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outhere

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  1. teensy 3.2 and adaptor board problems

    Try This <?xml version="1.0"?> <Cabinet xmlns:xsi="http://www.w3.org/20...Schema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Name>TimoPin</Name> <OutputControllers> <TeensyStripController> <Name>LEDStripController</Name> <NumberOfLedsStrip1>72</NumberOfLedsStrip1> <NumberOfLedsStrip2>72</NumberOfLedsStrip2> <NumberOfLedsStrip3>0</NumberOfLedsStrip3> <NumberOfLedsStrip4>0</NumberOfLedsStrip4> <NumberOfLedsStrip5>0</NumberOfLedsStrip5> <NumberOfLedsStrip6>0</NumberOfLedsStrip6> <NumberOfLedsStrip7>0</NumberOfLedsStrip7> <NumberOfLedsStrip8>0</NumberOfLedsStrip8> <ComPortName>COM5</ComPortName> </TeensyStripController> </OutputControllers> <Toys> <LedStrip> <Name>PF Right</Name> <Width>1</Width> <Height>72</Height> <LedStripArrangement>TopDownLeftRight</LedStripArrangement> <ColorOrder>GRB</ColorOrder> <FirstLedNumber>1</FirstLedNumber> <FadingCurveName>SwissLizardsLedCurve</FadingCurveName> <OutputControllerName>LEDStripController</OutputControllerName> </LedStrip> <LedStrip> <Name>PF Left</Name> <Width>1</Width> <Height>72</Height> <LedStripArrangement>TopDownRightLeft</LedStripArrangement> <ColorOrder>GRB</ColorOrder> <FirstLedNumber>73</FirstLedNumber> <FadingCurveName>SwissLizardsLedCurve</FadingCurveName> <OutputControllerName>LEDStripController</OutputControllerName> </LedStrip> <LedWizEquivalent> <Name>LedWizEquivalent 30</Name> <Outputs> <LedWizEquivalentOutput> <OutputName>PF Right</OutputName> <LedWizEquivalentOutputNumber>1</LedWizEquivalentOutputNumber> </LedWizEquivalentOutput> <LedWizEquivalentOutput> <OutputName>PF Left</OutputName> <LedWizEquivalentOutputNumber>4</LedWizEquivalentOutputNumber> </LedWizEquivalentOutput> </Outputs> <LedWizNumber>30</LedWizNumber> </LedWizEquivalent> </Toys> <AutoConfigEnabled>true</AutoConfigEnabled> </Cabinet>
  2. teensy 3.2 and adaptor board problems

    With this version DOF R3++ No cabinet.xml file is needed for the sainsmart, you only needed for the addressable Led's
  3. teensy 3.2 and adaptor board problems

    How do you have it wired?
  4. teensy 3.2 and adaptor board problems

    I used a CAT6 cable
  5. teensy 3.2 and adaptor board problems

    You will need a cabinet.xml file to run teensy 3.2.. Here are the directions I used http://www.vpforums.org/index.php?showtopic=36156&hl= Here is my cabinet.xml file You will have to edit the cabinet.xml file because I have a Matrix at the back cabinet.xml
  6. teensy 3.2 and adaptor board problems

    Do you have DOF installed and working Grander Unified-er DOF R3++ http://www.vpforums.org/index.php?showtopic=39557&hl=
  7. Complete Virtual Pinball Guide

    DOF R3++ http://www.mjrnet.org/pinscape/dll-updates.html
  8. Why do you add lines to the game mapping? As for the back glass I use your idea and used the one from FX3
  9. I have CCC, Evil Dead and jaws running All I did for jaws is put jaws game folder in the P-roc games folder and put the jaws game and POV in the tables folder and I was up and running All the P-roc games (vpx) go in visual pinball/tables folder
  10. Is this game working for you? Cactus Canyon Continued
  11. [New B2S Alert] Evil Dead

    Nice to see you have Evil Dead up and running and thanks for the nice back glass but do you happen to have the picture available with out the hole in the middle because we need one for 3 screen setups
  12. So you patch the table with using a program like this
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