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lucky1

Content Provider
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Everything posted by lucky1

  1. lucky1

    Pin2Dmd Editor

    Here is a short introduction to the coloring features of pin2dmd with the editor. There are currently three ways to color a animation. All are controlled by keyframes. The first step is to find a keyframe at the beginning of a animation scene which is unique and hits reproducible. To achieve that you can either use a plane or a combination of plane and mask. 1 of 10 masks can be defined to blank out areas which are dynamic and lead to unreproducible keyframes. To use a masked keyframe you have to activate the Mask checkbox choose or edit one of the masks and assign a keyframe with the Mask checkbox activated. If you found a usable keyframe you can use it to either 1. Simply assign a palette (Add PalSwitch) (same color depth as the original) 2. Start playback of a replacement scene (Add FrameSeq) (16 colors) 3. Add content and/or color information to the scene (Add Color Mask) (16 colors) For a PalSwitch you can assign the duration how long the palette should be active until it switches back to the default palette. You can play forward in your recording and press fetch duration at the point you want to switch back to the default palette. You can change the colors of a palette by ctrl clicking in the color you want to change. To generate a FrameSeq you can cut a existing scene using mark start / mark end / cut. Normally the starting point is equal to the picture used for the keyframe. Then you edit the scene with a 16 color palette. You can change everything here To generate a Color Mask scene you also use mark start / mark end / cut and then activate the ColMask checkbox After that you can also use the edit tools, but the content coming from the recording is not editable but you can modify the colors of areas by assigning a different color group. You have 4 groups of 4 colors here. Colors 1-2-3-4 are the standard/original colors. e.g by drawing with color 5,9 or 13 you change the color of pixels having color 0 etc. Since Color Mask needs to be frame sync to the content coming from PinMame/Real Pinball machine it is the most complicated to be used. Preferably use option 1 or 2 and use option 3 only for scenes with dynamic content like score numbers. Since Version 2.8 the recordings can be done with the official vpinmame build by creating a DmdDump folder in the folder where vpinmame.dll is located and activating both Show DMD and Use external DMD in the tables option menu. To load them as a animation in the editor you need to gzip the txt file using e.g. 7zip with gzip as compression method. 7zip can be found here http://www.7-zip.org
  2. lucky1

    Pin2Dmd Editor

    For the V64 version of the editor you need the V64 version of Java Runtime installed (Windows Offline 64bit) Uninstall your 32bit version and install new from here https://java.com/de/download/manual.jsp
  3. Recently some cheap chinese clones of the STM32F4 discovery board have surfaced on ebay and aliexpress.These boards DON´T work with pin2dmd because of missing or wrong parts mounted on the pcb. They can be identified by the green audio socket and the missing STM32 logo on the pcb. Please make sure you order a genuine STM32 board for your pin2dmd project or better use the NUCLEO STM32F429ZI based pin2dmd which has e.g faster SD card access and supports more pinball machines (128x16 DataEast) Here is a picture of the original (top) and the clone (bottom)
  4. Please open a new thread if you need support for your specific problem. About your problem I would say signal wires too long and voltage too high
  5. lucky1

    Pin2Dmd Editor

    Since the last digit of the score is always zero you can add that area to your mask. You may have to add several triggers for the different positions of the digit zero then.
  6. lucky1

    Commercial Use Of Pin2Dmd

    In the past weeks I have been contacted by several shop owners about the commercial use of PIN2DMD. From the license side commercial use is not allowed without permission. Commercial use also includes building cabinets for "good friends"which pay for the work or however you name it. I started this project because of several reasons. One was wrong accusations (which really pushed me) and another the lack of a open source alternative for real pinball DMDs. I admire the people who made all this possible by programming a simulator for pinball hardware as much as I hate the people simply making profit of that work without giving anything back to the community or even better only contributing things which improves their profit. For me that is totally against the concept of open source. The reason why I started this thread is I wanted to ask you 1.) If you are a dealer or cab builder of any kind, please ask before, instead of selling PIN2DMD in any commercial way and hoping that nobody will find out (that would really piss me off) 2.) Please make suggestions how we can serve the need of the community better, with the help of commercial dealers. and last but not least 3.) How can the charity project of MY choice, where all donations I get for PIN2DMD go to, profit from that. Open for discussions Lucky1
  7. lucky1

    Commercial Use Of Pin2Dmd

    All the members of the community assembling and selling pin2dmd hardware are offering the service to take care of the activation process for you which actually gives you a ready to use pin2dmd device. Get into contact with the supplier of your choice and he will tell you what is necessary to get your preactivated pin2dmd.
  8. lucky1

    Family Guy

    Version 1.1

    978 downloads

    ROM File patch for Stern Family Guy by Monster_Bash To create the needed ROM file you can use bspatch (http://www.daemonology.net/bsdiff/) Set ignore CRC in pinmame for the patched ROM.
  9. The latest version should work.
  10. 1) should work as long as you don´t also power the panels through USB 2) If the STM is externally powered only the microUSb connection is needed 3) no easy way I can think of
  11. I have already wasted too much time on these cheap STM32 clones and always only buying a original one solved the problems in the end. So please understand that I can´t help you more than saying double check your wiring against here https://github.com/lucky01/PIN2DMD/blob/master/hardware/V3 STM32F4 DISCOVERY/Wiring.md and buy a original one. The zadig is not for replacing the ST-Link drivers (Mini USB). Only for the user USB (micro USB). Reinstall your ST-Link Drivers for the MiniUSB
  12. lucky1

    pin2dmd first test, first issue

    Nice ! I would never get the idea that someone tries to run a PIN2DMD in his VPIN and set the device mode to Bally Williams instead of PinMame Virtual Pinball.
  13. lucky1

    WIFI bootloader install

    I think you are still running the default firmware which is installed on the ESP8266. Beeing able to ping does not mean you are running the correct firmware. How did you install the firmware ? Our firmware is based on https://github.com/jeelabs/esp-link
  14. lucky1

    Bug pin2dmd xl

    With a lot of testing from Dan we finally found the problem. I will upload the new release 2.61 tomorrow.
  15. lucky1

    Bug pin2dmd xl

    I sent you an e-mail.
  16. lucky1

    Bug pin2dmd xl

    I just tested and could not reproduce the problem. Looks like a memory error to me. @dpannell2 Do you have some of those panels and could test with 2.60 XL firmware please ?
  17. lucky1

    Bug pin2dmd xl

    Selecting the devicemode and creating a pin2dmd.dat in pin2dmd.exe for a 192x64 is currently not supported. Use it only for creating a pin2dmd.pal I will see if I can reproduce that problem with V2.60. For now take V 2.11 there is no difference in functionality.
  18. lucky1

    Bug pin2dmd xl

    Yes please also try the latest
  19. lucky1

    Bug pin2dmd xl

    Please turn down the voltage to 4.8V
  20. lucky1

    Bug pin2dmd xl

    Please measure the voltage. Were do you get the power from ?
  21. lucky1

    Bug pin2dmd xl

    Shows "Video not available"
  22. lucky1

    Pin2Dmd Editor

    It is for color reduction of true color RGB imports. Shows you the palette used by the picture .
  23. lucky1

    Bug pin2dmd xl

    Cant view it.
  24. lucky1

    Bug pin2dmd xl

    Please make a closeup picture of the ICs on the backside of the panels that I can read the type.
  25. lucky1

    Bug pin2dmd xl

    Are you sure that it is a Nucleo 429ZI ?
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