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Found 33 results

  1. File Name: Airborne (Capcom)(1996)(Bodydump Jimmyfingers)(1.0)(FS) File Submitter: bodydump File Submitted: 13 Dec 2013 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: abv106 VP Version: v9.16 Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things about VP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly. The Hyperpin media pack is included. Thanks to bitupset for the instruction card from his pack for the old table. Click here to download this file This post has been promoted to an article
  2. File Name: World Cup Soccer (Bally)(1994)(Bmiki75 Koadic Bodydump Bent98)(1.2)(FS MOD). File Submitter: bodydump File Submitted: 10 Jan 2014 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: wcs_l2 VP Version: v9.2 This is a mod of Bmiki75's World Cup Soccer table. About a year and a half ago, I did a redraw of WCS for a future pinball version that never materialized. Bent98 then got permission from Bmiki75 to mod his VP table. I changed out the PF and apron and redrew some decals and then forgot about it. Then Bent98 got the ball rolling again by getting in touch with Koadic and we all got motivated. Koadic adjusted the table to accurate aspect and added the primitive soccer ball. Every time we fixed one thing it made 3 other things look worse. Eventually almost everything got updated. Koadic changed all the pegs, rubbers, wireforms, flasher domes and goalie to primitives. Flashers were all redone, sounds were swapped and added. Decals and ramp edges were redrawn. GI was added (not the most exciting GI - only flashes with tilt warning and goes out with tilt). Special thanks to: Bmiki75 for the original table Bent98 for being project manager Koadic for all his coding genius and primitive blinging and putting up with my dumb questions JimmyFingers for sounds, sound routines, refresh routine and also putting up with my dumb questions UncleWilly + JPSalas for being my table building inspirations Kiwi for the redrawn "trap" decal and for play testing Arngrim for DOF and play testing Koadic also added a great F6 menu where you can change backglass server, B2S settings, soccer ball color and pattern, goalie speed, mechanical sounds off for feedback, etc. Requires VP 9.20 Click here to download this file
  3. Version 1.1

    94 downloads

    This is a patch to convert Bodydump and Jimmyfinger's 1996 Capcom Airborne to the hybrid view. A big thank you to Bodydump and Jimmyfinger for letting me convert this fine table. The file contains the .dif file used to patch the original table. Get the original table from the link posted on this page lower right. Use the VP Patcher System to create the modified HV version. The VP Patcher can be found here.
  4. File Name: Airborne (1996) (Capcom) (Bodydump Jimmyfingers) (Rascal) (1.0) (HV) File Submitter: Rascal File Submitted: 05 Feb 2014 File Category: VPU Patch - Hybrid View Tables Modified by: RascalOriginal Table Author: Bodydump and Jimmyfingers Original Table Version: 1.0 Original Table Download: This is a patch to convert Bodydump and Jimmyfinger's 1996 Capcom Airborne to the hybrid view. A big thank you to Bodydump and Jimmyfinger for letting me convert this fine table. The file contains the .dif file used to patch the original table. Get the original table from the link posted on this page lower right. Use the VP Patcher System to create the modified HV version. The VP Patcher can be found here. Click here to download this file
  5. Version 1.2

    1,067 downloads

    This is a mod of Bmiki75's World Cup Soccer table. About a year and a half ago, I did a redraw of WCS for a future pinball version that never materialized. Bent98 then got permission from Bmiki75 to mod his VP table. I changed out the PF and apron and redrew some decals and then forgot about it. Then Bent98 got the ball rolling again by getting in touch with Koadic and we all got motivated. Koadic adjusted the table to accurate aspect and added the primitive soccer ball. Every time we fixed one thing it made 3 other things look worse. Eventually almost everything got updated. Koadic changed all the pegs, rubbers, wireforms, flasher domes and goalie to primitives. Flashers were all redone, sounds were swapped and added. Decals and ramp edges were redrawn. GI was added (not the most exciting GI - only flashes with tilt warning and goes out with tilt). Special thanks to: Bmiki75 for the original table Bent98 for being project manager Koadic for all his coding genius and primitive blinging and putting up with my dumb questions JimmyFingers for sounds, sound routines, refresh routine and also putting up with my dumb questions UncleWilly + JPSalas for being my table building inspirations Kiwi for the redrawn "trap" decal and for play testing Arngrim for DOF and play testing Koadic also added a great F6 menu where you can change backglass server, B2S settings, soccer ball color and pattern, goalie speed, mechanical sounds off for feedback, etc. Requires VP 9.20
  6. Version 1.2

    396 downloads

    Williams Shangri-La EM from 1967 Special Thanks to: Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code Itchigo for his 4 player EM template which I used extensively UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from Eala for his parts table which was very useful JimmyFingers for the sounds/sound routines and for his constant support TheWool for his awesome physics tweaks that make the game play like it should Bent98 for the LEDWiz code and for moral support Pinuck for high score postit code Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt Best used with VP 9.16 Will work in version 9.15 but primitive flippers may cause graphics corruptions This table requires the Shangri-La FS directB2s and will not work without it.
  7. Version 1.1

    347 downloads

    Blue Chip (Williams 1976) Single player EM with B2S backglass Special thanks to: TheWool for the awesome physics tweaks UncleWilly for the use of his starter table and objects and scripts JimmyFingers for sound and flipper routines, kicker routines and all the other help he's given me JP for scripts and objects Eala for his table objects and his original vp8 version which I played before building this PAPA for posting an awesome video from which I derived the rules, gameplay and physics(TheWool) Bent98 for DOF code Pinuck for high score postit script In2Kiss for play testing
  8. File Name: BlueChip (Williams)(1976)(Bodydump)(1.1)(FS)DOF File Submitter: bodydump File Submitted: 10 Jan 2014 File Category: Recreations Permission to Mod: Contact Author First.VP Version: v9.16 Blue Chip (Williams 1976) Single player EM with B2S backglass Special thanks to: TheWool for the awesome physics tweaks UncleWilly for the use of his starter table and objects and scripts JimmyFingers for sound and flipper routines, kicker routines and all the other help he's given me JP for scripts and objects Eala for his table objects and his original vp8 version which I played before building this PAPA for posting an awesome video from which I derived the rules, gameplay and physics(TheWool) Bent98 for DOF code Pinuck for high score postit script In2Kiss for play testing Click here to download this file
  9. File Name: Car Hop (Gottlieb Premier)(1991)(Bodydump)(1.0)(FS) File Submitter: bodydump File Submitted: 29 Oct 2013 File Category: Recreations Permission to Mod: YesROM Name: carhop VP Version: v9.16 Gottlieb Premier Car Hop 1991 another street level game includes Hyperpin media pack download Wildman's directB2S to go with it. Special thanks to: Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support UncleWilly for his starter table and inspiration over the years Eala for some stuff off his parts table Bent98 for support and for force feedback config Click here to download this file This post has been promoted to an article
  10. File Name: Airborne (Capcom)(1996)(Bodydump Jimmyfingers)(1.0)(DT) File Submitter: bodydump File Submitted: 13 Dec 2013 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: abv106 VP Version: v9.16 Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things aboutVP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for the rail and lockbar textures and for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly. Click here to download this file
  11. Version 1.0

    256 downloads

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things aboutVP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for the rail and lockbar textures and for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly.
  12. Version 1.0

    730 downloads

    Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things about VP and making the table much better than I could have by myself. Thanks also to the following: UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work. Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks) Eala for his table objects which are always useful Koadic for his awesome plunger and selector script Player1 for the primitive drop target stuff and inspiration RipleYYY and his son for play testing and suggestions (since I've never even seen the real table) Grizz for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive. This is a fairly demanding table and will require a decent rig to run smoothly. The Hyperpin media pack is included. Thanks to bitupset for the instruction card from his pack for the old table.
  13. File Name: World Cup (Williams)(1978)(Bodydump)(1.0)(FS) File Submitter: bodydump File Submitted: 29 Oct 2013 File Category: Recreations Permission to Mod: YesROM Name: wldcp_l1 VP Version: v9.15 Williams World Cup 1978 Includes Hyperpin media pack and directB2S Special thanks to: Eala for his VP8 version which I studied, played and borrowed solenoid/switch info and some scripting from UncleWilly for his starter table, borrowed objects, and inspiration JimmyFingers for sounds and sound routines, flipper routines, saucer code, BMPR physics which I've tried to implement as best as I could and for educating me on many things. Itchigo for asking me to do a redraw of this and then allowing me to hijack the whole thing Rob046 for some great resource images Click here to download this file This post has been promoted to an article
  14. 100%100% I started a PF redraw of Airborne about 1 1/2 years ago and got derailed by other projects. I still need to finish the PF but started to build the table. I've only built simple tables in the past, so this is going to be a challenge and probably take a long time. Hopefully I haven't bit off more than I can chew. Anyway here's some real early wip screenshots. I've included a desktop and FS so there's no need to ask what versions I'm making (yes, Faralos, I'm talking to you )
  15. Version 1.0

    650 downloads

    Gottlieb Premier Car Hop 1991 another street level game includes Hyperpin media pack download Wildman's directB2S to go with it. Special thanks to: Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support UncleWilly for his starter table and inspiration over the years Eala for some stuff off his parts table Bent98 for support and for force feedback config
  16. Version 1.0

    594 downloads

    Williams World Cup 1978 Includes Hyperpin media pack and directB2S Special thanks to: Eala for his VP8 version which I studied, played and borrowed solenoid/switch info and some scripting from UncleWilly for his starter table, borrowed objects, and inspiration JimmyFingers for sounds and sound routines, flipper routines, saucer code, BMPR physics which I've tried to implement as best as I could and for educating me on many things. Itchigo for asking me to do a redraw of this and then allowing me to hijack the whole thing Rob046 for some great resource images
  17. Since coding Airborne was getting me super frustrated and close to an aneurysm, I took a small break and worked on some other tables. I had redrawn Shangri-La (1967) years ago and now finally got around to building and coding it. I need to do b2s coding and build the backglass and then it's off to TheWool for physics. World Cup (1978) is off to JimmyFingers for some tweaking. Blue Chip just got redrawn and built a couple days ago. It still needs screws and cosmetic finishes, coding and backglass. Now back to Airborne until my blood pressure peaks again.
  18. Well, since Airborne was continuing to kick my butt, I decided to jump back to scripting Bad Girls. I hit a dead end on that with some relay controlled lighting issues. So that's out for help from UncleWilly. World Cup 78 and Blue Chip are out for physics tuning. So I figured it was time for another table. The kids wanted a pirate themed one, so I went with Chicago Coin's Pirate Gold. Very few resources unfortunately. Redrawing and building done. Now on to coding.
  19. File Name: Shangri-La (Williams)(1967)(Bodydump)(1.2)(FS) DOF File Submitter: bodydump File Submitted: 05 Jun 2013 File Category: Recreations Permission to Mod: Contact Author First.VP Version: v9.14 Williams Shangri-La EM from 1967 Special Thanks to: Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code Itchigo for his 4 player EM template which I used extensively UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from Eala for his parts table which was very useful JimmyFingers for the sounds/sound routines and for his constant support TheWool for his awesome physics tweaks that make the game play like it should Bent98 for the LEDWiz code and for moral support Pinuck for high score postit code Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt Best used with VP 9.16 Will work in version 9.15 but primitive flippers may cause graphics corruptions This table requires the Shangri-La FS directB2s and will not work without it. Click here to download this file
  20. File Name: Deadly Weapon (Gottlieb)(1990)(Bodydump)(1.0)(FS)(9.14) File Submitter: bodydump File Submitted: 27 Feb 2013 File Category: Recreations Permission to Mod: Yes ROM Name: deadweap VP Version: v9.14 Gottlieb/Premier "Street Level" game from 1990. Thanks to: TheWool for physics tweaking JimmyFingers for Flipper ans Sound Routines Destruk for general help UncleWilly, JP, Eala for some table objects and inspiration Click here to download this file
  21. File Name: Shangri-La (Williams)(1967)(Bodydump)(1.0)(DT)(9.16) File Submitter: bodydump File Submitted: 05 Jun 2013 File Category: Recreations Permission to Mod: Yes VP Version: v9.14 Williams Shangri-La EM from 1967 Special Thanks to: Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code Itchigo for his 4 player EM template which I used extensively UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from Eala for his parts table which was very useful JimmyFingers for the sounds/sound routines and for his constant support TheWool for his awesome physics tweaks that make the game play like it should Bent98 for the LEDWiz code and for moral support Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt Best used with VP 9.16 Will work in version 9.15 but primitive flippers may cause graphics corruptions Click here to download this file
  22. File Name: Shangrila FS.directb2s File Submitter: bodydump File Submitted: 05 Jun 2013 File Category: B2S Backglasses DirectB2s Backglass for Williams Shangri-La by Bodydump Click here to download this file
  23. Version 1.0

    263 downloads

    DirectB2s Backglass for Williams Shangri-La by Bodydump
  24. Version 1.0

    168 downloads

    Williams Shangri-La EM from 1967 Special Thanks to: Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code Itchigo for his 4 player EM template which I used extensively UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from Eala for his parts table which was very useful JimmyFingers for the sounds/sound routines and for his constant support TheWool for his awesome physics tweaks that make the game play like it should Bent98 for the LEDWiz code and for moral support Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt Best used with VP 9.16 Will work in version 9.15 but primitive flippers may cause graphics corruptions
  25. File Name: Deadly Weapon (Gottlieb)(1990)(Bodydump)(1.0)(DT)(9.14) File Submitter: bodydump File Submitted: 27 Feb 2013 File Category: Recreations Permission to Mod: Yes ROM Name: deadweap VP Version: v9.14 Gottlieb/Premier "Street Level" game from 1990. Thanks to: TheWool for physics tweaking JimmyFingers for Flipper ans Sound Routines Destruk for general help UncleWilly, JP, Eala for some table objects and inspiration Click here to download this file
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