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JustAnotherRat

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JustAnotherRat last won the day on March 26

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About JustAnotherRat

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  1. The Getaway - High Speed II

    Someone else has taken this project and working through what DJRobX suggested plus some extra parts. I'm looking forward to seeing what they do with it.
  2. Colourisation load times on VPIN

    I find that the load time is very long too. I think that it would be great if it was possible to shorten the load time.
  3. The Getaway - High Speed II

    A quick update... DJRobX has spent a good chunk of time working through issues I was having and explaining how to fix things that he hasn't fixed for me. The guy is a champion and a machine. I still have to find time to get back to this... not sure when at the moment I'll find time but I'll try to shove other things out of the way to make this happen. Unfortunately some of the work I'd done was to no avail as limitations of the Pin2DMD Editor won't allow the scenes to be displayed as I wanted.
  4. TMNT

    We don't have a Visual Pinball table to test with do we?
  5. Attack from mars colorization

    I am not at my cab at the moment but you should be able to use the latest .dll from Lucky or the latest Freezy .dll
  6. Attack from mars colorization

    I now have this working. I grabbed a dll from someone that had it working and away it went. Not sure why the one I was using didn't work (was the latest from the GitHub page) but it's working now.
  7. Attack from mars colorization

    I'm actually in the same situation as you. The latest everything and the table crashes with the colourisation.
  8. Attack from mars colorization

    Do you have the latest firmware and .dll for your pin2dmd?
  9. The Getaway - High Speed II

    I haven't touched this for a while now... real life got busy, and I need time to learn how to do keyframes. Once I understand keyframes this project should be able to be finished but I don't think it will be a quick process.
  10. The Getaway - High Speed II

    Hey @MrTantrum I don't seem to see the "everyone say no to drugs" scene anywhere. I assume you grabbed it from attracted mode but I am unsure why it doesn't seem to play for me. Does it not come up often, or possibly you have a different ROM version.
  11. The Getaway - High Speed II

    I recorded a video of me playing a game (it went for a while) so that you can see the colourisation in action. The problem is that some of the things don't work properly. I am assuming most of it is to do with KeyFrame problems so I might ask Lucky1 for some help with that. I think there are only a couple more scenes to record and colour and I'm almost done... that is until the way of doing the video mode is released. The scenes that I needed to use masking aren't working at all (the cars going across the screen) but I have tried to mask it and invert the masking in case I had done it wrong so perhaps that is a key frame problem too.
  12. The Getaway - High Speed II

    Thought I'd provide an update. I have now completed a few of the Burn Rubber scenes but still have a few to go, and probably still need to capture a couple more. I need to then do the masking for the cars crossing the screen and fix some Key Frames (when I get to that I might ask for some help). At that point I'd be ready for someone to explain to me how I could possibly colourise the Video Mode. It's been a long process and I haven't had much spare time lately but I am trying to do a little each night so that it still progresses.
  13. The Getaway - High Speed II

    I haven't had a lot of time to work on this recently but I will work on it whenever I get a chance. It is taking a long time, and I'd like it to be finished so I can share it but there is still a lot to do.
  14. The Getaway - High Speed II

    Doing it on a VPin means I can just use a USB, if my VPin was on my network it would be even easier.
  15. The Getaway - High Speed II

    I can't see the YouTube video, it says video unavailable. I know much of it isn't working, you asked for a copy of it as is and I sent it but it is far from being ready. As you say, ball launch, free ride, 1st ball lock, kickback all work. Burn rubber should be at least the right palette colours but not with the "additional" colours for the most part. There are a couple I haven't captured as yet. For the Lambo & police car wipes I haven't yet completed the masking therefore they don't work yet. I am coming back to that as I need to learn a bit more about how it works. The tunnel shot is one that I haven't worked out what is going on with as yet. I don't know if I need to redo it. I did it as a colour mask but am wondering if replacing would be a better solution. I think Donut Heaven colours are correct when I test them on the VPin. The biggest problems with things not working as far as I know are setting key frames. If I understand it correctly, they need to be set to a unique frame and problems can occur if a "replace" method frame repeats. Other issues can be masking. In any case, I am still a long way from complete on my project and have been spending time with other (non pinball) projects as well. I do want to see this project completed though.
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