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lucky1

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lucky1 last won the day on July 9

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  1. Same question here https://pinside.com/pinball/forum/topic/stolen-pin2dmd-color-rgb-controller-from-pinballspcom/page/22#post-5743301 but they gave an alternative which should also work looking at the specs.
  2. New version v3.15 is on github which fixes the tests in the onscreen menu. In the commit notes (https://github.com/lucky01/PIN2DMD/commits/master) on github I wrote new version v3.14 - add option (PAL STORAGE) to onscreen menu to either store .pal file information in local Flash or RAM. Select FLASH for larger projects. Currently there is only one project I know of which is affected by a RAM problem on real pinball machines, which is Jurrasic Park. We are currently testing the new feature to see if it works as expected. If it works it will also remove the mask limit of 10 masks in ColorMask layered scenes and allow more complex scenes in that mode. Current stable version is v3.13
  3. Mouser has about 8000 available https://www.mouser.de/ProductDetail/Taiwan-Semiconductor/TS2940CP33-ROG?qs=QEzMiVqgwc1sd5kA1n1WjA%3D%3D
  4. I bet it should work if you add the missing resistor R2 1KOhm
  5. Did you read "It displays which of the input pins 1,3,5,7,11 (and 13 for Nucleo and EVO boards) " ?? If it is a discovery based shield that is o.k. Which hardware do you have ? Could it be it is a PinballSP DMDST32 board ?PinballSP did not populate all necessary circuits to save some money. Please make a picture.
  6. If your display is stuck on the splash screen it means that my software is not getting valid data. Most likely a hardware problem. Please run the input test as described on pin2dmd.com
  7. https://pin2dmd.com/tool/ point 1.3 Which Gottlieb mode did you set as devicemode ? SMB needs Gottlieb V1
  8. Maybe you need to adjust the RGB Sequences. The the colors on the startup screen need to match the colors PIN2DMD.com startpage. (RED second to left and yellow second to right) THE RGB sequence can be adjusted in the onscreen menu.
  9. That sounds like multiple problems and not enough information. 4 colors palette and Spike pinball ? Spike needs 16 colors ! Is it a Spike pinball machine ? Key on the SD and not activated = wrong key or keyfile not named correctly. ONLY keys starting with # must be renamed to pin2dmd.key
  10. I asked the author of pinball browsermultiple times to add a readable export format to his app but he did not want to do it. Additionally the concepts from the browser and the editor are different. Pinball browser colorizes the frames by modifying the ROM. The Editor needs the frames like they come from the dmd controller.
  11. Upload the project somewhere and send me the link
  12. That function was requested by other users to be used together with older machines which don´t have a DMD. They preloaded a picture with e.g the manufacturer logo which stayed there during gameplay. You can use a file called dmdlogo.txt to display what you want on exit. Example attached. dmdlogo.txt
  13. I uploaded a new version to google drive. https://drive.google.com/drive/folders/18wNl_JbPW4XbvLkJQbT_s_DhHZqwq9CI I have added a Add2Scene button for easier creation of frame collections needed for e.g. Colormask Layered mode. Description is integrated here https://pin2dmd.com/chapter-8-advanced-coloring-using-colormask-layered-mode/ If you have any other detailed ideas and how to integrate them, I´m open for suggestions.
  14. I uploaded a new version to google drive. https://drive.google.com/drive/folders/18wNl_JbPW4XbvLkJQbT_s_DhHZqwq9CI I have added a Add2Scene button for easier creation of frame collections needed for e.g. Colormask Layered mode. Description is integrated here https://pin2dmd.com/chapter-8-advanced-coloring-using-colormask-layered-mode/
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