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Everything posted by karlson18

  1. MM

    Looks great nick work man.
  2. OK i used the Patch for my VPin and it works fine, thanks for the information lucky.
  3. Download link is in the first post u have to patch the original rom using the color patching tool find it under tools.
  4. Addressable Rgb's

    here the wireing please check if the used cable on the the left side of the plug. On my wireing it was the green one i had to use. Greetings Karlson
  5. Addressable Rgb's

    Hi hollywood, think your cabinet.xml is wrong your led-stripe had 144 led under ledstripecontroller section on the playfield left section your first led number is 657. Please change the numberofledsstripe1 from 144 to 801 think you have 801 led on all stripes. Your GlobalConfig_B2SServer.xml have an entry <TableconfigFilePatterns /> and a <IniFilesPath /> that seems to be wrong delete these entrys or change it to <IniFilesPath><IniFilesPath/> <TableConfigFilePatterns><TableConfigFilePatterns /> same entry in GlobalConfig_PinballX.xml Greetings karlson
  6. Addressable Rgb's

    Nice to hear it works, your welcome.
  7. Addressable Rgb's

    Here what swiss said.
  8. Addressable Rgb's

    hi, your comport for teensy is right in the first cabinet file there is com7 and now com9. Here is the problem that i had the datawire was not the orange one it was the green one. Greetings karlson
  9. Addressable Rgb's

    I'm sorry no idear please post your log file. You connected your stripe with an ethernet cable right the data wire must be connected to the first pin. This was my error when i installiert the RGB Feature. Use an digital multimeter and check the connected to with pin the wire is connected. When i remember right it is the right one on the plug. error: "failed: AH100" with several following errors "can't parse ..." this error are in my log file too but the RGB Stripes works good. Greetings karlson
  10. Addressable Rgb's

    Morning, had a look on your cabint.xml thing der is something wrong please try this one <?xml version="1.0"?> <Cabinet xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Name>TimoPin</Name> <OutputControllers> <TeensyStripController> <Name>LEDStripController</Name> <NumberOfLedsStrip1>388</NumberOfLedsStrip1> <NumberOfLedsStrip2>0</NumberOfLedsStrip2> <NumberOfLedsStrip3>0</NumberOfLedsStrip3> <NumberOfLedsStrip4>0</NumberOfLedsStrip4> <NumberOfLedsStrip5>0</NumberOfLedsStrip5> <NumberOfLedsStrip6>0</NumberOfLedsStrip6> <NumberOfLedsStrip7>0</NumberOfLedsStrip7> <NumberOfLedsStrip8>0</NumberOfLedsStrip8> <ComPortName>COM7</ComPortName> </TeensyStripController> </OutputControllers> <Toys> <LedStrip> <Name>PF Right</Name> <Width>1</Width> <Height>101</Height> <LedStripArrangement>BottomUpLeftRight</LedStripArrangement> <ColorOrder>GRB</ColorOrder> <FirstLedNumber>1</FirstLedNumber> <FadingCurveName>SwissLizardsLedCurve</FadingCurveName> <OutputControllerName>LEDStripController</OutputControllerName> </LedStrip> <LedStrip> <Name>PF Back</Name> <Width>62</Width> <Height>3</Height> <LedStripArrangement>RightLeftAlternateBottomUp</LedStripArrangement> <ColorOrder>GRB</ColorOrder> <FirstLedNumber>102</FirstLedNumber> <FadingCurveName>SwissLizardsLedCurve</FadingCurveName> <OutputControllerName>LEDStripController</OutputControllerName> </LedStrip> <LedStrip> <Name>PF Left</Name> <Width>1</Width> <Height>101</Height> <LedStripArrangement>TopDownRightLeft</LedStripArrangement> <ColorOrder>GRB</ColorOrder> <FirstLedNumber>288</FirstLedNumber> <FadingCurveName>SwissLizardsLedCurve</FadingCurveName> <OutputControllerName>LEDStripController</OutputControllerName> </LedStrip> <Name>LedWizEquivalent 30</Name> <Outputs> <LedWizEquivalentOutput> <OutputName>PF Right</OutputName> <LedWizEquivalentOutputNumber>1</LedWizEquivalentOutputNumber> </LedWizEquivalentOutput> <LedWizEquivalentOutput> <OutputName>PF Back</OutputName> <LedWizEquivalentOutputNumber>4</LedWizEquivalentOutputNumber> </LedWizEquivalentOutput> <LedWizEquivalentOutput> <OutputName>PF Left</OutputName> <LedWizEquivalentOutputNumber>7</LedWizEquivalentOutputNumber> </LedWizEquivalentOutput> </Outputs> <LedWizNumber>30</LedWizNumber> </LedWizEquivalent> </Toys> </Cabinet> greetings karlson
  11. VP crash when launching colored roms directly

    Hi, same error here on spiderman ve with colorize rom, after changed the AT91jit to 1 in registry for the spiderman rom everything think works fine. Greetings karlson
  12. Addressable Rgb's

    Thanks for the reply terryred, so ist have a look in the directoutputshapes.xml but i have no idea how to add any Letter. Would you post your directoutputshapes.xml maybe than i unterstand how to do this. Greetings karlson
  13. Addressable Rgb's

    I like it could you explain how you don that spelling DEAD on the RGB Stripes? Greetings karlson
  14. I tried to convert some pics to the ppm format use gimp scaled the picture to 128 x 32 and exported to ppm there are two Options ascii or bianery none of the picture will be displayed. Error Wrong file format, so what to do get this working? Greetings
  15. Mustang LE color

    Nice to hear were can i find the dmddevice.dll for the pin2dmd? Will the dll be installed with the driver? Muss i copy the dll into the vpinmame.dll folder? Thankx for the info
  16. Mustang LE color

    Today i checked the unpatched rom and have the same error, think i have to use the included vpinmame.dll but there is no pin2dmd support.
  17. Mustang LE color

    I don't Know-how will Check it
  18. Mustang LE color

    Hi there, i patched the original rom from the stern website and it worked for me, but get an error with the right scoop catch the ball and the game is over not kicking back. Greetings karlson
  19. Flashers in DOF Tool

    Hi again, i like the new flashers for the tables but in on some tables i like the old config. AFM i like the sparkle effect when shot he ramp, MM the same there some more tables. But with the update of the configtool this effects are gone. I know there is the private config but i don't get the effects back don't know how to do. If there is a simple way to reconfigure the effects for some tables? Had a look in the ini files and found some @flshemulo@ entries what does this entry do? is this the flasher emulation command? Another question the entries for a table in the ini file is comma separated. i found out in my dirctoutputconfig30.ini first entry is PF Right Flasher MX, second is PF Back Flasher MX and third is PF Left Flasher MX but there on some tbale five commas what are they for. Is the configuration of the flasher in this ini file? Sorry for my poor english hope you understand what i mean. greeting karlson
  20. Flashers in DOF Tool

    thanks will have a look
  21. Flashers in DOF Tool

    Hello, i'm talking about the update that brings the flasher for all table in to DOF, great update. So i found an old ini file will compare it with a current ini try to find the effect i want to have and build an privat config. Some infos to explain the field will be nice. greetings karlson
  22. Great job guys. if it possible to have flashers only by some tables. I like the effects on the backpanel on AFM when i shoot the ramp but they are gone when i activate the flashers. Use this howto. Sorry for my poor englich, thanks a lot. karlson Sory for update here but i can't find the answer button. I have tryed the candidate configuration but in AFM the sparling effect when i hit the ramps is gone.
  23. Addressable Rgb's

    Hi, got a involight DMX RX 350 Lightbar if it possible to this with the Teensy and RGB Stripes together? Greetings kalle
  24. Change Startup Image Pin2Dmd ? Possible ?

    Google is your friend http://vpuniverse.com/forums/topic/2484-startup-screen/