Jump to content

Search the Community

Showing results for tags 'sam'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to the VPUniverse
    • VPU General Discussion
    • Site News & Announcements
    • The Big Bang
    • VPU Classifieds - Buy / Sell / Trade
    • Pinball Festivals, Groups & Gatherings
  • New Releases
    • B2S New Releases
    • Visual Pinball New Releases
    • Future Pinball New Releases
    • Front End & Support Files New Releases
  • PinCab/Pinball Hardware Development
    • LedWiz & Arduino Support
    • Pin2DMD
  • Digital Pinball Cabinets
    • Cabinet Discussion
    • Hybrid Builds
    • Direct Output Framework
    • B2S Development
  • Planet Visual Pinball
    • Visual Pinball General Discussion
    • Visual Pinball Support
    • Visual Pinball Development
    • Table Development and Releases
  • Planet Future Pinball
    • Future Pinball General Discussion
    • Future Pinball Support
    • Table Development and Releases
  • Artwork
    • Backglass Artwork
    • Playfield Artwork
    • DMD Colorization Project
  • Pinball Front-Ends
    • HyperPin Support
    • Pinball X Support
  • PinMAME
    • PinMAME Development
    • PinMAME Support
  • Real Pinball & Arcade Gaming Discussion
    • Real Pinball Discussion
    • Arcade Gaming Discussion
  • Other Virtual Pinball & Gaming Discussion
    • Console & PC Virtual Pinball
    • Console & PC Gaming Discussion

Categories

  • Visual Pinball - 9.x.x
    • Visual Pinball - Install & Support Files
    • Pincab Cabinet Tables (FS)
    • Hybrid View Tables (HV)
    • Desktop Tables (DT)
    • Hybrid Files
    • Visual Pinball Physics Sets
  • Visual Pinball - 10.x.x
    • Visual Pinball 10 - Install & Support Files
    • Visual Pinball 10 - Resources
    • Visual Pinball 10 - Tables
  • B2S - Backglasses
    • B2S - For Players
    • B2S - For Developers
    • Backglass Resources
  • Future Pinball
    • Future Pinball Files
    • Future Pinball Tables
  • PinMAME
    • PinMAME Roms
    • PinMAME Source
  • Direct Output Framework
  • Pinball Frontend Downloads
    • HyperPin Media Packs
    • HyperPin Support Files
    • Frontend Artwork
    • Plugins
    • Media Managers
  • HyperDMD
    • HyperDMD Files
    • HyperDMD - Fonts
    • HyperDMD - Animations
  • Development Resources
    • Table Creation Resources
  • Preview Videos
    • Visual Pinball - 1080p - (FS)
    • Future Pinball - 1080p - (FS)
    • Visual Pinball - - (DT)
    • Future Pinball - - (DT)
    • Backglass Videos
    • DMD Video
  • Cabinet Resources
    • Cabinet Plans
    • Wiring Schematics
    • Support Files
  • Table Resources
    • Playfield Resources
    • Pinball Manuals
    • Plastic Resources
    • Primitive Resources
  • Pin2DMD Files
    • Pin2DMD Documentation
    • Pin2DMD Firmware
    • Table Support Files
    • Color ROM Patches
    • ROM Frame Dumps
    • Pin2DMD Tools
    • Pin2DMD Color Palettes

Categories

  • Articles

Categories

  • Cabinet Building & Configurations
  • DMD Colorization Tutorials
  • VpinMAME
  • Installing PinMAME for SAM Emulation
  • Game Specific Tips & Tricks
  • Future Pinball
  • B2S Tutorials

Found 335 results

  1. X-Men Limited Edition (V1.5)

    Version

    61 downloads

    xmn_150h.zip
  2. X-Men (V1.5)

    Version

    61 downloads

    xmn_150.zip
  3. X-Men Limited Edition (V1.3)

    Version

    30 downloads

    xmn_130h.zip
  4. X-Men (V1.3)

    Version

    27 downloads

    xmn_130.zip
  5. X-Men Limited Edition (V1.24)

    Version

    28 downloads

    xmn_124h.zip
  6. X-Men Limited Edition (V1.23)

    Version

    26 downloads

    xmn_123h.zip
  7. X-Men Limited Edition (V1.21)

    Version

    26 downloads

    xmn_121h.zip
  8. Version

    68 downloads

    Pack contains vector-based reproductions of the factory cards, There is a Limited Edition card and what I suppose is a Pro card. There is also a promo card that was used at the Chicago Auto Show. Type and layout used InDesign. Some graphics work used GIMP. Assembly and simulation of print out on Solar yellow stock used Illustrator. Appropriate coinage card also included (US currency only). Shotmaps also included. Images extracted using xpdfbin and dumped into Flash containers. Fonts include Serpentine by Dick Jensen and obtained at fontsonline.net and Xolonium v2.0 by Severin Meyer, available under GNU GPL 2.0 with my own minor but noticeable modifications to better match the reference image. Vector-based Stern logo nabbed from the Batman manual. Vector-based Ford oval logo is from Wikipedia. Special thanks to Dozer and 85vett for their fine tables from which I extracted a car image. Best I could find. A good era appropriate car image found on Pinterest, posted on the account of carrentingreviews was used in the promo card. Made my best attempt to convert to sketch. So, not exactly genuine. HD Mustang badge image from autoware.com.au and traced to vector to use as a logo. Ultra hi-res image of the pony badge from Fathead and simply scaled down for use in the cards. The Mustang badge was modified a bit in Illustrator and combined with the pony badge in GIMP to make an ultra hi-res wheel image. I've also included the wheel images I first pubished here. I still like them a lot. Raw images extracted from the flyers available at Stern's website and losslessly converted to PNG. Thanks to ninuzzu for extracting a card image for me from Stern Pinball Arcade. Thanks to Pinballnews.com, autoblog.com, Jason Rufer and IPDB.org for additional reference images and assets. Special thanks once again to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  9. Version

    113 downloads

    sman_262.zip
  10. Version

    46 downloads

    I've had most of this media on the PinballX FTP for a while, but I wanted to highlight it because I did put a bit of work into it. The factory PDF is available at Inkochnito's but I replaced the logos with vector-based versions prior to export to Flash. Coinage cards are included. Thanks to 32assassin for blanket permission to use/modify his wheel images. I traced his version to vector and adjusted colors; replaced the Dreamworks logo with one I found on Wikipedia and modified to match the PDF. The original wheel image is here: http://www.vpforums.org/index.php?app=downloads&showfile=9166 I re-processed without changing the colors to create the ultra hi-rez wheel image. Frankly, I'm fine with the original, though. 300dpi scans of prototype and production flyers courtesy http://flyers.cdyn.com/ I also extracted raw images directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick. They are a little lower resolution but a little brighter than what is available at flyers.cdyn.com. Both sets are included. The choice is yours. Special thanks to Inkochnito for hosting the factory PDFs. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse. File Actions Report this file Download this file
  11. Version 1.1

    48 downloads

    This is the same as the pack I published here - http://vpinball.com/VPBdownloads/spider-man-vault-edition-media-pack/ except this one has a vector-based reproduction of the factory card rather than a photo. Type and layout in InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Playfield image is the same as the one I traced for Spider-Man Classic but heavily modified to better match the reference image. I've included the Flash export for this but it wound up being a very complex image and it takes a long time to load. The faster loading version has the modified playfield re-rasterized at 300 ppi. Found a vector-based logo on Wikipedia and modified it to match the card. This in turn was used to create a new ultra hi-rez wheel image. I have also included the old version from the previous pack. Fonts are Gothic, courtesy freefontsfamily.com, and Helvetica, courtesy ephifonts.com. Took my own photos of a machine at Parlor and Yard or whatever is in that space now. And that is the source for a hi-rez image of the Spidey line art. Cleaned up using GIMP. Flyers - raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Thanks to Pinballnews.com for a reference image and as usual, thanks to Inkochnito for hosting the Spider-Man Classic factory cards. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  12. Version

    79 downloads

    The cards are modified versions of Inkochnito's reproductions that better match the reference images that are also on Inkochnito's site. English language card - tweaked and resized the text layout and applied my usual color palette in Illustrator. French language card - tweaked the text layout and swapped the Ariel font for Myriad Pro in InDesign, re-assembled in Illustrator. Coinage card included (US currency). These required redrawing and replacing the original button graphics found on the PDF. Clicker font by Greg Thompson, obtained at fontsgeek.com. I used this with modifications to create an ultra hi-rez wheel image. Effects added with GIMP. 300dpi scans of the flyer courtesy http://flyers.cdyn.com/ As usual, special thanks to Inkochnito. He did most of the work. I just made a mod. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  13. Version

    124 downloads

    Includes a reproduction of the English language factory card. Also includes coinage cards, US currency only. Type and layout produced with Adobe InDesign. Image clean-up for the QR code and the Enterprise illustration used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Also includes shotmaps extracted from the factory PDFs and dumped into a Flash container. Horizon font by Bitstream, available at FontsMarket.com. I used this font with some skew in InDesign to create the title and added some effects in Illustrator to create a vector-based ultra high-rez wheel image. Starfleet insignia silhouette was traced in Illustrator using a hi-rez image of a prop reproduction that is sold by away-mission.com Klingon empire logo is from Wikipedia and modified in Illustrator. Stern card template comes from earlier work. Flyers - raw image extracted directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick. I've also included the Jpeg flyer and promo images available at IPDB.org. The flyers at IPDB appears to be higher resolution than what I'm able to get from the PDFs at the Stern website. Special thanks to to Rocky Mountain Pinball and J.M. Artés at veopixeles.com for reference images. I also took my own pictures at Pinballz, a great local arcade with the largest pinball collection in Texas. I used my own photos for images of the QR code and the Enterprise. Once again, thanks to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  14. Version

    42 downloads

    This is the same as the pack I published here - http://vpinball.com/VPBdownloads/spiderman_mp/ except this one has a better reproduction of the factory card with the raster-based image of the playfield replaced by a vector traced versions from Inkscape. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Retraced a logo found on logos.wikia.com to create a new ultra hi-rez wheel image. But I also included the old version. Flyers and shotmaps - raw image extracted directly from the PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Shotmap images then dumped into an SWF container using Illustrator. I included the hi-rez flyer scan from http://flyers.cdyn.com/ but I think I prefer the image extracted from the factory brochure PDF from sternpinball.com. As usual, thanks to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  15. Version 1.0.1

    54 downloads

    Much of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's. I only re-exported the black-and-white card. Assembled and vectorized in Illustrator. This pack also includes the factory shotmaps, images extracted using xpdfbin, converted to vector using InkScape and Illustrator, and exported into Flash containers. Coinage cards included (US currency). This required redrawing and replacing the original button graphics found on the PDF. Vector-based logo came from Wikipedia and was modified in Illustrator. I used this to create an ultra hi-rez wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  16. Version 1.0.1

    74 downloads

    Not much that is truly new here. But a lot of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's, assembled, vectorized, and colored in Illustrator. I included my previous version of the card, but I also have a new version that replaces the old raster-based logo that is not colored quite right with a better vector-based logo. This pack also includes the factory shotmaps extracted directly from the PDF using xpdfbin and dropped into Flash containers. The technical drawings of the playfield were converted to vector. Coinage cards included (US currency). These required redrawing and replacing the original button graphics found on the PDF. Vector-based logo found on Wikipedia. Replaced the raster-based logo on the card with this one. Also exported to PNG for a hi-rez wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Prototype flyer image thanks to IPDB. Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  17. Version

    36 downloads

    This includes a USA factory reproduction card based heavily on my NASCAR card. A pair of coinage cards are included. A nice, large race number "8" that looked pretty much like the one on the playfield is from an old blog post by Jade Gurss. Traced to vector. Thanks to Wildman for allowing me to extract the table title from his fine backglass. Traced to vector. I combined these images to make a "high-er" res wheel image. Vector-based NASCAR logo and registered trademark image found on Wikipedia. Thanks to coinoppartsetc.com and gameroomsuperstores.com for reference images. They were not good, but they were the best I could find. In other words, some guesswork was involved in reproducing the card. If I find a better image, I'll update. And, special thanks to Inkochnito for hosting the original NASCAR card. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  18. Version potc_400al

    179 downloads

    potc_400al.zip
  19. Version potc_300al

    96 downloads

    potc_300al.zip
  20. AC/DC (V1.25)

    Version

    144 downloads

    acd_125.zip
  21. Avatar Limited Edition (V1.01)

    Version avr_101h

    224 downloads

    avr_101h.zip
  22. Version bdk_300

    276 downloads

    bdk_300.zip
  23. Version potc_108as

    137 downloads

    potc_108as.zip
  24. Version rsn_100h

    134 downloads

    rsn_100h.zip
  25. Spider-Man (V1.32)

    Version sman_132

    96 downloads

    sman_132.zip
×