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Found 50 results

  1. File Name: Starship Troopers (SEGA) (1997) (Rosve) (3.0) (FS) File Submitter: rosve File Submitted: 25 Jan 2013 File Category: Recreations Permission to Mod: No ROM Name: startrp VP Version: v9.14 Updated version for VP 9.1.4 improved GI and flashers. Click here to download this file
  2. Cherry Bell Fs

    File Name: Cherry Bell FS File Submitter: stefanaustria File Submitted: 21 Apr 2015 File Category: Recreations Permission to Mod: Contact Author First.VP Version: v9.9.0 - DX9 Cherry Bell FS Table by Sonic It is my first Recreation, so please be easy with me I was very busy with the Script, there was no Rules avaiable. Please read the Rules.pdf inside the Downloadfile. Thanks to zany for Test and Bumpercabs Primitives Thanks to dark für some Informations about it Thanks to arngrim for Test and the DOF I am working on a 1.1., should be release next Days ... If anyone have the real RULES, please contact me !! I hope you like it, thanks for Playing, have Fun ! Click here to download this file
  3. Cherry Bell FS

    Version 1.1b

    171 downloads

    Cherry Bell FS Table by Sonic It is my first Recreation, so please be easy with me I was very busy with the Script, there was no Rules avaiable. Please read the Rules.pdf inside the Downloadfile. Thanks to zany for Test and Bumpercabs Primitives Thanks to dark für some Informations about it Thanks to arngrim for Test and the DOF I am working on a 1.1., should be release next Days ... If anyone have the real RULES, please contact me !! I hope you like it, thanks for Playing, have Fun !
  4. File Name: Hook (Data East 1992) FS_HR_VP9.9 File Submitter: Javier15 File Submitted: 29 Dec 2013 File Category: Recreations Permission to Mod: YesROM Name: http://mirror2.ipdb.org/files/250/bguns_l8.zip VP Version: v9.9.0 - DX9 Based on the table Hook by Data East from 1992 Credits: Noah Fentz: Playfield HR JPSalas: Textures, sounds etc. JimmyFingers : Code and sound BMPR Koadic: New Plunger code oooPLAYER1ooo: New Primitive Target DedRok_V: Plastics photos Kiwi: decals (apron) Destruk's recent improvements and the original Pinball Ken and Steely for the first B2B. Click here to download this file
  5. File Name: World Cup Soccer (Bally)(1994)(Bmiki75 Koadic Bodydump Bent98)(1.2)(FS MOD). File Submitter: bodydump File Submitted: 10 Jan 2014 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: wcs_l2 VP Version: v9.2 This is a mod of Bmiki75's World Cup Soccer table. About a year and a half ago, I did a redraw of WCS for a future pinball version that never materialized. Bent98 then got permission from Bmiki75 to mod his VP table. I changed out the PF and apron and redrew some decals and then forgot about it. Then Bent98 got the ball rolling again by getting in touch with Koadic and we all got motivated. Koadic adjusted the table to accurate aspect and added the primitive soccer ball. Every time we fixed one thing it made 3 other things look worse. Eventually almost everything got updated. Koadic changed all the pegs, rubbers, wireforms, flasher domes and goalie to primitives. Flashers were all redone, sounds were swapped and added. Decals and ramp edges were redrawn. GI was added (not the most exciting GI - only flashes with tilt warning and goes out with tilt). Special thanks to: Bmiki75 for the original table Bent98 for being project manager Koadic for all his coding genius and primitive blinging and putting up with my dumb questions JimmyFingers for sounds, sound routines, refresh routine and also putting up with my dumb questions UncleWilly + JPSalas for being my table building inspirations Kiwi for the redrawn "trap" decal and for play testing Arngrim for DOF and play testing Koadic also added a great F6 menu where you can change backglass server, B2S settings, soccer ball color and pattern, goalie speed, mechanical sounds off for feedback, etc. Requires VP 9.20 Click here to download this file
  6. Just started configuring some SAM tables, after using VP and HyperPin for a few years and ran into this interesting issue last night. I have the current releases for the Sam vbs, Unity dll, Physmod5, running VPinMAME 2.6, and after the table attract starts(pretty quickly), and the game is started, its almost frozen and wont play, but the ROM is running fine and no script errors show. Any thoughts? Seems to be global with all my SAM Stern titles in both Hyperpin and Physmod5 alone. ACDC specifically is calling for SAM.VBS version 3.38 or higher? Could this be the issue with the others as well? maybe a conflict of PinMAME and VP version usage? Help please!
  7. File Name: Grand Lizard (Williams) (1986) (Rosve) (FS) File Submitter: rosve File Submitted: 05 Nov 2013 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: grand_l4 VP Version: v9.15 "It's a jungle out there" My version of the Williams machine "Grand Lizard" from 1986. Click here to download this file
  8. File Name: Big Guns (Williams 1987) FS File Submitter: Javier15 File Submitted: 23 Jun 2013 File Category: Recreations Permission to Mod: No ROM Name: bguns_l8 VP Version: v9.12 CREDITS AND THANKS DStruct: Textures Redraw(FP VERCION FRANSISCO666) JPSalas: Textures, sounds etc. JimmyFingers : Code and sound BMPR Koadic: New Plunger code Destruk: old vercion and rum Herweh: New B2S Backglass Server and creation B2S Backglass For Big Guns Grizz: Release HR BackGlass oooPLAYER1ooo: New Primitive Target AND ALL THIS BEAUTIFUL COMMUNITY Note:For the B2S backglass need the latest version of Backglass Server v1.25 that was updated for this particular table. (Thanks Herweh) Click here to download this file
  9. Version 1.2

    907 downloads

    This is a mod of Bmiki75's World Cup Soccer table. About a year and a half ago, I did a redraw of WCS for a future pinball version that never materialized. Bent98 then got permission from Bmiki75 to mod his VP table. I changed out the PF and apron and redrew some decals and then forgot about it. Then Bent98 got the ball rolling again by getting in touch with Koadic and we all got motivated. Koadic adjusted the table to accurate aspect and added the primitive soccer ball. Every time we fixed one thing it made 3 other things look worse. Eventually almost everything got updated. Koadic changed all the pegs, rubbers, wireforms, flasher domes and goalie to primitives. Flashers were all redone, sounds were swapped and added. Decals and ramp edges were redrawn. GI was added (not the most exciting GI - only flashes with tilt warning and goes out with tilt). Special thanks to: Bmiki75 for the original table Bent98 for being project manager Koadic for all his coding genius and primitive blinging and putting up with my dumb questions JimmyFingers for sounds, sound routines, refresh routine and also putting up with my dumb questions UncleWilly + JPSalas for being my table building inspirations Kiwi for the redrawn "trap" decal and for play testing Arngrim for DOF and play testing Koadic also added a great F6 menu where you can change backglass server, B2S settings, soccer ball color and pattern, goalie speed, mechanical sounds off for feedback, etc. Requires VP 9.20
  10. Version 1.3b

    1,019 downloads

    Based on the table Hook by Data East from 1992 Credits: Noah Fentz: Playfield HR JPSalas: Textures, sounds etc. JimmyFingers : Code and sound BMPR Koadic: New Plunger code oooPLAYER1ooo: New Primitive Target DedRok_V: Plastics photos Kiwi: decals (apron) Destruk's recent improvements and the original Pinball Ken and Steely for the first B2B.
  11. File Name: Car Hop (Gottlieb Premier)(1991)(Bodydump)(1.0)(FS) File Submitter: bodydump File Submitted: 29 Oct 2013 File Category: Recreations Permission to Mod: YesROM Name: carhop VP Version: v9.16 Gottlieb Premier Car Hop 1991 another street level game includes Hyperpin media pack download Wildman's directB2S to go with it. Special thanks to: Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support UncleWilly for his starter table and inspiration over the years Eala for some stuff off his parts table Bent98 for support and for force feedback config Click here to download this file This post has been promoted to an article
  12. File Name: Fish Tales (Williams) (1992) (Rosve) (FS) File Submitter: rosve File Submitted: 07 Feb 2013 File Category: Recreations Permission to Mod: No ROM Name: ft_l5 VP Version: v9.13 My version of the classic Williams machine Fish Tales. Click here to download this file
  13. File Name: World Cup (Williams)(1978)(Bodydump)(1.0)(FS) File Submitter: bodydump File Submitted: 29 Oct 2013 File Category: Recreations Permission to Mod: YesROM Name: wldcp_l1 VP Version: v9.15 Williams World Cup 1978 Includes Hyperpin media pack and directB2S Special thanks to: Eala for his VP8 version which I studied, played and borrowed solenoid/switch info and some scripting from UncleWilly for his starter table, borrowed objects, and inspiration JimmyFingers for sounds and sound routines, flipper routines, saucer code, BMPR physics which I've tried to implement as best as I could and for educating me on many things. Itchigo for asking me to do a redraw of this and then allowing me to hijack the whole thing Rob046 for some great resource images Click here to download this file This post has been promoted to an article
  14. Version 1.2

    903 downloads

    "It's a jungle out there" My version of the Williams machine "Grand Lizard" from 1986.
  15. Version 1.0

    582 downloads

    Gottlieb Premier Car Hop 1991 another street level game includes Hyperpin media pack download Wildman's directB2S to go with it. Special thanks to: Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support UncleWilly for his starter table and inspiration over the years Eala for some stuff off his parts table Bent98 for support and for force feedback config
  16. Version 1.0

    527 downloads

    Williams World Cup 1978 Includes Hyperpin media pack and directB2S Special thanks to: Eala for his VP8 version which I studied, played and borrowed solenoid/switch info and some scripting from UncleWilly for his starter table, borrowed objects, and inspiration JimmyFingers for sounds and sound routines, flipper routines, saucer code, BMPR physics which I've tried to implement as best as I could and for educating me on many things. Itchigo for asking me to do a redraw of this and then allowing me to hijack the whole thing Rob046 for some great resource images
  17. File Name: Deadly Weapon (Gottlieb)(1990)(Bodydump)(1.0)(FS)(9.14) File Submitter: bodydump File Submitted: 27 Feb 2013 File Category: Recreations Permission to Mod: Yes ROM Name: deadweap VP Version: v9.14 Gottlieb/Premier "Street Level" game from 1990. Thanks to: TheWool for physics tweaking JimmyFingers for Flipper ans Sound Routines Destruk for general help UncleWilly, JP, Eala for some table objects and inspiration Click here to download this file
  18. File Name: Playboy (Stern FS) File Submitter: 85vett File Submitted: 18 Jul 2013 File Category: Recreations Permission to Mod: NoROM Name: playboys.zip VP Version: v9.14 This table was a from scratch build recreating the Stern Playboy machine. It was co built by myself (85vett) and Luvthatapex. Special thanks goes out to him for all the scripting work. I spent most of the time on redrawing the images. I think we paired up nicely and built a fun table. Fair warning that this is a resource hog table due to the number of animations (6 total) in the machine. Plus we added a PG and a mature version all in the same table. I have no issues on my cab running it with my ledwiz while in hyperpin. Outside of hyperpin I do get some stutters when the ledwiz is active. For weaker machines you may want to export the images and resize them to be a lower resolution. In order to change this table from the PG version to the mature version you need to change the "0" to a "1" on line number 8. ****Warning, the mature version contains nudity. Due not make this script change if this is offensive to you or others that will be able to play/watch the game.**** Their is a direct BS2 backglass for this table that luvthatapex made at - http://vpuniverse.com/forums/files/file/2377-playboy-stern-2002/ In the media pack I added an alternative translite and a couple different wheel images. The alternative backglass is not a DB2S backglass so keep that in mind if you want to use it. I think it goes well with the mature version of the table. Media pack can be found here - http://vpuniverse.com/forums/files/file/2378-playboy-stern-2002/ This table was built under the 9.16 version 608 build. I've played it under the released 9.1.5 release and haven't noticed any glitches. Hope you enjoy! *** Update 7/21 - Vesion 1.02 *** Thanks to the assistance of Aaron James I am launching an update to this table. Aaron tweak some setting to make the table more efficient which should help with PC performance. Some of the things updated are: - Alpha Plunger was updated - X/Y coordiantes updated to make the table less wide looking - physics of the game updated : flippers/rubbers by outlanes /some walls/etc. Table is a bit more bouncy now. - all alpha ramp flashers updated to "additive bi" which makes them look more like The flashers on JP's tables - Updated wall on the left side of skill shot. This should prevent balls from rolling in behind the Skill shot animation when you shoot the ball just to the edge of the lane. - Round Walls added above each sling shot to prevent the ball from stopping on them. Played several games and haven't had it happen again yet. - Added a cover to the whole next to the left ramp. This should prevent the ball from flying into that gap and sticking. Never could get it to happen so hopefully this fixes that issue - Other minor changes to help with table performance Most of the above was completed by Aaron (thanks again for the help). Lastly, in an effort to make sure everyone whom wants to be able to play this table can (hopefully). I created 3 versions. Which are: - High res - Same images as the previous release. Only for those with pretty strong systems. - Low Res - Playfield images and plastic images have been had the resolution reduced. This should help those that have a good system but were getting some studder or texture issues. On my 46 inch LED (now you know why I go with high res images :-)) it's a bit blurry but smaller monitors or TV's should be OK. - Low Res and No GI Flashers - I took the low res one step further and removed all the GI alpha ramp flashers. They weren't animated but these are the things that made the lights glow (outside of the basic GI tweaks on the table images). For all 3 versions I did not touch the Girl animations. If you still have issues I would recommend reducing the resolution on them. I couldn't bring myself to do that as I think that's the best part of the table, so hopefully one of the three table version will work for most of you. *** Update 9/23 - Version 1.03 *** - Script changes made to fix the centerfold bug with MB. - Script changes made to allow the splash triangle to stop on triple jackpot and splash when appropriate. Bonus here is you can now see the girls better :-) - left ramp adjusted to allow the ball to roll under it. Switch 23 it now hit-able and this should prevent ball hangups there. - added wall to the left of the left ramp in the void space to help prevent balls being hung up their as well. - script change to the tease frame animation so it moves more inline with the real table. Big thanks to dupe3d for the scripting changes. I also resized the images so hopefully the full version is playable on everyone's system. If it is not playable for you then you may want to try and resize the images more. What I've uploaded is the lowest res I want to go as lower than that it starts to impact clarity on the playfield. the resize cut most playfield and plastic images in half. *** Update 9/24 - Version 1.04 *** Fixing the bugs that were introduced with 1.03. - Changed the top lane screw to non-colideable so it wont impede the ball from rolling down the wire gate. - added another one way gate that is not visible in the shooter lane which will help prevent ball hang ups - fixed Switches 25, 41 and 42 so they now register properly - watched some more videos of the real table and have corrected the grotto kicker to now kick the ball into the pops as it does on the real table. - removed the dark black from around the switch wires. Now looks more natural - added back the high res version by request ***High res version is only for high power systems. IT WILL crash your Visual Pinball application if you can't run the images needed. If this happens use the low res version. If it still crashes you will need to resize them smaller. Going small then what is in the low res really messes with the clarity so I'm not uploading a table of that nature.**** Click here to download this file
  19. Playboy (Stern FS)

    Version 1.0

    1,299 downloads

    This table was a from scratch build recreating the Stern Playboy machine. It was co built by myself (85vett) and Luvthatapex. Special thanks goes out to him for all the scripting work. I spent most of the time on redrawing the images. I think we paired up nicely and built a fun table. Fair warning that this is a resource hog table due to the number of animations (6 total) in the machine. Plus we added a PG and a mature version all in the same table. I have no issues on my cab running it with my ledwiz while in hyperpin. Outside of hyperpin I do get some stutters when the ledwiz is active. For weaker machines you may want to export the images and resize them to be a lower resolution. In order to change this table from the PG version to the mature version you need to change the "0" to a "1" on line number 8. ****Warning, the mature version contains nudity. Due not make this script change if this is offensive to you or others that will be able to play/watch the game.**** Their is a direct BS2 backglass for this table that luvthatapex made at - http://vpuniverse.com/forums/files/file/2377-playboy-stern-2002/ In the media pack I added an alternative translite and a couple different wheel images. The alternative backglass is not a DB2S backglass so keep that in mind if you want to use it. I think it goes well with the mature version of the table. Media pack can be found here - http://vpuniverse.com/forums/files/file/2378-playboy-stern-2002/ This table was built under the 9.16 version 608 build. I've played it under the released 9.1.5 release and haven't noticed any glitches. Hope you enjoy! *** Update 7/21 - Vesion 1.02 *** Thanks to the assistance of Aaron James I am launching an update to this table. Aaron tweak some setting to make the table more efficient which should help with PC performance. Some of the things updated are: - Alpha Plunger was updated - X/Y coordiantes updated to make the table less wide looking - physics of the game updated : flippers/rubbers by outlanes /some walls/etc. Table is a bit more bouncy now. - all alpha ramp flashers updated to "additive bi" which makes them look more like The flashers on JP's tables - Updated wall on the left side of skill shot. This should prevent balls from rolling in behind the Skill shot animation when you shoot the ball just to the edge of the lane. - Round Walls added above each sling shot to prevent the ball from stopping on them. Played several games and haven't had it happen again yet. - Added a cover to the whole next to the left ramp. This should prevent the ball from flying into that gap and sticking. Never could get it to happen so hopefully this fixes that issue - Other minor changes to help with table performance Most of the above was completed by Aaron (thanks again for the help). Lastly, in an effort to make sure everyone whom wants to be able to play this table can (hopefully). I created 3 versions. Which are: - High res - Same images as the previous release. Only for those with pretty strong systems. - Low Res - Playfield images and plastic images have been had the resolution reduced. This should help those that have a good system but were getting some studder or texture issues. On my 46 inch LED (now you know why I go with high res images :-)) it's a bit blurry but smaller monitors or TV's should be OK. - Low Res and No GI Flashers - I took the low res one step further and removed all the GI alpha ramp flashers. They weren't animated but these are the things that made the lights glow (outside of the basic GI tweaks on the table images). For all 3 versions I did not touch the Girl animations. If you still have issues I would recommend reducing the resolution on them. I couldn't bring myself to do that as I think that's the best part of the table, so hopefully one of the three table version will work for most of you. *** Update 9/23 - Version 1.03 *** - Script changes made to fix the centerfold bug with MB. - Script changes made to allow the splash triangle to stop on triple jackpot and splash when appropriate. Bonus here is you can now see the girls better :-) - left ramp adjusted to allow the ball to roll under it. Switch 23 it now hit-able and this should prevent ball hangups there. - added wall to the left of the left ramp in the void space to help prevent balls being hung up their as well. - script change to the tease frame animation so it moves more inline with the real table. Big thanks to dupe3d for the scripting changes. I also resized the images so hopefully the full version is playable on everyone's system. If it is not playable for you then you may want to try and resize the images more. What I've uploaded is the lowest res I want to go as lower than that it starts to impact clarity on the playfield. the resize cut most playfield and plastic images in half. *** Update 9/24 - Version 1.04 *** Fixing the bugs that were introduced with 1.03. - Changed the top lane screw to non-colideable so it wont impede the ball from rolling down the wire gate. - added another one way gate that is not visible in the shooter lane which will help prevent ball hang ups - fixed Switches 25, 41 and 42 so they now register properly - watched some more videos of the real table and have corrected the grotto kicker to now kick the ball into the pops as it does on the real table. - removed the dark black from around the switch wires. Now looks more natural - added back the high res version by request ***High res version is only for high power systems. IT WILL crash your Visual Pinball application if you can't run the images needed. If this happens use the low res version. If it still crashes you will need to resize them smaller. Going small then what is in the low res really messes with the clarity so I'm not uploading a table of that nature.****
  20. Big Guns (Williams 1987) FS

    Version 1.00

    447 downloads

    CREDITS AND THANKS DStruct: Textures Redraw(FP VERCION FRANSISCO666) JPSalas: Textures, sounds etc. JimmyFingers : Code and sound BMPR Koadic: New Plunger code Destruk: old vercion and rum Herweh: New B2S Backglass Server and creation B2S Backglass For Big Guns Grizz: Release HR BackGlass oooPLAYER1ooo: New Primitive Target AND ALL THIS BEAUTIFUL COMMUNITY Note:For the B2S backglass need the latest version of Backglass Server v1.25 that was updated for this particular table. (Thanks Herweh)
  21. File Name: Big Bang Bar (Capcom) (1996) (Uw Jf G) (2.0) (FS) File Submitter: unclewilly File Submitted: 16 Jun 2013 File Category: Recreations Permission to Mod: Yes ROM Name: bbb109 or bbb108 VP Version: v9.14 Recreation based on capcom's Big Bang Bar Best if played on the most recent VP daily build Built and coded by unclewilly and jimmy fingers art by Grizz Click here to download this file
  22. Version 2.0

    779 downloads

    Recreation based on capcom's Big Bang Bar Best if played on the most recent VP daily build Built and coded by unclewilly and jimmy fingers art by Grizz
  23. File Name: Atlantis (Bally) (1989) (Rosve) File Submitter: rosve File Submitted: 02 Mar 2013 File Category: Recreations Permission to Mod: No ROM Name: atlantis VP Version: v9.14 Click here to download this file
  24. File Name: Deadly Weapon (Gottlieb)(1990)(Bodydump)(1.0)(DT)(9.14) File Submitter: bodydump File Submitted: 27 Feb 2013 File Category: Recreations Permission to Mod: Yes ROM Name: deadweap VP Version: v9.14 Gottlieb/Premier "Street Level" game from 1990. Thanks to: TheWool for physics tweaking JimmyFingers for Flipper ans Sound Routines Destruk for general help UncleWilly, JP, Eala for some table objects and inspiration Click here to download this file
  25. Version 1.3

    932 downloads

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