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luvthatapex

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luvthatapex last won the day on May 17

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About luvthatapex

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  1. excellent work! Also, there is a setting to turn on adult match mode which shows a bit more. color that too if you will
  2. Check “use external dll” OK uncheck “vpinmame dmd” OK Restart the table OK If I check Colorize DMD then I got 4 colors, but I don't think we want that right? This just uses a predetermined color pallete not the nice colors you chose per frame. Is there a color rom that I need to create? I remember a year ago when I had to convert a stern rom with some program to add the color data. I think this was for ACDC.
  3. ok, I removed the old version of dmddevice.* from the folder and replaced it with the 1.7.1 version with all files from the github. Same orange dmd virtual screen when launching the game (and of course original dmd screen too). There must me some configuration I am missing. Is there anything to check in the lotr rom setup of vpinmame?
  4. I copied the color files to \vpinmame\altcolor\lotr and launched the game. I was able to get the second DMD but there is no color, just orange like default. Is there some other step I am missing? Using Vpinmame from 2-28-2019 almost latest update and LCD monitor on cabinet (not pin2dmd). Thanks
  5. Thank you! It looks great, can't wait to load it to my cab and enjoy it fully!
  6. If I recall you hold the left flipper in and plunge the ball. Tribute mode is one of the choices that you have to land on as the ball rolls around in the whirlpool. You can select which tribute if you get the tribute during this skill shot. Heres some other settings you can mess with the enable/disable stuff https://soldmy.org/pin/ccc/index.php/Gameplay_Feature_Settings
  7. Metallica 1.80 was released! Can someone add vpinmame support so we can play this update?
  8. What path did you remove Dazz? I have the same R6043 error but everything works so I don't want to reinstall!
  9. If I have an original table that I want to add flasher support via DOF, is there a help guide to show me how to do it? I have 5 flashers (no other solenoids, just the flashers) and my vpin is already configured with the latest DOF. Thanks, LTA
  10. yes star trek le shows full rgb lighting in vpx, acdc le and twd le also have some rgb lighting there are original tables with RGB too like JPs Ghostbusters and Diablo to name a few. None of those are p-roc of course so that might not help. I added additional solenoids and boosted the colors to 16 so I think thats plenty of colors for my 16 game modes. I noticed you can't go higher than solenoid 63 for some reason but it doesn't matter for faking it I just used lower numbers.
  11. Bummer. I wanted my arrows to change color depending on the mode and keep the rest of the inserts WHITE (like sterns star trek). I just watched your evildead youtube video and see what you mean. It looks like all of your lamps are one color and you have some lampshow effects running to turn off and on lamps, etc. I see. I've used the rgb lamp show tool to make a quick lampshow, though its way too difficult to use in its current state. I'll keep at this, you've been most helpful and at least I can now see color inserts.
  12. ok! I added the line > self.game.coils.ledRed.enabled() to my SG python script and when the VPX table started (after attract mode) all of the lamps were RED. Awesome. Now how do I just turn a few lamps on RED or just one lamp RED, like this lamp for example - ArrowLeftScoop?
  13. So, I can control the colors of the lamps from the VPX script but how can I tell the lamps to change color from the python routines? So for instance with the above setup. Currently I can turn on a lamp from the python script: self.game.lamps.ArrowLeftScoop.enable() How do I tell the VPX table to turn this lamp on as RED from the python script? Whats the syntax for turning ArrowLeftScoop RED?
  14. ok, I am trying the RGB code. thanks. I added entries to my machine.yaml PRCoils: ledOrange: number: C53 ledYellow: number: C54 ledGreen: number: C55 ledBlue: number: C56 ledRed: number: C57 I added sections to the VPX table script to define the colors (sols)...... SolCallback(53)="SolColorOrg" SolCallback(54)="SolColorYel" SolCallback(55)="SolColorGreen" SolCallback(56)="SolColorBlue" SolCallback(57)="SolColorRed" I added the lamp color code section...... Sub SolColorOrg(Enabled) If Enabled Then For each lamp in AllLamps lamp.color=RGB(255,127,0) lamp.colorFull=RGB(255,127,0) Next Else End If End Sub Sub SolColorYel(Enabled) If Enabled Then For each lamp in AllLamps lamp.color=RGB(255,255,0) lamp.colorFull=RGB(255,255,0) Next Else End If End Sub Sub SolColorGreen(Enabled) If Enabled Then For each lamp in AllLamps lamp.color=RGB(0,255,0) lamp.colorFull=RGB(0,255,0) Next Else End If End Sub Sub SolColorBlue(Enabled) If Enabled Then For each lamp in AllLamps lamp.color=RGB(0,0,255) lamp.colorFull=RGB(0,0,255) Next Else End If End Sub Sub SolColorRed(Enabled) If Enabled Then For each lamp in AllLamps lamp.color=RGB(255,0,0) lamp.colorFull=RGB(255,0,0) Next Else End If End Sub In the table init, I added a call for all GREEN lamps to test. SolColorGreen 1 It works! All lamps were GREEN when I started the table. Now to get busy!!! Thank you VERY MUCH
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