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xenonph

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Files posted by xenonph

  1. TRON-Classic (Original 2018) Mod v1.02

    This is a graphics and sound mod of Panthera (Gottlieb 1980).
    (WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS!!! MAY CAUSE SEIZURE!!! USE AT OWN RISK!!)
    I first would like to thank JPSalas for allowing mods without permission. I would also like to thank him for making a great table!!! I also would like to thank HauntFreaks for allowing me to use his "shadows and tweeks mod" he made of JPSalas' Panthera table!!
    I would also like to thank HiRez00 for doing all the graphics on everything, including DT backdrop, playfield, and plastics!! He did a great job!! HUGE THANKS!!
     There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    JPSalas Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=13129#
    Find ROM here...(Uses 7 digit Panthera rom "panther7")
    http://www.vpforums.org/index.php?app=downloads&showfile=988
    IPDB...
    http://www.ipdb.org/machine.cgi?id=1745
    DON'T FORGET TO DOWNLOAD HiRez00's WHEEL IMAGES AND DB2S BACKGLASSES!!!
    HiRez00 made wheel images. Find them here...
    http://vpuniverse.com/forums/files/file/5145-tron-classic-1982-wheel-pack-10/
    HiRez00 made 2 db2s Backglasses. Find them here...
    http://vpuniverse.com/forums/files/file/5143-tron-classic-original-2018-backglass/
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!! KEEP FIGHTING BRO!!!
    I would also like to thank BorgDog for his upgrades to the table!!
    He...
    Changed flippers
    Changed kicker (cut hole in playfield image)
    Animated the rubbers behind the drops
    Couple other minor changes.
    It is definately appreciated!!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank STAT for his "Team Change script", which my script is based on.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!

    Tron-Classic (Original 2018) Mod
    by HiRez00 and Xenonph
    This table was made with VPX_5_beta_rev3434. Best to use this version or higher for best results.
    Find it here..
    http://www.vpforums.org/index.php?showtopic=39428&page=1#entry397433
    The key to high scores on this table is to try and hit those upper 4 rollovers at top of table first. Then go for the drop targets. Hit the 1-2-3 lanes to light up extra ball.
    Version 1.02
    Added Time period option per BorgDogs request, which removes all voice and music sounds to make it more like that time period of tables. Thanks for the request BorgDog!!
    Find this option on Line 22 in table script.
    Default setting is 0 which plays all the sounds.
    Change from 0 to 1 and all voice and background music sound effects are gone.
    You will still get non-voice sound effects and flashers with options set to 1.
    Or you can toggle sounds on and off with Magna-Save buttons. (L-CTRL and R-CTRL)
    Right Magna-Save shuts off sounds, left Magna-Save turns them back on.
    I moved the spinner pics to be toggled with Buy-In button, or 2 key on keyboard.
    Added flasher and GI lights to DT backdrop.
    Added 6 more sound effects, including 2 kicker bonus count sound effects.
    (One of these is the laser zapping flynn into computer world.)
    (As soon as I can learn how to tie sound effects to lights, I will add drain bonus light count sound effect.)
    BorgDog was kind enough to add his goodies to the table!!!
    He...
    Changed flippers
    Changed kicker (cut hole in playfield image)
    Animated the rubbers behind the drops
    Couple other minor changes.
     
    Version 1.01
    Added missing DOF commands.
    Adjusted font size of DT view text lights.
    Version 1.0
    Noticed that a rollover was not showing for the top rollover on the 1-2-3 lights. Just checkmarked "Visible" and added metal wire material to fix.
    Added backwall to DT view with Encom logo in center.
    Added over 100 sound effects including voice and background music.
    Added 24 flashers from fluppers flasher resource table activated by events.
    8 spinner pics can be toggled with Right Magna Save key. (R-CTRL)
    Included nvram that has Match activated.
    (For those who can't figure out how to get Match working.) Press F6 while table is running to bring up dipswitch options.)
    Place nvram in your nvram folder located where you installed Visual Pinball.
    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)

    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Some of the media used to create this are freely available on the net and I consider my work as non profit fan art.
    (WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS!!! MAY CAUSE SEIZURE!!! USE AT OWN RISK!!)
    Hope you enjoy!!

    284 downloads

    Updated

  2. Battlestar Galactica (Williams 1980) Mod v1.02F

    I first would like to thank Allknowing2012 for allowing mods without permission. I would also like to thank him for making a great table!! I also would like to thank anyone else who helped contribute to this masterpiece, including John90803, Wolis, Drybonz, Thalamus, and HauntFreaks!!
     There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11754
    Find ROM here...
    http://www.vpforums.org/index.php?app=downloads&showfile=779
    IPDB...
    http://www.ipdb.org/machine.cgi?id=2067
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!! KEEP FIGHTING BRO!!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank STAT for his "Team Change script", which my script is based on.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.02F
    Fixed Shoot Again light on playfield, as it was lighting up when 2X light was on.
    (Timer Interval was set to 34, same number for 2X light Timer Interval. I just set it for 1 and now it lights up correctly when you get extra ball, and not when 2X is lit.)
    Fixed timers on in game rollover sound effects, so there is half of a second between each one, so none will overlap.I found a few that were set to 1 second timers, and they were 5 second sound effects. So this problem is fixed.
    Added 22 more sound effects, including 3 more coin sound effects, 2 more awaiting launch sound effects, 7 more side drain sound effects, and 10 more rollover sound effects.
    (No sound effects were changed in Music folder, so if you already have the old music in music folder, no need to copy again.)
    Switched Default FS Backdrop pic to chrome lettering.
    Added flashers from Fluppers Flasher Resource table activated by events.
     
    Version 1.01
    Fixed timer on target6 timer. Changed from sw42 to Drain timer. It was activating launch sound effects after multiball.
    Added new Instruction Card with slightly bigger resolution. (I didn't make this for frontend usage, as I don't own a cabinet. It is mainly for DT users who want to read actual instructions.)
    Corrected info in Version 1.0 that I forgot to update before uploading.
    (I reduced the amount of bumpercaps from 15 to 6 as alot of them didn't look good enough. I just forgot to update info before I uploaded version 1.0.)
    Added 2 nvram files. One for 5 ball and one for 7 ball.
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    (Thanks to Johngreve for asking this question, and thanks to Allknowing2012 for linking to ball adjustment tutorials made by ta2686!!)
    I also ran across a post by Steve (Slydog43), asking DarthMarino in his drop target table mod support topic, about seeing top of drop target when in dropped position. So...
    I raised the drop targets, So now you can see tops when dropped. (Thanks Steve!!!! Looks more realistic!!)
    Added 4 more bumper pics. (another Cylon ship, a Cylon basestar, the Battlestar Galactica ship, and a cylon.)
    Added 26 more sound effects mostly triggered by lower rollovers.
    Added 2 more Background music sound effects. One is triggered by plunger pull, the other is a disco version of theme played during attract mode.
    Added cylon sound effect to lower 2 targets, sw49(right lane to reach top of table), and kickers.
    A few other script changes.
    Version 1.0
    I used Allknowing2012's 2.1b version to make this mod.
    Removed Sidewood and Topwood image from being visible in FS view.
    Changed Light l18 to enable bulb. (Noticed this light was brighter than rest, so found the cause and fixed.)
    Tucked in metal wall under apron near plunger.(Didn't notice this until I darkened apron image.)
    Straightened out Shadows ramp5 and Lightmaps flasher7 edges.(By making X and Y control points same number.)
    Lowered left bullseye target under plastic so top does not show through plastic.
    Lowered pegs above upper targets,(and a 4 others), so red doesn't show through plastics.
    Lowered upper-left rollover divider so not seen through plastic.
    Added 3 screw primitives to left side of apron.
    Darkened apron and lit up cards on apron. (I was going to add Battlestar Galactica logo to apron, but then noticed there was no Scorpion logo on apron except on coin card. I didn't want to clutter apron with logo.)
    Pulled bottom of side rails out slightly so side wall didn't cut through.
    Changed side rail pics to ones that look like chrome.
    Changed sidewalls and top wall in DT view to stars.
    Added "plungerreleasefree" sound effect that plays when no pinball is in plunger lane.
    Added 18 FS Backdrop pics that can be toggled with left magna-save key (L-CTRL).
    Added 6 Bumper Cap pics that can be toggled with right magna-save key (R-CTRL).
    Added 6 Drop Target pics that can be toggled with letter "M" on keyboard.
    Default apron is darkened, but light version can be toggled with letter "N" on keyboard.
    Added 103 sound effects.
    2 Background music effects are played during game, and 1 other is toggled when both pinballs are captured in left and right kickers.
    (I added timers to these rollover sound effects so they won't shut off if another rollover is triggered before one that hasn't finished. Before I did this, the rollover sound effects seemed too chaotic and cut off too many sounds.)
    34 cylon and galactica sound effects are triggered by upper 3 rollovers, and bottom 4 inner rollovers.
    The upper 3 rollovers trigger 1 of 17 cylon sound effects.
    The lower 4 rollovers trigger 1 of 17 cylon and galactica sound effects.
    1 of 5 space gun sound effects is triggered with each bumper hit.
    20 sound effects triggered by coin insert.
    1 of 4 Beginning sound effects are triggered during attract mode, then 1 of 13 sound effects are played before 1 of 4 Ending sound effects is played.
    This table has a buzzing sound that progressively goes up in pitch.
    (Part of the Rom I think. I will try to remove this buzzing soon!!)
    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)
    Added 2 nvram files. One for 5 ball and one for 7 ball. (For 3 ball no nvram is needed.)
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    I included  with table, 3 wheel images and 2 different dB2S backglasses with 4 versions each. Regular Orange LEDs, Blue, Red, and Yellow.
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    If the flippers are not working at all, you need to update to the newest VP10.5 Beta, or go to Line 228 and change..
    Const UseSolenoids=2
    To
    Const UseSolenoids=1
    Change from 2 to 1 as this is activating nFozzy's FastFlips.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    548 downloads

    Updated

  3. Road Runner (Atari 1979) SoundMOD v1.1

    I first would like to thank Kalavera for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank TAB which let Kalavera use his VP9 table to make his VPX mod.
    I would also like to thank Arngrim for adding DOF to script for Kalavera. There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpuniverse.com/forums/files/file/4962-road-runner/
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    Version 1.1
    Thanks to Vogliadicane's info I changed to his Ball Image, and set ambient (keep this low) from 29,29,29 to 0,0,0.
    So the ball should look more natural. HUGE THANKS FOR THIS INFO VOGLIADICANE!!!!
    Version 1.0
    Lowered Rubber Physics hit height to 27.
    Changed DT view settings, changed X Scale to 1, changed Y Scale to 1, Changed Z Offset to -140
    Changed FS view settings, changed X Scale to 1, changed Y Scale to 1, and other settings.
    Adjusted many objects so outer lines and edges were straightened. Plastics, sidewood, apron, side top and bottom rails, plungerplastic, etc.
    Raised height of bumpercaps to 61, so lines are not showing through.
    Raised height of halo on bumper lights so the whole bumper is covered with light when activated.
    Added 6 modified wheel image pics to upper blank strip in FS view, which can be toggled with Left Magna-Save button.
    (This wouldn't work with STAT's script as is, so had to modify, as you can't change pics on flashers, but you can make them visible or not, so I added 3 different flashers to same area, and just made the others not visible while viewing current. If you try adding pic to upper area with ramp or wall, it pushes the table offscreen, but when pics are done with flashers, it doesn't effect the table or push it off screen!!)
    Added modified version of STAT's Change team script, so 14 different bumper pics can be toggled with Right Magna-Save button.
    The second bumper pic toggled, is a white version of same bumper, which is as I saw it on IPDB.
    Added BIP variable and "plungerreleasefree" sound effect to plunger, played when ball is not in plunger lane.
    Added invisible wall above drain so ball doesn't jump up onto apron when draining fast.
    Added Keypress of N for shutting off Mod Sounds.
    Added Keypress of M for turning on Mod Sounds.
    Mod Sounds are on by default, but can be shut off on Line 16 of table script by changing "SoundMod = 1" to "SoundMod = 0"
    Added 25 sound effects, 5 of which are different versions of same 60's cartoon theme song.

    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    303 downloads

    Updated

  4. Star Wars (FlasherSoundMOD) Empire Strikes Back, The (Hankin 1980) v2.2.1

    I first would like to thank 32assassin for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Artwork by Francisco7666, and DOF by Arngrim!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11797
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I would also like to thank STAT for his NFL Script to change teams which this bumper script is based on. THANKS STAT!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
    Version 2.2.1
    Added NFozzy's FastFlips by changing usesolenoids=19. Big thanks NFozzy!!!
    Version 2.2
    Added HauntFreaks FS POV settings for cabinets.
    Added FS backdrop pic to cover exposed area after using HF POV settings.
    Shut off variable when coin is inserted and player 1 is pressed before the 2 second timer shuts off. So now player1 start pics won't shut off early if player1 is pressed before 2 second timer shuts off on coin insert.
    Shut off 2 more variables on drain hit.(Can't believe I missed this.)
    Fixed Pics for FS view (For those who modified POV settings, the pics were cut in half in FS view. So now they are seen at top of table when activated, thanks to DJRobX for the example script command for placement of flashers.
    Fixed DT view Darth flashing eyes so nose isn't lit up also.
    Added warning about flashing lights may cause seizures while playing game.
    Added 2 more pics activated by sound effects.
    Added keypress of the letter "N" that shuts off Pics that are activated by sounds.
    Added Keypress of the letter "M" that turns Pics on that are activated by sounds.
    Added choice of 1 of 4 upper two bumpers pics selected by Left Magna-Save button (L-CTRL).
    Added choice of 1 of 8 lower four bumpers pics selected by Right Magna-Save button (R-CTRL).
    I learned how to add this script code to change bumper pics from STAT's example in my NFL mods.
    The first 3 bumper pics when changed are same for both upper and lower bumpers. (Red,Blue and Green stormtrooper.)
    The last 4 bumper pics for the lower 4 bumpers are 2 different Stormtrooper helmets with and without black border.
    These last 4 stormtrooper helmet bumper cap pics, look better on FS setup as compared to DT view, and didn't look right when added to upper 2 bumpers.
    (Mainly added for FS view users.)
     
    Version 2.1
    Forgot to turn off variable on drain hit, so after 3rd ball drain, the "plungerreleasefree" wasn't playing. It works correctly now.
    Added 16 pics that are triggered on and off by events. Each sound effect corresponds with pic of character.
    I am seeing how people react to this mod, and if they like it, I will upload it to other sites.
     
    Version 2.0
    Added 27 flashers from Fluppers resource table. Big Thanks Flupper!!
    3 of them are visible above the plastics. The rest are underneath the plastics.
    I figured why not add fantasy flashers, as the table is already fantasy sound mod.
    (I may do this for all my sound mods!! I am addicted to flashers!! lol)
    Fixed left targets below bumper. Two of them were named wrong.
    (Would have never noticed this if not for adding these flashers!)
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    Added "Impressive" Vader sound effect to plungerlane rollover, that is triggered only when you enter plungerlane after Darth target is down.
    Removed background music sound effect "0ESB13.mp3", as it didn't fit table.
    Added triangles to front of bottom inlane wire guides, as you could get ball to balance on it. Now you can't.
    Missed a few rubbers that were set to hit height of 35. Changed them to 27.
    Adjusted Y-Offset for DT view, and X-Offset for Cabinet view, to cover opening at bottom of apron.
    1 of 3 colors illuminates plunger lane with plunger release.
    Added Vader eyes flashing for DT view. This flasher is tied to all Vader targets and bumpers and the 2 Vader spinners.
     
    Version 1.8
    Added 30 more sound effects, including 4 new background music sound effects.
    Changed all sound effects to be played through backglass instead of table per Vogliadicanes info.
    Version 1.7
    Removed DOF call from script for Bumpers 5 and 6 so they are like 32assassin had them originally.
    Removed upper outside rollover lane dividers as the original table did not have them.
    Added timer to start up music so there is an attract mode sequence started at table start.
    Added Sub for sound effect on Ball Release to plunger.
    Added "coin" sound effect to insert coin key 5.
    Added StopSounds Sub to cut down size of script.
    Added 10 more voice sound effects triggered by coin insert, Player1 Start, and 2 upper Kickers.
    Added 1 more background music sound effect that plays during ball in play, triggered by plunger pull.
     
    Version 1.6
    Fixed right flipper advancing upper Starship Lanes lights.

    Version 1.5
    Fixed drop targets so they reset properly. They were mistakenly set to the wrong solenoid callback number.

    Version 1.4
    Lowered hit height physics from 35 to 27 on all rubbers.(Big thanks to Thalamus for this info!!)
    Fixed ball from getting stuck in lower right inlane after changing from 35 to 27, by moving the right sling over to left the least amount I could.
    Fixed ball getting stuck on top of upper right rollover divider that I added in v1.3, by raising it to same level as divider next to it, and then making small transparent wall to make sure it doesn't happen again.
    Removed script that I added to make insert coin key 5. Added new script that BorgDog showed me that will allow for both 3 and 5 keys to work for inserting credits. (Big thanks BorgDog!!)
    Removed Darth Vader breathing sound effect from 2 upper kickers, and replaced with Yoda saying "Help you I can." (Hear enough of the Darth breathing on side drains!!)
    Added random voice sound effects between attract mode background music sound effects.

    Version 1.3
    Added lane dividers to sides of upper rollovers.(They seemed to be missing and allowed for rollover to not be hit when ball traveled through outer lanes.)
    I just copied and pasted the same dividers that were already made for inner upper rollovers.

    Version 1.2
    I added script command so the 5 key works as insert coin. (No need to modify VPMkeys.vbs or Hankin.vbs)
    If you want the insert coin key to be 3, just comment out Line 13 in table script or delete it.
    I changed name of upper rollovers on right side to sw14 and sw15. The outside lane was mistakenly named sw14, instead of sw15, and inside lane was named TopRollover, instead of sw14.
    I added FlipperUP and FlipperDown sounds from GIJOE table.
       
    I added soundFX script to bottom 2 bumpers. I just copied the end of script that was on the other 4 bumpers.
       
    I added 12 background music sound effects, 17 drain voice sound effects, 9 coin voice sound effects, and 26 other sound effects triggered by events.(All from Empire Strikes Back movie.)
    The top center target plays 1 of 3 ship flyby sound effects, X-Wing, Millenium Falcon, and a Tie Fighter.
    I added script command that shuts off the rom sound at table start, and turns it back on with table exit.
    (If you want the original rom sounds on, download the original table. THIS IS A SOUND MOD!!)
    ********************************************

    Place contents of music folder in your music folder located where you installed Visual Pinball Program.
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    771 downloads

    Updated

  5. Christmas Pinball (Arkon 1980) MOD v1.0

    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
    I want to thank Lizard for making an excellent table, and for allowing mods without permission.
    I also want to thank anyone else involved!! Great Work Everyone!!
    Info on Lizards original table download page...
    This table has come to life with the contributions of many.
    Thanks go to Destruk and Mickey for the original table
                         ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
                         Arngrim for the DOF and controller code
                        Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
                        Cyberpez for the changeable instruction cards (Which can be changed near the top of the script)
                        Seraph74 who provided the projector code mods to swap the images
                        Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
                        JP for his ball and scratches images
    See original tables download page for more info.
    http://www.vpforums.org/index.php?app=downloads&showfile=12130#
    Remember to thank the original authors of this table, as they are the ones who made this work of art.
    I just added sound effects and changed graphics.
    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!
    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.
    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.
    **********************************************************
    v1.0
    Added 32 Christmas songs. 11 are played during game. 21 more are played during attract mode. 1 of 3 music box songs is played with drain hit.
    Also added over 23 sound effects.
    Added 3 flashers using Fluppers Flasher Resource table (Big Thanks Flupper!!) . Red, Green and Blue. Triggered by bumpers and other areas.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    I added 76 pics to the projector.
    These pics are activated in order.
    They are activated by hitting the upper SANTA Rollovers,(Not the SANTA on left side above kicker.), and the "A" (Center Target), and spelling SANTA.
    Then any subsequent hit on CANDY targets, or the A in SANTA,(Center Target.), triggers next pic.
    **********************************************************
    YOU CAN ADD YOUR OWN FAMILY PICS TO THIS TABLES PROJECTOR!!!
    MAKE THIS CHRISTMAS SPECIAL, BY PLAYING A PINBALL TABLE THAT HAS YOUR PERSONAL PHOTOS DISPLAYED DURING GAME!!
    HERE IS HOW YOU ADD YOUR PICS...
    FIRST YOU NEED TO NAME YOUR PICS LIKE SO..
    "pic0" IS THE PIC THAT IS DISPLAYED WHEN GAME IS STARTED. SO IF YOU WANT TO SURPRISE A SPECIAL SOMEONE, SO THEY DON'T SEE PIC UNTIL PROJECTOR IS ACTIVATED, START WITH NAMING "pic1"
    IF YOU WANT YOUR PIC DISPLAYED WHEN TABLE IS STARTED, NAME YOUR PIC "pic0"
    pic0
    pic1
    pic2
    pic3
    pic4
    pic5
    pic6
    pic7
    pic8
    pic9
    pic10
    and so on...
    SO NOW THAT YOU HAVE NAMED YOUR PICS, YOU NEED TO IMPORT THEM INTO THE TABLE.
    THIS IS VERY EASY, SO DON'T GET OVERWHELMED.
    WITH THE TABLE LOADED INTO THE VISUAL PINBALL EDITOR, CLICK THE "TABLE" TAB AT TOP OF EDITOR. THEN CLICK "IMAGE MANAGER"
    YOU WILL NOW SEE ON UPPER RIGHT OF WINDOW THAT POPS UP, A TAB THAT SAYS "IMPORT", CLICK IT AND BROWSE TO YOUR PIC OR PICS AND IMPORT THEM.
    THAT'S IT!!! BE SURE TO SAVE TABLE AFTERWARDS TO KEEP YOUR PICS IN TABLE.
    NOW ENJOY THE SHOW!!!
    *************************************************************************************
    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.
    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 76 pics.
    You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu.
    (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)
    (PLACE INCLUDED MUSIC IN MUSIC FOLDER LOCATED WHERE VISUAL PINBALL IS INSTALLED)
    I HAVE MADE 2 DIFFERENT dB2S BACKGLASSES. ONE IS A FIREPLACE, AND THE OTHER IS SANTAS WORKSHOP.
    FIND THEM HERE...
    http://www.vpforums.org/index.php?app=downloads&showfile=13205
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
    Hope you enjoy!!
    MERRY CHRISTMAS!!

    146 downloads

    Submitted

  6. Christmas Pinball dB2S Backglass v1.0

    Just a couple of quick dB2S backglasses to go with Christmas Pinball mod.
    The screenshot pics do not represent the actual size.
     
    v1.0 is a fireplace with lights around border.
    v1.0b is Santas Workshop.
    I will try to add flashing lights before Christmas day hopefully!!!
     
    Hope you enjoy!!!
     
    Merry Christmas!!!

    51 downloads

    Submitted

  7. Judge Dredd (Bally 1993) VPX dB2SDT ColorDMD MOD v1.0

    THIS MOD IS FOR VPX DESKTOP USERS ONLY, CABINET USERS CAN DOWNLOAD THE ORIGINAL TABLE.
    I first would like to thank Dozer316 for giving me permission to make this dB2SDT mod, and permission from Bassgeige to showcase his dB2S backglasses. I would also like to thank them for making a great table and dB2S backglass!! I also would like to thank everyone who contributed to this table including Lord Hiryu, Bmiki75, Teppotee, Kiwi and Hauntfreaks!!
    They put in alot of time and work on the original table and backglass, and it is appreciated!! So if you like this mod, I would encourage you to thank the original authors, as I have only made a few changes!
    Check Original Table download page for more important info.
    VPX TABLE by Dozer316...
    http://www.vpforums.org/index.php?app=downloads&showfile=11666
    DB2S BACKGLASS by Bassgeige..
    http://www.vpforums.org/index.php?app=downloads&showfile=11352
    Each dB2SDT Mod will have ColorDMD coded into script.
    They also will have Logo and Instructions on right side of table.
    REMEMBER THAT THESE DB2SDT MODS ARE MADE TO SHOWCASE A WORKING DB2S BACKGLASS ON SAME SCREEN AS TABLE.
    I HAVE MADE THE BACKGLASS AS BIG AS POSSIBLE WITHOUT INTERFERING WITH PLAYFIELD.
    (SO YOU MAY SEE THE BACKGLASS GO OVER THE SIDE RAILS ON SOME OF THESE MODS, BUT NOT ENOUGH TO INTERFERE WITH PLAYFIELD OR GAMEPLAY.)
    THESE DB2SDT MODS SHOULD BE PLAYED ON WIDESCREEN MONITOR.
    THE METHOD I AM USING TO CONVERT THESE DESKTOP VERSION TABLES TO BE ABLE TO USE AND HAVE ON SAME SCREEN A WORKING TABLE AND WORKING DB2S BACKGLASS IS A METHOD I LEARNED FROM KAAN, SO I WANT TO THANK HIM VERY MUCH.
    THIS METHOD DOESN'T WORK WITH THE NEW CONTROLLER METHOD, SO THIS TABLE USES THE OLD CONTROLLER METHOD.
    I ALSO WOULD LIKE TO THANK ALL THE BACKGLASS AND TABLE AUTHORS WHO HAVE GIVEN ME PERMISSION TO MAKE THESE dB2S BACKGLASS MODS, SO I CAN SHOWCASE THEIR MASTERPIECES IN THIS FORMAT FOR DESKTOP USERS.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    YOU WILL NEED THE dB2S BACKGLASS PROGRAM INSTALLED FOR THIS TABLE TO WORK PROPERLY.
    I HAVE INCLUDED B2S Backglass Server 1.3.0.2 WITH DOWNLOAD AND INSTRUCTIONS HOW TO INSTALL IF NEEDED.
    YOU WILL NEED TO MAKE SURE YOU HAVE "Disable B2S" UNCHECKED IN PREFERENCES..KEYS MENU, AS MOST VPX DESKTOP TABLE USERS WILL HAVE THIS CHECKMARKED.
    YOU WILL NEED TO KEEP THESE 4 ITEMS IN SAME FOLDER FOR THESE TABLES TO WORK PROPERLY.
    SCREENRES.TXT
    B2S.EXE
    PINBALL TABLE.VPX
    BACKGLASS.DB2S
    SIMPLY START TABLE AS YOU WOULD ANY OTHER TABLE. THE DB2S BACKGLASS WILL AUTOMATICALLY STAY ON SCREEN.
    IF YOU WOULD LIKE TO USE A DIFFERENT BACKGLASS, SIMPLY NAME NEW BACKGLASS SAME AS TABLE NAME AND PUT IN SAME FOLDER AS TABLE.
    IF YOU USE 3 SCREEN BACKGLASSES THAT HAVE DMD, YOU CAN RIGHT CLICK ON A RUNNING BACKGLASS AND CHANGE IT TO HIDE GRILL, AS THESE 3 SCREEN VERSIONS WILL NOT WORK PROPERLY WITH THIS METHOD. YOU CAN ALSO SWITCH BETWEEN FANTASY (FLASHY LIGHTS) AND AUTHENTIC MODE ON SOME BACKGLASSES BY RIGHT CLICKING ON BACKGLASS. ALSO ANY DB2S FILES THAT ARE REALLY LARGE WONT WORK WITH THIS METHOD AS IT TAKES TOO LONG FOR THE BACKGLASS TO LOAD.
    IF YOU HAVE TROUBLE WITH FLIPPERS STICKING, TRY RESTARTING TABLE AS THIS IS USUALLY DUE TO FIRST TIME PLAYING TABLE ON SYSTEM.
    This table is configured to use rom jd_l1 which gives the 3 ball deadworld lock mod but the later jd_l7 rom also works with it too.
    NOW YOU CAN EXPERIENCE THE FULL BACKGLASS IN ACTION, AS SEEN BY CABINET USERS, ON A DESKTOP VERSION TABLE!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    HOPE YOU ENJOY, AND REMEMBER TO THANK THE ORIGINAL AUTHORS OF THESE TABLES AND BACKGLASSES!!

    436 downloads

    Updated

  8. Attack From Mars (Bally 1995) VPX dB2SDT ColorDMD MOD v1.0

    THIS MOD IS FOR VPX DESKTOP USERS ONLY, CABINET USERS CAN DOWNLOAD THE ORIGINAL TABLE.
    I first would like to thank Dozer316 for giving me permission to make this dB2SDT mod, and permission to showcase his dB2S backglasses. I would also like to thank him for making a great table and dB2S backglass!! I also would like to thank everyone who contributed to this table including JPSalas, Cyberpez, ICPJuggla, and Hauntfreaks!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    VPX TABLE by Dozer316...
    http://www.vpforums.org/index.php?app=downloads&showfile=11665
    DB2S BACKGLASS by Dozer316..
    http://www.vpforums.org/index.php?app=downloads&showfile=7438
    Each dB2SDT Mod will have ColorDMD coded into script.
    They also will have Instructions on left side of table and Logo.
    THE METHOD I AM USING TO CONVERT THESE DESKTOP VERSION TABLES TO BE ABLE TO USE AND HAVE ON SAME SCREEN A WORKING TABLE AND WORKING DB2S BACKGLASS IS A METHOD I LEARNED FROM KAAN, SO I WANT TO THANK HIM VERY MUCH.
    THIS METHOD DOESN'T WORK WITH THE NEW CONTROLLER METHOD, SO THIS TABLE USES THE OLD CONTROLLER METHOD.
    I ALSO WOULD LIKE TO THANK ALL THE BACKGLASS AND TABLE AUTHORS WHO HAVE GIVEN ME PERMISSION TO MAKE THESE dB2S BACKGLASS MODS, SO I CAN SHOWCASE THERE MASTERPIECES IN THIS FORMAT.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    YOU WILL NEED THE dB2S BACKGLASS PROGRAM INSTALLED FOR THIS TABLE TO WORK PROPERLY.
    I HAVE INCLUDED B2S Backglass Server 1.3.0.2 WITH DOWNLOAD AND INSTRUCTIONS HOW TO INSTALL IF NEEDED.
    YOU WILL NEED TO MAKE SURE YOU HAVE "Disable B2S" UNCHECKED IN PREFERENCES..KEYS MENU, AS MOST VPX DESKTOP TABLE USERS WILL HAVE THIS CHECKMARKED.
    YOU WILL NEED TO KEEP THESE 4 ITEMS IN SAME FOLDER FOR THESE TABLES TO WORK PROPERLY.
    SCREENRES.TXT
    B2S.EXE
    PINBALL TABLE.VPX
    BACKGLASS.DB2S
    SIMPLY START TABLE AS YOU WOULD ANY OTHER TABLE. THE DB2S BACKGLASS WILL AUTOMATICALLY STAY ON SCREEN.
    IF YOU WOULD LIKE TO USE A DIFFERENT BACKGLASS, SIMPLY NAME NEW BACKGLASS SAME AS TABLE NAME AND PUT IN SAME FOLDER AS TABLE.
    IF YOU USE 3 SCREEN BACKGLASSES THAT HAVE DMD, YOU CAN RIGHT CLICK ON A RUNNING BACKGLASS AND CHANGE IT TO HIDE GRILL, AS THESE 3 SCREEN VERSIONS WILL NOT WORK PROPERLY WITH THIS METHOD. ALSO ANY DB2S FILES THAT ARE REALLY LARGE WONT WORK WITH THIS METHOD AS IT TAKES TOO LONG FOR THE BACKGLASS TO LOAD.
    IF YOU HAVE TROUBLE WITH FLIPPERS STICKING, TRY RESTARTING TABLE AS THIS IS USUALLY DUE TO FIRST TIME PLAYING TABLE ON SYSTEM.
    NOW YOU CAN EXPERIENCE THE FULL BACKGLASS IN ACTION, AS SEEN BY CABINET USERS, ON A DESKTOP VERSION TABLE!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    HOPE YOU ENJOY, AND REMEMBER TO THANK THE ORIGINAL AUTHORS OF THESE TABLES AND BACKGLASSES!!

    488 downloads

    Submitted

  9. Pink Panther (Gottlieb 1981) Sound MOD v2.1

    I first would like to thank Bord for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Hauntfreaks, NFozzy, Luvthatapex, Arngrim and BorgDog!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    Original Table...
    http://vpinball.com/VPBdownloads/pink-panther-gottlieb-1981/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    Version 2.1
    Forgot to shut of sw71 timer during Multi-Ball drain.
    (10 seconds after any ball drain, and the attract sounds start. So attract sounds were starting before last ball drain on Multi-Ball. It is fixed now.)

    Version 2.0
    Added 26 sound effects. All of these sound effects are played through backglass instead of table per Vogliadicanes info.
    Including 3 background music sound effects triggered from plunger pull,(3 different versions of same song.), and an Inspector background music sound effect triggered by upper left and right kickers.
    4 other background music sound effects are played during attract mode.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger lane, it plays the "plungerreleasefree" sound effect.
    Added some Subs BIP, ICML, ICMR, xxx, yyy, zzz with different variables, so no background music sound effects are triggered by plungerpull unless Ball is in Play, and no balls are locked.(This allows the Inspector background music sound effect to continue playing when ball is locked, and next ball is shot from plunger.)
    Also this helps during Multi-Ball drains so background music sound effect is not altered until last ball drain during Multi-Ball.
    Starting Plunger sound effect is played when ball enters plunger lane,(If ball is not locked.) If plunger is not pulled within 2 cycles of sound effect, (30 seconds.), 1 of 2 random "mad people voices" is activated for 1 cycle,(15 seconds.) If plunger is still not pulled, it will trigger a snoring sound effect for 2 cycles and then starts over from the "mad people voices" cycle.
    ROM sounds are turned off by default at table start, and turned back on when table exits.
    (This way if you have another Pink Panther table that uses same rom, rom sounds will not be effected.)
    Added to script so you can change LED's to blue, pink, or regular orange.(They are blue by default. I tried to make it the same color as LED's on apron.) On table exit, LED's are set back to regular orange.
    (This way if you have another Pink Panther table that doesn't have the same LED's colors scripted in, it won't change them.)
    Added DT Backdrop pic. I used pic from HauntFreaks dB2S Backglass Illuminated Image.
    Requires the latest VPX 10.4 beta.
    If you are looking for a dB2S Backglass, Bord included one with his table download.
    So you need to go to his download page if you want the dB2S Backglass.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    281 downloads

    Updated

  10. Buck Rogers (Gottlieb 1980) Sound MOD v1.11a

    I first would like to thank BorgDog for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Hauntfreaks and Sindbad!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    Original Table...
    http://vpinball.com/VPBdownloads/buck-rogers-gottlieb-1980/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank Scottacus for all the help with the TILT sound effects script!! BIG THANKS!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.11a
    Stopped some timers that were still activated after pressing player1 start.
    Added coin sound effect to 3 key.

    Version 1.1a
    Noticed "Drain" sound effect was missing from sound manager, so I added it to sound manager from another table.
    (It was hard to catch this as you could only tell after last ball drain.)
    Also fixed script so coin is heard on coin insert.(There was not a coin sound effect named "coin" that the script was calling for. So I just changed to "Coin3" as there were 2 different coin sound effects already in the sound manager.)
    Scottacus helped fix the script for DT view objects to disappear when in FS mode.
    (If you ran FS view without B2s, the objects didn't disappear as per Scotts info.)
    BIG THANKS!!
    I added GI lights to Buck Rogers Logo and pic on left side of DT backdrop.
    Scottacus came up with working TILT sound effects script!! BIG THANKS!! (I will learn this if it kills me!!)
    1 of 4 sound effects will be played when you TILT table.
    I Added 133 sound effects triggered by events.
    All of these sound effects are played through backglass instead of table per Vogliadicanes info.
    There are 4 background music sound effects triggered by plunger.(From actual Movie.)
    There are 2 other background music sound effects that are not triggered by plunger.
    1 is triggered by hitting upper kicker. (1 in 16 chance of triggering it.) Twiggy says "Get Down Groovy" and a groovy song is played.(One from actual movie.)
    The other background music sound effect is only played during attract mode after losing a game.
    (This is the song that was played at end of tv show. It sounds corny, but true Buck Rogers fans will appreciate it.)
    You will need to hit F6 to bring up the Dipswitch Menu, and turn off ROM scoring sounds.
    (Or use the nvram I included with download.) Copy the nvram to your nvram folder where Visual Pinball is installed.
    I couldn't seem to shut off the ROM sounds and have them turn back on with table exit like other sound mods I have released.
    So you will need to turn off these sounds with either method above.
    BorgDog has made this in Portrait Mode. STAT left a POV.xml for Landscape Mode as attachment here in BorgDog's Support Topic..
    http://vpinball.com/forums/topic/buck-rogers-gottlieb-1980/#post-49053
    I will include this with download, but be sure to thank STAT for it!!
    Simply load table into Visual Pinball Editor, and click "File" tab, then click "Import Backdrop POV".
    Then a window will pop up allowing you to browse to BuckRogersPOV.xml.
    After importing simply start table. You will need to save the table after making changes, for them to stay
    If you are looking for a dB2S Backglass, Borgdog included one with his table download. (I didn't have enough room to include the dB2S Backglass, as these 2 Buck Rogers Sound Mods are over 166 MB's each.)
    So you need to go to his download page if you want the dB2S Backglass.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!
     
    I also made a version 1.1b that Scottacus changed all the DT LED's to reels to get his No Credit sound effect script to work, but I have a 720p monitor, so people with other screen resolutions, will see the LED's don't line up correctly. So I will try to get this fixed and have it uploaded shortly. I guess someone with a 1080p monitor will have to line them up correctly, as my screen resolution is 1365x768, which makes them not line up on others monitors.

    293 downloads

    Updated

  11. Flash Gordon (Bally 1981) Sound Mod v1.3

    I first would like to thank Rothbauerw for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Cyberpez, WRD1972, Sinbad, Scapino, Flupper, and the Devs that make this all possible!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpinball.com/VPBdownloads/flash-gordon-bally-1981/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Scottacus for adding TILT sound effect script!!
    (I have always had trouble trying to add sound effect to light. BIG THANKS!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.3
    Changed sounds to be played through Backglass per Vogliadicanes info.
    Removed sound effect "Rescue Friends and save Earth" from drain event.
     
    Rothbauerw sent me updated table to use for this sound mod!! BIG THANKS!!
    "Here’s the latest version, there were a couple of small mapping issues fixed in this version that are not in the most recent released version."
     
    I added 43 sound effects including voice and background music.(Also changed original music Snippet.)
    Hope you like it!!

    465 downloads

    Updated

  12. Amazing Spider-Man (Gottlieb 1980) Sound MOD v1.1

    A graphics and sound Mod of gtxjoes VPX table.
    I want to thank gtxjoe for allowing mods without permission.(Big thanks Sir!!)
    I also want to thank him for making an incredible table!!
    Check the original table for more info. I'm sure alot of time and effort went into making this table, and it is deeply appreciated, so all credit should be directed gtxjoe's way.
    Original Table..
    http://www.vpforums.org/index.php?app=downloads&showfile=12261#
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 1.1
    Added timers to sound effects. Added different sound effects and deleted some old bad ones.
    (Went from over 40 to over 70 sound effects.)
    A couple of background music sound effects were very hard to find. I wanted to add 16 different background music sound effects, but as it is with about 4, the size is 150MB!! And alot of them didnt seem to fit the table atmosphere. The very last episode of this cartoon series was "Revolt from the 5th Dimension". It has some spacey music and trippy visuals. The actual name of the background music played in that episode was "LSD"!! (It didn't fit table atmosphere!!)

    When I originally started this mod, I wanted to make a sound effects mod. Then I noticed a few nicks and chips in paint, and signs of wear on the playfield. (I know others like to have the chips and faded playfield. More realistic they say. You can download the original table if you don't like the cleaned up playfield.) So I decided to try and get rid of all that and to try and brighten some of the existing colors. 4 days later I had completed my touch up of playfield. Then noticed the BG for the DT version in VPX. It also had chips of paint missing. So I decided to clean up the BG too.
    You probably won't notice much change, unless you have both playfield pics new and old, side by side. Then you will see I actually put alot of time and effort into this. I also changed color of the faded green lights to blue like the IPDB pics.
    Only thing besides the playfield touch-up I did, was made the radius of red skirting below bumpers smaller, like the pics on IPDB, and reshaped the upper plastic wall so it would fit under the upper plastic and increased the bottom and top height so you can't see the through it while in DT mode.
     
    On the Fantasy version I added new bumper images and 13 new BG images to choose from.
    I added over 40 sound effects all from the 1967 cartoon series of Spider-Man, triggered by quarter, plunger pull, upper 3 kickers, all rollovers, spinner, and drain.
     
    Made a Fantasy dB2S Backglass day and night mod and regular Black and Blue border day mods.
    dB2S Backglasses here...
    http://www.vpforums.org/index.php?app=downloads&showfile=12548
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
     
    Hope you like it!!

    353 downloads

    Submitted

  13. Six Million Dollar Man, The (Bally 1978) Sound MOD-Xenonph v2.1

    A sound Mod of allknowing2012's table.
    I first want to thank allknowing2012 for allowing mods without permission.
    I also want to thank him and anyone else who helped make this table come to life. Including 32assassin, Hauntfreaks, and Arngrim.
    BIG THANKS SIRS!!!
    Check the original table for more info. I'm sure alot of time and effort went into making this table, and it is deeply appreciated, so all credit should be directed there way.
    Find original table here...
    http://www.vpforums.org/index.php?app=downloads&showfile=11355#
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    Version 2.1
    Many changes now that I know how to add timers to script!!
     
    I added 57 sound effects, including all sorts of bionics, bionic bigfoot, Oscar Goldman, Steve Austin, and much more.
    ROM Sounds are off by default.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
     
    Hope you enjoy!!

    308 downloads

    Submitted

  14. Conan (Rowamet 1983) VPX Sound+Reg MOD v1.0a

    I first would like to thank JPSalas and Batch for giving me permission to make these VPX mods. I would also like to thank them for making great tables!!
    They both put in alot of time and work on the original tables, and it is appreciated!! So if you like this mod, I would encourage you to thank the original authors of the table!
    Batch's VP9 Conan DT version...
    http://www.vpforums.org/index.php?app=downloads&showfile=11060
    JPSalas' VPX Rolling Stones..
    http://www.vpforums.org/index.php?app=downloads&showfile=12914
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.

    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    I used Batch's graphics from his VP9 version, as his version was the best version of Conan available in my opinion.
    I added Batch's Backdrop to DT version, and had to modify it to fit the DMD reels. I just enlarged the box he had in upper left and moved the reels to fit. Any other way would have messed up his backdrop pic.(It all can still be seen clearly.)
    I added Crom Font for Backdrop text lights.
    SoundMOD:
    I found a bunch of sound effects on Google search.
    All of these sound effects are from the first Conan the Barbarian movie that was made in the 80's.
    There are 10 background music sounds. 5 for plunger pull, 5 for Drain.
    There 19 other voice and sword sound effects trigered by bumpers, rollovers, targets, saucer, coin insert.

    Place contents of music folder into music folder where Visual Pinball is installed.

    The Credits and Match are off by default.
    Hit F6 on keyboard when table is running to open Settings Menu, and you can adjust from there.
    (I was going to include a nvram with the Credits and Match on, but it would be just as simple for you to change using F6.)
    This table uses the 7 Digit Rolling Stones ROM. (rollstob)
    Hope you like it!!
    Stay tuned for VPX version of Conan the Destroyer sound mod!!

    361 downloads

    Updated

  15. A Real American Hero OPERATION P.I.N.B.A.L.L. Xenonph MOD

    The story so far...
    The Joe's need your help!!
    Cobra Commander and his associates are up to no good,(not a surprise!). Him and his cohorts have secretly infiltrated GI JOE Headquarters and have made off with a computer chip containing TOP SECRET Dossier Files of GI JOE TEAM members. Just how much information was on the stolen computer chip is unknown.
    On top of that, the evil Dr. MindBender has created a Low-frequency Laser, that when aimed at the cerebral cortex of the subject, can induce a hypnotic-like state, and transfer information and commands to subjects, controlling there behaviours, if subjects are exposed to the Laser long enough. To help encourage unsuspecting subjects to stay long enough for proper interface exposure, the Laser was added to a Pinball machine.
    These machines were first used to find new Cobra recruits. Good hand and eye coordination skills, would activate the laser.
    Now it is used to spread classified information and propaganda throughout the Cobra Empire.
    This is where you come into the story....
    Your Pinball skills are well known in your area!! The GI JOE TEAM has asked for your help!!
    First you must infiltrate the Cobra controlled town of Springfield, and find one of these machines!
    You must then find out exactly how much stolen GI JOE information these machines are carrying!
    "OPERATION P.I.N.B.A.L.L."
    Psionic
    Interface
    Neural
    Behavioural
    Adjustment
    Low-frequency
    Laser
    How much info will you uncover?
    Only your superior pinball playing skills can help you to accomplish this mission!!
    *************************************************************************************
    Version 1.3a has 17 Background Music Sound Effects+Added a few Voice Sound Effects.
    Version 1.3b has 6 Background Music Sound Effects+ Added alot more Voice Sound Effects.
     
    VERSION 1.1
    Added alot more sound effects.
    Lowered light intensity on COBRA lights.
    Raised intensity of Shoot Again Light.
    Adjusted hit height of rubbers.
    Added timers so game over and bonus counting isn't silent anymore.
    Added correct scorecard.
    Added random sound effects to star trigger and right inlane.
    Added 2 different game over sound effects,(Had a 3rd and 4th but quality wasn't good enough.) These are activated 5 seconds after ball drain, unless a ball is kicked into plunger.(Meaning you will hear the game over music while big bonus is being counted, but it shuts off as soon as ball enters plunger area. So you will only hear the full game over music, when game is over.
    I added another timer that starts after the game over music is fully played. This activates 1 of 12 "Next Episode of GIJOE" sound effects.
    I added another timer that activates 1 of 3 random attract mode sound effects, after "Next Episode of GIJOE" sound effect has completely finished. These 3 random sound effects are the same 3 that are activated at table start.
    1 is a cobra propaganda sound effect, the other 2 are starting music of GIJOE cartoon.
    Version 1.2
    Now Projector has 388 Pics!!
    Removed alot pics from projector and added alot more!! Instead of 143 Dossier Pics, now there are 387 Dossier File Pics!!
     
    Version 1.3a Added script to exit sub to turn back on rom sounds.(So when you play Sexy girl or Playboy the rom sopunds will work) Added timer so now when background music ends, before drain or upper kicker hit, it starts next random background sound effect. Added timer to ball release kicker, so drums play in loop, and also added another sound effect that will play 20 seconds after ball is released. Added timers so attract mode plays constant random loop as well as start up sound effects of table. Turned the red lights under left bumpersling back to proper color.(Sometimes I think I am color blind! I can't believe I missed this!!) Added a few voice sound effects. Added cash register sound effect to cobra Bank Targets. Version 1.3b Added script to exit sub to turn back on rom sounds.(So when you play Sexy girl or Playboy the rom sopunds will work) Added timer so now when background music ends, before drain or upper kicker hit, it starts next random background sound effect. Added timer to ball release kicker, so drums play in loop, and also added another sound effect that will play 20 seconds after ball is released. Added timers so attract mode plays constant random loop as well as start up sound effects of table. Turned the red lights under left bumpersling back to proper color.(Sometimes I think I am color blind! I can't believe I missed this!!) I removed all but 6 background music sound effects(I renamed the 6 so you can have both versions 1.3a and 1.3b without these 6 overwriting the other 6 on version 1.3a), and added more voice sound effects to drain and kicker, and other places. Added cash register sound effect to cobra Bank Targets. V1.3.1b Fixed script for grotto kicker unhit. Forgot to add "A" at end of mp3 sound effect.  
    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
    I want to thank Lizard for making an excellent table, and for allowing mods without permission.
    I also want to thank anyone else involved!! Great Work Everyone!!
     
    Info on Lizards original table download page...
    This table has come to life with the contributions of many.
    Thanks go to Destruk and Mickey for the original table
                         ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
                         Arngrim for the DOF and controller code
                        Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
                        Cyberpez for the changeable instruction cards (Which can be changed near the top of the script) 
                        Seraph74 who provided the projector code mods to swap the images
                        Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
                        JP for his ball and scratches images
    See original tables download page for more important infohttp://www.vpforums.org/index.php?app=downloads&showfile=12130 Remember to thank the original authors of this table, as they are the ones who made this work of art. I just added sound effects and changed graphics.
    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!
    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.

    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.
    I specifically used this table because it is a Picture Pin. (Different Pics are activated by hitting targets.)

    Most of the artwork is from the packages these toys came in. Which I found on Google Images.(Big thanks to whoever posted images on GOOGLE Images!!) This should be considered art, as I am a big fan of GI JOE. All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
    I added 388 pics to the projector. These pics are activated in order. They are activated by hitting the upper COBRA Rollovers,(Not the COBRA on left side above kicker.), and spelling COBRA. Then you also have to hit one of the GIJOE targets to start the picture show. Any subsequent hit on GIJOE targets, or the A in COBRA,(Center Target.), triggers next pic.
    387 pics are dossiers of GIJOE team members and vehicles. Can you make it to pic 388?
    It will start with first action figures released by year starting with 1982. You will know you have hit the next year after the vehicle pics have finished and it goes back to dossiers.
    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.
    Can you make it to pic 388?
    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 355 pics. You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu. (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)
    I found some GI JOE sound effects on google that I think were perfect for this table. Someone editted out all the background music in the cartoons, to make like a soundtrack. They editted out all voices, and pieced together many song clips to make complete song. (Huge thanks whoever you are!!) There are 18 different GI JOE background music sound tracks played randomly. I also added a few more sound effects from the cartoon. 
    Added day+night dB2S Backglass in same post.
    Hope you enjoy!!

    484 downloads

    Updated

  16. Conan (Rowamet 1983) VP9 DT Sound MOD v1.0

    I first would like to thank JPSalas and Batch for giving me permission to make this sound mod!!
    I also would like to thank them for making a great table!!
    They both put in alot of time and work on the original table, and it is appreciated!! So if you like this sound mod, I would encourage you to thank the original authors of the table! All I did was add sound effects, and a few other things.

    Original Table..
    http://www.vpforums.org/index.php?app=downloads&showfile=11060#
     
    This tables X and Y Scale are not perfect. Batch has made a new version where he adjusted for correct X and Y Scale ratio, but I need to learn how to add new plunger, before I can upload it. Stay Tuned!!

    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.

    I found a bunch of sound effects on Google search.
    All of these sound effects are from the first Conan the Barbarian movie that was made in the 80's.
    There are 10 background music sounds. 5 for plunger pull, 5 for Drain.
    There 19 other voice and sword sound effects trigered by bumpers, rollovers, targets, saucer, coin insert.

    Place contents of music folder into music folder where Visual Pinball is installed.

    The Credits and Match are off by default.
    Hit F6 on keyboard when table is running to open Settings Menu, and you can adjust from there.
    (I was going to include a nvram with the Credits and Match on, but it would be just as simple for you to change using F6.)
     
    This table uses the 7 Digit Rolling Stones ROM.    rollstob
     

    Hope you like it!!

    Stay tuned for VPX version of Conan the Barbarian and Destroyer sound mods as JPSalas gave me permission to modify his VPX Rolling Stones!!

    35 downloads

    Submitted

  17. Conan (Rowamet 1983) VP9 FS Sound MOD v1.0

    I first would like to thank JPSalas and Batch for giving me permission to make this sound mod!!
    I also would like to thank them for making a great table!!
    They both put in alot of time and work on the original table, and it is appreciated!! So if you like this sound mod, I would encourage you to thank the original authors of the table! All I did was add sound effects, and a few other things.

    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11081
     
    I will be working on learning how to add new plunger. Stay tuned!!

    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.

    I found a bunch of sound effects on Google search.
    All of these sound effects are from the first Conan the Barbarian movie that was made in the 80's.
    There are 10 background music sounds. 5 for plunger pull, 5 for Drain.
    There 19 other voice and sword sound effects trigered by bumpers, rollovers, targets, saucer, coin insert.

    Place contents of music folder into music folder where Visual Pinball is installed.

    The Credits and Match are off by default.
    Hit F6 on keyboard when table is running to open Settings Menu, and you can adjust from there.
    (I was going to include a nvram with the Credits and Match on, but it would be just as simple for you to change using F6.)
    This table uses the 7 Digit Rolling Stones rom.    rollstob
     

    Hope you like it!!

    Stay tuned for VPX version of Conan the Barbarian and Destroyer sound mods as JPSalas gave me permission to modify his VPX Rolling Stones!!

    58 downloads

    Submitted

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