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chinzman93

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Everything posted by chinzman93

  1. Not trying to resurrect a dead thread but..... Pinball Labs Kickstarter! This was kind of my original intent with this thread. At the time, I didn't think a KS for a ground up development of a simulator with built in editor using a current engine would be possible, thus the discussion of trying to get FP open-sourced. However, this is the best chance that I have seen in awhile.... Think about it!
  2. I am really excited to see this get going!
  3. Version 2.1 uploaded. Version 2.1 Modified lighting to no longer use the refresh lights (Big thanks to Koadic for help with this!) New physics settings. New flasher lens objects. Thanks to Hassanchop for putting these into the resource section! Brightened the light on inserts. Bug fix: The ball collision sounds have been fixed and now work. This will require 9.2 or better. It plays very nicely in 9.9! This should have been released several months ago. I forgot about it.......
  4. Version 2.1 uploaded. Version 2.1 Modified lighting to no longer use the refresh lights (Big thanks to Koadic for help with this!) New physics settings. New flasher lens objects. Thanks to Hassanchop for putting these into the resource section! Brightened the light on inserts. Bug fix: The ball collision sounds have been fixed and now work. This will require 9.2 or better. It plays very nicely in 9.9! This should have been released several months ago. I forgot about it.......
  5. Thanks! I think the Warlok PF drawing is done. I finished the facial details and added the star field to the background. Just needs text and inserts put in place.
  6. Another update. Got the Warlok body and hands in today. Kinda of turned into a PITA. Still have some detail work on the face.
  7. Couldn't sleep so here is another update.
  8. Quick update: Here is Day 1 work on Warlok: And here is Day 2 work on Time Fantasy.
  9. Thanks for knocking this out so quickly WIldman!
  10. Here is the Warlok back glass. There is a flash and some reflections.
  11. I was also wondering if anyone might have access to get a good hires back glass shot for Time Fantasy? There wasn't a Back glass with this particular table. To bad..I bet that will be fun to try and replace. I have a pretty good photo for Warlok if someone is interested in doing a dB2S.
  12. Quick screenie with some of the base colors put in. Hopefully it gets better after I go back and do detail work.
  13. I was able to get my hands on some good resources for both Williams Time Fantasy and Warlok. I will be doing complete redraws of the PF and Plastics for both tables. I have already started on Time Fantasy and have the base colors down. Interesting art on these tables, in a "You put WHAT in my drink?" sort of way. Great sounds and interesting rules on both.
  14. BUG!......... I will fix and release an update in a week or so. Just delete those lines.
  15. I think just on reset should be sufficient. However, I don't use DOF because I don't have feedback unfortunately. So whatever you think is appropriate is OK with me..... Please publish as you think is necessary.
  16. I don't have any blurry text. Interesting. I will playaround with this and see if I can recreate.
  17. File Name: Grand Slam 4Player (Bally)(1984)(chinzman93)(1.0)(FS)(9.2+) File Submitter: chinzman93 File Submitted: 24 Apr 2014 File Category: Recreations Permission to Mod: Contact Author First.ROM Name: gransla4 VP Version: v9.2.1 Grand Slam 4Player (Bally)(1984)(chinzman93)(1.0)(FS)(9.2+) Grand Slam - Bally 1983 Orig. Design: Greg Kmiec Orig. Art: Doug Watson This is a recreation of Bally's Grand Slam from 1983 (4 player version). Complete rebuild of the table including a redraw of the plastics and playfield. One of 2 tables to use fly away targets (Speakeasy is the other). Special Thanks: JPSalas for supplying me with a primitive target demo which eventually allowed me to use primitives for the fly away targets. It was very helpful. Koadic for the blue post primitives. Eala for his toolbox loaded on VPF. All the other authors, dev's, and other contributors to the community. Please report any issues to the support topic. A Desktop version will be coming in a couple of days. This table was built with versions of 9.2 and DX9. Thanks! Version 1.0 Rom: http://www.vpforums.org/index.php?app=downloads&showfile=646 IPDB: http://www.ipdb.org/machine.cgi?id=1079 Click here to download this file
  18. Table has been released pending admin approval. Enjoy!
  19. Version 1.00

    270 downloads

    Grand Slam 4Player (Bally)(1984)(chinzman93)(1.0)(FS)(9.2+) Grand Slam - Bally 1983 Orig. Design: Greg Kmiec Orig. Art: Doug Watson This is a recreation of Bally's Grand Slam from 1983 (4 player version). Complete rebuild of the table including a redraw of the plastics and playfield. One of 2 tables to use fly away targets (Speakeasy is the other). Special Thanks: JPSalas for supplying me with a primitive target demo which eventually allowed me to use primitives for the fly away targets. It was very helpful. Koadic for the blue post primitives. Eala for his toolbox loaded on VPF. All the other authors, dev's, and other contributors to the community. Please report any issues to the support topic. A Desktop version will be coming in a couple of days. This table was built with versions of 9.2 and DX9. Thanks! Version 1.0 Rom: http://www.vpforums.org/index.php?app=downloads&showfile=646 IPDB: http://www.ipdb.org/machine.cgi?id=1079
  20. I have scrapped the original plan to use 2 gates facing opposite directions. JP was kind enough to send me a demo with a single target and basic rotation. I was really helpful. I have also reworked the bumper caps. Other than some cleanup items, I hope to have this released in the next week or so.
  21. Getting closer on this. I have everything basically done, except the flyaway targets. I am not exactly sure how to go about doing them.
  22. Found sometime to start back up on this. Long ways to go....
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