor inside cabinet for earthquake-like effects. Trough at top left of playfield hold eight balls. Toys: Moving rocket to shoot pinballs into. Balls are then either held or dropped below the playfield. Design by: Joe Kaminkow, Joe Balcer Art by: Mark Raneses, Jeff Busch Dots/Animation by: Jack Liddon, Kurt Andersen Mechanics by: Joe Balcer, John Borg, Rob Hurtado Music by: Brian Schmidt Sound by: Brian Schmidt Software by: Lonnie D. Ropp, Orin Day Notes: Game requires the more expensive non-magnetizable balls to function properly. Per Orin Day, a 128x32 DMD was used for Apollo 13 and subsequent games. Previous games used 192x64 displays. Marketing Slogans: "Sega Pinball, the Revolution Has Begun." "I Believe this will be Our Finest Hour." "`Apollo 13 the Pinball' is on the Launch Pad with All Systems Go!" "Reliability.We Are Go!" "Launch Control, this is Sega Pinball.Apollo 13 is Go For Launch!" "Earnings.We're Go!" "Quality Control.Go Flight!" "The First Game in the Universe with 13 Ball Multiball!"
  21. Version

    52 downloads

    Attila the Hun / IPD No. 109 / April, 1984 / 4 Players Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan] Model Number: 260 MPU: Game Plan MPU-2 Type: Solid State Electronic (SS) Production: 500 units (confirmed) Theme: Historical Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 3-bank drop targets (2), Captive ball (1), Spinning target (1). Concept by: Ed Cebula Design by: John Trudeau Notes: In The Pinball Compendium 1982 to Present, designer John Trudeau states that when he worked at Game Plan, his mentor and boss Ed Cebula wanted him to do a playfield layout and artwork on the theme of Attila the Hun. We contacted John who told us that it was about 1981 when he did the layout and artwork, and also it was when Game Plan decided to cease pinball production, thus his game was not made and he left with his artwork. A resurgence of pinball brought Game Plan back into making pinballs and in 1984 this game was finally produced. However, John was with Gottlieb by this time and still possessed his artwork, so new art was done for the game, although John's playfield layout was still used. He has provided for this listing some film photographs of his 1981 art.
  22. Baywatch (Sega 1995)

    Version

    225 downloads

    Baywatch / IPD No. 2848 / February, 1995 / 6 Players Manufacturer: Sega Pinball, Incorporated, of Chicago, Illinois, USA (1994-1999) [Trade Name: Sega] Model Number: 33 MPU: DataEast/Sega Version 3b Type: Solid State Electronic (SS) Theme: Celebrities - Fictional - Licensed Theme Notable Features: Lifeguard tower that locks balls. Shark shaped flipper. Game controlled flipper like Thing flips from Midway's 1992 'The Addams Family'. Dot Matrix Display, at 192x64 pixels, is larger than standard, and is powered by a 68000 CPU. Design by: Joe Kaminkow, Joe Balcer Art by: Markus Rothkranz, Jeff Busch Dots/Animation by: Jack Liddon, Kurt Andersen Music by: Brian Schmidt Sound by: Brian Schmidt Software by: Neil Falconer, Lonnie D. Ropp, John Carpenter, Orin Day Marketing Slogans: "Baywatch! It's Summer year round when this pinball's in town!" "Bigger than the Rest!" "A machine that's gonna resuscitate your pinball collections!" "We've got something that's gonna make some waves... Baywatch"
  23. BMX (Bally 1982)

    Version

    108 downloads

    BMX / IPD No. 335 / November, 1982 / 4 Players Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally] Model Number: 1276 MPU: Bally MPU AS-2518-35 Type: Solid State Electronic (SS) Production: 406 units (confirmed) Theme: Sports - Bicycling Notable Features: Flippers (4), Slingshots (2), 6-bank drop targets (1), 4-bank drop targets (1), Standup targets (8), Kick-out hole (1).Cabinet has extra flipper buttons to change outlanes into inlanes. Split-Level Playfield. Magnet under the upperplayfield. No pop bumpers. Design by: Ward Pemberton Art by: Greg Freres Notes: The playfield layout was used again on Bally Midway's 1987 'Hardbody' but without the magnet on the upper playfield.
  24. Version

    42 downloads

    America 1492 / IPD No. 5013 / 1986 / 4 Players Manufacturer: Juegos Populares, of Spain (1986) Type: Solid State Electronic (SS) Theme: Historical Notable Features: Flippers (3), Pop bumpers (2), 3-bank drop targets (1), Vari-target (1), Captive ball (1).
  25. Black Pyramid (Bally 1984)

    Version

    106 downloads

    Black Pyramid / IPD No. 312 / July, 1984 / 4 Players Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally] Model Number: 0A44 MPU: Bally MPU AS-2518-35 Type: Solid State Electronic (SS) Production: 2,500 units (confirmed) Theme: Adventure - Supernatural Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), 3-in-line drop targets, Kick-out hole (1), Standup targets (4), Starrollovers (2), Swinging target (1), Right outlane detour gate. Maximum displayed point score is 9,999,990 points per player. Design by: George Christian Art by: Greg Freres
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