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Found 17 results

  1. File Name: Safe Cracker - VP915+ - FS File Submitter: Herweh File Submitted: 01 Sep 2013 File Category: Recreations Permission to Mod: No ROM Name: sc_18 VP Version: v9.16 Safe Cracker for VP9.15+ by ICPjuggla, OldSkoolGamer and Herweh All Artwork/Lighting/GI by OldSkoolGamer Please check out the 'Pretty important' part at the end of this release notes. This was a 'from scratch' rebuild. Table is saved with layer infos so for the best experience (and for pretty cool looking flasher) use a VP9.16 beta build or higher. Special thanks to Unclewilly, Destruk and JPSalas for help with the spinning wheel coding. More thanks to Unclewilly for hints and great "Safe Cracker token" scans. Another special thanks to Luvthatapex for helping with some very special Safe Cracker script settings Thanks for and to: - Alpha Ramp Plunger code by Koadic - Fading Lamps code, flasher images and much more from JPSalas - Some sound files and ideas from JimmyFingers - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic and to all I've forgotten here maybe. The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. Check out the awesome dB2S backglass from Dozer316. You can download it here. Pretty important: First of all you should configure the "insert a won token into the machine" button. To do this check the script options and set "Token_Key_Test" to 1. Start the table and press the button on your cab that should be used as this special insert button (i.e. use your "extra ball" button). You should get a message box with the keycode of that button. Now stop the table, set "Token_Key_Test" back to 0 and enter the received numeric keycode at "Token_Keycode". That's it. Have a lot fun. Click here to download this file
  2. File Name: APOLLO 13 (Sega) (1995) (ICPjuggla, Herweh) (1.0.2) (FS) File Submitter: Herweh File Submitted: 21 Dec 2013 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: apollo13 VP Version: v9.16 APOLLO 13 for VP9.2+ by ICPjuggla and Herweh Very special thanks to Francisco666 and ROM for allowing us to use playfield and plastics images and models from their FP build. And very special thanks to Fuzzel for porting models from FP to VP and teaching me how to do this. This is a 'from scratch' rebuild. More thanks for and to: - Plastics image by Cosmic80 - Fading Lamps code, flasher images and a lot inspiration by JPSalas - Some sound files and saucer code by JimmyFingers - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic - DOF script changes by Arngrim - Play testing by Toxie, Fuzzel, TedB, Luvthatapex, Dozer316 and Bolt and to all we've forgotten to mention. The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. Have a lot fun. Click here to download this file
  3. File Name: Whirlwind (Williams) (1990) (ICPjuggla, Cosmic80, Herweh) (1.0) (FS) File Submitter: Herweh File Submitted: 15 Jan 2014 File Category: Recreations Permission to Mod: NoROM Name: whirl_l3 VP Version: v9.16 WHIRLWIND for VP9.2+ by ICPjuggla, Cosmic80 and Herweh Playfield by ClarkKent Very, very special thanks to Blackmoor for providing us awesome scans and images of his pin, for play-testing a lot to get the gameplay feeling as accurate as possible and to always be there to answer all our questions. This is a 'from scratch' rebuild. Check out the options in the table script. You are able to select the plunger lane direction, the apron's cards color and the option to rotate the Williams logo on the apron like Whirlwind's fan. Thanks for and to: - Fading lamps code, flasher images and a lot inspiration from JPSalas - Bumper's meshes and a lot inspiration from UncleWilly - Some sound files, flipper tap and saucer code from JimmyFingers - Alpha Ramp Plunger code by Koadic - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic - Play testing by Blackmoor and Lobotomy. Hopefully we haven't forgotten anybody. The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. There are some more settings to affect the gameplay. Have a lot fun. Click here to download this file This post has been promoted to an article
  4. Version 1.0

    785 downloads

    WHIRLWIND for VP9.2+ by ICPjuggla, Cosmic80 and Herweh Playfield by ClarkKent Very, very special thanks to Blackmoor for providing us awesome scans and images of his pin, for play-testing a lot to get the gameplay feeling as accurate as possible and to always be there to answer all our questions. This is a 'from scratch' rebuild. Check out the options in the table script. You are able to select the plunger lane direction, the apron's cards color and the option to rotate the Williams logo on the apron like Whirlwind's fan. Thanks for and to: - Fading lamps code, flasher images and a lot inspiration from JPSalas - Bumper's meshes and a lot inspiration from UncleWilly - Some sound files, flipper tap and saucer code from JimmyFingers - Alpha Ramp Plunger code by Koadic - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic - Play testing by Blackmoor and Lobotomy. Hopefully we haven't forgotten anybody. The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. There are some more settings to affect the gameplay. Have a lot fun.
  5. Version 1.0.2

    1,407 downloads

    APOLLO 13 for VP9.2+ by ICPjuggla and Herweh Very special thanks to Francisco666 and ROM for allowing us to use playfield and plastics images and models from their FP build. And very special thanks to Fuzzel for porting models from FP to VP and teaching me how to do this. This is a 'from scratch' rebuild. More thanks for and to: - Plastics image by Cosmic80 - Fading Lamps code, flasher images and a lot inspiration by JPSalas - Some sound files and saucer code by JimmyFingers - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic - DOF script changes by Arngrim - Play testing by Toxie, Fuzzel, TedB, Luvthatapex, Dozer316 and Bolt and to all we've forgotten to mention. The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. Have a lot fun.
  6. File Name: Lady Luck (Recel) (1976) (Herweh) (FS) (dB2S) File Submitter: Herweh File Submitted: 27 Oct 2013 File Category: Recreations Permission to Mod: Contact Author First.VP Version: v9.15 LADY LUCK (Recel, 1976) for VP9.15+ by Lucasbuck and Herweh This is a 'from scratch' rebuild of table and backglass. The backglass needs the B2S backglass server 1.3 or higher. Very, very special thanks to Pinuck for allowing me to use his awesome highscore-post-it idea and his post-it artwork Special thanks to EalaDubhSidhe for his version of the table as I learned a lot bout the ruleset of the table from his version. And special thanks to the one and only JPSalas as I used his "Big Brave" table as my startup and of course took some stuff from his table. More thanks for and to: - Arngrim for adding some cool DOF commands - Alpha Ramp Plunger code by Koadic - Fading Lamps code and much more from JPSalas - Some sound files and ideas from JimmyFingers - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic and to all I've forgotten here maybe. The table features 'Customizable Options' at the top of the table script. Click here to download this file
  7. Version 1.0

    415 downloads

    LADY LUCK (Recel, 1976) for VP9.15+ by Lucasbuck and Herweh This is a 'from scratch' rebuild of table and backglass. The backglass needs the B2S backglass server 1.3 or higher. Very, very special thanks to Pinuck for allowing me to use his awesome highscore-post-it idea and his post-it artwork Special thanks to EalaDubhSidhe for his version of the table as I learned a lot bout the ruleset of the table from his version. And special thanks to the one and only JPSalas as I used his "Big Brave" table as my startup and of course took some stuff from his table. More thanks for and to: - Arngrim for adding some cool DOF commands - Alpha Ramp Plunger code by Koadic - Fading Lamps code and much more from JPSalas - Some sound files and ideas from JimmyFingers - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic and to all I've forgotten here maybe. The table features 'Customizable Options' at the top of the table script.
  8. Safe Cracker - VP915+ - FS

    Version 1.01

    800 downloads

    Safe Cracker for VP9.15+ by ICPjuggla, OldSkoolGamer and Herweh All Artwork/Lighting/GI by OldSkoolGamer Please check out the 'Pretty important' part at the end of this release notes. This was a 'from scratch' rebuild. Table is saved with layer infos so for the best experience (and for pretty cool looking flasher) use a VP9.16 beta build or higher. Special thanks to Unclewilly, Destruk and JPSalas for help with the spinning wheel coding. More thanks to Unclewilly for hints and great "Safe Cracker token" scans. Another special thanks to Luvthatapex for helping with some very special Safe Cracker script settings Thanks for and to: - Alpha Ramp Plunger code by Koadic - Fading Lamps code, flasher images and much more from JPSalas - Some sound files and ideas from JimmyFingers - Ball rolling code by JimmyFingers and/or Rascal - B2B Collision code by Steely & Pinball Ken and Koadic and to all I've forgotten here maybe. The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. Check out the awesome dB2S backglass from Dozer316. You can download it here. Pretty important: First of all you should configure the "insert a won token into the machine" button. To do this check the script options and set "Token_Key_Test" to 1. Start the table and press the button on your cab that should be used as this special insert button (i.e. use your "extra ball" button). You should get a message box with the keycode of that button. Now stop the table, set "Token_Key_Test" back to 0 and enter the received numeric keycode at "Token_Keycode". That's it. Have a lot fun.
  9. File Name: Mousin' Around - VP915 - FS File Submitter: Herweh File Submitted: 12 Jul 2013 File Category: Recreations Permission to Mod: No ROM Name: mousn_l4 VP Version: v9.14 Mousin' Around for VP9.15+ by Epthegeek, ICPjuggla, OldSkoolGamer and Herweh Playfield and plastics illumination by ClarkKent This was a 'from scratch' rebuild. Table is saved with layer infos so for the best experience (and for the best flashers) use a VP9.16 beta build or higher. Thanks for and to: - Physics tweaks by thewool - Flasher images and more from JP - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers - Ball rolling code by Rascal - Alpha Ramp Plunger code by Koadic - B2B Collision code by Steely & Pinball Ken - great help with the illumination and details by luvthatapex and Kiwi and to all I've forgotten here (maybe). Here is a pretty cool dB2S backglass from R-DuB. The table features 'Customizable Options' at the top of the table script. You may easily select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size. Click here to download this file
  10. Mousin' Around - VP915 - FS

    Version 1.0

    555 downloads

    Mousin' Around for VP9.15+ by Epthegeek, ICPjuggla, OldSkoolGamer and Herweh Playfield and plastics illumination by ClarkKent This was a 'from scratch' rebuild. Table is saved with layer infos so for the best experience (and for the best flashers) use a VP9.16 beta build or higher. Thanks for and to: - Physics tweaks by thewool - Flasher images and more from JP - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers - Ball rolling code by Rascal - Alpha Ramp Plunger code by Koadic - B2B Collision code by Steely & Pinball Ken - great help with the illumination and details by luvthatapex and Kiwi and to all I've forgotten here (maybe). Here is a pretty cool dB2S backglass from R-DuB. The table features 'Customizable Options' at the top of the table script. You may easily select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
  11. Version v1.2

    1,046 downloads

    B2S Backglass Designer v1.2 Application to create 'directB2S' backglasses. For installation and version info please click here. When you've made your first steps in the designer here are some maybe very helpful tips.
  12. B2S Backglass Server

    File Name: B2S Backglass Server File Submitter: Herweh File Submitted: 11 Feb 2013 File Category: B2S Install & Support Files B2S Backglass Server v1.3.0.1 System files to run 'directB2S' backglasses. For installation, version info and change log please click here. For settings and handling info please click here. To download the "B2S Backglass Designer" to customize already existing or create new directB2S backglasses please click here. Click here to download this file
  13. File Name: Grateful Dead (Original) (2013) (Herweh) (FS) (dB2S) File Submitter: Herweh File Submitted: 16 Feb 2013 File Category: Original Creations Permission to Mod: No VP Version: v9.14 This is a directB2S mod of JPSalas' Grateful Dead 1.0.0 mod of destruk's music template. Grizz provided the wonderful backglass and grill images. Rosve helped a lot coding the LED part in the VP script. Thanks a lot for the kind permission to release this mod to JP, Grizz and Rosve. You'll need the B2S backglass server v1.0 or higher to run the backglass. For installation please check the 'readme.txt' file in the ZIP. Click here to download this file
  14. Version v1.0

    456 downloads

    This is a directB2S mod of JPSalas' Grateful Dead 1.0.0 mod of destruk's music template. Grizz provided the wonderful backglass and grill images. Rosve helped a lot coding the LED part in the VP script. Thanks a lot for the kind permission to release this mod to JP, Grizz and Rosve. You'll need the B2S backglass server v1.0 or higher to run the backglass. For installation please check the 'readme.txt' file in the ZIP.
  15. File Name: ACDC (Original) (2013) (Herweh) (FS) (dB2S) File Submitter: Herweh File Submitted: 16 Feb 2013 File Category: Original Creations Permission to Mod: No VP Version: v9.14 This is a directB2S mod of JPSalas' ACDC 1.0.2 mod of destruk's music template. Grizz provided the wonderful backglass and grill images. Rosve helped a lot coding the LED part in the VP script. Thanks a lot for the kind permission to release this mod to JP, Grizz and Rosve. You'll need the B2S backglass server v1.0 or higher to run the backglass. For installation please check the 'readme.txt' file in the ZIP. Click here to download this file
  16. Version v1.0

    1,430 downloads

    This is a directB2S mod of JPSalas' ACDC 1.0.2 mod of destruk's music template. Grizz provided the wonderful backglass and grill images. Rosve helped a lot coding the LED part in the VP script. Thanks a lot for the kind permission to release this mod to JP, Grizz and Rosve. You'll need the B2S backglass server v1.0 or higher to run the backglass. For installation please check the 'readme.txt' file in the ZIP.
  17. Version v1.3.0.1

    3,614 downloads

    B2S Backglass Server v1.3.0.1 System files to run 'directB2S' backglasses. For installation, version info and change log please click here. For settings and handling info please click here. To download the "B2S Backglass Designer" to customize already existing or create new directB2S backglasses please click here.
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