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toxie

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toxie last won the day on January 17

toxie had the most liked content!

About toxie

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  1. toxie

    SAMBuild3.2 beta thread

    This is the complete list: Implement 'fast flips' support for some S.A.M. games: Recommended table implementation is to use direct/fast flipper flips when solenoid 33 is on, but to respond to the standard flipper solenoids when 33 is off (acd_168h, acd_170, acd_170h, avr_200, avs_170, bbh_170, bdk_294, csi_240, fg_1200, ij4_210, im_183ve, mt_145h, mtl_170h, nba_802, potc_600, rsn_110h, shr_141, smanve_101, st_161h, tf_180, tf_180h, trn_174h, twd_160, twd_160h, twenty4_150, wof_500, wpt_140a, xmn_151h) Implement proper 'fast flips' support for some WPC-S games: Still uses solenoid 31 (WHO Dunnit) Implement 'fast flips' support for most WPC-95 games: Takes over solenoid 31, so is compatible with the existing VP core scribts UseSolenoids=2 implementation (Attack from Mars, Cactus Canyon, Champion Pub, Cirqus Voltaire, Congo, Fish Tales, Junk Yard, Medieval Madness, Monster Bash, NBA Fastbreak, No Good Go(l)fers, Safe Cracker, Scared Stiff, Tales of the Arabian Nights) Implement 'fast flips' support for most Whitestar games: Uses solenoid 15 (apollo13, austin, Dale Jr., Elvis, godzilla, Grand Prix, harl_a30, hirolcas, id4, jplstw22, Lord of the Rings, lostspc, monopoly, NASCAR, nfl, playboys, rctycn, Ripley's Believe It or Not!, shrkysht, simpprty, Sopranos, spacejam, sprk_103, startrp2, strikext, strxt_uk, swtril43, term3, twst_405, vipr_102, xfiles) Implement 'fast flips' support for most Capcom games: Uses solenoid 51 (abv106, bbb109, bsv103, ffv104, Kingpin, Pinball Magic) st_162(h) would have to be added by @DJRobX
  2. toxie

    SAMBuild3.2 beta thread

    do you have more details so that i could repro?
  3. toxie

    SAMBuild3.2 beta thread

    Filenames within the zip should not matter. That would be weird.
  4. toxie

    rev r4638 2nd start problems

    The one that is current is this one: https://github.com/lucky01/PIN2DMD/blob/master/integration/pinmame/dmddevice.dll And that is also the one that is included with PinMAME currently. Freezy: IMHO not, but i'm also completely not up-to-date when it comes to all the external DMD stuff. :/
  5. toxie

    rev r4638 2nd start problems

    One more thing: The dmddevice.dll that you have in your PinMAME directory, where does it come from and which date/size has it?
  6. toxie

    rev r4638 2nd start problems

    Could be related to the dmddevice.dll that @lucky1 ships himself. But the other crash from the SAM thread that you were experiencing is fixed, right? Did the new crash that you're bringing up here happen with older version, too, or is this now something new with the newest release only?
  7. toxie

    SAMBuild3.2 beta thread

    I just fixed a potential crash with that new code, but of course not sure if this is the one you're experiencing..
  8. toxie

    SAMBuild3.2 beta thread

    @lucky1 This must be a sideeffect due to your patch (rev 4624)?! All other revisions in that range are harmless.
  9. toxie

    SAMBuild3.1 beta thread

    Yes, please continue carny.. I also don't check VPU as often (as i should ;)), so it's good that you track all the things here, etc..
  10. toxie

    SAMBuild3.1 beta thread

    Thanks carny for doing all those super quick beta builds all the time!
  11. toxie

    SAMBuild3.1 beta thread

    as for the votrax testing: this is a sound chip that was used in a couple of older games, that did the speech synthesis/samples there. for example used in the following gottliebs: Black Hole Caveman Devils Dare Mars god of war Volcano Q Berts Quest the improvement is minimalistic and most of the machines still sound rather bad compared to the originals, but i just wanted to make sure that this did not break anything..
  12. toxie

    SAMBuild3.1 beta thread

    Indeed.. I fail to beat Carnys update speed here with new builds, so i do not try even anymore..
  13. toxie

    SAMBuild3.1 beta thread

    And the table script is adopted accordingly..
  14. toxie

    SAMBuild3.1 beta thread

    cause the crash seems to point into the dmd plugin.. could also still be a sideeffect though of course..
  15. toxie

    SAMBuild3.1 beta thread

    which dmd plugin do you use?
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